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1e9b83a440
Using a generic EventHandler<IInspectable *> implementation. This adds several todo_wine because we currently do not implement custom game controller factories. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
16 lines
236 B
Makefile
16 lines
236 B
Makefile
MODULE = windows.gaming.input.dll
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IMPORTS = combase uuid user32 dinput8 setupapi hid
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C_SRCS = \
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controller.c \
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event_handlers.c \
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gamepad.c \
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main.c \
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manager.c \
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provider.c \
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vector.c
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IDL_SRCS = \
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classes.idl \
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provider.idl
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