wine/dlls/ddraw
Stefan Dösinger d41ca1818c ddraw/tests: Skip a crashy test on WARP.
ddraw1 doesn't draw, so presumably not affected. Can't find any crashes in the testbot history
http://test.winehq.org/data/4364ff8d5c0387edd6fae142affe8e844b291518/win81_newtb-w8adm/ddraw:ddraw2.html
http://test.winehq.org/data/d03984709d87d6eaa0e2e7746f0db5d8fdf81b5a/win1507_newtb-w1064v1507-32/ddraw:ddraw4.html
I haven't found any examples of ddraw7 crashing in this test. Doesn't mean there aren't any. Let's wait and see.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-08 15:25:14 +01:00
..
tests ddraw/tests: Skip a crashy test on WARP. 2022-02-08 15:25:14 +01:00
clipper.c
ddraw.c ddraw: Remove topmost style when going from exclusive mode to normal. 2022-01-20 18:18:00 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h
device.c ddraw: Use wined3d_bit_scan() in compute_sphere_visibility(). 2021-11-10 18:55:55 +01:00
executebuffer.c
light.c
main.c
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
material.c
palette.c
surface.c ddraw: Fix typo in a comment. 2021-12-14 20:54:22 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Don't grab wined3d lock for wined3d_resource_unmap(). 2021-10-19 22:51:19 +02:00
viewport.c