wine/dlls/ddraw/surface.c

6894 lines
236 KiB
C

/* DirectDraw Surface Implementation
*
* Copyright (c) 1997-2000 Marcus Meissner
* Copyright (c) 1998-2000 Lionel Ulmer
* Copyright (c) 2000-2001 TransGaming Technologies Inc.
* Copyright (c) 2006 Stefan Dösinger
* Copyright (c) 2011 Ričardas Barkauskas for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "ddraw_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
WINE_DECLARE_DEBUG_CHANNEL(fps);
static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface);
static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface);
static inline struct ddraw_surface *impl_from_IDirectDrawGammaControl(IDirectDrawGammaControl *iface)
{
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawGammaControl_iface);
}
static BOOL ddraw_surface_is_lost(const struct ddraw_surface *surface)
{
return ddraw_surface_can_be_lost(surface)
&& (surface->ddraw->device_state != DDRAW_DEVICE_STATE_OK || surface->is_lost);
}
static BOOL ddraw_gdi_is_front(struct ddraw *ddraw)
{
struct ddraw_surface *surface;
if (!ddraw->gdi_surface || !(surface = wined3d_texture_get_sub_resource_parent(ddraw->gdi_surface, 0)))
return FALSE;
return surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER;
}
/* This is slow, of course. Also, in case of locks, we can't prevent other
* applications from drawing to the screen while we've locked the frontbuffer.
* We'd like to do this in wined3d instead, but for that to work wined3d needs
* to support windowless rendering first. */
HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
const RECT *rect, BOOL read, unsigned int swap_interval)
{
struct wined3d_texture *dst_texture, *wined3d_texture;
struct ddraw *ddraw = surface->ddraw;
HDC surface_dc, screen_dc;
int x, y, w, h;
HRESULT hr;
BOOL ret;
RECT r;
TRACE("surface %p, rect %s, read %#x, swap_interval %u.\n",
surface, wine_dbgstr_rect(rect), read, swap_interval);
if (ddraw->flags & DDRAW_SWAPPED && !read)
{
ddraw->flags &= ~DDRAW_SWAPPED;
rect = NULL;
}
if (!rect)
{
SetRect(&r, 0, 0, surface->surface_desc.dwWidth, surface->surface_desc.dwHeight);
rect = &r;
}
x = rect->left;
y = rect->top;
w = rect->right - rect->left;
h = rect->bottom - rect->top;
if (w <= 0 || h <= 0)
return DD_OK;
if (!read && TRACE_ON(fps))
{
DWORD time = GetTickCount();
++ddraw->frames;
/* every 1.5 seconds */
if (time - ddraw->prev_frame_time > 1500)
{
TRACE_(fps)("%p @ approx %.2ffps\n",
ddraw, 1000.0 * ddraw->frames / (time - ddraw->prev_frame_time));
ddraw->prev_frame_time = time;
ddraw->frames = 0;
}
}
/* The interaction between ddraw and GDI drawing is not all that well
* documented, and somewhat arcane. In ddraw exclusive mode, GDI draws
* seemingly go to the *original* frontbuffer/primary surface, while ddraw
* draws/flips go to the *current* frontbuffer surface. The bottom line is
* that if the current frontbuffer is not the GDI frontbuffer, and there's
* e.g. a popup window in front of the ddraw swapchain window, we can't
* use wined3d_swapchain_present() to get the ddraw contents to the screen
* while in exclusive mode, since it would get obscured by the popup
* window. On the other hand, if the current frontbuffer *is* the GDI
* frontbuffer, that's what's supposed to happen; the popup should obscure
* (part of) the ddraw swapchain window.
*
* This affects the "Deer Hunter" demo, which uses a popup window and GDI
* draws to draw part of the user interface. See also the "fswindow"
* sample is the DirectX 7 SDK. */
if (ddraw->swapchain_window && (!(ddraw->cooperative_level & DDSCL_EXCLUSIVE)
|| ddraw->swapchain_window == GetForegroundWindow() || ddraw_gdi_is_front(ddraw)))
{
/* Nothing to do, we control the frontbuffer, or at least the parts we
* care about. */
if (read)
return DD_OK;
if (swap_interval)
dst_texture = wined3d_swapchain_get_back_buffer(ddraw->wined3d_swapchain, 0);
else
dst_texture = ddraw->wined3d_frontbuffer;
if (SUCCEEDED(hr = wined3d_device_context_blt(ddraw->immediate_context, dst_texture, 0, rect,
ddraw_surface_get_any_texture(surface, DDRAW_SURFACE_READ), surface->sub_resource_idx, rect, 0,
NULL, WINED3D_TEXF_POINT)) && swap_interval)
{
hr = wined3d_swapchain_present(ddraw->wined3d_swapchain, rect, rect, NULL, swap_interval, 0);
ddraw->flags |= DDRAW_SWAPPED;
}
return hr;
}
wined3d_texture = ddraw_surface_get_default_texture(surface, read ? (rect ? DDRAW_SURFACE_RW : DDRAW_SURFACE_WRITE)
: DDRAW_SURFACE_READ);
if (FAILED(hr = wined3d_texture_get_dc(wined3d_texture, surface->sub_resource_idx, &surface_dc)))
{
ERR("Failed to get surface DC, hr %#lx.\n", hr);
return hr;
}
if (surface->palette)
wined3d_palette_apply_to_dc(surface->palette->wined3d_palette, surface_dc);
if (!(screen_dc = GetDC(NULL)))
{
wined3d_texture_release_dc(wined3d_texture, surface->sub_resource_idx, surface_dc);
ERR("Failed to get screen DC.\n");
return E_FAIL;
}
if (read)
ret = BitBlt(surface_dc, x, y, w, h,
screen_dc, x, y, SRCCOPY);
else
ret = BitBlt(screen_dc, x, y, w, h,
surface_dc, x, y, SRCCOPY);
ReleaseDC(NULL, screen_dc);
wined3d_texture_release_dc(wined3d_texture, surface->sub_resource_idx, surface_dc);
if (!ret)
{
ERR("Failed to blit to/from screen.\n");
return E_FAIL;
}
return DD_OK;
}
/*****************************************************************************
* IUnknown parts follow
*****************************************************************************/
/*****************************************************************************
* IDirectDrawSurface7::QueryInterface
*
* A normal QueryInterface implementation. For QueryInterface rules
* see ddraw.c, IDirectDraw7::QueryInterface. This method
* can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
* in all versions, the IDirectDrawGammaControl interface and it can
* create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
*
* Params:
* riid: The interface id queried for
* obj: Address to write the pointer to
*
* Returns:
* S_OK on success
* E_NOINTERFACE if the requested interface wasn't found
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
/* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
*obj = NULL;
if(!riid)
return DDERR_INVALIDPARAMS;
if (IsEqualGUID(riid, &IID_IDirectDrawSurface7))
{
IDirectDrawSurface7_AddRef(iface);
*obj = iface;
TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawSurface4))
{
IDirectDrawSurface4_AddRef(&This->IDirectDrawSurface4_iface);
*obj = &This->IDirectDrawSurface4_iface;
TRACE("(%p) returning IDirectDrawSurface4 interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawSurface3))
{
IDirectDrawSurface3_AddRef(&This->IDirectDrawSurface3_iface);
*obj = &This->IDirectDrawSurface3_iface;
TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawSurface2))
{
IDirectDrawSurface2_AddRef(&This->IDirectDrawSurface2_iface);
*obj = &This->IDirectDrawSurface2_iface;
TRACE("(%p) returning IDirectDrawSurface2 interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawSurface)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirectDrawSurface_AddRef(&This->IDirectDrawSurface_iface);
*obj = &This->IDirectDrawSurface_iface;
TRACE("(%p) returning IDirectDrawSurface interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawGammaControl))
{
IDirectDrawGammaControl_AddRef(&This->IDirectDrawGammaControl_iface);
*obj = &This->IDirectDrawGammaControl_iface;
TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectDrawColorControl))
{
WARN("Color control not implemented.\n");
*obj = NULL;
return E_NOINTERFACE;
}
if (This->version != 7)
{
if (IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D)
|| IsEqualGUID(riid, &IID_IDirect3DHALDevice)
|| IsEqualGUID(riid, &IID_IDirect3DRGBDevice))
{
wined3d_mutex_lock();
if (!This->device1)
{
HRESULT hr;
if (FAILED(hr = d3d_device_create(This->ddraw, riid, This, (IUnknown *)&This->IDirectDrawSurface_iface,
1, &This->device1, (IUnknown *)&This->IDirectDrawSurface_iface)))
{
This->device1 = NULL;
wined3d_mutex_unlock();
WARN("Failed to create device, hr %#lx.\n", hr);
return hr;
}
}
wined3d_mutex_unlock();
IDirect3DDevice_AddRef(&This->device1->IDirect3DDevice_iface);
*obj = &This->device1->IDirect3DDevice_iface;
return S_OK;
}
if (IsEqualGUID(&IID_IDirect3DTexture2, riid))
{
IDirect3DTexture2_AddRef(&This->IDirect3DTexture2_iface);
*obj = &This->IDirect3DTexture2_iface;
return S_OK;
}
if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
{
IDirect3DTexture2_AddRef(&This->IDirect3DTexture_iface);
*obj = &This->IDirect3DTexture_iface;
return S_OK;
}
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
if (This->version != 7)
return E_INVALIDARG;
return E_NOINTERFACE;
}
static HRESULT WINAPI ddraw_surface4_QueryInterface(IDirectDrawSurface4 *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI ddraw_surface2_QueryInterface(IDirectDrawSurface2 *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI ddraw_surface1_QueryInterface(IDirectDrawSurface *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface,
REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
}
static void ddraw_surface_add_iface(struct ddraw_surface *surface)
{
ULONG iface_count = InterlockedIncrement(&surface->iface_count);
TRACE("%p increasing iface count to %lu.\n", surface, iface_count);
if (iface_count == 1)
{
if (surface->ifaceToRelease)
IUnknown_AddRef(surface->ifaceToRelease);
wined3d_mutex_lock();
if (surface->wined3d_rtv)
wined3d_rendertarget_view_incref(surface->wined3d_rtv);
wined3d_texture_incref(surface->draw_texture ? surface->draw_texture : surface->wined3d_texture);
wined3d_mutex_unlock();
}
}
/*****************************************************************************
* IDirectDrawSurface7::AddRef
*
* A normal addref implementation
*
* Returns:
* The new refcount
*
*****************************************************************************/
static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
ULONG refcount = InterlockedIncrement(&This->ref7);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface4_AddRef(IDirectDrawSurface4 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface4(iface);
ULONG refcount = InterlockedIncrement(&This->ref4);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface3(iface);
ULONG refcount = InterlockedIncrement(&This->ref3);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface2_AddRef(IDirectDrawSurface2 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface2(iface);
ULONG refcount = InterlockedIncrement(&This->ref2);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface1_AddRef(IDirectDrawSurface *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface(iface);
ULONG refcount = InterlockedIncrement(&This->ref1);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawGammaControl(iface);
ULONG refcount = InterlockedIncrement(&This->gamma_count);
TRACE("iface %p increasing refcount to %lu.\n", iface, refcount);
if (refcount == 1)
{
ddraw_surface_add_iface(This);
}
return refcount;
}
static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
TRACE("iface %p.\n", iface);
return IUnknown_AddRef(surface->texture_outer);
}
static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
TRACE("iface %p.\n", iface);
return IUnknown_AddRef(surface->texture_outer);
}
static HRESULT ddraw_surface_set_palette(struct ddraw_surface *surface, IDirectDrawPalette *palette)
{
struct ddraw_palette *palette_impl = unsafe_impl_from_IDirectDrawPalette(palette);
struct ddraw_palette *prev;
TRACE("iface %p, palette %p.\n", surface, palette);
if (palette_impl && palette_impl->flags & DDPCAPS_ALPHA
&& !(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE))
{
WARN("Alpha palette set on non-texture surface, returning DDERR_INVALIDSURFACETYPE.\n");
return DDERR_INVALIDSURFACETYPE;
}
if (!format_is_paletteindexed(&surface->surface_desc.u4.ddpfPixelFormat))
return DDERR_INVALIDPIXELFORMAT;
wined3d_mutex_lock();
prev = surface->palette;
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
if (prev)
prev->flags &= ~DDPCAPS_PRIMARYSURFACE;
if (palette_impl)
palette_impl->flags |= DDPCAPS_PRIMARYSURFACE;
wined3d_swapchain_set_palette(surface->ddraw->wined3d_swapchain,
palette_impl ? palette_impl->wined3d_palette : NULL);
ddraw_surface_update_frontbuffer(surface, NULL, FALSE, 0);
}
if (palette_impl)
IDirectDrawPalette_AddRef(&palette_impl->IDirectDrawPalette_iface);
if (prev)
IDirectDrawPalette_Release(&prev->IDirectDrawPalette_iface);
surface->palette = palette_impl;
wined3d_mutex_unlock();
return DD_OK;
}
static void ddraw_surface_cleanup(struct ddraw_surface *surface)
{
struct ddraw_surface *surf;
UINT i;
TRACE("surface %p.\n", surface);
/* The refcount test shows that the palette is detached when the surface
* is destroyed. */
ddraw_surface_set_palette(surface, NULL);
/* Loop through all complex attached surfaces and destroy them.
*
* Yet again, only the root can have more than one complexly attached
* surface, all the others have a total of one. */
for (i = 0; i < MAX_COMPLEX_ATTACHED; ++i)
{
if (!surface->complex_array[i])
break;
surf = surface->complex_array[i];
surface->complex_array[i] = NULL;
if (!surf->is_root)
{
struct ddraw_texture *texture = wined3d_texture_get_parent(surf->wined3d_texture);
struct wined3d_device *wined3d_device = texture->wined3d_device;
struct ddraw_surface *root = texture->root;
ddraw_surface_cleanup(surf);
if (surf == root)
wined3d_device_decref(wined3d_device);
}
}
if (surface->device1)
IUnknown_Release(&surface->device1->IUnknown_inner);
if (surface->iface_count > 1)
{
/* This can happen when a complex surface is destroyed, because the
* 2nd surface was addref()ed when the app called
* GetAttachedSurface(). */
WARN("Destroying surface %p with refcounts 7: %lu 4: %lu 3: %lu 2: %lu 1: %lu.\n",
surface, surface->ref7, surface->ref4, surface->ref3, surface->ref2, surface->ref1);
}
if (surface->wined3d_rtv)
wined3d_rendertarget_view_decref(surface->wined3d_rtv);
wined3d_texture_decref(surface->draw_texture ? surface->draw_texture : surface->wined3d_texture);
}
static ULONG ddraw_surface_release_iface(struct ddraw_surface *This)
{
ULONG iface_count;
/* Prevent the surface from being destroyed if it's still attached to
* another surface. It will be destroyed when the root is destroyed. */
if (This->iface_count == 1 && This->attached_iface)
IUnknown_AddRef(This->attached_iface);
iface_count = InterlockedDecrement(&This->iface_count);
TRACE("%p decreasing iface count to %lu.\n", This, iface_count);
if (iface_count == 0)
{
struct ddraw_texture *texture = wined3d_texture_get_parent(This->wined3d_texture);
struct wined3d_device *wined3d_device = texture->wined3d_device;
IUnknown *release_iface = This->ifaceToRelease;
/* Complex attached surfaces are destroyed implicitly when the root is released */
wined3d_mutex_lock();
if (!This->is_root)
{
WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
wined3d_mutex_unlock();
return iface_count;
}
ddraw_surface_cleanup(This);
wined3d_mutex_unlock();
if (release_iface)
IUnknown_Release(release_iface);
/* Release the device only after anything that may reference it (the
* wined3d texture and rendertarget view in particular) is released. */
wined3d_device_decref(wined3d_device);
}
return iface_count;
}
/*****************************************************************************
* IDirectDrawSurface7::Release
*
* Reduces the surface's refcount by 1. If the refcount falls to 0, the
* surface is destroyed.
*
* Destroying the surface is a bit tricky. For the connection between
* WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
* It has a nice graph explaining the connection.
*
* What happens here is basically this:
* When a surface is destroyed, its WineD3DSurface is released,
* and the refcount of the DirectDraw interface is reduced by 1. If it has
* complex surfaces attached to it, then these surfaces are destroyed too,
* regardless of their refcount. If any surface being destroyed has another
* surface attached to it (with a "soft" attachment, not complex), then
* this surface is detached with DeleteAttachedSurface.
*
* When the surface is a texture, the WineD3DTexture is released.
* If the surface is the Direct3D render target, then the D3D
* capabilities of the WineD3DDevice are uninitialized, which causes the
* swapchain to be released.
*
* When a complex sublevel falls to ref zero, then this is ignored.
*
* Returns:
* The new refcount
*
*****************************************************************************/
static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
ULONG refcount = InterlockedDecrement(&This->ref7);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface4_Release(IDirectDrawSurface4 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface4(iface);
ULONG refcount = InterlockedDecrement(&This->ref4);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface3(iface);
ULONG refcount = InterlockedDecrement(&This->ref3);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface2_Release(IDirectDrawSurface2 *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface2(iface);
ULONG refcount = InterlockedDecrement(&This->ref2);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_surface1_Release(IDirectDrawSurface *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface(iface);
ULONG refcount = InterlockedDecrement(&This->ref1);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
{
struct ddraw_surface *This = impl_from_IDirectDrawGammaControl(iface);
ULONG refcount = InterlockedDecrement(&This->gamma_count);
TRACE("iface %p decreasing refcount to %lu.\n", iface, refcount);
if (refcount == 0)
{
ddraw_surface_release_iface(This);
}
return refcount;
}
static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
TRACE("iface %p.\n", iface);
return IUnknown_Release(surface->texture_outer);
}
static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
TRACE("iface %p.\n", iface);
return IUnknown_Release(surface->texture_outer);
}
/*****************************************************************************
* IDirectDrawSurface7::GetAttachedSurface
*
* Returns an attached surface with the requested caps. Surface attachment
* and complex surfaces are not clearly described by the MSDN or sdk,
* so this method is tricky and likely to contain problems.
* This implementation searches the complex list first, then the
* attachment chain.
*
* The chains are searched from This down to the last surface in the chain,
* not from the first element in the chain. The first surface found is
* returned. The MSDN says that this method fails if more than one surface
* matches the caps, but it is not sure if that is right. The attachment
* structure may not even allow two matching surfaces.
*
* The found surface is AddRef-ed before it is returned.
*
* Params:
* Caps: Pointer to a DDCAPS2 structure describing the caps asked for
* Surface: Address to store the found surface
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if Caps or Surface is NULL
* DDERR_NOTFOUND if no surface was found
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface,
DDSCAPS2 *caps, IDirectDrawSurface7 **surface)
{
struct ddraw_surface *head_surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *surf;
DDSCAPS2 our_caps;
int i;
TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, surface);
if (ddraw_surface_is_lost(head_surface))
{
WARN("Surface %p is lost.\n", head_surface);
*surface = NULL;
return DDERR_SURFACELOST;
}
wined3d_mutex_lock();
if(head_surface->version < 7)
{
/* Earlier dx apps put garbage into these members, clear them */
our_caps.dwCaps = caps->dwCaps;
our_caps.dwCaps2 = 0;
our_caps.dwCaps3 = 0;
our_caps.u1.dwCaps4 = 0;
}
else
{
our_caps = *caps;
}
TRACE("head_surface %p, looking for caps %#lx, %#lx, %#lx, %#lx.\n", head_surface, our_caps.dwCaps,
our_caps.dwCaps2, our_caps.dwCaps3, our_caps.u1.dwCaps4); /* FIXME: Better debugging */
for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
{
surf = head_surface->complex_array[i];
if(!surf) break;
TRACE("Surface %p, caps %#lx, %#lx, %#lx, %#lx.\n", surf,
surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3,
surf->surface_desc.ddsCaps.u1.dwCaps4);
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
/* MSDN: "This method fails if more than one surface is attached
* that matches the capabilities requested."
*
* Not sure how to test this.
*/
TRACE("head_surface %p, returning surface %p.\n", head_surface, surf);
*surface = &surf->IDirectDrawSurface7_iface;
ddraw_surface7_AddRef(*surface);
wined3d_mutex_unlock();
return DD_OK;
}
}
/* Next, look at the attachment chain */
surf = head_surface;
while( (surf = surf->next_attached) )
{
TRACE("Surface %p, caps %#lx, %#lx, %#lx, %#lx.\n", surf,
surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3,
surf->surface_desc.ddsCaps.u1.dwCaps4);
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
TRACE("head_surface %p, returning surface %p.\n", head_surface, surf);
*surface = &surf->IDirectDrawSurface7_iface;
ddraw_surface7_AddRef(*surface);
wined3d_mutex_unlock();
return DD_OK;
}
}
TRACE("head_surface %p, didn't find a valid surface.\n", head_surface);
wined3d_mutex_unlock();
*surface = NULL;
return DDERR_NOTFOUND;
}
static HRESULT WINAPI ddraw_surface4_GetAttachedSurface(IDirectDrawSurface4 *iface,
DDSCAPS2 *caps, IDirectDrawSurface4 **attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *attachment_impl;
IDirectDrawSurface7 *attachment7;
HRESULT hr;
TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
caps, &attachment7);
if (FAILED(hr))
{
*attachment = NULL;
return hr;
}
attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
*attachment = &attachment_impl->IDirectDrawSurface4_iface;
ddraw_surface4_AddRef(*attachment);
ddraw_surface7_Release(attachment7);
return hr;
}
static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface,
DDSCAPS *caps, IDirectDrawSurface3 **attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *attachment_impl;
IDirectDrawSurface7 *attachment7;
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0;
caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7);
if (FAILED(hr))
{
*attachment = NULL;
return hr;
}
attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
*attachment = &attachment_impl->IDirectDrawSurface3_iface;
ddraw_surface3_AddRef(*attachment);
ddraw_surface7_Release(attachment7);
return hr;
}
static HRESULT WINAPI ddraw_surface2_GetAttachedSurface(IDirectDrawSurface2 *iface,
DDSCAPS *caps, IDirectDrawSurface2 **attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *attachment_impl;
IDirectDrawSurface7 *attachment7;
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0;
caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7);
if (FAILED(hr))
{
*attachment = NULL;
return hr;
}
attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
*attachment = &attachment_impl->IDirectDrawSurface2_iface;
ddraw_surface2_AddRef(*attachment);
ddraw_surface7_Release(attachment7);
return hr;
}
static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *iface,
DDSCAPS *caps, IDirectDrawSurface **attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *attachment_impl;
IDirectDrawSurface7 *attachment7;
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0;
caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7);
if (FAILED(hr))
{
*attachment = NULL;
return hr;
}
attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
*attachment = &attachment_impl->IDirectDrawSurface_iface;
ddraw_surface1_AddRef(*attachment);
ddraw_surface7_Release(attachment7);
return hr;
}
/*****************************************************************************
* IDirectDrawSurface7::Lock
*
* Locks the surface and returns a pointer to the surface's memory
*
* Params:
* Rect: Rectangle to lock. If NULL, the whole surface is locked
* DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
* Flags: Locking flags, e.g Read only or write only
* h: An event handle that's not used and must be NULL
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if DDSD is NULL
*
*****************************************************************************/
static HRESULT surface_lock(struct ddraw_surface *surface,
RECT *rect, DDSURFACEDESC2 *surface_desc, unsigned int surface_desc_size,
DWORD flags, HANDLE h)
{
struct wined3d_map_desc map_desc;
unsigned int wined3d_flags;
struct wined3d_box box;
HRESULT hr = DD_OK;
TRACE("surface %p, rect %s, surface_desc %p, surface_desc_size %u, flags %#lx, h %p.\n",
surface, wine_dbgstr_rect(rect), surface_desc, surface_desc_size, flags, h);
/* surface->surface_desc.dwWidth and dwHeight are changeable, thus lock */
wined3d_mutex_lock();
/* Should I check for the handle to be NULL?
*
* The DDLOCK flags and the D3DLOCK flags are equal
* for the supported values. The others are ignored by WineD3D
*/
/* Windows zeroes this if the rect is invalid */
surface_desc->lpSurface = NULL;
if (rect)
{
if ((rect->left < 0) || (rect->top < 0)
|| (rect->left > rect->right) || (rect->right > surface->surface_desc.dwWidth)
|| (rect->top > rect->bottom) || (rect->bottom > surface->surface_desc.dwHeight))
{
WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
}
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(surface, rect, TRUE, 0);
if (SUCCEEDED(hr))
{
wined3d_flags = wined3dmapflags_from_ddrawmapflags(flags);
hr = wined3d_resource_map(wined3d_texture_get_resource
(ddraw_surface_get_default_texture(surface, wined3d_flags & WINED3D_MAP_WRITE ? DDRAW_SURFACE_RW
: DDRAW_SURFACE_READ)), surface->sub_resource_idx, &map_desc, rect ? &box : NULL, wined3d_flags);
}
if (FAILED(hr))
{
wined3d_mutex_unlock();
switch(hr)
{
/* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
* specific error. But since wined3d returns that error in this only occasion,
* keep d3d8 and d3d9 free from the return value override. There are many different
* places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it is much easier
* to do it in one place in ddraw.
*/
case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
default: return hr;
}
}
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
if (flags & DDLOCK_READONLY)
SetRectEmpty(&surface->ddraw->primary_lock);
else if (rect)
surface->ddraw->primary_lock = *rect;
else
SetRect(&surface->ddraw->primary_lock, 0, 0, surface->surface_desc.dwWidth, surface->surface_desc.dwHeight);
}
/* Windows does not set DDSD_LPSURFACE on locked surfaces. */
DD_STRUCT_COPY_BYSIZE_(surface_desc, &surface->surface_desc, surface_desc_size, surface->surface_desc.dwSize);
surface_desc->lpSurface = map_desc.data;
TRACE("locked surface returning description :\n");
if (TRACE_ON(ddraw))
DDRAW_dump_surface_desc(surface_desc);
wined3d_mutex_unlock();
return DD_OK;
}
static BOOL surface_validate_lock_desc(struct ddraw_surface *surface,
const DDSURFACEDESC *desc, unsigned int *size)
{
if (!desc)
return FALSE;
if (desc->dwSize == sizeof(DDSURFACEDESC) || desc->dwSize == sizeof(DDSURFACEDESC2))
{
*size = desc->dwSize;
return TRUE;
}
if (surface->version == 7
&& surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE
&& !(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
{
if (desc->dwSize >= sizeof(DDSURFACEDESC2))
*size = sizeof(DDSURFACEDESC2);
else
*size = sizeof(DDSURFACEDESC);
return TRUE;
}
WARN("Invalid structure size %lu.\n", desc->dwSize);
return FALSE;
}
static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface,
RECT *rect, DDSURFACEDESC2 *surface_desc, DWORD flags, HANDLE h)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
unsigned int surface_desc_size;
TRACE("iface %p, rect %s, surface_desc %p, flags %#lx, h %p.\n",
iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
if (!surface_validate_lock_desc(surface, (DDSURFACEDESC *)surface_desc, &surface_desc_size))
return DDERR_INVALIDPARAMS;
if (ddraw_surface_is_lost(surface))
{
WARN("Surface is lost.\n");
return DDERR_SURFACELOST;
}
return surface_lock(surface, rect, surface_desc, surface_desc_size, flags, h);
}
static HRESULT WINAPI ddraw_surface4_Lock(IDirectDrawSurface4 *iface, RECT *rect,
DDSURFACEDESC2 *surface_desc, DWORD flags, HANDLE h)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
unsigned int surface_desc_size;
TRACE("iface %p, rect %s, surface_desc %p, flags %#lx, h %p.\n",
iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
if (!surface_validate_lock_desc(surface, (DDSURFACEDESC *)surface_desc, &surface_desc_size))
return DDERR_INVALIDPARAMS;
if (ddraw_surface_is_lost(surface))
{
WARN("Surface is lost.\n");
return DDERR_SURFACELOST;
}
return surface_lock(surface, rect, surface_desc, surface_desc_size, flags, h);
}
static HRESULT ddraw_surface_lock_ddsd(struct ddraw_surface *surface, RECT *rect,
DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
{
unsigned int surface_desc_size;
DDSURFACEDESC2 surface_desc2;
HRESULT hr;
if (!surface_validate_lock_desc(surface, surface_desc, &surface_desc_size))
return DDERR_INVALIDPARAMS;
if (ddraw_surface_is_lost(surface))
{
WARN("Surface is lost.\n");
return DDERR_SURFACELOST;
}
surface_desc2.dwSize = surface_desc->dwSize;
surface_desc2.dwFlags = 0;
hr = surface_lock(surface, rect, &surface_desc2, surface_desc_size, flags, h);
DDSD2_to_DDSD(&surface_desc2, surface_desc);
surface_desc->dwSize = surface_desc2.dwSize;
return hr;
}
static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect,
DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, rect %s, surface_desc %p, flags %#lx, h %p.\n",
iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
return ddraw_surface_lock_ddsd(surface, rect, surface_desc, flags, h);
}
static HRESULT WINAPI ddraw_surface2_Lock(IDirectDrawSurface2 *iface, RECT *rect,
DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, rect %s, surface_desc %p, flags %#lx, h %p.\n",
iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
return ddraw_surface_lock_ddsd(surface, rect, surface_desc, flags, h);
}
static HRESULT WINAPI ddraw_surface1_Lock(IDirectDrawSurface *iface, RECT *rect,
DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, rect %s, surface_desc %p, flags %#lx, h %p.\n",
iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
return ddraw_surface_lock_ddsd(surface, rect, surface_desc, flags, h);
}
/* FRAPS hooks IDirectDrawSurface::Unlock and expects the version 1 method to be called when the
* game uses later interfaces. */
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Unlock(IDirectDrawSurface *iface, void *data)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
HRESULT hr;
TRACE("iface %p, data %p.\n", iface, data);
wined3d_mutex_lock();
hr = wined3d_resource_unmap(wined3d_texture_get_resource
(ddraw_surface_get_default_texture(surface, 0)), surface->sub_resource_idx);
if (SUCCEEDED(hr) && surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(surface, &surface->ddraw->primary_lock, FALSE, 0);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface1_Unlock(&surface->IDirectDrawSurface_iface, NULL);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Unlock(IDirectDrawSurface4 *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface1_Unlock(&surface->IDirectDrawSurface_iface, NULL);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, data %p.\n", iface, data);
return ddraw_surface1_Unlock(&surface->IDirectDrawSurface_iface, data);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Unlock(IDirectDrawSurface2 *iface, void *data)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, data %p.\n", iface, data);
return ddraw_surface1_Unlock(&surface->IDirectDrawSurface_iface, data);
}
static unsigned int ddraw_swap_interval_from_flags(DWORD flags)
{
if (flags & DDFLIP_NOVSYNC)
return 0;
switch (flags & (DDFLIP_INTERVAL2 | DDFLIP_INTERVAL3 | DDFLIP_INTERVAL4))
{
case DDFLIP_INTERVAL2:
return 2;
case DDFLIP_INTERVAL3:
return 3;
case DDFLIP_INTERVAL4:
return 4;
default:
return 1;
}
}
/* FRAPS hooks IDirectDrawSurface::Flip and expects the version 1 method to be called when the
* game uses later interfaces. */
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Flip(IDirectDrawSurface *iface,
IDirectDrawSurface *src, DWORD flags)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
struct ddraw_texture *dst_ddraw_texture, *src_ddraw_texture;
struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv;
DDSCAPS caps = {DDSCAPS_FLIP};
struct wined3d_texture *texture, *draw_texture;
IDirectDrawSurface *current;
void *texture_memory;
HRESULT hr;
TRACE("iface %p, src %p, flags %#lx.\n", iface, src, flags);
if (src == iface || !(dst_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)))
return DDERR_NOTFLIPPABLE;
if (ddraw_surface_is_lost(dst_impl))
return DDERR_SURFACELOST;
wined3d_mutex_lock();
if ((dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
&& !(dst_impl->ddraw->cooperative_level & DDSCL_EXCLUSIVE))
{
WARN("Not in exclusive mode.\n");
wined3d_mutex_unlock();
return DDERR_NOEXCLUSIVEMODE;
}
tmp_rtv = ddraw_surface_get_rendertarget_view(dst_impl);
if (dst_impl->sub_resource_idx)
ERR("Invalid sub-resource index %u on surface %p.\n", dst_impl->sub_resource_idx, dst_impl);
texture = dst_impl->wined3d_texture;
rtv = wined3d_device_context_get_rendertarget_view(dst_impl->ddraw->immediate_context, 0);
dst_ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
texture_memory = dst_ddraw_texture->texture_memory;
draw_texture = dst_impl->draw_texture;
if (src_impl)
{
for (current = iface; current != src;)
{
if (FAILED(hr = ddraw_surface1_GetAttachedSurface(current, &caps, &current)))
{
WARN("Surface %p is not on the same flip chain as surface %p.\n", src, iface);
wined3d_mutex_unlock();
return DDERR_NOTFLIPPABLE;
}
ddraw_surface1_Release(current);
if (current == iface)
{
WARN("Surface %p is not on the same flip chain as surface %p.\n", src, iface);
wined3d_mutex_unlock();
return DDERR_NOTFLIPPABLE;
}
}
src_rtv = ddraw_surface_get_rendertarget_view(src_impl);
if (rtv == dst_impl->wined3d_rtv)
wined3d_device_context_set_rendertarget_views(dst_impl->ddraw->immediate_context, 0, 1, &src_rtv, FALSE);
wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
dst_impl->wined3d_rtv = src_rtv;
wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
if (src_impl->draw_texture)
wined3d_texture_set_sub_resource_parent(src_impl->draw_texture, 0, dst_impl);
src_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
dst_ddraw_texture->texture_memory = src_ddraw_texture->texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), dst_ddraw_texture);
if (src_impl->draw_texture)
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->draw_texture), dst_ddraw_texture);
dst_ddraw_texture = src_ddraw_texture;
if (src_impl->sub_resource_idx)
ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
dst_impl->draw_texture = src_impl->draw_texture;
}
else
{
for (current = iface;;)
{
if (FAILED(hr = ddraw_surface1_GetAttachedSurface(current, &caps, &current)))
{
ERR("Can't find a flip target\n");
wined3d_mutex_unlock();
return DDERR_NOTFLIPPABLE; /* Unchecked */
}
ddraw_surface1_Release(current);
if (current == iface)
{
dst_impl = impl_from_IDirectDrawSurface(iface);
break;
}
src_impl = impl_from_IDirectDrawSurface(current);
src_rtv = ddraw_surface_get_rendertarget_view(src_impl);
if (rtv == dst_impl->wined3d_rtv)
wined3d_device_context_set_rendertarget_views(dst_impl->ddraw->immediate_context,
0, 1, &src_rtv, FALSE);
wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
dst_impl->wined3d_rtv = src_rtv;
wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
if (src_impl->draw_texture)
wined3d_texture_set_sub_resource_parent(src_impl->draw_texture, 0, dst_impl);
src_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
dst_ddraw_texture->texture_memory = src_ddraw_texture->texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), dst_ddraw_texture);
if (src_impl->draw_texture)
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->draw_texture), dst_ddraw_texture);
dst_ddraw_texture = src_ddraw_texture;
if (src_impl->sub_resource_idx)
ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
dst_impl->draw_texture = src_impl->draw_texture;
dst_impl = src_impl;
}
}
/* We don't have to worry about potential texture bindings, since
* flippable surfaces can never be textures. */
if (rtv == src_impl->wined3d_rtv)
wined3d_device_context_set_rendertarget_views(dst_impl->ddraw->immediate_context, 0, 1, &tmp_rtv, FALSE);
wined3d_rendertarget_view_set_parent(tmp_rtv, src_impl);
src_impl->wined3d_rtv = tmp_rtv;
wined3d_texture_set_sub_resource_parent(texture, 0, src_impl);
if (draw_texture)
wined3d_texture_set_sub_resource_parent(draw_texture, 0, src_impl);
dst_ddraw_texture->texture_memory = texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(texture), dst_ddraw_texture);
if (draw_texture)
wined3d_resource_set_parent(wined3d_texture_get_resource(draw_texture), dst_ddraw_texture);
src_impl->wined3d_texture = texture;
src_impl->draw_texture = draw_texture;
if (flags & ~(DDFLIP_NOVSYNC | DDFLIP_INTERVAL2 | DDFLIP_INTERVAL3 | DDFLIP_INTERVAL4))
{
static UINT once;
if (!once++)
FIXME("Ignoring flags %#lx.\n", flags);
else
WARN("Ignoring flags %#lx.\n", flags);
}
if (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(dst_impl, NULL, FALSE, ddraw_swap_interval_from_flags(flags));
else
hr = DD_OK;
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7 *iface,
IDirectDrawSurface7 *src, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
TRACE("iface %p, src %p, flags %#lx.\n", iface, src, flags);
return ddraw_surface1_Flip(&surface->IDirectDrawSurface_iface,
src_impl ? &src_impl->IDirectDrawSurface_iface : NULL, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Flip(IDirectDrawSurface4 *iface,
IDirectDrawSurface4 *src, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src);
TRACE("iface %p, src %p, flags %#lx.\n", iface, src, flags);
return ddraw_surface1_Flip(&surface->IDirectDrawSurface_iface,
src_impl ? &src_impl->IDirectDrawSurface_iface : NULL, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Flip(IDirectDrawSurface3 *iface,
IDirectDrawSurface3 *src, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface3(src);
TRACE("iface %p, src %p, flags %#lx.\n", iface, src, flags);
return ddraw_surface1_Flip(&surface->IDirectDrawSurface_iface,
src_impl ? &src_impl->IDirectDrawSurface_iface : NULL, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Flip(IDirectDrawSurface2 *iface,
IDirectDrawSurface2 *src, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface2(src);
TRACE("iface %p, src %p, flags %#lx.\n", iface, src, flags);
return ddraw_surface1_Flip(&surface->IDirectDrawSurface_iface,
src_impl ? &src_impl->IDirectDrawSurface_iface : NULL, flags);
}
static HRESULT ddraw_surface_blt(struct ddraw_surface *dst_surface, const RECT *dst_rect,
struct ddraw_surface *src_surface, const RECT *src_rect, DWORD flags, DWORD fill_colour,
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
{
struct ddraw *ddraw = dst_surface->ddraw;
struct wined3d_device *wined3d_device = ddraw->wined3d_device;
struct wined3d_color colour;
DWORD wined3d_flags;
if (flags & DDBLT_COLORFILL)
{
wined3d_flags = WINED3DCLEAR_TARGET;
if (!(flags & DDBLT_ASYNC))
wined3d_flags |= WINED3DCLEAR_SYNCHRONOUS;
if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
dst_surface->palette, fill_colour, &colour))
return DDERR_INVALIDPARAMS;
wined3d_device_apply_stateblock(wined3d_device, ddraw->state);
ddraw_surface_get_draw_texture(dst_surface, dst_rect ? DDRAW_SURFACE_RW : DDRAW_SURFACE_WRITE);
return wined3d_device_context_clear_rendertarget_view(ddraw->immediate_context,
ddraw_surface_get_rendertarget_view(dst_surface),
dst_rect, wined3d_flags, &colour, 0.0f, 0);
}
if (flags & DDBLT_DEPTHFILL)
{
wined3d_flags = WINED3DCLEAR_ZBUFFER;
if (!(flags & DDBLT_ASYNC))
wined3d_flags |= WINED3DCLEAR_SYNCHRONOUS;
if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
dst_surface->palette, fill_colour, &colour))
return DDERR_INVALIDPARAMS;
wined3d_device_apply_stateblock(wined3d_device, ddraw->state);
ddraw_surface_get_draw_texture(dst_surface, dst_rect ? DDRAW_SURFACE_RW : DDRAW_SURFACE_WRITE);
return wined3d_device_context_clear_rendertarget_view(ddraw->immediate_context,
ddraw_surface_get_rendertarget_view(dst_surface),
dst_rect, wined3d_flags, NULL, colour.r, 0);
}
wined3d_flags = flags & ~DDBLT_ASYNC;
if (wined3d_flags & ~WINED3D_BLT_MASK)
{
FIXME("Unhandled flags %#lx.\n", flags);
return E_NOTIMPL;
}
if (!(flags & DDBLT_ASYNC))
wined3d_flags |= WINED3D_BLT_SYNCHRONOUS;
return wined3d_device_context_blt(ddraw->immediate_context,
ddraw_surface_get_any_texture(dst_surface, DDRAW_SURFACE_RW), dst_surface->sub_resource_idx, dst_rect,
ddraw_surface_get_any_texture(src_surface, DDRAW_SURFACE_READ), src_surface->sub_resource_idx, src_rect,
wined3d_flags, fx, filter);
}
static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, const RECT *dst_rect_in,
struct ddraw_surface *src_surface, const RECT *src_rect_in, DWORD flags, DWORD fill_colour,
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
{
RECT src_rect, dst_rect;
float scale_x, scale_y;
const RECT *clip_rect;
DWORD clip_list_size;
RGNDATA *clip_list;
HRESULT hr = DD_OK;
UINT i;
if (!dst_rect_in)
SetRect(&dst_rect, 0, 0, dst_surface->surface_desc.dwWidth,
dst_surface->surface_desc.dwHeight);
else
dst_rect = *dst_rect_in;
if (IsRectEmpty(&dst_rect))
return DDERR_INVALIDRECT;
if (src_surface)
{
if (!src_rect_in)
SetRect(&src_rect, 0, 0, src_surface->surface_desc.dwWidth,
src_surface->surface_desc.dwHeight);
else
src_rect = *src_rect_in;
if (IsRectEmpty(&src_rect))
return DDERR_INVALIDRECT;
}
else
{
SetRectEmpty(&src_rect);
}
if (!dst_surface->clipper)
{
if (src_surface && src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(src_surface, &src_rect, TRUE, 0);
if (SUCCEEDED(hr))
hr = ddraw_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, flags, fill_colour, fx, filter);
if (SUCCEEDED(hr) && (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
hr = ddraw_surface_update_frontbuffer(dst_surface, &dst_rect, FALSE, 0);
return hr;
}
if (!ddraw_clipper_is_valid(dst_surface->clipper))
{
FIXME("Attempting to blit with an invalid clipper.\n");
return DDERR_INVALIDPARAMS;
}
scale_x = (float)(src_rect.right - src_rect.left) / (float)(dst_rect.right - dst_rect.left);
scale_y = (float)(src_rect.bottom - src_rect.top) / (float)(dst_rect.bottom - dst_rect.top);
if (FAILED(hr = IDirectDrawClipper_GetClipList(&dst_surface->clipper->IDirectDrawClipper_iface,
&dst_rect, NULL, &clip_list_size)))
{
WARN("Failed to get clip list size, hr %#lx.\n", hr);
return hr;
}
if (!(clip_list = heap_alloc(clip_list_size)))
{
WARN("Failed to allocate clip list.\n");
return E_OUTOFMEMORY;
}
if (FAILED(hr = IDirectDrawClipper_GetClipList(&dst_surface->clipper->IDirectDrawClipper_iface,
&dst_rect, clip_list, &clip_list_size)))
{
WARN("Failed to get clip list, hr %#lx.\n", hr);
heap_free(clip_list);
return hr;
}
clip_rect = (RECT *)clip_list->Buffer;
for (i = 0; i < clip_list->rdh.nCount; ++i)
{
RECT src_rect_clipped = src_rect;
if (src_surface)
{
src_rect_clipped.left += (LONG)((clip_rect[i].left - dst_rect.left) * scale_x);
src_rect_clipped.top += (LONG)((clip_rect[i].top - dst_rect.top) * scale_y);
src_rect_clipped.right -= (LONG)((dst_rect.right - clip_rect[i].right) * scale_x);
src_rect_clipped.bottom -= (LONG)((dst_rect.bottom - clip_rect[i].bottom) * scale_y);
if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
if (FAILED(hr = ddraw_surface_update_frontbuffer(src_surface, &src_rect_clipped, TRUE, 0)))
break;
}
}
if (FAILED(hr = ddraw_surface_blt(dst_surface, &clip_rect[i],
src_surface, &src_rect_clipped, flags, fill_colour, fx, filter)))
break;
if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
if (FAILED(hr = ddraw_surface_update_frontbuffer(dst_surface, &clip_rect[i], FALSE, 0)))
break;
}
}
heap_free(clip_list);
return hr;
}
/* FRAPS hooks IDirectDrawSurface::Blt and expects the version 1 method to be called when the
* game uses later interfaces. */
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Blt(IDirectDrawSurface *iface, RECT *dst_rect,
IDirectDrawSurface *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src_surface);
struct wined3d_blt_fx wined3d_fx = {0};
DWORD unsupported_flags;
DWORD fill_colour = 0;
HRESULT hr = DD_OK;
DDBLTFX rop_fx;
TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
unsupported_flags = DDBLT_ALPHADEST
| DDBLT_ALPHADESTCONSTOVERRIDE
| DDBLT_ALPHADESTNEG
| DDBLT_ALPHADESTSURFACEOVERRIDE
| DDBLT_ALPHAEDGEBLEND
| DDBLT_ALPHASRC
| DDBLT_ALPHASRCCONSTOVERRIDE
| DDBLT_ALPHASRCNEG
| DDBLT_ALPHASRCSURFACEOVERRIDE
| DDBLT_ZBUFFER
| DDBLT_ZBUFFERDESTCONSTOVERRIDE
| DDBLT_ZBUFFERDESTOVERRIDE
| DDBLT_ZBUFFERSRCCONSTOVERRIDE
| DDBLT_ZBUFFERSRCOVERRIDE;
if (flags & unsupported_flags)
{
WARN("Ignoring unsupported flags %#lx.\n", flags & unsupported_flags);
flags &= ~unsupported_flags;
}
if ((flags & DDBLT_KEYSRCOVERRIDE) && (!fx || flags & DDBLT_KEYSRC))
{
WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
return DDERR_INVALIDPARAMS;
}
if ((flags & DDBLT_KEYDESTOVERRIDE) && (!fx || flags & DDBLT_KEYDEST))
{
WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
return DDERR_INVALIDPARAMS;
}
if (flags & DDBLT_DDROPS)
{
FIXME("DDBLT_DDROPS not implemented.\n");
if (fx)
FIXME(" rop %#lx, pattern %p.\n", fx->dwDDROP, fx->u5.lpDDSPattern);
return DDERR_NORASTEROPHW;
}
wined3d_mutex_lock();
if (flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
{
if (flags & DDBLT_ROP)
{
wined3d_mutex_unlock();
WARN("DDBLT_ROP used with DDBLT_COLORFILL or DDBLT_DEPTHFILL, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if (src_impl)
{
wined3d_mutex_unlock();
WARN("Depth or colorfill is not compatible with source surfaces, returning DDERR_INVALIDPARAMS\n");
return DDERR_INVALIDPARAMS;
}
if (!fx)
{
wined3d_mutex_unlock();
WARN("Depth or colorfill used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if ((flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) == (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
flags &= ~DDBLT_DEPTHFILL;
if ((dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_COLORFILL))
{
wined3d_mutex_unlock();
WARN("DDBLT_COLORFILL used on a depth buffer, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if (!(dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_DEPTHFILL))
{
wined3d_mutex_unlock();
WARN("DDBLT_DEPTHFILL used on a color buffer, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
}
if (flags & DDBLT_ROP)
{
if (!fx)
{
wined3d_mutex_unlock();
WARN("DDBLT_ROP used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if (src_impl && src_rect
&& ((ULONG)src_rect->left >= src_rect->right || src_rect->right > src_impl->surface_desc.dwWidth
|| (ULONG)src_rect->top >= src_rect->bottom || src_rect->bottom > src_impl->surface_desc.dwHeight))
{
wined3d_mutex_unlock();
WARN("Invalid source rectangle.\n");
return DDERR_INVALIDRECT;
}
flags &= ~DDBLT_ROP;
switch (fx->dwROP)
{
case SRCCOPY:
break;
case WHITENESS:
case BLACKNESS:
rop_fx = *fx;
if (fx->dwROP == WHITENESS)
rop_fx.u5.dwFillColor = 0xffffffff;
else
rop_fx.u5.dwFillColor = 0;
if (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
flags |= DDBLT_DEPTHFILL;
else
flags |= DDBLT_COLORFILL;
fx = &rop_fx;
break;
default:
wined3d_mutex_unlock();
WARN("Unsupported ROP %#lx used, returning DDERR_NORASTEROPHW.\n", fx->dwROP);
return DDERR_NORASTEROPHW;
}
}
if (!(flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) && !src_impl)
{
WARN("No source surface.\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
if (flags & DDBLT_KEYSRC && (!src_impl || !(src_impl->surface_desc.dwFlags & DDSD_CKSRCBLT)))
{
WARN("DDBLT_KEYSRC blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
if (flags & DDBLT_KEYDEST && !(dst_impl->surface_desc.dwFlags & DDSD_CKDESTBLT))
{
WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
if (fx)
{
wined3d_fx.fx = fx->dwDDFX;
fill_colour = fx->u5.dwFillColor;
wined3d_fx.dst_color_key.color_space_low_value = fx->ddckDestColorkey.dwColorSpaceLowValue;
wined3d_fx.dst_color_key.color_space_high_value = fx->ddckDestColorkey.dwColorSpaceHighValue;
wined3d_fx.src_color_key.color_space_low_value = fx->ddckSrcColorkey.dwColorSpaceLowValue;
wined3d_fx.src_color_key.color_space_high_value = fx->ddckSrcColorkey.dwColorSpaceHighValue;
}
hr = ddraw_surface_blt_clipped(dst_impl, dst_rect, src_impl,
src_rect, flags, fill_colour, fx ? &wined3d_fx : NULL, WINED3D_TEXF_LINEAR);
wined3d_mutex_unlock();
switch(hr)
{
case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
default: return hr;
}
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *dst_rect,
IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
{
struct ddraw_surface *dst = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src = unsafe_impl_from_IDirectDrawSurface7(src_surface);
TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
return ddraw_surface1_Blt(&dst->IDirectDrawSurface_iface, dst_rect,
src ? &src->IDirectDrawSurface_iface : NULL, src_rect, flags, fx);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Blt(IDirectDrawSurface4 *iface, RECT *dst_rect,
IDirectDrawSurface4 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
{
struct ddraw_surface *dst = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *src = unsafe_impl_from_IDirectDrawSurface4(src_surface);
TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
return ddraw_surface1_Blt(&dst->IDirectDrawSurface_iface, dst_rect,
src ? &src->IDirectDrawSurface_iface : NULL, src_rect, flags, fx);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect,
IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
{
struct ddraw_surface *dst = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *src = unsafe_impl_from_IDirectDrawSurface3(src_surface);
TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
return ddraw_surface1_Blt(&dst->IDirectDrawSurface_iface, dst_rect,
src ? &src->IDirectDrawSurface_iface : NULL, src_rect, flags, fx);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Blt(IDirectDrawSurface2 *iface, RECT *dst_rect,
IDirectDrawSurface2 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
{
struct ddraw_surface *dst = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *src = unsafe_impl_from_IDirectDrawSurface2(src_surface);
TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
return ddraw_surface1_Blt(&dst->IDirectDrawSurface_iface, dst_rect,
src ? &src->IDirectDrawSurface_iface : NULL, src_rect, flags, fx);
}
/*****************************************************************************
* IDirectDrawSurface7::AddAttachedSurface
*
* Attaches a surface to another surface. How the surface attachments work
* is not totally understood yet, and this method is prone to problems.
* The surface that is attached is AddRef-ed.
*
* Tests with complex surfaces suggest that the surface attachments form a
* tree, but no method to test this has been found yet.
*
* The attachment list consists of a first surface (first_attached) and
* for each surface a pointer to the next attached surface (next_attached).
* For the first surface, and a surface that has no attachments
* first_attached points to the surface itself. A surface that has
* no successors in the chain has next_attached set to NULL.
*
* Newly attached surfaces are attached right after the root surface.
* If a surface is attached to a complex surface compound, it's attached to
* the surface that the app requested, not the complex root. See
* GetAttachedSurface for a description how surfaces are found.
*
* This is how the current implementation works, and it was coded by looking
* at the needs of the applications.
*
* So far only Z-Buffer attachments are tested, and they are activated in
* WineD3D. Mipmaps could be tricky to activate in WineD3D.
* Back buffers should work in 2D mode, but they are not tested(They can be
* attached in older iface versions). Rendering to the front buffer and
* switching between that and double buffering is not yet implemented in
* WineD3D, so for 3D it might have unexpected results.
*
* ddraw_surface_attach_surface is the real thing,
* ddraw_surface7_AddAttachedSurface is a wrapper around it that
* performs additional checks. Version 7 of this interface is much more restrictive
* than its predecessors.
*
* Params:
* Attach: Surface to attach to iface
*
* Returns:
* DD_OK on success
* DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
*
*****************************************************************************/
static HRESULT ddraw_surface_attach_surface(struct ddraw_surface *This, struct ddraw_surface *Surf)
{
TRACE("surface %p, attachment %p.\n", This, Surf);
if(Surf == This)
return DDERR_CANNOTATTACHSURFACE; /* unchecked */
wined3d_mutex_lock();
/* Check if the surface is already attached somewhere */
if (Surf->next_attached || Surf->first_attached != Surf)
{
/* TODO: Test for the structure of the manual attachment. Is it a
* chain or a list? What happens if one surface is attached to 2
* different surfaces? */
WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
Surf, Surf->next_attached, Surf->first_attached);
wined3d_mutex_unlock();
return DDERR_SURFACEALREADYATTACHED;
}
/* This inserts the new surface at the 2nd position in the chain, right after the root surface */
Surf->next_attached = This->next_attached;
Surf->first_attached = This->first_attached;
This->next_attached = Surf;
/* Check if the WineD3D depth stencil needs updating */
if (This->ddraw->d3ddevice)
d3d_device_update_depth_stencil(This->ddraw->d3ddevice);
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *attachment)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface7(attachment);
HRESULT hr;
TRACE("iface %p, attachment %p.\n", iface, attachment);
/* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
if(!(attachment_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
{
WARN("Application tries to attach a non Z buffer surface. caps %#lx.\n",
attachment_impl->surface_desc.ddsCaps.dwCaps);
return DDERR_CANNOTATTACHSURFACE;
}
hr = ddraw_surface_attach_surface(This, attachment_impl);
if (FAILED(hr))
{
return hr;
}
attachment_impl->attached_iface = (IUnknown *)attachment;
IUnknown_AddRef(attachment_impl->attached_iface);
return hr;
}
static HRESULT WINAPI ddraw_surface4_AddAttachedSurface(IDirectDrawSurface4 *iface, IDirectDrawSurface4 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface4(attachment);
HRESULT hr;
TRACE("iface %p, attachment %p.\n", iface, attachment);
/* Tests suggest that
* -> offscreen plain surfaces can be attached to other offscreen plain surfaces
* -> offscreen plain surfaces can be attached to primaries
* -> primaries can be attached to offscreen plain surfaces
* -> z buffers can be attached to primaries */
if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)
&& attachment_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN))
{
/* Sizes have to match */
if (attachment_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth
|| attachment_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight)
{
WARN("Surface sizes do not match.\n");
return DDERR_CANNOTATTACHSURFACE;
}
}
else if (!(surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE))
|| !(attachment_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER)))
{
WARN("Invalid attachment combination.\n");
return DDERR_CANNOTATTACHSURFACE;
}
if (FAILED(hr = ddraw_surface_attach_surface(surface, attachment_impl)))
return hr;
attachment_impl->attached_iface = (IUnknown *)attachment;
IUnknown_AddRef(attachment_impl->attached_iface);
return hr;
}
static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface3(attachment);
HRESULT hr;
TRACE("iface %p, attachment %p.\n", iface, attachment);
if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
return hr;
attachment_impl->attached_iface = (IUnknown *)attachment;
IUnknown_AddRef(attachment_impl->attached_iface);
ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
return hr;
}
static HRESULT WINAPI ddraw_surface2_AddAttachedSurface(IDirectDrawSurface2 *iface, IDirectDrawSurface2 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface2(attachment);
HRESULT hr;
TRACE("iface %p, attachment %p.\n", iface, attachment);
if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
return hr;
attachment_impl->attached_iface = (IUnknown *)attachment;
IUnknown_AddRef(attachment_impl->attached_iface);
ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
return hr;
}
static HRESULT WINAPI ddraw_surface1_AddAttachedSurface(IDirectDrawSurface *iface, IDirectDrawSurface *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface(attachment);
HRESULT hr;
TRACE("iface %p, attachment %p.\n", iface, attachment);
if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
return hr;
attachment_impl->attached_iface = (IUnknown *)attachment;
IUnknown_AddRef(attachment_impl->attached_iface);
ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
return hr;
}
/*****************************************************************************
* IDirectDrawSurface7::DeleteAttachedSurface
*
* Removes a surface from the attachment chain. The surface's refcount
* is decreased by one after it has been removed
*
* Params:
* Flags: Some flags, not used by this implementation
* Attach: Surface to detach
*
* Returns:
* DD_OK on success
* DDERR_SURFACENOTATTACHED if the surface isn't attached to
*
*****************************************************************************/
static HRESULT ddraw_surface_delete_attached_surface(struct ddraw_surface *surface,
struct ddraw_surface *attachment, IUnknown *detach_iface)
{
struct wined3d_rendertarget_view *dsv;
struct ddraw_surface *prev = surface;
TRACE("surface %p, attachment %p, detach_iface %p.\n", surface, attachment, detach_iface);
wined3d_mutex_lock();
if (!attachment || (attachment->first_attached != surface) || (attachment == surface) )
{
wined3d_mutex_unlock();
return DDERR_CANNOTDETACHSURFACE;
}
if (attachment->attached_iface != detach_iface)
{
WARN("attachment->attach_iface %p != detach_iface %p.\n", attachment->attached_iface, detach_iface);
wined3d_mutex_unlock();
return DDERR_SURFACENOTATTACHED;
}
/* Remove MIPMAPSUBLEVEL if this seemed to be one */
if (surface->surface_desc.ddsCaps.dwCaps & attachment->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
{
attachment->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
/* FIXME: we should probably also subtract from dwMipMapCount of this
* and all parent surfaces */
}
/* Find the predecessor of the detached surface */
while (prev->next_attached != attachment)
{
if (!(prev = prev->next_attached))
{
ERR("Failed to find predecessor of %p.\n", attachment);
wined3d_mutex_unlock();
return DDERR_SURFACENOTATTACHED;
}
}
/* Unchain the surface */
prev->next_attached = attachment->next_attached;
attachment->next_attached = NULL;
attachment->first_attached = attachment;
/* Check if the wined3d depth stencil needs updating. Note that we don't
* just call d3d_device_update_depth_stencil() here since it uses
* QueryInterface(). Some applications, SCP - Containment Breach in
* particular, modify the QueryInterface() pointer in the surface vtbl
* but don't cleanup properly after the relevant dll is unloaded. */
dsv = wined3d_device_context_get_depth_stencil_view(surface->ddraw->immediate_context);
if (attachment->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER && dsv == attachment->wined3d_rtv)
wined3d_device_context_set_depth_stencil_view(surface->ddraw->immediate_context, NULL);
wined3d_mutex_unlock();
/* Set attached_iface to NULL before releasing it, the surface may go
* away. */
attachment->attached_iface = NULL;
IUnknown_Release(detach_iface);
return DD_OK;
}
static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
DWORD flags, IDirectDrawSurface7 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface7(attachment);
TRACE("iface %p, flags %#lx, attachment %p.\n", iface, flags, attachment);
return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
}
static HRESULT WINAPI ddraw_surface4_DeleteAttachedSurface(IDirectDrawSurface4 *iface,
DWORD flags, IDirectDrawSurface4 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface4(attachment);
TRACE("iface %p, flags %#lx, attachment %p.\n", iface, flags, attachment);
return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
}
static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface,
DWORD flags, IDirectDrawSurface3 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface3(attachment);
TRACE("iface %p, flags %#lx, attachment %p.\n", iface, flags, attachment);
return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
}
static HRESULT WINAPI ddraw_surface2_DeleteAttachedSurface(IDirectDrawSurface2 *iface,
DWORD flags, IDirectDrawSurface2 *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface2(attachment);
TRACE("iface %p, flags %#lx, attachment %p.\n", iface, flags, attachment);
return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
}
static HRESULT WINAPI ddraw_surface1_DeleteAttachedSurface(IDirectDrawSurface *iface,
DWORD flags, IDirectDrawSurface *attachment)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface(attachment);
TRACE("iface %p, flags %#lx, attachment %p.\n", iface, flags, attachment);
return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
}
/*****************************************************************************
* IDirectDrawSurface7::AddOverlayDirtyRect
*
* "This method is not currently implemented"
*
* Params:
* Rect: ?
*
* Returns:
* DDERR_UNSUPPORTED
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect)
{
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(Rect));
return DDERR_UNSUPPORTED; /* unchecked */
}
static HRESULT WINAPI ddraw_surface4_AddOverlayDirtyRect(IDirectDrawSurface4 *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
}
static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
}
static HRESULT WINAPI ddraw_surface2_AddOverlayDirtyRect(IDirectDrawSurface2 *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
}
static HRESULT WINAPI ddraw_surface1_AddOverlayDirtyRect(IDirectDrawSurface *iface, RECT *rect)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
}
/*****************************************************************************
* IDirectDrawSurface7::GetDC
*
* Returns a GDI device context for the surface
*
* Params:
* hdc: Address of a HDC variable to store the dc to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if hdc is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr = DD_OK;
TRACE("iface %p, dc %p.\n", iface, dc);
if (!dc)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
if (surface->dc)
hr = DDERR_DCALREADYCREATED;
else if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(surface, NULL, TRUE, 0);
if (SUCCEEDED(hr))
hr = wined3d_texture_get_dc(ddraw_surface_get_default_texture(surface, DDRAW_SURFACE_RW), surface->sub_resource_idx, dc);
if (SUCCEEDED(hr))
{
surface->dc = *dc;
if (format_is_paletteindexed(&surface->surface_desc.u4.ddpfPixelFormat))
{
const struct ddraw_palette *palette;
if (surface->palette)
palette = surface->palette;
else if (surface->ddraw->primary)
palette = surface->ddraw->primary->palette;
else
palette = NULL;
if (palette)
wined3d_palette_apply_to_dc(palette->wined3d_palette, *dc);
}
}
wined3d_mutex_unlock();
switch (hr)
{
/* Some, but not all errors set *dc to NULL. E.g. DCALREADYCREATED
* does not touch *dc. */
case WINED3DERR_INVALIDCALL:
*dc = NULL;
return DDERR_CANTCREATEDC;
default:
return hr;
}
}
static HRESULT WINAPI ddraw_surface4_GetDC(IDirectDrawSurface4 *iface, HDC *dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface2_GetDC(IDirectDrawSurface2 *iface, HDC *dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface1_GetDC(IDirectDrawSurface *iface, HDC *dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
}
/*****************************************************************************
* IDirectDrawSurface7::ReleaseDC
*
* Releases the DC that was constructed with GetDC
*
* Params:
* hdc: HDC to release
*
* Returns:
* DD_OK on success, error code otherwise.
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p, dc %p.\n", iface, hdc);
wined3d_mutex_lock();
if (!surface->dc)
{
hr = DDERR_NODC;
}
else if (SUCCEEDED(hr = wined3d_texture_release_dc(ddraw_surface_get_default_texture(surface, 0),
surface->sub_resource_idx, hdc)))
{
surface->dc = NULL;
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(surface, NULL, FALSE, 0);
}
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface4_ReleaseDC(IDirectDrawSurface4 *iface, HDC dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface2_ReleaseDC(IDirectDrawSurface2 *iface, HDC dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
}
static HRESULT WINAPI ddraw_surface1_ReleaseDC(IDirectDrawSurface *iface, HDC dc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, dc %p.\n", iface, dc);
return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
}
/*****************************************************************************
* IDirectDrawSurface7::GetCaps
*
* Returns the surface's caps
*
* Params:
* Caps: Address to write the caps to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if Caps is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, caps %p.\n", iface, Caps);
if(!Caps)
return DDERR_INVALIDPARAMS;
*Caps = surface->surface_desc.ddsCaps;
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetCaps(IDirectDrawSurface4 *iface, DDSCAPS2 *caps)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, caps %p.\n", iface, caps);
return ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, caps);
}
static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p.\n", iface, caps);
hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
if (FAILED(hr)) return hr;
caps->dwCaps = caps2.dwCaps;
return hr;
}
static HRESULT WINAPI ddraw_surface2_GetCaps(IDirectDrawSurface2 *iface, DDSCAPS *caps)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p.\n", iface, caps);
hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
if (FAILED(hr)) return hr;
caps->dwCaps = caps2.dwCaps;
return hr;
}
static HRESULT WINAPI ddraw_surface1_GetCaps(IDirectDrawSurface *iface, DDSCAPS *caps)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
DDSCAPS2 caps2;
HRESULT hr;
TRACE("iface %p, caps %p.\n", iface, caps);
hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
if (FAILED(hr)) return hr;
caps->dwCaps = caps2.dwCaps;
return hr;
}
static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD priority)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
DWORD managed = DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE;
HRESULT hr;
struct wined3d_resource *resource;
TRACE("iface %p, priority %lu.\n", iface, priority);
wined3d_mutex_lock();
/* No need to check for offscreen plain surfaces or mipmap sublevels. SetPriority
* calls on such surfaces segfault on Windows. */
if (!(surface->surface_desc.ddsCaps.dwCaps2 & managed))
{
WARN("Called on non-managed texture returning DDERR_INVALIDPARAMS.\n");
hr = DDERR_INVALIDPARAMS;
}
else
{
resource = wined3d_texture_get_resource(surface->wined3d_texture);
wined3d_resource_set_priority(resource, priority);
if (surface->draw_texture)
wined3d_resource_set_priority(wined3d_texture_get_resource(surface->draw_texture), priority);
hr = DD_OK;
}
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *priority)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
const struct wined3d_resource *resource;
DWORD managed = DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE;
HRESULT hr;
TRACE("iface %p, priority %p.\n", iface, priority);
wined3d_mutex_lock();
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_OFFSCREENPLAIN)
{
WARN("Called on offscreenplain surface, returning DDERR_INVALIDOBJECT.\n");
hr = DDERR_INVALIDOBJECT;
}
else if (!(surface->surface_desc.ddsCaps.dwCaps2 & managed) || !surface->is_root)
{
WARN("Called on non-managed texture or non-root surface, returning DDERR_INVALIDPARAMS.\n");
hr = DDERR_INVALIDPARAMS;
}
else
{
resource = wined3d_texture_get_resource(surface->wined3d_texture);
*priority = wined3d_resource_get_priority(resource);
hr = DD_OK;
}
wined3d_mutex_unlock();
return hr;
}
/*****************************************************************************
* IDirectDrawSurface7::SetPrivateData
*
* Stores some data in the surface that is intended for the application's
* use.
*
* Params:
* tag: GUID that identifies the data
* Data: Pointer to the private data
* Size: Size of the private data
* Flags: Some flags
*
* Returns:
* D3D_OK on success, error code otherwise.
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface,
REFGUID tag, void *data, DWORD size, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p, tag %s, data %p, data_size %lu, flags %#lx.\n",
iface, debugstr_guid(tag), data, size, flags);
if (!data)
{
WARN("data is NULL, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_lock();
hr = wined3d_private_store_set_private_data(&surface->private_store, tag, data, size, flags);
wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr);
}
static HRESULT WINAPI ddraw_surface4_SetPrivateData(IDirectDrawSurface4 *iface,
REFGUID tag, void *data, DWORD size, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, tag %s, data %p, data_size %lu, flags %#lx.\n",
iface, debugstr_guid(tag), data, size, flags);
return ddraw_surface7_SetPrivateData(&surface->IDirectDrawSurface7_iface, tag, data, size, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::GetPrivateData
*
* Returns the private data set with IDirectDrawSurface7::SetPrivateData
*
* Params:
* tag: GUID of the data to return
* Data: Address where to write the data to
* Size: Size of the buffer at Data
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if Data is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *data, DWORD *size)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
const struct wined3d_private_data *stored_data;
HRESULT hr;
TRACE("iface %p, tag %s, data %p, data_size %p.\n",
iface, debugstr_guid(tag), data, size);
wined3d_mutex_lock();
stored_data = wined3d_private_store_get_private_data(&surface->private_store, tag);
if (!stored_data)
{
hr = DDERR_NOTFOUND;
goto done;
}
if (!size)
{
hr = DDERR_INVALIDPARAMS;
goto done;
}
if (*size < stored_data->size)
{
*size = stored_data->size;
hr = DDERR_MOREDATA;
goto done;
}
if (!data)
{
hr = DDERR_INVALIDPARAMS;
goto done;
}
*size = stored_data->size;
memcpy(data, stored_data->content.data, stored_data->size);
hr = DD_OK;
done:
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface4_GetPrivateData(IDirectDrawSurface4 *iface, REFGUID tag, void *data, DWORD *size)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, tag %s, data %p, data_size %p.\n",
iface, debugstr_guid(tag), data, size);
return ddraw_surface7_GetPrivateData(&surface->IDirectDrawSurface7_iface, tag, data, size);
}
/*****************************************************************************
* IDirectDrawSurface7::FreePrivateData
*
* Frees private data stored in the surface
*
* Params:
* tag: Tag of the data to free
*
* Returns:
* D3D_OK on success, error code otherwise.
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct wined3d_private_data *entry;
TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
wined3d_mutex_lock();
entry = wined3d_private_store_get_private_data(&surface->private_store, tag);
if (!entry)
{
wined3d_mutex_unlock();
return DDERR_NOTFOUND;
}
wined3d_private_store_free_private_data(&surface->private_store, entry);
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_FreePrivateData(IDirectDrawSurface4 *iface, REFGUID tag)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
return ddraw_surface7_FreePrivateData(&surface->IDirectDrawSurface7_iface, tag);
}
/*****************************************************************************
* IDirectDrawSurface7::PageLock
*
* Prevents a sysmem surface from being paged out
*
* Params:
* Flags: Not used, must be 0(unchecked)
*
* Returns:
* DD_OK, because it's a stub
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags)
{
TRACE("iface %p, flags %#lx.\n", iface, Flags);
/* This is Windows memory management related - we don't need this */
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_PageLock(IDirectDrawSurface4 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface2_PageLock(IDirectDrawSurface2 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::PageUnlock
*
* Allows a sysmem surface to be paged out
*
* Params:
* Flags: Not used, must be 0(unchecked)
*
* Returns:
* DD_OK, because it's a stub
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags)
{
TRACE("iface %p, flags %#lx.\n", iface, Flags);
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_PageUnlock(IDirectDrawSurface4 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface2_PageUnlock(IDirectDrawSurface2 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::BltBatch
*
* An unimplemented function
*
* Params:
* ?
*
* Returns:
* DDERR_UNSUPPORTED
*
*****************************************************************************/
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
{
TRACE("iface %p, batch %p, count %lu, flags %#lx.\n", iface, Batch, Count, Flags);
/* MSDN: "not currently implemented" */
return DDERR_UNSUPPORTED;
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_BltBatch(IDirectDrawSurface4 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, batch %p, count %lu, flags %#lx.\n", iface, batch, count, flags);
return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, batch %p, count %lu, flags %#lx.\n", iface, batch, count, flags);
return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_BltBatch(IDirectDrawSurface2 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, batch %p, count %lu, flags %#lx.\n", iface, batch, count, flags);
return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_BltBatch(IDirectDrawSurface *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, batch %p, count %lu, flags %#lx.\n", iface, batch, count, flags);
return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::EnumAttachedSurfaces
*
* Enumerates all surfaces attached to this surface
*
* Params:
* context: Pointer to pass unmodified to the callback
* cb: Callback function to call for each surface
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if cb is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
void *context, LPDDENUMSURFACESCALLBACK7 cb)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *surf;
DDSURFACEDESC2 desc;
int i;
/* Attached surfaces aren't handled in WineD3D */
TRACE("iface %p, context %p, callback %p.\n", iface, context, cb);
if(!cb)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
{
surf = surface->complex_array[i];
if(!surf) break;
ddraw_surface7_AddRef(&surf->IDirectDrawSurface7_iface);
desc = surf->surface_desc;
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
if (cb(&surf->IDirectDrawSurface7_iface, &desc, context) == DDENUMRET_CANCEL)
{
wined3d_mutex_unlock();
return DD_OK;
}
}
for (surf = surface->next_attached; surf != NULL; surf = surf->next_attached)
{
ddraw_surface7_AddRef(&surf->IDirectDrawSurface7_iface);
desc = surf->surface_desc;
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
if (cb(&surf->IDirectDrawSurface7_iface, &desc, context) == DDENUMRET_CANCEL)
{
wined3d_mutex_unlock();
return DD_OK;
}
}
TRACE(" end of enumeration.\n");
wined3d_mutex_unlock();
return DD_OK;
}
struct callback_info2
{
LPDDENUMSURFACESCALLBACK2 callback;
void *context;
};
struct callback_info
{
LPDDENUMSURFACESCALLBACK callback;
void *context;
};
static HRESULT CALLBACK EnumCallback2(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
{
struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
const struct callback_info2 *info = context;
ddraw_surface4_AddRef(&surface_impl->IDirectDrawSurface4_iface);
ddraw_surface7_Release(surface);
return info->callback(&surface_impl->IDirectDrawSurface4_iface, surface_desc, info->context);
}
static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
{
struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
const struct callback_info *info = context;
ddraw_surface1_AddRef(&surface_impl->IDirectDrawSurface_iface);
ddraw_surface7_Release(surface);
/* FIXME: Check surface_test.dwSize */
return info->callback(&surface_impl->IDirectDrawSurface_iface,
(DDSURFACEDESC *)surface_desc, info->context);
}
static HRESULT WINAPI ddraw_surface4_EnumAttachedSurfaces(IDirectDrawSurface4 *iface,
void *context, LPDDENUMSURFACESCALLBACK2 callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct callback_info2 info;
TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
&info, EnumCallback2);
}
static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface,
void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct callback_info info;
TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
&info, EnumCallback);
}
static HRESULT WINAPI ddraw_surface2_EnumAttachedSurfaces(IDirectDrawSurface2 *iface,
void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct callback_info info;
TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
&info, EnumCallback);
}
static HRESULT WINAPI ddraw_surface1_EnumAttachedSurfaces(IDirectDrawSurface *iface,
void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct callback_info info;
TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
&info, EnumCallback);
}
/*****************************************************************************
* IDirectDrawSurface7::EnumOverlayZOrders
*
* "Enumerates the overlay surfaces on the specified destination"
*
* Params:
* Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
* context: context to pass back to the callback
* cb: callback function to call for each enumerated surface
*
* Returns:
* DD_OK, because it's a stub
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb)
{
FIXME("iface %p, flags %#lx, context %p, callback %p stub!\n", iface, Flags, context, cb);
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_EnumOverlayZOrders(IDirectDrawSurface4 *iface,
DWORD flags, void *context, LPDDENUMSURFACESCALLBACK2 callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct callback_info2 info;
TRACE("iface %p, flags %#lx, context %p, callback %p.\n", iface, flags, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
flags, &info, EnumCallback2);
}
static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface,
DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct callback_info info;
TRACE("iface %p, flags %#lx, context %p, callback %p.\n", iface, flags, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
flags, &info, EnumCallback);
}
static HRESULT WINAPI ddraw_surface2_EnumOverlayZOrders(IDirectDrawSurface2 *iface,
DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct callback_info info;
TRACE("iface %p, flags %#lx, context %p, callback %p.\n", iface, flags, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
flags, &info, EnumCallback);
}
static HRESULT WINAPI ddraw_surface1_EnumOverlayZOrders(IDirectDrawSurface *iface,
DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct callback_info info;
TRACE("iface %p, flags %#lx, context %p, callback %p.\n", iface, flags, context, callback);
info.callback = callback;
info.context = context;
return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
flags, &info, EnumCallback);
}
/*****************************************************************************
* IDirectDrawSurface7::GetBltStatus
*
* Returns the blitting status
*
* Params:
* Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags)
{
TRACE("iface %p, flags %#lx.\n", iface, Flags);
switch (Flags)
{
case WINEDDGBS_CANBLT:
case WINEDDGBS_ISBLTDONE:
return DD_OK;
default:
return DDERR_INVALIDPARAMS;
}
}
static HRESULT WINAPI ddraw_surface4_GetBltStatus(IDirectDrawSurface4 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface2_GetBltStatus(IDirectDrawSurface2 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface1_GetBltStatus(IDirectDrawSurface *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::GetColorKey
*
* Returns the color key assigned to the surface
*
* Params:
* Flags: Some flags
* CKey: Address to store the key to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if CKey is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, Flags, CKey);
if(!CKey)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
switch (Flags)
{
case DDCKEY_DESTBLT:
if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
{
wined3d_mutex_unlock();
return DDERR_NOCOLORKEY;
}
*CKey = This->surface_desc.ddckCKDestBlt;
break;
case DDCKEY_DESTOVERLAY:
if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
{
wined3d_mutex_unlock();
return DDERR_NOCOLORKEY;
}
*CKey = This->surface_desc.u3.ddckCKDestOverlay;
break;
case DDCKEY_SRCBLT:
if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
{
wined3d_mutex_unlock();
return DDERR_NOCOLORKEY;
}
*CKey = This->surface_desc.ddckCKSrcBlt;
break;
case DDCKEY_SRCOVERLAY:
if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
{
wined3d_mutex_unlock();
return DDERR_NOCOLORKEY;
}
*CKey = This->surface_desc.ddckCKSrcOverlay;
break;
default:
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetColorKey(IDirectDrawSurface4 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface2_GetColorKey(IDirectDrawSurface2 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface1_GetColorKey(IDirectDrawSurface *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
}
/*****************************************************************************
* IDirectDrawSurface7::GetFlipStatus
*
* Returns the flipping status of the surface
*
* Params:
* Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags)
{
TRACE("iface %p, flags %#lx.\n", iface, Flags);
/* XXX: DDERR_INVALIDSURFACETYPE */
switch (Flags)
{
case WINEDDGFS_CANFLIP:
case WINEDDGFS_ISFLIPDONE:
return DD_OK;
default:
return DDERR_INVALIDPARAMS;
}
}
static HRESULT WINAPI ddraw_surface4_GetFlipStatus(IDirectDrawSurface4 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface2_GetFlipStatus(IDirectDrawSurface2 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface1_GetFlipStatus(IDirectDrawSurface *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::GetOverlayPosition
*
* Returns the display coordinates of a visible and active overlay surface
*
* Params:
* X
* Y
*
* Returns:
* DDERR_NOTAOVERLAYSURFACE, because it's a stub
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *x, LONG *y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
wined3d_mutex_lock();
hr = wined3d_texture_get_overlay_position(surface->wined3d_texture,
surface->sub_resource_idx, x, y);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface4_GetOverlayPosition(IDirectDrawSurface4 *iface, LONG *x, LONG *y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface2_GetOverlayPosition(IDirectDrawSurface2 *iface, LONG *x, LONG *y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface1_GetOverlayPosition(IDirectDrawSurface *iface, LONG *x, LONG *y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
/*****************************************************************************
* IDirectDrawSurface7::GetPixelFormat
*
* Returns the pixel format of the Surface
*
* Params:
* PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
* format should be written
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if PixelFormat is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat)
{
/* What is DDERR_INVALIDSURFACETYPE for here? */
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, pixel_format %p.\n", iface, PixelFormat);
if(!PixelFormat)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
DD_STRUCT_COPY_BYSIZE(PixelFormat, &surface->surface_desc.u4.ddpfPixelFormat);
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetPixelFormat(IDirectDrawSurface4 *iface, DDPIXELFORMAT *pixel_format)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
}
static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
}
static HRESULT WINAPI ddraw_surface2_GetPixelFormat(IDirectDrawSurface2 *iface, DDPIXELFORMAT *pixel_format)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
}
static HRESULT WINAPI ddraw_surface1_GetPixelFormat(IDirectDrawSurface *iface, DDPIXELFORMAT *pixel_format)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
}
/*****************************************************************************
* IDirectDrawSurface7::GetSurfaceDesc
*
* Returns the description of this surface
*
* Params:
* DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
* surface desc
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if DDSD is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
if (!surface_desc) return DDERR_INVALIDPARAMS;
if (surface_desc->dwSize != sizeof(DDSURFACEDESC2))
{
WARN("Incorrect struct size %lu.\n", surface_desc->dwSize);
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_lock();
DD_STRUCT_COPY_BYSIZE(surface_desc, &surface->surface_desc);
TRACE("Returning surface desc:\n");
if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(surface_desc);
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetSurfaceDesc(IDirectDrawSurface4 *iface, DDSURFACEDESC2 *DDSD)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
return ddraw_surface7_GetSurfaceDesc(&surface->IDirectDrawSurface7_iface, DDSD);
}
static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
if (!surface_desc) return DDERR_INVALIDPARAMS;
if (surface_desc->dwSize != sizeof(DDSURFACEDESC))
{
WARN("Incorrect structure size %lu.\n", surface_desc->dwSize);
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_lock();
DDSD2_to_DDSD(&surface->surface_desc, surface_desc);
TRACE("Returning surface desc:\n");
if (TRACE_ON(ddraw))
{
/* DDRAW_dump_surface_desc handles the smaller size */
DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
}
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface2_GetSurfaceDesc(IDirectDrawSurface2 *iface, DDSURFACEDESC *DDSD)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
return ddraw_surface3_GetSurfaceDesc(&surface->IDirectDrawSurface3_iface, DDSD);
}
static HRESULT WINAPI ddraw_surface1_GetSurfaceDesc(IDirectDrawSurface *iface, DDSURFACEDESC *DDSD)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
return ddraw_surface3_GetSurfaceDesc(&surface->IDirectDrawSurface3_iface, DDSD);
}
/*****************************************************************************
* IDirectDrawSurface7::Initialize
*
* Initializes the surface. This is a no-op in Wine
*
* Params:
* DD: Pointer to an DirectDraw interface
* DDSD: Surface description for initialization
*
* Returns:
* DDERR_ALREADYINITIALIZED
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface,
IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
{
TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
return DDERR_ALREADYINITIALIZED;
}
static HRESULT WINAPI ddraw_surface4_Initialize(IDirectDrawSurface4 *iface,
IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
ddraw, surface_desc);
}
static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface,
IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
DDSURFACEDESC2 surface_desc2;
TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
ddraw, surface_desc ? &surface_desc2 : NULL);
}
static HRESULT WINAPI ddraw_surface2_Initialize(IDirectDrawSurface2 *iface,
IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
DDSURFACEDESC2 surface_desc2;
TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
ddraw, surface_desc ? &surface_desc2 : NULL);
}
static HRESULT WINAPI ddraw_surface1_Initialize(IDirectDrawSurface *iface,
IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
DDSURFACEDESC2 surface_desc2;
TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
ddraw, surface_desc ? &surface_desc2 : NULL);
}
/*****************************************************************************
* IDirect3DTexture1::Initialize
*
* The sdk says it's not implemented
*
* Params:
* ?
*
* Returns
* DDERR_UNSUPPORTED
*
*****************************************************************************/
static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
IDirect3DDevice *device, IDirectDrawSurface *surface)
{
TRACE("iface %p, device %p, surface %p.\n", iface, device, surface);
return DDERR_UNSUPPORTED; /* Unchecked */
}
/*****************************************************************************
* IDirectDrawSurface7::IsLost
*
* Checks if the surface is lost
*
* Returns:
* DD_OK, if the surface is usable
* DDERR_ISLOST if the surface is lost
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface_is_lost(surface) ? DDERR_SURFACELOST : DD_OK;
}
static HRESULT WINAPI ddraw_surface4_IsLost(IDirectDrawSurface4 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface_is_lost(surface) ? DDERR_SURFACELOST : DD_OK;
}
static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface_is_lost(surface) ? DDERR_SURFACELOST : DD_OK;
}
static HRESULT WINAPI ddraw_surface2_IsLost(IDirectDrawSurface2 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface_is_lost(surface) ? DDERR_SURFACELOST : DD_OK;
}
static HRESULT WINAPI ddraw_surface1_IsLost(IDirectDrawSurface *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface_is_lost(surface) ? DDERR_SURFACELOST : DD_OK;
}
/*****************************************************************************
* IDirectDrawSurface7::Restore
*
* Restores a lost surface. This makes the surface usable again, but
* doesn't reload its old contents
*
* Returns:
* DD_OK on success, error code otherwise.
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *attachment;
unsigned int i;
TRACE("iface %p.\n", iface);
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
struct wined3d_swapchain *swapchain = surface->ddraw->wined3d_swapchain;
struct wined3d_sub_resource_desc wined3d_desc;
struct wined3d_display_mode mode;
HRESULT hr;
if (FAILED(hr = wined3d_swapchain_get_display_mode(swapchain, &mode, NULL)))
{
WARN("Failed to get display mode, hr %#lx.\n", hr);
return hr;
}
if (FAILED(hr = wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, 0, &wined3d_desc)))
{
WARN("Failed to get resource desc, hr %#lx.\n", hr);
return hr;
}
if (mode.width != wined3d_desc.width || mode.height != wined3d_desc.height)
{
WARN("Display mode dimensions %ux%u don't match surface dimensions %ux%u.\n",
mode.width, mode.height, wined3d_desc.width, wined3d_desc.height);
return DDERR_WRONGMODE;
}
if (mode.format_id != wined3d_desc.format)
{
WARN("Display mode format %#x doesn't match surface format %#x.\n",
mode.format_id, wined3d_desc.format);
return DDERR_WRONGMODE;
}
}
if (!ddraw_surface_can_be_lost(surface))
return DD_OK;
ddraw_update_lost_surfaces(surface->ddraw);
if (surface->ddraw->device_state == DDRAW_DEVICE_STATE_LOST)
return DDERR_WRONGMODE;
surface->is_lost = FALSE;
for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
{
attachment = surface->complex_array[i];
while (attachment)
{
attachment->is_lost = FALSE;
attachment = attachment->complex_array[0];
if (attachment == surface->complex_array[i])
break;
}
}
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_Restore(IDirectDrawSurface4 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
}
static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
}
static HRESULT WINAPI ddraw_surface2_Restore(IDirectDrawSurface2 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
}
static HRESULT WINAPI ddraw_surface1_Restore(IDirectDrawSurface *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
}
/*****************************************************************************
* IDirectDrawSurface7::SetOverlayPosition
*
* Changes the display coordinates of an overlay surface
*
* Params:
* X:
* Y:
*
* Returns:
* DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG x, LONG y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
wined3d_mutex_lock();
hr = wined3d_texture_set_overlay_position(surface->wined3d_texture,
surface->sub_resource_idx, x, y);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface4_SetOverlayPosition(IDirectDrawSurface4 *iface, LONG x, LONG y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface2_SetOverlayPosition(IDirectDrawSurface2 *iface, LONG x, LONG y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
static HRESULT WINAPI ddraw_surface1_SetOverlayPosition(IDirectDrawSurface *iface, LONG x, LONG y)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
}
/*****************************************************************************
* IDirectDrawSurface7::UpdateOverlay
*
* Modifies the attributes of an overlay surface.
*
* Params:
* SrcRect: The section of the source being used for the overlay
* DstSurface: Address of the surface that is overlaid
* DstRect: Place of the overlay
* Flags: some DDOVER_* flags
*
* Returns:
* DDERR_UNSUPPORTED, because we don't support overlays
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *src_rect,
IDirectDrawSurface7 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
{
struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface7(dst_surface);
struct wined3d_texture *dst_wined3d_texture = NULL;
unsigned int dst_sub_resource_idx = 0;
HRESULT hr;
TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
if (fx)
FIXME("Ignoring fx %p.\n", fx);
wined3d_mutex_lock();
if (dst_impl)
{
dst_wined3d_texture = dst_impl->wined3d_texture;
dst_sub_resource_idx = dst_impl->sub_resource_idx;
}
hr = wined3d_texture_update_overlay(src_impl->wined3d_texture, src_impl->sub_resource_idx,
src_rect, dst_wined3d_texture, dst_sub_resource_idx, dst_rect, flags);
wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr);
}
static HRESULT WINAPI ddraw_surface4_UpdateOverlay(IDirectDrawSurface4 *iface, RECT *src_rect,
IDirectDrawSurface4 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
{
struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface4(dst_surface);
TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
}
static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect,
IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
{
struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface3(dst_surface);
TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
}
static HRESULT WINAPI ddraw_surface2_UpdateOverlay(IDirectDrawSurface2 *iface, RECT *src_rect,
IDirectDrawSurface2 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
{
struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface2(dst_surface);
TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
}
static HRESULT WINAPI ddraw_surface1_UpdateOverlay(IDirectDrawSurface *iface, RECT *src_rect,
IDirectDrawSurface *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
{
struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface(dst_surface);
TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#lx, fx %p.\n",
iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
}
/*****************************************************************************
* IDirectDrawSurface7::UpdateOverlayDisplay
*
* The DX7 sdk says that it's not implemented
*
* Params:
* Flags: ?
*
* Returns: DDERR_UNSUPPORTED, because we don't support overlays
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags)
{
TRACE("iface %p, flags %#lx.\n", iface, Flags);
return DDERR_UNSUPPORTED;
}
static HRESULT WINAPI ddraw_surface4_UpdateOverlayDisplay(IDirectDrawSurface4 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface2_UpdateOverlayDisplay(IDirectDrawSurface2 *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
}
static HRESULT WINAPI ddraw_surface1_UpdateOverlayDisplay(IDirectDrawSurface *iface, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
}
/*****************************************************************************
* IDirectDrawSurface7::UpdateOverlayZOrder
*
* Sets an overlay's Z order
*
* Params:
* Flags: DDOVERZ_* flags
* DDSRef: Defines the relative position in the overlay chain
*
* Returns:
* DDERR_NOTOVERLAYSURFACE, because we don't support overlays
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
DWORD flags, IDirectDrawSurface7 *reference)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
FIXME("iface %p, flags %#lx, reference %p stub!\n", iface, flags, reference);
wined3d_mutex_lock();
if (!(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_OVERLAY))
{
WARN("Not an overlay surface.\n");
wined3d_mutex_unlock();
return DDERR_NOTAOVERLAYSURFACE;
}
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_UpdateOverlayZOrder(IDirectDrawSurface4 *iface,
DWORD flags, IDirectDrawSurface4 *reference)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface4(reference);
TRACE("iface %p, flags %#lx, reference %p.\n", iface, flags, reference);
return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
}
static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface,
DWORD flags, IDirectDrawSurface3 *reference)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface3(reference);
TRACE("iface %p, flags %#lx, reference %p.\n", iface, flags, reference);
return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
}
static HRESULT WINAPI ddraw_surface2_UpdateOverlayZOrder(IDirectDrawSurface2 *iface,
DWORD flags, IDirectDrawSurface2 *reference)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface2(reference);
TRACE("iface %p, flags %#lx, reference %p.\n", iface, flags, reference);
return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
}
static HRESULT WINAPI ddraw_surface1_UpdateOverlayZOrder(IDirectDrawSurface *iface,
DWORD flags, IDirectDrawSurface *reference)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface(reference);
TRACE("iface %p, flags %#lx, reference %p.\n", iface, flags, reference);
return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
}
/*****************************************************************************
* IDirectDrawSurface7::GetDDInterface
*
* Returns the IDirectDraw7 interface pointer of the DirectDraw object this
* surface belongs to
*
* Params:
* DD: Address to write the interface pointer to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if DD is NULL
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, ddraw %p.\n", iface, DD);
if(!DD)
return DDERR_INVALIDPARAMS;
switch(This->version)
{
case 7:
*DD = &This->ddraw->IDirectDraw7_iface;
break;
case 4:
*DD = &This->ddraw->IDirectDraw4_iface;
break;
case 2:
*DD = &This->ddraw->IDirectDraw2_iface;
break;
case 1:
*DD = &This->ddraw->IDirectDraw_iface;
break;
}
IUnknown_AddRef((IUnknown *)*DD);
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetDDInterface(IDirectDrawSurface4 *iface, void **ddraw)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, ddraw %p.\n", iface, ddraw);
return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
}
static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, ddraw %p.\n", iface, ddraw);
return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
}
static HRESULT WINAPI ddraw_surface2_GetDDInterface(IDirectDrawSurface2 *iface, void **ddraw)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, ddraw %p.\n", iface, ddraw);
return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
}
static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
{
TRACE("iface %p.\n", iface);
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_ChangeUniquenessValue(IDirectDrawSurface4 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p.\n", iface);
return ddraw_surface7_ChangeUniquenessValue(&surface->IDirectDrawSurface7_iface);
}
static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue)
{
TRACE("iface %p, value %p.\n", iface, pValue);
*pValue = 0;
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetUniquenessValue(IDirectDrawSurface4 *iface, DWORD *pValue)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, value %p.\n", iface, pValue);
return ddraw_surface7_GetUniquenessValue(&surface->IDirectDrawSurface7_iface, pValue);
}
/*****************************************************************************
* IDirectDrawSurface7::SetLOD
*
* Sets the level of detail of a texture
*
* Params:
* MaxLOD: LOD to set
*
* Returns:
* DD_OK on success
* DDERR_INVALIDOBJECT if the surface is invalid for this method
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p, lod %lu.\n", iface, MaxLOD);
wined3d_mutex_lock();
if (!(surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
{
wined3d_mutex_unlock();
return DDERR_INVALIDOBJECT;
}
hr = wined3d_texture_set_lod(surface->wined3d_texture, MaxLOD);
if (SUCCEEDED(hr) && surface->draw_texture)
hr = wined3d_texture_set_lod(surface->draw_texture, MaxLOD);
wined3d_mutex_unlock();
return hr;
}
/*****************************************************************************
* IDirectDrawSurface7::GetLOD
*
* Returns the level of detail of a Direct3D texture
*
* Params:
* MaxLOD: Address to write the LOD to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if MaxLOD is NULL
* DDERR_INVALIDOBJECT if the surface is invalid for this method
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, lod %p.\n", iface, MaxLOD);
if(!MaxLOD)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
if (!(surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
{
wined3d_mutex_unlock();
return DDERR_INVALIDOBJECT;
}
*MaxLOD = wined3d_texture_get_lod(surface->wined3d_texture);
wined3d_mutex_unlock();
return DD_OK;
}
/*****************************************************************************
* IDirectDrawSurface7::BltFast
*
* Performs a fast Blit.
*
* Params:
* dstx: The x coordinate to blit to on the destination
* dsty: The y coordinate to blit to on the destination
* Source: The source surface
* rsrc: The source rectangle
* trans: Type of transfer. Some DDBLTFAST_* flags
*
* Returns:
* DD_OK on success, error code otherwise.
*
*****************************************************************************/
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltFast(IDirectDrawSurface7 *iface,
DWORD dst_x, DWORD dst_y, IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD trans)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src_surface);
DWORD flags = WINED3D_BLT_SYNCHRONOUS;
DWORD src_w, src_h, dst_w, dst_h;
HRESULT hr = DD_OK;
RECT dst_rect, s;
TRACE("iface %p, dst_x %lu, dst_y %lu, src_surface %p, src_rect %s, flags %#lx.\n",
iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), trans);
dst_w = dst_impl->surface_desc.dwWidth;
dst_h = dst_impl->surface_desc.dwHeight;
if (!src_rect)
{
SetRect(&s, 0, 0, src_impl->surface_desc.dwWidth, src_impl->surface_desc.dwHeight);
src_rect = &s;
}
src_w = src_rect->right - src_rect->left;
src_h = src_rect->bottom - src_rect->top;
if (src_w > dst_w || dst_x > dst_w - src_w
|| src_h > dst_h || dst_y > dst_h - src_h)
{
WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
return DDERR_INVALIDRECT;
}
SetRect(&dst_rect, dst_x, dst_y, dst_x + src_w, dst_y + src_h);
if (trans & DDBLTFAST_SRCCOLORKEY)
flags |= WINED3D_BLT_SRC_CKEY;
if (trans & DDBLTFAST_DESTCOLORKEY)
flags |= WINED3D_BLT_DST_CKEY;
if (trans & DDBLTFAST_WAIT)
flags |= WINED3D_BLT_WAIT;
if (trans & DDBLTFAST_DONOTWAIT)
flags |= WINED3D_BLT_DO_NOT_WAIT;
wined3d_mutex_lock();
if (dst_impl->clipper)
{
wined3d_mutex_unlock();
WARN("Destination surface has a clipper set, returning DDERR_BLTFASTCANTCLIP.\n");
return DDERR_BLTFASTCANTCLIP;
}
if (src_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(src_impl, src_rect, TRUE, 0);
if (SUCCEEDED(hr))
hr = wined3d_device_context_blt(dst_impl->ddraw->immediate_context,
ddraw_surface_get_any_texture(dst_impl, DDRAW_SURFACE_RW), dst_impl->sub_resource_idx, &dst_rect,
ddraw_surface_get_any_texture(src_impl,DDRAW_SURFACE_READ), src_impl->sub_resource_idx, src_rect,
flags, NULL, WINED3D_TEXF_POINT);
if (SUCCEEDED(hr) && (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
hr = ddraw_surface_update_frontbuffer(dst_impl, &dst_rect, FALSE, 0);
wined3d_mutex_unlock();
switch(hr)
{
case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
default: return hr;
}
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_BltFast(IDirectDrawSurface4 *iface, DWORD dst_x, DWORD dst_y,
IDirectDrawSurface4 *src_surface, RECT *src_rect, DWORD flags)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface4(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src_surface);
TRACE("iface %p, dst_x %lu, dst_y %lu, src_surface %p, src_rect %s, flags %#lx.\n",
iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y,
IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface3(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface3(src_surface);
TRACE("iface %p, dst_x %lu, dst_y %lu, src_surface %p, src_rect %s, flags %#lx.\n",
iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_BltFast(IDirectDrawSurface2 *iface, DWORD dst_x, DWORD dst_y,
IDirectDrawSurface2 *src_surface, RECT *src_rect, DWORD flags)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface2(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface2(src_surface);
TRACE("iface %p, dst_x %lu, dst_y %lu, src_surface %p, src_rect %s, flags %#lx.\n",
iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_BltFast(IDirectDrawSurface *iface, DWORD dst_x, DWORD dst_y,
IDirectDrawSurface *src_surface, RECT *src_rect, DWORD flags)
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src_surface);
TRACE("iface %p, dst_x %lu, dst_y %lu, src_surface %p, src_rect %s, flags %#lx.\n",
iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
}
static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
if (!clipper)
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
if (!surface->clipper)
{
wined3d_mutex_unlock();
*clipper = NULL;
return DDERR_NOCLIPPERATTACHED;
}
*clipper = &surface->clipper->IDirectDrawClipper_iface;
if (ddraw_clipper_is_valid(surface->clipper))
IDirectDrawClipper_AddRef(*clipper);
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_GetClipper(IDirectDrawSurface4 *iface, IDirectDrawClipper **clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface2_GetClipper(IDirectDrawSurface2 *iface, IDirectDrawClipper **clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface1_GetClipper(IDirectDrawSurface *iface, IDirectDrawClipper **clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
/*****************************************************************************
* IDirectDrawSurface7::SetClipper
*
* Sets a clipper for the surface
*
* Params:
* Clipper: IDirectDrawClipper interface of the clipper to set
*
* Returns:
* DD_OK on success
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
IDirectDrawClipper *iclipper)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
struct ddraw_clipper *clipper = unsafe_impl_from_IDirectDrawClipper(iclipper);
struct ddraw_clipper *old_clipper = This->clipper;
HWND clipWindow;
TRACE("iface %p, clipper %p.\n", iface, iclipper);
wined3d_mutex_lock();
if (clipper == This->clipper)
{
wined3d_mutex_unlock();
return DD_OK;
}
This->clipper = clipper;
if (clipper != NULL)
IDirectDrawClipper_AddRef(iclipper);
if (old_clipper && ddraw_clipper_is_valid(old_clipper))
IDirectDrawClipper_Release(&old_clipper->IDirectDrawClipper_iface);
if ((This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) && This->ddraw->wined3d_swapchain)
{
clipWindow = NULL;
if(clipper) {
IDirectDrawClipper_GetHWnd(iclipper, &clipWindow);
}
if (clipWindow)
{
wined3d_swapchain_set_window(This->ddraw->wined3d_swapchain, clipWindow);
ddraw_set_swapchain_window(This->ddraw, clipWindow);
}
else
{
wined3d_swapchain_set_window(This->ddraw->wined3d_swapchain, This->ddraw->d3d_window);
ddraw_set_swapchain_window(This->ddraw, This->ddraw->dest_window);
}
}
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_SetClipper(IDirectDrawSurface4 *iface, IDirectDrawClipper *clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface2_SetClipper(IDirectDrawSurface2 *iface, IDirectDrawClipper *clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface1_SetClipper(IDirectDrawSurface *iface, IDirectDrawClipper *clipper)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, clipper %p.\n", iface, clipper);
return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
}
static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
const DWORD allowed_flags = DDSD_LPSURFACE | DDSD_PIXELFORMAT | DDSD_WIDTH
| DDSD_HEIGHT | DDSD_PITCH | DDSD_CAPS;
enum wined3d_format_id format_id;
UINT pitch, width, height;
TRACE("iface %p, surface_desc %p, flags %#lx.\n", iface, DDSD, Flags);
if (!DDSD)
{
WARN("DDSD is NULL, returning DDERR_INVALIDPARAMS\n");
return DDERR_INVALIDPARAMS;
}
if (Flags)
{
WARN("Flags is %lx, returning DDERR_INVALIDPARAMS\n", Flags);
return DDERR_INVALIDPARAMS;
}
if (!(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
|| surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE
|| surface->surface_desc.ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
{
WARN("Surface is not in system memory, returning DDERR_INVALIDSURFACETYPE.\n");
return DDERR_INVALIDSURFACETYPE;
}
if (DDSD->dwFlags & ~allowed_flags)
{
WARN("Invalid flags %#lx set, returning DDERR_INVALIDPARAMS\n", DDSD->dwFlags);
return DDERR_INVALIDPARAMS;
}
if (!(DDSD->dwFlags & DDSD_LPSURFACE) || !DDSD->lpSurface)
{
WARN("DDSD_LPSURFACE is not set or lpSurface is NULL, returning DDERR_INVALIDPARAMS\n");
return DDERR_INVALIDPARAMS;
}
if ((DDSD->dwFlags & DDSD_CAPS) && DDSD->ddsCaps.dwCaps)
{
WARN("DDSD_CAPS is set, returning DDERR_INVALIDCAPS.\n");
return DDERR_INVALIDCAPS;
}
if (DDSD->dwFlags & DDSD_WIDTH)
{
if (!(DDSD->dwFlags & DDSD_PITCH))
{
WARN("DDSD_WIDTH is set, but DDSD_PITCH is not, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if (!DDSD->dwWidth || DDSD->u1.lPitch <= 0 || DDSD->u1.lPitch & 0x3)
{
WARN("Pitch is %ld, width is %lu, returning DDERR_INVALIDPARAMS.\n",
DDSD->u1.lPitch, DDSD->dwWidth);
return DDERR_INVALIDPARAMS;
}
if (DDSD->dwWidth != surface->surface_desc.dwWidth)
TRACE("Surface width changed from %lu to %lu.\n", surface->surface_desc.dwWidth, DDSD->dwWidth);
if (DDSD->u1.lPitch != surface->surface_desc.u1.lPitch)
TRACE("Surface pitch changed from %lu to %lu.\n", surface->surface_desc.u1.lPitch, DDSD->u1.lPitch);
pitch = DDSD->u1.lPitch;
width = DDSD->dwWidth;
}
else if (DDSD->dwFlags & DDSD_PITCH)
{
WARN("DDSD_PITCH is set, but DDSD_WIDTH is not, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
else
{
pitch = surface->surface_desc.u1.lPitch;
width = surface->surface_desc.dwWidth;
}
if (DDSD->dwFlags & DDSD_HEIGHT)
{
if (!DDSD->dwHeight)
{
WARN("Height is 0, returning DDERR_INVALIDPARAMS.\n");
return DDERR_INVALIDPARAMS;
}
if (DDSD->dwHeight != surface->surface_desc.dwHeight)
TRACE("Surface height changed from %lu to %lu.\n", surface->surface_desc.dwHeight, DDSD->dwHeight);
height = DDSD->dwHeight;
}
else
{
height = surface->surface_desc.dwHeight;
}
wined3d_mutex_lock();
if (DDSD->dwFlags & DDSD_PIXELFORMAT)
{
enum wined3d_format_id current_format_id;
format_id = wined3dformat_from_ddrawformat(&DDSD->u4.ddpfPixelFormat);
if (format_id == WINED3DFMT_UNKNOWN)
{
ERR("Requested to set an unknown pixelformat\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
current_format_id = wined3dformat_from_ddrawformat(&surface->surface_desc.u4.ddpfPixelFormat);
if (format_id != current_format_id)
TRACE("Surface format changed from %#x to %#x.\n", current_format_id, format_id);
}
else
{
format_id = wined3dformat_from_ddrawformat(&surface->surface_desc.u4.ddpfPixelFormat);
}
if (FAILED(hr = wined3d_texture_update_desc(surface->wined3d_texture, surface->sub_resource_idx,
width, height, format_id, WINED3D_MULTISAMPLE_NONE, 0, DDSD->lpSurface, pitch)))
{
WARN("Failed to update surface desc, hr %#lx.\n", hr);
wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr);
}
if (surface->draw_texture && FAILED(hr = wined3d_texture_update_desc(surface->draw_texture,
surface->sub_resource_idx, width, height, format_id, WINED3D_MULTISAMPLE_NONE, 0, NULL, 0)))
{
ERR("Failed to update surface desc for draw_texture, hr %#lx.\n", hr);
wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr);
}
if (DDSD->dwFlags & DDSD_WIDTH)
surface->surface_desc.dwWidth = width;
if (DDSD->dwFlags & DDSD_PITCH)
surface->surface_desc.u1.lPitch = DDSD->u1.lPitch;
if (DDSD->dwFlags & DDSD_HEIGHT)
surface->surface_desc.dwHeight = height;
if (DDSD->dwFlags & DDSD_PIXELFORMAT)
surface->surface_desc.u4.ddpfPixelFormat = DDSD->u4.ddpfPixelFormat;
wined3d_mutex_unlock();
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_SetSurfaceDesc(IDirectDrawSurface4 *iface,
DDSURFACEDESC2 *surface_desc, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, surface_desc %p, flags %#lx.\n", iface, surface_desc, flags);
return ddraw_surface7_SetSurfaceDesc(&surface->IDirectDrawSurface7_iface,
surface_desc, flags);
}
static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
DDSURFACEDESC *surface_desc, DWORD flags)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
DDSURFACEDESC2 surface_desc2;
TRACE("iface %p, surface_desc %p, flags %#lx.\n", iface, surface_desc, flags);
if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
return ddraw_surface7_SetSurfaceDesc(&surface->IDirectDrawSurface7_iface,
surface_desc ? &surface_desc2 : NULL, flags);
}
static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
struct ddraw_palette *palette_impl;
HRESULT hr = DD_OK;
TRACE("iface %p, palette %p.\n", iface, palette);
if (!palette)
return DDERR_INVALIDPARAMS;
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
wined3d_mutex_lock();
if ((palette_impl = surface->palette))
{
*palette = &palette_impl->IDirectDrawPalette_iface;
IDirectDrawPalette_AddRef(*palette);
}
else
{
*palette = NULL;
hr = DDERR_NOPALETTEATTACHED;
}
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI ddraw_surface4_GetPalette(IDirectDrawSurface4 *iface, IDirectDrawPalette **palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
}
static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
}
static HRESULT WINAPI ddraw_surface2_GetPalette(IDirectDrawSurface2 *iface, IDirectDrawPalette **palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
}
static HRESULT WINAPI ddraw_surface1_GetPalette(IDirectDrawSurface *iface, IDirectDrawPalette **palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
}
static HRESULT ddraw_surface_set_wined3d_textures_colour_key(struct ddraw_surface *surface, DWORD flags,
struct wined3d_color_key *color_key)
{
HRESULT hr;
hr = wined3d_texture_set_color_key(surface->wined3d_texture, flags, color_key);
if (surface->draw_texture && SUCCEEDED(hr))
hr = wined3d_texture_set_color_key(surface->draw_texture, flags, color_key);
return hr;
}
static HRESULT ddraw_surface_set_color_key(struct ddraw_surface *surface, DWORD flags, DDCOLORKEY *color_key)
{
DDCOLORKEY fixed_color_key;
HRESULT hr = WINED3D_OK;
if (flags & DDCKEY_COLORSPACE)
{
if (color_key && color_key->dwColorSpaceLowValue != color_key->dwColorSpaceHighValue)
{
WARN("Range color keys are not supported, returning DDERR_NOCOLORKEYHW.\n");
return DDERR_NOCOLORKEYHW;
}
flags &= ~DDCKEY_COLORSPACE;
}
wined3d_mutex_lock();
if (color_key)
{
fixed_color_key.dwColorSpaceLowValue = fixed_color_key.dwColorSpaceHighValue = color_key->dwColorSpaceLowValue;
switch (flags & ~DDCKEY_COLORSPACE)
{
case DDCKEY_DESTBLT:
surface->surface_desc.ddckCKDestBlt = fixed_color_key;
surface->surface_desc.dwFlags |= DDSD_CKDESTBLT;
break;
case DDCKEY_DESTOVERLAY:
surface->surface_desc.u3.ddckCKDestOverlay = fixed_color_key;
surface->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
break;
case DDCKEY_SRCOVERLAY:
surface->surface_desc.ddckCKSrcOverlay = fixed_color_key;
surface->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
break;
case DDCKEY_SRCBLT:
surface->surface_desc.ddckCKSrcBlt = fixed_color_key;
surface->surface_desc.dwFlags |= DDSD_CKSRCBLT;
break;
default:
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
}
else
{
switch (flags & ~DDCKEY_COLORSPACE)
{
case DDCKEY_DESTBLT:
surface->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
break;
case DDCKEY_DESTOVERLAY:
surface->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
break;
case DDCKEY_SRCOVERLAY:
surface->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
break;
case DDCKEY_SRCBLT:
surface->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
break;
default:
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
}
if (surface->is_root)
hr = ddraw_surface_set_wined3d_textures_colour_key(surface, flags,
color_key ? (struct wined3d_color_key *)&fixed_color_key : NULL);
wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr);
}
static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
if (surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_MIPMAPSUBLEVEL)
return DDERR_NOTONMIPMAPSUBLEVEL;
return ddraw_surface_set_color_key(surface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface4_SetColorKey(IDirectDrawSurface4 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface_set_color_key(surface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface_set_color_key(surface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface2_SetColorKey(IDirectDrawSurface2 *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface_set_color_key(surface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface1_SetColorKey(IDirectDrawSurface *iface, DWORD flags, DDCOLORKEY *color_key)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, flags %#lx, color_key %p.\n", iface, flags, color_key);
return ddraw_surface_set_color_key(surface, flags, color_key);
}
static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
if (surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_MIPMAPSUBLEVEL)
return DDERR_NOTONMIPMAPSUBLEVEL;
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
return ddraw_surface_set_palette(surface, palette);
}
static HRESULT WINAPI ddraw_surface4_SetPalette(IDirectDrawSurface4 *iface, IDirectDrawPalette *palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
return ddraw_surface_set_palette(surface, palette);
}
static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
return ddraw_surface_set_palette(surface, palette);
}
static HRESULT WINAPI ddraw_surface2_SetPalette(IDirectDrawSurface2 *iface, IDirectDrawPalette *palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
return ddraw_surface_set_palette(surface, palette);
}
static HRESULT WINAPI ddraw_surface1_SetPalette(IDirectDrawSurface *iface, IDirectDrawPalette *palette)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
TRACE("iface %p, palette %p.\n", iface, palette);
if (ddraw_surface_is_lost(surface))
{
WARN("Surface lost, returning DDERR_SURFACELOST.\n");
return DDERR_SURFACELOST;
}
return ddraw_surface_set_palette(surface, palette);
}
/**********************************************************
* IDirectDrawGammaControl::GetGammaRamp
*
* Returns the current gamma ramp for a surface
*
* Params:
* flags: Ignored
* gamma_ramp: Address to write the ramp to
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if gamma_ramp is NULL
*
**********************************************************/
static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface,
DWORD flags, DDGAMMARAMP *gamma_ramp)
{
struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
TRACE("iface %p, flags %#lx, gamma_ramp %p.\n", iface, flags, gamma_ramp);
if (!gamma_ramp)
{
WARN("Invalid gamma_ramp passed.\n");
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_lock();
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
/* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
wined3d_device_get_gamma_ramp(surface->ddraw->wined3d_device, 0, (struct wined3d_gamma_ramp *)gamma_ramp);
}
else
{
ERR("Not implemented for non-primary surfaces.\n");
}
wined3d_mutex_unlock();
return DD_OK;
}
/**********************************************************
* IDirectDrawGammaControl::SetGammaRamp
*
* Sets the red, green and blue gamma ramps for
*
* Params:
* flags: Can be DDSGR_CALIBRATE to request calibration
* gamma_ramp: Structure containing the new gamma ramp
*
* Returns:
* DD_OK on success
* DDERR_INVALIDPARAMS if gamma_ramp is NULL
*
**********************************************************/
static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface,
DWORD flags, DDGAMMARAMP *gamma_ramp)
{
struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
TRACE("iface %p, flags %#lx, gamma_ramp %p.\n", iface, flags, gamma_ramp);
if (!gamma_ramp)
{
WARN("Invalid gamma_ramp passed.\n");
return DDERR_INVALIDPARAMS;
}
wined3d_mutex_lock();
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
/* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
wined3d_device_set_gamma_ramp(surface->ddraw->wined3d_device,
0, flags, (struct wined3d_gamma_ramp *)gamma_ramp);
}
else
{
ERR("Not implemented for non-primary surfaces.\n");
}
wined3d_mutex_unlock();
return DD_OK;
}
/*****************************************************************************
* IDirect3DTexture2::PaletteChanged
*
* Informs the texture about a palette change
*
* Params:
* start: Start index of the change
* count: The number of changed entries
*
* Returns
* D3D_OK, because it's a stub
*
*****************************************************************************/
static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count)
{
FIXME("iface %p, start %lu, count %lu stub!\n", iface, start, count);
return D3D_OK;
}
static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
TRACE("iface %p, start %lu, count %lu.\n", iface, start, count);
return d3d_texture2_PaletteChanged(&surface->IDirect3DTexture2_iface, start, count);
}
/*****************************************************************************
* IDirect3DTexture::Unload
*
* DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
*
*
* Returns:
* DDERR_UNSUPPORTED
*
*****************************************************************************/
static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface)
{
WARN("iface %p. Not implemented.\n", iface);
return DDERR_UNSUPPORTED;
}
/*****************************************************************************
* IDirect3DTexture2::GetHandle
*
* Returns handle for the texture.
*
* Params:
* device: Device this handle is assigned to
* handle: Address to store the handle at.
*
* Returns:
* D3D_OK
*
*****************************************************************************/
static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface,
IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice2(device);
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
wined3d_mutex_lock();
if (!surface->Handle)
{
DWORD h = ddraw_allocate_handle(&device_impl->handle_table, surface, DDRAW_HANDLE_SURFACE);
if (h == DDRAW_INVALID_HANDLE)
{
ERR("Failed to allocate a texture handle.\n");
wined3d_mutex_unlock();
return DDERR_OUTOFMEMORY;
}
surface->Handle = h + 1;
}
TRACE("Returning handle %08lx.\n", surface->Handle);
*handle = surface->Handle;
wined3d_mutex_unlock();
return D3D_OK;
}
static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
{
struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice(device);
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
return d3d_texture2_GetHandle(&surface->IDirect3DTexture2_iface,
device_impl ? &device_impl->IDirect3DDevice2_iface : NULL, handle);
}
/*****************************************************************************
* get_sub_mimaplevel
*
* Helper function that returns the next mipmap level
*
* tex_ptr: Surface of which to return the next level
*
*****************************************************************************/
static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface)
{
/* Now go down the mipmap chain to the next surface */
static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, {0} };
IDirectDrawSurface7 *next_level;
HRESULT hr;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, &mipmap_caps, &next_level);
if (FAILED(hr)) return NULL;
ddraw_surface7_Release(next_level);
return impl_from_IDirectDrawSurface7(next_level);
}
/*****************************************************************************
* IDirect3DTexture2::Load
*
* Loads a texture created with the DDSCAPS_ALLOCONLOAD
*
* This function isn't relayed to WineD3D because the whole interface is
* implemented in DDraw only. For speed improvements an implementation which
* takes OpenGL more into account could be placed into WineD3D.
*
* Params:
* src_texture: Address of the texture to load
*
* Returns:
* D3D_OK on success
* D3DERR_TEXTURE_LOAD_FAILED.
*
*****************************************************************************/
static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture)
{
struct ddraw_surface *dst_surface = impl_from_IDirect3DTexture2(iface);
struct ddraw_surface *src_surface = unsafe_impl_from_IDirect3DTexture2(src_texture);
struct wined3d_resource *dst_resource, *src_resource;
HRESULT hr;
TRACE("iface %p, src_texture %p.\n", iface, src_texture);
if (src_surface == dst_surface)
{
TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface);
return D3D_OK;
}
wined3d_mutex_lock();
dst_resource = wined3d_texture_get_resource(ddraw_surface_get_default_texture(dst_surface, DDRAW_SURFACE_WRITE));
src_resource = wined3d_texture_get_resource(ddraw_surface_get_default_texture(src_surface, DDRAW_SURFACE_READ));
if (((src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
!= (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP))
|| (src_surface->surface_desc.u2.dwMipMapCount != dst_surface->surface_desc.u2.dwMipMapCount))
{
ERR("Trying to load surfaces with different mip-map counts.\n");
}
for (;;)
{
struct ddraw_palette *dst_pal, *src_pal;
DDSURFACEDESC *src_desc, *dst_desc;
TRACE("Copying surface %p to surface %p.\n", src_surface, dst_surface);
/* Suppress the ALLOCONLOAD flag */
dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
/* Get the palettes */
dst_pal = dst_surface->palette;
src_pal = src_surface->palette;
if (src_pal)
{
PALETTEENTRY palent[256];
if (!dst_pal)
{
wined3d_mutex_unlock();
return DDERR_NOPALETTEATTACHED;
}
IDirectDrawPalette_GetEntries(&src_pal->IDirectDrawPalette_iface, 0, 0, 256, palent);
IDirectDrawPalette_SetEntries(&dst_pal->IDirectDrawPalette_iface, 0, 0, 256, palent);
}
/* Copy one surface on the other */
dst_desc = (DDSURFACEDESC *)&(dst_surface->surface_desc);
src_desc = (DDSURFACEDESC *)&(src_surface->surface_desc);
if ((src_desc->dwWidth != dst_desc->dwWidth) || (src_desc->dwHeight != dst_desc->dwHeight))
{
/* Should also check for same pixel format, u1.lPitch, ... */
ERR("Error in surface sizes.\n");
wined3d_mutex_unlock();
return D3DERR_TEXTURE_LOAD_FAILED;
}
else
{
struct wined3d_map_desc src_map_desc, dst_map_desc;
/* Copy the src blit color key if the source has one, don't erase
* the destination's ckey if the source has none */
if (src_desc->dwFlags & DDSD_CKSRCBLT)
{
IDirectDrawSurface7_SetColorKey(&dst_surface->IDirectDrawSurface7_iface,
DDCKEY_SRCBLT, &src_desc->ddckCKSrcBlt);
}
if (FAILED(hr = wined3d_resource_map(src_resource,
src_surface->sub_resource_idx, &src_map_desc, NULL, WINED3D_MAP_READ)))
{
ERR("Failed to lock source surface, hr %#lx.\n", hr);
wined3d_mutex_unlock();
return D3DERR_TEXTURE_LOAD_FAILED;
}
if (FAILED(hr = wined3d_resource_map(dst_resource,
dst_surface->sub_resource_idx, &dst_map_desc, NULL, WINED3D_MAP_WRITE)))
{
ERR("Failed to lock destination surface, hr %#lx.\n", hr);
wined3d_resource_unmap(src_resource, src_surface->sub_resource_idx);
wined3d_mutex_unlock();
return D3DERR_TEXTURE_LOAD_FAILED;
}
if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
memcpy(dst_map_desc.data, src_map_desc.data, src_surface->surface_desc.u1.dwLinearSize);
else
memcpy(dst_map_desc.data, src_map_desc.data, src_map_desc.row_pitch * src_desc->dwHeight);
wined3d_resource_unmap(dst_resource, dst_surface->sub_resource_idx);
wined3d_resource_unmap(src_resource, src_surface->sub_resource_idx);
}
if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
src_surface = get_sub_mimaplevel(src_surface);
else
src_surface = NULL;
if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
dst_surface = get_sub_mimaplevel(dst_surface);
else
dst_surface = NULL;
if (!src_surface || !dst_surface)
{
if (src_surface != dst_surface)
ERR("Loading surface with different mipmap structure.\n");
break;
}
}
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture)
{
struct ddraw_surface *dst_surface = impl_from_IDirect3DTexture(iface);
struct ddraw_surface *src_surface = unsafe_impl_from_IDirect3DTexture(src_texture);
TRACE("iface %p, src_texture %p.\n", iface, src_texture);
return d3d_texture2_Load(&dst_surface->IDirect3DTexture2_iface,
src_surface ? &src_surface->IDirect3DTexture2_iface : NULL);
}
/*****************************************************************************
* The VTable
*****************************************************************************/
/* Some windowed mode wrappers expect this vtbl to be writable. */
static struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl =
{
/* IUnknown */
ddraw_surface7_QueryInterface,
ddraw_surface7_AddRef,
ddraw_surface7_Release,
/* IDirectDrawSurface */
ddraw_surface7_AddAttachedSurface,
ddraw_surface7_AddOverlayDirtyRect,
ddraw_surface7_Blt,
ddraw_surface7_BltBatch,
ddraw_surface7_BltFast,
ddraw_surface7_DeleteAttachedSurface,
ddraw_surface7_EnumAttachedSurfaces,
ddraw_surface7_EnumOverlayZOrders,
ddraw_surface7_Flip,
ddraw_surface7_GetAttachedSurface,
ddraw_surface7_GetBltStatus,
ddraw_surface7_GetCaps,
ddraw_surface7_GetClipper,
ddraw_surface7_GetColorKey,
ddraw_surface7_GetDC,
ddraw_surface7_GetFlipStatus,
ddraw_surface7_GetOverlayPosition,
ddraw_surface7_GetPalette,
ddraw_surface7_GetPixelFormat,
ddraw_surface7_GetSurfaceDesc,
ddraw_surface7_Initialize,
ddraw_surface7_IsLost,
ddraw_surface7_Lock,
ddraw_surface7_ReleaseDC,
ddraw_surface7_Restore,
ddraw_surface7_SetClipper,
ddraw_surface7_SetColorKey,
ddraw_surface7_SetOverlayPosition,
ddraw_surface7_SetPalette,
ddraw_surface7_Unlock,
ddraw_surface7_UpdateOverlay,
ddraw_surface7_UpdateOverlayDisplay,
ddraw_surface7_UpdateOverlayZOrder,
/* IDirectDrawSurface2 */
ddraw_surface7_GetDDInterface,
ddraw_surface7_PageLock,
ddraw_surface7_PageUnlock,
/* IDirectDrawSurface3 */
ddraw_surface7_SetSurfaceDesc,
/* IDirectDrawSurface4 */
ddraw_surface7_SetPrivateData,
ddraw_surface7_GetPrivateData,
ddraw_surface7_FreePrivateData,
ddraw_surface7_GetUniquenessValue,
ddraw_surface7_ChangeUniquenessValue,
/* IDirectDrawSurface7 */
ddraw_surface7_SetPriority,
ddraw_surface7_GetPriority,
ddraw_surface7_SetLOD,
ddraw_surface7_GetLOD,
};
/* Some windowed mode wrappers expect this vtbl to be writable. */
static struct IDirectDrawSurface4Vtbl ddraw_surface4_vtbl =
{
/* IUnknown */
ddraw_surface4_QueryInterface,
ddraw_surface4_AddRef,
ddraw_surface4_Release,
/* IDirectDrawSurface */
ddraw_surface4_AddAttachedSurface,
ddraw_surface4_AddOverlayDirtyRect,
ddraw_surface4_Blt,
ddraw_surface4_BltBatch,
ddraw_surface4_BltFast,
ddraw_surface4_DeleteAttachedSurface,
ddraw_surface4_EnumAttachedSurfaces,
ddraw_surface4_EnumOverlayZOrders,
ddraw_surface4_Flip,
ddraw_surface4_GetAttachedSurface,
ddraw_surface4_GetBltStatus,
ddraw_surface4_GetCaps,
ddraw_surface4_GetClipper,
ddraw_surface4_GetColorKey,
ddraw_surface4_GetDC,
ddraw_surface4_GetFlipStatus,
ddraw_surface4_GetOverlayPosition,
ddraw_surface4_GetPalette,
ddraw_surface4_GetPixelFormat,
ddraw_surface4_GetSurfaceDesc,
ddraw_surface4_Initialize,
ddraw_surface4_IsLost,
ddraw_surface4_Lock,
ddraw_surface4_ReleaseDC,
ddraw_surface4_Restore,
ddraw_surface4_SetClipper,
ddraw_surface4_SetColorKey,
ddraw_surface4_SetOverlayPosition,
ddraw_surface4_SetPalette,
ddraw_surface4_Unlock,
ddraw_surface4_UpdateOverlay,
ddraw_surface4_UpdateOverlayDisplay,
ddraw_surface4_UpdateOverlayZOrder,
/* IDirectDrawSurface2 */
ddraw_surface4_GetDDInterface,
ddraw_surface4_PageLock,
ddraw_surface4_PageUnlock,
/* IDirectDrawSurface3 */
ddraw_surface4_SetSurfaceDesc,
/* IDirectDrawSurface4 */
ddraw_surface4_SetPrivateData,
ddraw_surface4_GetPrivateData,
ddraw_surface4_FreePrivateData,
ddraw_surface4_GetUniquenessValue,
ddraw_surface4_ChangeUniquenessValue,
};
/* Some windowed mode wrappers expect this vtbl to be writable. */
static struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl =
{
/* IUnknown */
ddraw_surface3_QueryInterface,
ddraw_surface3_AddRef,
ddraw_surface3_Release,
/* IDirectDrawSurface */
ddraw_surface3_AddAttachedSurface,
ddraw_surface3_AddOverlayDirtyRect,
ddraw_surface3_Blt,
ddraw_surface3_BltBatch,
ddraw_surface3_BltFast,
ddraw_surface3_DeleteAttachedSurface,
ddraw_surface3_EnumAttachedSurfaces,
ddraw_surface3_EnumOverlayZOrders,
ddraw_surface3_Flip,
ddraw_surface3_GetAttachedSurface,
ddraw_surface3_GetBltStatus,
ddraw_surface3_GetCaps,
ddraw_surface3_GetClipper,
ddraw_surface3_GetColorKey,
ddraw_surface3_GetDC,
ddraw_surface3_GetFlipStatus,
ddraw_surface3_GetOverlayPosition,
ddraw_surface3_GetPalette,
ddraw_surface3_GetPixelFormat,
ddraw_surface3_GetSurfaceDesc,
ddraw_surface3_Initialize,
ddraw_surface3_IsLost,
ddraw_surface3_Lock,
ddraw_surface3_ReleaseDC,
ddraw_surface3_Restore,
ddraw_surface3_SetClipper,
ddraw_surface3_SetColorKey,
ddraw_surface3_SetOverlayPosition,
ddraw_surface3_SetPalette,
ddraw_surface3_Unlock,
ddraw_surface3_UpdateOverlay,
ddraw_surface3_UpdateOverlayDisplay,
ddraw_surface3_UpdateOverlayZOrder,
/* IDirectDrawSurface2 */
ddraw_surface3_GetDDInterface,
ddraw_surface3_PageLock,
ddraw_surface3_PageUnlock,
/* IDirectDrawSurface3 */
ddraw_surface3_SetSurfaceDesc,
};
/* Some windowed mode wrappers expect this vtbl to be writable. */
static struct IDirectDrawSurface2Vtbl ddraw_surface2_vtbl =
{
/* IUnknown */
ddraw_surface2_QueryInterface,
ddraw_surface2_AddRef,
ddraw_surface2_Release,
/* IDirectDrawSurface */
ddraw_surface2_AddAttachedSurface,
ddraw_surface2_AddOverlayDirtyRect,
ddraw_surface2_Blt,
ddraw_surface2_BltBatch,
ddraw_surface2_BltFast,
ddraw_surface2_DeleteAttachedSurface,
ddraw_surface2_EnumAttachedSurfaces,
ddraw_surface2_EnumOverlayZOrders,
ddraw_surface2_Flip,
ddraw_surface2_GetAttachedSurface,
ddraw_surface2_GetBltStatus,
ddraw_surface2_GetCaps,
ddraw_surface2_GetClipper,
ddraw_surface2_GetColorKey,
ddraw_surface2_GetDC,
ddraw_surface2_GetFlipStatus,
ddraw_surface2_GetOverlayPosition,
ddraw_surface2_GetPalette,
ddraw_surface2_GetPixelFormat,
ddraw_surface2_GetSurfaceDesc,
ddraw_surface2_Initialize,
ddraw_surface2_IsLost,
ddraw_surface2_Lock,
ddraw_surface2_ReleaseDC,
ddraw_surface2_Restore,
ddraw_surface2_SetClipper,
ddraw_surface2_SetColorKey,
ddraw_surface2_SetOverlayPosition,
ddraw_surface2_SetPalette,
ddraw_surface2_Unlock,
ddraw_surface2_UpdateOverlay,
ddraw_surface2_UpdateOverlayDisplay,
ddraw_surface2_UpdateOverlayZOrder,
/* IDirectDrawSurface2 */
ddraw_surface2_GetDDInterface,
ddraw_surface2_PageLock,
ddraw_surface2_PageUnlock,
};
/* Bad Mojo Redux expects this vtbl to be writable. */
static struct IDirectDrawSurfaceVtbl ddraw_surface1_vtbl =
{
/* IUnknown */
ddraw_surface1_QueryInterface,
ddraw_surface1_AddRef,
ddraw_surface1_Release,
/* IDirectDrawSurface */
ddraw_surface1_AddAttachedSurface,
ddraw_surface1_AddOverlayDirtyRect,
ddraw_surface1_Blt,
ddraw_surface1_BltBatch,
ddraw_surface1_BltFast,
ddraw_surface1_DeleteAttachedSurface,
ddraw_surface1_EnumAttachedSurfaces,
ddraw_surface1_EnumOverlayZOrders,
ddraw_surface1_Flip,
ddraw_surface1_GetAttachedSurface,
ddraw_surface1_GetBltStatus,
ddraw_surface1_GetCaps,
ddraw_surface1_GetClipper,
ddraw_surface1_GetColorKey,
ddraw_surface1_GetDC,
ddraw_surface1_GetFlipStatus,
ddraw_surface1_GetOverlayPosition,
ddraw_surface1_GetPalette,
ddraw_surface1_GetPixelFormat,
ddraw_surface1_GetSurfaceDesc,
ddraw_surface1_Initialize,
ddraw_surface1_IsLost,
ddraw_surface1_Lock,
ddraw_surface1_ReleaseDC,
ddraw_surface1_Restore,
ddraw_surface1_SetClipper,
ddraw_surface1_SetColorKey,
ddraw_surface1_SetOverlayPosition,
ddraw_surface1_SetPalette,
ddraw_surface1_Unlock,
ddraw_surface1_UpdateOverlay,
ddraw_surface1_UpdateOverlayDisplay,
ddraw_surface1_UpdateOverlayZOrder,
};
static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl =
{
ddraw_gamma_control_QueryInterface,
ddraw_gamma_control_AddRef,
ddraw_gamma_control_Release,
ddraw_gamma_control_GetGammaRamp,
ddraw_gamma_control_SetGammaRamp,
};
static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl =
{
d3d_texture2_QueryInterface,
d3d_texture2_AddRef,
d3d_texture2_Release,
d3d_texture2_GetHandle,
d3d_texture2_PaletteChanged,
d3d_texture2_Load,
};
static const struct IDirect3DTextureVtbl d3d_texture1_vtbl =
{
d3d_texture1_QueryInterface,
d3d_texture1_AddRef,
d3d_texture1_Release,
d3d_texture1_Initialize,
d3d_texture1_GetHandle,
d3d_texture1_PaletteChanged,
d3d_texture1_Load,
d3d_texture1_Unload,
};
/* Some games (e.g. Tomb Raider 3) pass the wrong version of the
* IDirectDrawSurface interface to ddraw methods. */
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
{
if (!iface) return NULL;
if (iface->lpVtbl != &ddraw_surface7_vtbl)
{
HRESULT hr = IDirectDrawSurface7_QueryInterface(iface, &IID_IDirectDrawSurface7, (void **)&iface);
if (FAILED(hr))
{
WARN("Object %p doesn't expose interface IDirectDrawSurface7.\n", iface);
return NULL;
}
IDirectDrawSurface7_Release(iface);
}
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
}
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
{
if (!iface) return NULL;
if (iface->lpVtbl != &ddraw_surface4_vtbl)
{
HRESULT hr = IDirectDrawSurface4_QueryInterface(iface, &IID_IDirectDrawSurface4, (void **)&iface);
if (FAILED(hr))
{
WARN("Object %p doesn't expose interface IDirectDrawSurface4.\n", iface);
return NULL;
}
IDirectDrawSurface4_Release(iface);
}
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
}
static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
{
if (!iface) return NULL;
if (iface->lpVtbl != &ddraw_surface3_vtbl)
{
HRESULT hr = IDirectDrawSurface3_QueryInterface(iface, &IID_IDirectDrawSurface3, (void **)&iface);
if (FAILED(hr))
{
WARN("Object %p doesn't expose interface IDirectDrawSurface3.\n", iface);
return NULL;
}
IDirectDrawSurface3_Release(iface);
}
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
}
static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
{
if (!iface) return NULL;
if (iface->lpVtbl != &ddraw_surface2_vtbl)
{
HRESULT hr = IDirectDrawSurface2_QueryInterface(iface, &IID_IDirectDrawSurface2, (void **)&iface);
if (FAILED(hr))
{
WARN("Object %p doesn't expose interface IDirectDrawSurface2.\n", iface);
return NULL;
}
IDirectDrawSurface2_Release(iface);
}
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
}
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
{
if (!iface) return NULL;
if (iface->lpVtbl != &ddraw_surface1_vtbl)
{
HRESULT hr = IDirectDrawSurface_QueryInterface(iface, &IID_IDirectDrawSurface, (void **)&iface);
if (FAILED(hr))
{
WARN("Object %p doesn't expose interface IDirectDrawSurface.\n", iface);
return NULL;
}
IDirectDrawSurface_Release(iface);
}
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
}
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
{
if (!iface) return NULL;
assert(iface->lpVtbl == &d3d_texture2_vtbl);
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
}
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface)
{
if (!iface) return NULL;
assert(iface->lpVtbl == &d3d_texture1_vtbl);
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
}
static void STDMETHODCALLTYPE ddraw_surface_wined3d_object_destroyed(void *parent)
{
struct ddraw_surface *surface = parent;
TRACE("surface %p.\n", surface);
/* This shouldn't happen, ddraw_surface_release_iface() should prevent the
* surface from being destroyed in this case. */
if (surface->first_attached != surface)
ERR("Surface is still attached to surface %p.\n", surface->first_attached);
while (surface->next_attached)
if (FAILED(ddraw_surface_delete_attached_surface(surface,
surface->next_attached, surface->next_attached->attached_iface)))
ERR("DeleteAttachedSurface failed.\n");
/* Having a texture handle set implies that the device still exists. */
if (surface->Handle)
ddraw_free_handle(&surface->ddraw->d3ddevice->handle_table, surface->Handle - 1, DDRAW_HANDLE_SURFACE);
/* Reduce the ddraw surface count. */
list_remove(&surface->surface_list_entry);
if (surface->clipper && ddraw_clipper_is_valid(surface->clipper))
IDirectDrawClipper_Release(&surface->clipper->IDirectDrawClipper_iface);
if (surface == surface->ddraw->primary)
{
surface->ddraw->primary = NULL;
surface->ddraw->gdi_surface = NULL;
}
wined3d_private_store_cleanup(&surface->private_store);
if (surface->draw_texture)
wined3d_texture_decref(surface->wined3d_texture);
heap_free(surface);
}
static const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops =
{
ddraw_surface_wined3d_object_destroyed,
};
static void STDMETHODCALLTYPE ddraw_texture_wined3d_object_destroyed(void *parent)
{
struct ddraw_texture *texture = parent;
TRACE("texture %p, texture_memory %p.\n", texture, texture->texture_memory);
heap_free(texture->texture_memory);
heap_free(parent);
}
static const struct wined3d_parent_ops ddraw_texture_wined3d_parent_ops =
{
ddraw_texture_wined3d_object_destroyed,
};
static HRESULT CDECL ddraw_reset_enum_callback(struct wined3d_resource *resource)
{
return DD_OK;
}
static HRESULT ddraw_surface_reserve_memory(struct wined3d_texture *wined3d_texture,
unsigned int sub_resource_count)
{
static const unsigned int extra_size = 0x10000;
struct ddraw_texture *texture = wined3d_texture_get_parent(wined3d_texture);
struct wined3d_resource_desc resource_desc;
struct wined3d_sub_resource_desc desc;
unsigned int pitch, slice_pitch;
HRESULT hr = WINED3D_OK;
unsigned int offset, i;
wined3d_resource_get_desc(wined3d_texture_get_resource(wined3d_texture), &resource_desc);
if (!(texture->texture_memory = heap_alloc_zero(resource_desc.size + extra_size)))
{
ERR("Out of memory.\n");
return E_OUTOFMEMORY;
}
TRACE("texture->texture_memory %p.\n", texture->texture_memory);
offset = 0;
for (i = 0; i < sub_resource_count; ++i)
{
if (FAILED(hr = wined3d_texture_get_sub_resource_desc(wined3d_texture, i, &desc)))
{
ERR("Subresource %u not found.\n", i);
heap_free(texture->texture_memory);
texture->texture_memory = NULL;
return hr;
}
wined3d_texture_get_pitch(wined3d_texture, i, &pitch, &slice_pitch);
if (FAILED(hr = wined3d_texture_update_desc(wined3d_texture, i,
desc.width, desc.height, resource_desc.format,
desc.multisample_type, desc.multisample_quality,
(BYTE *)texture->texture_memory + offset, pitch)))
{
heap_free(texture->texture_memory);
texture->texture_memory = NULL;
break;
}
offset += desc.size;
}
return hr;
}
static void wined3d_resource_desc_from_ddraw(struct ddraw *ddraw,
struct wined3d_resource_desc *wined3d_desc, const DDSURFACEDESC2 *desc)
{
const DWORD caps = desc->ddsCaps.dwCaps;
const DWORD caps2 = desc->ddsCaps.dwCaps2;
wined3d_desc->resource_type = WINED3D_RTYPE_TEXTURE_2D;
wined3d_desc->format = wined3dformat_from_ddrawformat(&desc->u4.ddpfPixelFormat);
wined3d_desc->multisample_type = WINED3D_MULTISAMPLE_NONE;
wined3d_desc->multisample_quality = 0;
wined3d_desc->usage = 0;
wined3d_desc->bind_flags = 0;
wined3d_desc->access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
wined3d_desc->width = desc->dwWidth;
wined3d_desc->height = desc->dwHeight;
wined3d_desc->depth = 1;
wined3d_desc->size = 0;
if ((caps & DDSCAPS_SYSTEMMEMORY) && !(caps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE)))
{
wined3d_desc->access = WINED3D_RESOURCE_ACCESS_CPU
| WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
}
else
{
if (!(ddraw->flags & DDRAW_NO3D))
{
if (caps & DDSCAPS_TEXTURE)
wined3d_desc->bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
if (caps & DDSCAPS_ZBUFFER)
wined3d_desc->bind_flags |= WINED3D_BIND_DEPTH_STENCIL;
else if (caps & DDSCAPS_3DDEVICE)
wined3d_desc->bind_flags |= WINED3D_BIND_RENDER_TARGET;
}
if (caps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
{
wined3d_desc->bind_flags &= ~WINED3D_BIND_RENDER_TARGET;
wined3d_desc->access |= WINED3D_RESOURCE_ACCESS_CPU;
wined3d_desc->usage |= WINED3DUSAGE_MANAGED;
}
else if (caps & DDSCAPS_VIDEOMEMORY)
{
/* Dynamic resources can't be written by the GPU. */
if (!(wined3d_desc->bind_flags & (WINED3D_BIND_RENDER_TARGET | WINED3D_BIND_DEPTH_STENCIL)))
wined3d_desc->usage |= WINED3DUSAGE_DYNAMIC;
}
}
if (caps & DDSCAPS_OVERLAY)
wined3d_desc->usage |= WINED3DUSAGE_OVERLAY;
if (caps & DDSCAPS_OWNDC)
wined3d_desc->usage |= WINED3DUSAGE_OWNDC;
if (caps2 & DDSCAPS2_CUBEMAP)
wined3d_desc->usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
}
static bool need_draw_texture(unsigned int draw_bind_flags, const struct wined3d_resource_desc *desc)
{
if (!draw_bind_flags)
return false;
/* If we have a GPU texture that includes all the necessary bind flags, we
* don't need a separate draw texture. */
if ((desc->access & WINED3D_RESOURCE_ACCESS_GPU) && ((desc->bind_flags & draw_bind_flags) == draw_bind_flags))
return false;
return true;
}
static HRESULT ddraw_surface_create_wined3d_texture(struct ddraw *ddraw,
unsigned int layers, unsigned int levels, struct ddraw_texture *texture,
bool sysmem_fallback, bool reserve_memory)
{
struct wined3d_device *wined3d_device = ddraw->wined3d_device;
const DDSURFACEDESC2 *desc = &texture->surface_desc;
struct wined3d_texture *draw_texture = NULL;
struct wined3d_resource_desc wined3d_desc;
struct wined3d_texture *wined3d_texture;
struct ddraw_surface *parent, *root;
unsigned int bind_flags;
unsigned int pitch = 0;
unsigned int i, j;
HRESULT hr;
wined3d_resource_desc_from_ddraw(ddraw, &wined3d_desc, desc);
if (wined3d_desc.format == WINED3DFMT_UNKNOWN)
{
WARN("Unsupported / unknown pixelformat.\n");
return DDERR_INVALIDPIXELFORMAT;
}
/* Validate the pitch. */
if (desc->dwFlags & DDSD_LPSURFACE)
{
if (format_is_compressed(&desc->u4.ddpfPixelFormat))
{
if ((desc->dwFlags & DDSD_LINEARSIZE)
&& desc->u1.dwLinearSize < wined3d_calculate_format_pitch(ddraw->wined3d_adapter,
wined3d_desc.format, wined3d_desc.width) * ((wined3d_desc.height + 3) / 4))
{
WARN("Invalid linear size %lu specified.\n", desc->u1.dwLinearSize);
return DDERR_INVALIDPARAMS;
}
}
else
{
if (desc->u1.lPitch < wined3d_calculate_format_pitch(ddraw->wined3d_adapter,
wined3d_desc.format, wined3d_desc.width) || desc->u1.lPitch & 3)
{
WARN("Invalid pitch %lu specified.\n", desc->u1.lPitch);
return DDERR_INVALIDPARAMS;
}
pitch = desc->u1.lPitch;
}
}
bind_flags = 0;
if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
|| (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
if (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
bind_flags |= WINED3D_BIND_DEPTH_STENCIL;
else if (desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE)
bind_flags |= WINED3D_BIND_RENDER_TARGET;
if (need_draw_texture(bind_flags, &wined3d_desc))
{
struct wined3d_resource_desc draw_texture_desc;
draw_texture_desc = wined3d_desc;
draw_texture_desc.bind_flags = bind_flags;
draw_texture_desc.access = WINED3D_RESOURCE_ACCESS_GPU;
draw_texture_desc.usage = WINED3DUSAGE_PRIVATE;
if (SUCCEEDED(hr = wined3d_texture_create(wined3d_device, &draw_texture_desc, layers,
levels, 0, NULL, texture, &ddraw_texture_wined3d_parent_ops, &draw_texture)))
wined3d_texture_decref(draw_texture);
else
WARN("Failed to create draw texture, hr %#lx.\n", hr);
}
/* Some applications assume surfaces will always be mapped at the same
* address. Some of those also assume that this address is valid even when
* the surface isn't mapped, and that updates done this way will be
* visible on the screen. The game Nox is such an application,
* Commandos: Behind Enemy Lines is another. Setting
* WINED3D_TEXTURE_CREATE_GET_DC_LENIENT will ensure this. */
if (draw_texture)
{
if (FAILED(hr = wined3d_texture_create(wined3d_device, &wined3d_desc,
layers, levels, WINED3D_TEXTURE_CREATE_GET_DC_LENIENT, NULL,
NULL, &ddraw_null_wined3d_parent_ops, &wined3d_texture)))
goto fail;
wined3d_resource_set_parent(wined3d_texture_get_resource(wined3d_texture), texture);
for (i = 0; i < layers * levels; ++i)
{
parent = wined3d_texture_get_sub_resource_parent(draw_texture, i);
assert(parent->wined3d_texture == draw_texture);
parent->draw_texture = draw_texture;
parent->wined3d_texture = wined3d_texture;
wined3d_texture_set_sub_resource_parent(wined3d_texture, i, parent);
wined3d_texture_incref(wined3d_texture);
}
}
else
{
if (FAILED(hr = wined3d_texture_create(wined3d_device, &wined3d_desc,
layers, levels, WINED3D_TEXTURE_CREATE_GET_DC_LENIENT, NULL,
texture, &ddraw_texture_wined3d_parent_ops, &wined3d_texture)))
return hr;
}
if ((desc->dwFlags & DDSD_LPSURFACE) && FAILED(hr = wined3d_texture_update_desc(wined3d_texture, 0,
wined3d_desc.width, wined3d_desc.height, wined3d_desc.format,
WINED3D_MULTISAMPLE_NONE, 0, desc->lpSurface, pitch)))
{
ERR("Failed to set surface memory, hr %#lx.\n", hr);
goto fail;
}
root = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
texture->root = root;
for (i = 0; i < layers; ++i)
{
struct ddraw_surface **attach = &root->complex_array[layers - 1 - i];
for (j = 0; j < levels; ++j)
{
struct wined3d_sub_resource_desc wined3d_mip_desc;
unsigned int sub_resource_idx = i * levels + j;
unsigned int row_pitch, slice_pitch;
struct ddraw_surface *mip;
DDSURFACEDESC2 *mip_desc;
mip = wined3d_texture_get_sub_resource_parent(wined3d_texture, sub_resource_idx);
mip->sysmem_fallback = sysmem_fallback;
mip_desc = &mip->surface_desc;
*mip_desc = *desc;
wined3d_texture_get_pitch(wined3d_texture, j, &row_pitch, &slice_pitch);
if (format_is_compressed(&desc->u4.ddpfPixelFormat))
{
if (desc->dwFlags & DDSD_LPSURFACE)
mip_desc->u1.dwLinearSize = ~0u;
else
mip_desc->u1.dwLinearSize = slice_pitch;
mip_desc->dwFlags |= DDSD_LINEARSIZE;
mip_desc->dwFlags &= ~DDSD_PITCH;
}
else
{
if (!(desc->dwFlags & DDSD_LPSURFACE))
mip_desc->u1.lPitch = row_pitch;
mip_desc->dwFlags |= DDSD_PITCH;
mip_desc->dwFlags &= ~DDSD_LINEARSIZE;
}
mip_desc->dwFlags &= ~DDSD_LPSURFACE;
mip_desc->lpSurface = NULL;
if (desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP)
mip_desc->u2.dwMipMapCount = levels - j;
if (j)
{
wined3d_texture_get_sub_resource_desc(wined3d_texture, sub_resource_idx, &wined3d_mip_desc);
mip_desc->dwWidth = wined3d_mip_desc.width;
mip_desc->dwHeight = wined3d_mip_desc.height;
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_MIPMAPSUBLEVEL;
}
else
{
mip_desc->ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
}
if (mip_desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
{
mip_desc->ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
switch (i)
{
case WINED3D_CUBEMAP_FACE_POSITIVE_X:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
break;
case WINED3D_CUBEMAP_FACE_NEGATIVE_X:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEX;
break;
case WINED3D_CUBEMAP_FACE_POSITIVE_Y:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEY;
break;
case WINED3D_CUBEMAP_FACE_NEGATIVE_Y:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEY;
break;
case WINED3D_CUBEMAP_FACE_POSITIVE_Z:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEZ;
break;
case WINED3D_CUBEMAP_FACE_NEGATIVE_Z:
mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEZ;
break;
}
}
if (mip == root)
continue;
*attach = mip;
attach = &mip->complex_array[0];
}
}
wined3d_device_incref(texture->wined3d_device = ddraw->wined3d_device);
if (desc->dwFlags & DDSD_CKDESTOVERLAY)
ddraw_surface_set_wined3d_textures_colour_key(root, DDCKEY_DESTOVERLAY,
(struct wined3d_color_key *)&desc->u3.ddckCKDestOverlay);
if (desc->dwFlags & DDSD_CKDESTBLT)
ddraw_surface_set_wined3d_textures_colour_key(root, DDCKEY_DESTBLT,
(struct wined3d_color_key *)&desc->ddckCKDestBlt);
if (desc->dwFlags & DDSD_CKSRCOVERLAY)
ddraw_surface_set_wined3d_textures_colour_key(root, DDCKEY_SRCOVERLAY,
(struct wined3d_color_key *)&desc->ddckCKSrcOverlay);
if (desc->dwFlags & DDSD_CKSRCBLT)
ddraw_surface_set_wined3d_textures_colour_key(root, DDCKEY_SRCBLT,
(struct wined3d_color_key *)&desc->ddckCKSrcBlt);
wined3d_texture_decref(wined3d_texture);
if (reserve_memory && FAILED(hr = ddraw_surface_reserve_memory(wined3d_texture, 1)))
{
hr = hr_ddraw_from_wined3d(hr);
goto fail;
}
TRACE("Surface %p, created draw_texture %p, wined3d_texture %p.\n", root, draw_texture, wined3d_texture);
return D3D_OK;
fail:
parent = wined3d_texture_get_sub_resource_parent(draw_texture, 0);
if (texture->version == 7)
IDirectDrawSurface7_Release(&parent->IDirectDrawSurface7_iface);
else if (texture->version == 4)
IDirectDrawSurface4_Release(&parent->IDirectDrawSurface4_iface);
else
IDirectDrawSurface_Release(&parent->IDirectDrawSurface_iface);
return hr;
}
HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version)
{
DDPIXELFORMAT wined3d_display_mode_format;
struct ddraw_surface *root, **attach;
struct wined3d_display_mode mode;
struct ddraw_texture *texture;
BOOL sysmem_fallback = FALSE;
unsigned int layers = 1;
DDSURFACEDESC2 *desc;
bool reserve_memory;
UINT levels, i;
HRESULT hr;
TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p, version %u.\n",
ddraw, surface_desc, surface, outer_unknown, version);
if (TRACE_ON(ddraw))
{
TRACE("Requesting surface desc:\n");
DDRAW_dump_surface_desc(surface_desc);
}
if (outer_unknown)
return CLASS_E_NOAGGREGATION;
if (!surface)
return E_POINTER;
if (!(texture = heap_alloc(sizeof(*texture))))
return E_OUTOFMEMORY;
texture->texture_memory = NULL;
texture->version = version;
texture->surface_desc = *surface_desc;
desc = &texture->surface_desc;
/* Ensure DDSD_CAPS is always set. */
desc->dwFlags |= DDSD_CAPS;
if ((desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX)
&& !(desc->ddsCaps.dwCaps & (DDSCAPS_FLIP | DDSCAPS_MIPMAP))
&& !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP))
{
WARN("DDSCAPS_COMPLEX specified for a surface which is neither flippable, mipmapped, nor a cubemap.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->dwFlags & DDSD_MIPMAPCOUNT) && !(desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX))
{
/* This is illegal even if there is only one mipmap level. */
WARN("DDSD_MIPMAPCOUNT specified without DDSCAPS_COMPLEX.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (desc->ddsCaps.dwCaps & DDSCAPS_FLIP)
{
if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->u5.dwBackBufferCount)
{
WARN("Tried to create a flippable surface without any back buffers.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (!(desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX))
{
WARN("Tried to create a flippable surface without DDSCAPS_COMPLEX.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
{
WARN("Tried to create a flippable cubemap.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
{
FIXME("Flippable textures not implemented.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
}
else
{
if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
{
WARN("Tried to specify a back buffer count for a non-flippable surface.\n");
hr = desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ? DDERR_INVALIDPARAMS : DDERR_INVALIDCAPS;
heap_free(texture);
return hr;
}
}
if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
{
WARN("Tried to create a primary surface with DDSCAPS_TEXTURE.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX) && !(desc->ddsCaps.dwCaps & DDSCAPS_FLIP))
{
WARN("Tried to create a flippable primary surface without both DDSCAPS_FLIP and DDSCAPS_COMPLEX.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->ddsCaps.dwCaps & DDSCAPS_FLIP) && !(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
{
WARN("Tried to create a flippable primary surface without DDSCL_EXCLUSIVE.\n");
heap_free(texture);
return DDERR_NOEXCLUSIVEMODE;
}
}
/* This is a special case in ddrawex, but not allowed in ddraw. */
if ((desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
== (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
{
WARN("Tried to create a surface in both system and video memory.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->ddsCaps.dwCaps & (DDSCAPS_ALLOCONLOAD | DDSCAPS_MIPMAP))
&& !(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
{
WARN("Caps %#lx require DDSCAPS_TEXTURE.\n", desc->ddsCaps.dwCaps);
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES)
&& !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP))
{
WARN("Cube map faces requested without cube map flag.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
&& !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES))
{
WARN("Cube map without faces requested.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
&& (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) != DDSCAPS2_CUBEMAP_ALLFACES)
FIXME("Partial cube maps not implemented.\n");
if (desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
{
if (!(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
{
WARN("DDSCAPS2_TEXTUREMANAGE used without DDSCAPS_TEXTURE, returning DDERR_INVALIDCAPS.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
{
WARN("DDSCAPS2_TEXTUREMANAGE used with DDSCAPS_VIDEOMEMORY "
"or DDSCAPS_SYSTEMMEMORY, returning DDERR_INVALIDCAPS.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
}
if (desc->ddsCaps.dwCaps & DDSCAPS_WRITEONLY
&& !(desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE)))
{
WARN("DDSCAPS_WRITEONLY used without DDSCAPS2_TEXTUREMANAGE, returning DDERR_INVALIDCAPS.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
{
ERR("Failed to get display mode, hr %#lx.\n", hr);
heap_free(texture);
return hr_ddraw_from_wined3d(hr);
}
wined3d_display_mode_format.dwSize = sizeof(wined3d_display_mode_format);
ddrawformat_from_wined3dformat(&wined3d_display_mode_format, mode.format_id);
/* No pixelformat given? Use the current screen format. */
if (!(desc->dwFlags & DDSD_PIXELFORMAT))
{
desc->dwFlags |= DDSD_PIXELFORMAT;
desc->u4.ddpfPixelFormat = wined3d_display_mode_format;
}
/* No width or no height? Use the screen size. */
if (!(desc->dwFlags & DDSD_WIDTH) || !(desc->dwFlags & DDSD_HEIGHT))
{
if (!(desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
{
WARN("No width / height specified.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
desc->dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
desc->dwWidth = mode.width;
desc->dwHeight = mode.height;
}
if (!desc->dwWidth || !desc->dwHeight)
{
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if (desc->ddsCaps.dwCaps & DDSCAPS_FLIP)
desc->ddsCaps.dwCaps |= DDSCAPS_FRONTBUFFER;
if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
/* The first surface is a front buffer, the back buffers are created
* afterwards. */
desc->ddsCaps.dwCaps |= DDSCAPS_VISIBLE;
if (ddraw->cooperative_level & DDSCL_EXCLUSIVE)
{
struct wined3d_swapchain_desc swapchain_desc;
wined3d_swapchain_get_desc(ddraw->wined3d_swapchain, &swapchain_desc);
swapchain_desc.backbuffer_width = mode.width;
swapchain_desc.backbuffer_height = mode.height;
swapchain_desc.backbuffer_format = mode.format_id;
if (ddraw->d3ddevice)
{
if (ddraw->d3ddevice->recording)
wined3d_stateblock_decref(ddraw->d3ddevice->recording);
ddraw->d3ddevice->recording = NULL;
ddraw->d3ddevice->update_state = ddraw->d3ddevice->state;
}
wined3d_stateblock_reset(ddraw->state);
if (FAILED(hr = wined3d_device_reset(ddraw->wined3d_device,
&swapchain_desc, NULL, ddraw_reset_enum_callback, TRUE)))
{
ERR("Failed to reset device.\n");
heap_free(texture);
return hr_ddraw_from_wined3d(hr);
}
wined3d_stateblock_set_render_state(ddraw->state, WINED3D_RS_ZENABLE,
!!swapchain_desc.enable_auto_depth_stencil);
}
}
if ((desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) && (ddraw->flags & DDRAW_NO3D))
{
WARN("The application requests a 3D capable surface, but the ddraw object was created without 3D support.\n");
/* Do not fail surface creation, only fail 3D device creation. */
}
/* Mipmap count fixes */
if (desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP)
{
if (desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX)
{
if (desc->dwFlags & DDSD_MIPMAPCOUNT)
{
/* Mipmap count is given, should not be 0. */
if (!desc->u2.dwMipMapCount)
{
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
}
else
{
/* Undocumented feature: Create sublevels until either the
* width or the height is 1. */
if (version == 7)
desc->u2.dwMipMapCount = wined3d_log2i(max(desc->dwWidth, desc->dwHeight)) + 1;
else
desc->u2.dwMipMapCount = wined3d_log2i(min(desc->dwWidth, desc->dwHeight)) + 1;
}
}
else
{
desc->u2.dwMipMapCount = 1;
}
desc->dwFlags |= DDSD_MIPMAPCOUNT;
levels = desc->u2.dwMipMapCount;
}
else
{
levels = 1;
}
if (!(desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY)))
{
if (!(desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE)))
{
unsigned int bind_flags = 0;
DWORD usage = 0;
if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
{
usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
}
else if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
{
bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
}
if (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
bind_flags |= WINED3D_BIND_DEPTH_STENCIL;
else if (desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE)
bind_flags |= WINED3D_BIND_RENDER_TARGET;
if (!(ddraw->flags & DDRAW_NO3D) && SUCCEEDED(hr = wined3d_check_device_format(ddraw->wined3d,
ddraw->wined3d_adapter, WINED3D_DEVICE_TYPE_HAL, mode.format_id,
usage, bind_flags, WINED3D_RTYPE_TEXTURE_2D, wined3dformat_from_ddrawformat(&desc->u4.ddpfPixelFormat))))
{
desc->ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
}
else
{
desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
sysmem_fallback = TRUE;
}
}
else if (!(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
{
/* Tests show surfaces without memory flags get these flags added
* right after creation. */
desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
}
}
if ((desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY | DDSCAPS_SYSTEMMEMORY))
== (DDSCAPS_OVERLAY | DDSCAPS_SYSTEMMEMORY))
{
WARN("System memory overlays are not allowed.\n");
heap_free(texture);
return DDERR_NOOVERLAYHW;
}
if (desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
if (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
if (desc->dwFlags & DDSD_LPSURFACE)
{
if (!(desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY))
{
WARN("User memory surfaces should not be GPU accessible.\n");
heap_free(texture);
return DDERR_INVALIDCAPS;
}
if (version < 4)
{
WARN("User memory surfaces not supported before version 4.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if (!desc->lpSurface)
{
WARN("NULL surface memory pointer specified.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if (format_is_compressed(&desc->u4.ddpfPixelFormat))
{
if (version != 4 && (desc->dwFlags & DDSD_PITCH))
{
WARN("Pitch specified on a compressed user memory surface.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
if (!(desc->dwFlags & (DDSD_LINEARSIZE | DDSD_PITCH)))
{
WARN("Compressed user memory surfaces should explicitly specify the linear size.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
}
else
{
if (!(desc->dwFlags & DDSD_PITCH))
{
WARN("User memory surfaces should explicitly specify the pitch.\n");
heap_free(texture);
return DDERR_INVALIDPARAMS;
}
}
}
if (((desc->dwFlags & DDSD_CKDESTOVERLAY)
&& desc->u3.ddckCKDestOverlay.dwColorSpaceLowValue != desc->u3.ddckCKDestOverlay.dwColorSpaceHighValue)
|| ((desc->dwFlags & DDSD_CKDESTBLT)
&& desc->ddckCKDestBlt.dwColorSpaceLowValue != desc->ddckCKDestBlt.dwColorSpaceHighValue)
|| ((desc->dwFlags & DDSD_CKSRCOVERLAY)
&& desc->ddckCKSrcOverlay.dwColorSpaceLowValue != desc->ddckCKSrcOverlay.dwColorSpaceHighValue)
|| ((desc->dwFlags & DDSD_CKSRCBLT)
&& desc->ddckCKSrcBlt.dwColorSpaceLowValue != desc->ddckCKSrcBlt.dwColorSpaceHighValue))
{
WARN("Range color keys not supported, returning DDERR_NOCOLORKEYHW.\n");
heap_free(texture);
return DDERR_NOCOLORKEYHW;
}
if ((ddraw->flags & DDRAW_NO3D) && (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
{
WARN("Video memory surfaces not supported without 3D support.\n");
heap_free(texture);
return DDERR_NODIRECTDRAWHW;
}
if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
layers = 6;
reserve_memory = !(desc->dwFlags & DDSD_LPSURFACE)
&& desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY
&& wined3d_display_mode_format.u1.dwRGBBitCount <= 16;
if (FAILED(hr = ddraw_surface_create_wined3d_texture(ddraw, layers, levels,
texture, sysmem_fallback, reserve_memory)))
{
WARN("Failed to create wined3d texture, hr %#lx.\n", hr);
heap_free(texture);
return hr_ddraw_from_wined3d(hr);
}
root = texture->root;
root->is_root = TRUE;
if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
{
unsigned int count = desc->u5.dwBackBufferCount;
struct ddraw_surface *last = root;
attach = &last->complex_array[0];
for (i = 0; i < count; ++i)
{
if (!(texture = heap_alloc(sizeof(*texture))))
{
hr = E_OUTOFMEMORY;
goto fail;
}
texture->texture_memory = NULL;
texture->version = version;
texture->surface_desc = root->surface_desc;
desc = &texture->surface_desc;
/* Only one surface in the flipping chain is a back buffer, one is
* a front buffer, the others are just flippable surfaces. */
desc->ddsCaps.dwCaps &= ~(DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER);
if (!i)
desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
desc->u5.dwBackBufferCount = 0;
if (FAILED(hr = ddraw_surface_create_wined3d_texture(ddraw, 1, 1,
texture, sysmem_fallback, reserve_memory)))
{
heap_free(texture);
hr = hr_ddraw_from_wined3d(hr);
goto fail;
}
last = texture->root;
*attach = last;
attach = &last->complex_array[0];
}
*attach = root;
}
if (surface_desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
ddraw->primary = root;
ddraw->gdi_surface = root->wined3d_texture;
}
*surface = root;
return DD_OK;
fail:
if (version == 7)
IDirectDrawSurface7_Release(&root->IDirectDrawSurface7_iface);
else if (version == 4)
IDirectDrawSurface4_Release(&root->IDirectDrawSurface4_iface);
else
IDirectDrawSurface_Release(&root->IDirectDrawSurface_iface);
return hr;
}
void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
const struct wined3d_parent_ops **parent_ops)
{
struct ddraw_texture *texture = wined3d_texture_get_parent(wined3d_texture);
unsigned int version = texture->version;
surface->IDirectDrawSurface7_iface.lpVtbl = &ddraw_surface7_vtbl;
surface->IDirectDrawSurface4_iface.lpVtbl = &ddraw_surface4_vtbl;
surface->IDirectDrawSurface3_iface.lpVtbl = &ddraw_surface3_vtbl;
surface->IDirectDrawSurface2_iface.lpVtbl = &ddraw_surface2_vtbl;
surface->IDirectDrawSurface_iface.lpVtbl = &ddraw_surface1_vtbl;
surface->IDirectDrawGammaControl_iface.lpVtbl = &ddraw_gamma_control_vtbl;
surface->IDirect3DTexture2_iface.lpVtbl = &d3d_texture2_vtbl;
surface->IDirect3DTexture_iface.lpVtbl = &d3d_texture1_vtbl;
surface->iface_count = 1;
surface->version = version;
surface->ddraw = ddraw;
if (version == 7)
{
surface->ref7 = 1;
surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface7_iface;
}
else if (version == 4)
{
surface->ref4 = 1;
surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface4_iface;
}
else
{
surface->ref1 = 1;
surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface_iface;
}
surface->first_attached = surface;
wined3d_texture_incref(surface->wined3d_texture = wined3d_texture);
surface->sub_resource_idx = sub_resource_idx;
*parent_ops = &ddraw_surface_wined3d_parent_ops;
surface->texture_location = DDRAW_SURFACE_LOCATION_DEFAULT;
wined3d_private_store_init(&surface->private_store);
}
static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
{
struct ddraw_surface *surface = parent;
/* If the surface reference count drops to zero, we release our reference
* to the view, but don't clear the pointer yet, in case e.g. a
* GetRenderTarget() call brings the surface back before the view is
* actually destroyed. When the view is destroyed, we need to clear the
* pointer, or a subsequent surface AddRef() would reference it again.
*
* This is safe because as long as the view still has a reference to the
* texture, the surface is also still alive, and we're called before the
* view releases that reference. */
surface->wined3d_rtv = NULL;
}
static const struct wined3d_parent_ops ddraw_view_wined3d_parent_ops =
{
view_wined3d_object_destroyed,
};
struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface)
{
struct wined3d_texture *wined3d_texture;
HRESULT hr;
if (surface->wined3d_rtv)
return surface->wined3d_rtv;
wined3d_texture = surface->draw_texture ? surface->draw_texture : surface->wined3d_texture;
if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(wined3d_texture,
surface->sub_resource_idx, surface, &ddraw_view_wined3d_parent_ops, &surface->wined3d_rtv)))
{
ERR("Failed to create rendertarget view, hr %#lx.\n", hr);
return NULL;
}
return surface->wined3d_rtv;
}