mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
f0429adbff
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
398 lines
21 KiB
Text
398 lines
21 KiB
Text
The Wine development release 1.9.8 is now available.
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What's new in this release (see below for details):
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- More work towards the WineD3D command stream.
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- Bug fix update of the Mono engine.
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- More WebServices reader support.
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- Still more Shader Model 5 support.
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- Support for gradients in metafiles.
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- Improved table formatting in WinHelp.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.8.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.8.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.8 (total 26):
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9030 army men hangs on black screen
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17918 AvsP Preview window fails to load
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22762 Multiple DirectX10 games need Texture2D DXGI_FORMAT_R24G8_TYPELESS format support for stencil operations (Battlefield Bad Company 2, Warhammer 40k: Kill Team)
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24421 MJ's Help Diagnostics crashes on startup (app provided MonitorEnumProc callback relies on ECX = lprcMonitor)
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31662 Office 2010 font embedding when exporting to PDF
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32007 AMD Demo - Whiteout crashes with null-ish pointer read after dxgi_output_GetDisplayModeList
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34070 Simutronics 'StormFront.exe' runs out of wndproc slots (ActiveSkin control)
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34851 Multiple applications need kernel32 GetFinalPathNameByHandleA/W (64-bit Autodesk Fusion 360, Microsoft OneDrive)
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35054 Dragon Age 2 system diagnostics tool fails to recognize GeForce GT 425M
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37460 Sid Meier's Civilization: Beyond Earth (Steam) crashes on startup
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39444 Fifa 2005 Demo version - black and flashing screen
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39573 GImageX v2.1.1 (gui for ImageX tool from Windows Assessment and Deployment Kit) crashes on unimplemented function wimgapi.dll.WIMCreateFile
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39605 GImageX v2.1.1 crashes with unimplemented function wimgapi.dll.WIMGetMountedImages
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39657 Tencent QQ 7.6 crashes on unimplemented function ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
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39730 FillRect() confuses 16bit brush handles with color constants
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39796 SCP Containment Breach page fault
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39863 Microsoft .NET Runtime Optimization Service 2.x terminates prematurely due to failure to hook up registry notifier ('RegNotifyChangeKeyValue' must treat NTSTATUS 'STATUS_PENDING' as success)
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39911 dxd9 PresentationInterval not propagated on device Reset
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40260 wine-mono 4.6 crash when starting .net app - SIGSEGV (APB Reloaded)
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40282 mIRC 7.43 options dialog does not accept focus / user input
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40286 Geforce 980 maxwell card is not properly detected
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40389 cmd.exe (native): Unimplemented function KERNEL32.dll.GetConsoleAliasExesLengthW
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40396 Windows SDK DirectWrite sample crashes on uninitialized parameter
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40397 Warhammer: Mark of Chaos - Battle March Demo needs unimplemented function sfc.dll.SRSetRestorePoint
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40406 Doom 4 requires bcrypt RNG provider
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40414 VirtualDub 1.10.4 crashes when attempting to play video with Directx9/11 backend
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----------------------------------------------------------------
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Changes since 1.9.7:
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Aaryaman Vasishta (2):
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d3drm/tests: Add tests for IDirect3DRM*::CreateObject.
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d3drm/tests: Add tests for IDirect3DRMObject::Add/DeleteDestroyCallback.
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Alexandre Julliard (4):
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makefiles: Support installing scripts from the tools directory.
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makefiles: Generate installation rules for static and import libraries.
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makefiles: Use the msvcrt build flags also for cross tests.
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winebuild: Mark the stack non-executable in static import libraries.
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Alistair Leslie-Hughes (5):
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wined3d: Add detection for NVIDIA GTX TITAN.
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d3dx10: Add D3DX10UnsetAllDeviceObjects stub.
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wininet: Free socket when connection is freed.
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d3d11: Support NULL DepthStecilView pointer in ClearDepthStencilView.
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d3d11: Support NULL RenderTargetView pointer in ClearRenderTargetView.
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Aric Stewart (6):
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hidclass.sys: Correct input vs output parameters for IOCTL_HID_SET_FEATURE.
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hidclass.sys: Improvements for IOCTL_HID_GET_FEATURE handling.
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hid: Implement HidD_SetNumInputBuffers.
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include: Define REGSTR_VAL_MAX_HCID_LEN.
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hidclass.sys: Implement IRP_MN_QUERY_ID for HID devices.
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hidclass.sys: Use the instance id for the device link.
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Aurimas Fišeras (2):
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po: Update Lithuanian translation.
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po: Update Lithuanian translation.
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Austin English (7):
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sfc_os: Add SRSetRestorePointA/W stubs.
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ntoskrnl.exe: Add PsRemoveLoadImageNotifyRoutine stub.
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ntoskrnl.exe: Add KeDelayExecutionThread stub.
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kernel32: Add GetConsoleAliasExesLengthA/W stubs.
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wimgapi: Add WIMGetMountedImages stub.
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wimgapi: Add WIMCreateFile stub.
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sfc_os: Return success in SRSetRestorePointA/W.
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Bernhard Übelacker (1):
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ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
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Caron Wills (2):
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wined3d: Add Nvidia GeForce 820M.
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wined3d: Add Nvidia GeForce 830M.
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Daniel Lehman (8):
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msvcr120: Add scalbn.
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ucrtbase: Add some wide functions called on startup.
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ucrtbase: Add _get_initial_wide_environment.
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ucrtbase: Return initial env snapshot in _get_initial_narrow_environment.
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msvcr120: Add remainder.
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msvcp90: Add codecvt<wchar_t>::do_encoding that returns 0.
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ucrtbase: Add __stdio_common_vfwprintf.
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ucrtbase: Add __std_exception_destroy/copy.
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Dmitry Timoshkov (4):
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user32: Avoid dereferencing NULL pointer in a trace.
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windowscodecs: Fix a copy/paste mistake.
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user32/tests: Add some tests for dialog owner disabled state.
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windowscodecs: Allocate correct amount of memory for PNG image data.
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François Gouget (13):
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wined3d: Fix a typo in an error message.
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shell32/tests: Fix a race condition in the DDE ShellExecute() tests on Windows 10.
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hidclass.sys: Fix spelling of a private struct's name.
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wintrust: Fix spelling of a variable name.
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quartz: Fix spelling of a BaseOututPin method implementation name.
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msctf: Fix spelling of a private struct's field name.
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ole32/tests: Fix spelling of a few variable names.
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mshtml: Fix spelling of an HTMLEmbedElement method implementation name.
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tools: Fix spelling of a variable name.
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include: Fix spelling of a method's parameter name.
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wineps.drv: Fix spelling of a prototype's parameter name.
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ole32/tests: Fix spelling of a test function name.
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ole32: Rightmost spelling fix.
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Hans Leidekker (15):
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bcrypt: Add support for BCRYPT_RNG_ALGORITHM.
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webservices: Pass exact size in read_type_struct_field.
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webservices: Add support for item ranges.
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webservices: Use addition in read_skip.
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webservices: Reset the read position if an opening bracket is not followed by a valid name character.
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webservices: Always skip comment and empty text nodes in WsReadType.
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webservices/tests: Add more tests for repeating element field mappings.
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webservices: Fix reader movement for text field mappings.
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webservices: Fix a typo.
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webservices: Reject field mappings without a description.
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webservices: Add support for reading enum values.
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include: Add missing Web Services declarations.
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webservices: Implement WsCreateChannel and WsFreeChannel.
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webservices: Implement WsGetChannelProperty and WsSetChannelProperty.
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webservices/tests: Add channel tests.
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Henri Verbeet (50):
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wined3d: Use the texture dimension helpers in wined3d_device_create_cursor_texture().
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wined3d: Use the texture dimension helpers in wined3d_device_set_cursor_properties().
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wined3d: Use the texture dimension helpers in surface_get_rect().
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wined3d: Use the texture dimension helpers in surface_create_dib_section().
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wined3d: Use the texture dimension helpers in surface_is_full_rect().
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wined3d: Try harder to create a converted surface in surface_convert_format().
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wined3d: Also update the swap interval when not recreating the context in wined3d_device_reset().
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wined3d: Avoid surface_from_resource() in swapchain_gdi_present().
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wined3d: Avoid surface_from_resource() in surface_load_ds_location().
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wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
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wined3d: Use the texture dimension helpers in surface_download_data().
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wined3d: Use the texture dimension helpers in surface_upload_from_surface().
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wined3d: Use the texture dimension helpers in read_from_framebuffer().
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wined3d: Use the texture dimension helpers in surface_load_fb_texture().
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wined3d: Use the texture dimension helpers in fb_copy_to_texture_direct().
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wined3d: Recognise Intel Ivybridge on MacOS.
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wined3d: Explicitly pass a wined3d_state structure to context_apply_clear_state().
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wined3d: Use struct wined3d_ffp_attrib_ops for generic attributes as well.
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wined3d: Merge drawStridedSlow() and drawStridedSlowVs().
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wined3d: Merge drawStridedFast() and drawStridedInstanced().
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wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
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wined3d: Use the texture dimension helpers in surface_translate_drawable_coords().
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wined3d: Use the texture dimension helpers in surface_blt_special().
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wined3d: Use the texture dimension helpers in surface_load_ds_location().
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wined3d: Use the texture dimension helpers in surface_load_texture().
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wined3d: Don't evict mapped resources in wined3d_device_evict_managed_resources().
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wined3d: Store sub-resource map counts in the sub-resource structure.
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ddraw/tests: Rewrite GetDCFormatTest().
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ddraw/tests: Add some more surface GetDC() tests to test_getdc().
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d3d9/tests: Add some more surface GetDC() tests to test_getdc().
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wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
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wined3d: Use the texture dimension helpers in surface_load_location().
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wined3d: Use the texture dimension helpers in wined3d_surface_blt().
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wined3d: Use the texture dimension helpers in texture3d_prepare_texture().
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wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
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wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
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wined3d: Be more strict with wined3d_texture_get_dc() calls from d3d9.
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ddraw/tests: Add some tests for the properties of the DC returned by surface GetDC().
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d3d9/tests: Add some tests for the properties of the DC returned by surface GetDC().
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gdi32: Implement DC creation from pre-existing memory.
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wined3d: Use the texture dimension helpers in wined3d_volume_upload_data().
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wined3d: Use the texture dimensions in swapchain_gdi_frontbuffer_updated().
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wined3d: Avoid wined3d_texture_get_sub_resource() in surface_load_ds_location().
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wined3d: Store the power-of-two dimensions in the texture.
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wined3d: Use the texture dimension helpers in arbfp_blit_set().
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wined3d: Introduce a helper function to map a wined3d_bo_address.
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wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
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wined3d: Track SFLAG_DISCARD per-texture.
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wined3d: Check texture usage/pool/flags in texture_init().
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wined3d: Check texture usage/pool in volumetexture_init().
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Hugh McMaster (2):
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reg: Clean-up and inform the user if RegDeleteValueW fails when deleting all values in a registry key.
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reg: Exit with an error message if RegQueryInfoKeyW fails.
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Huw D. M. Davies (7):
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oleaut32: Fix VarDateFromStr for the case of a trailing meridiem indicator.
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gdi32: Implement recording of the GradientFill EMF record.
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gdi32: Implement playback of the GradientFill EMF record.
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oleaut32/tests: Test against floats not integers to silence a clang warning.
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oleaut32/tests: Fix the size test in the case of an underflow of Lo.
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gdi32: Use abs() on an integer argument to avoid a clang warning.
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gdi32/tests: Allocate the font enum data structures.
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Jacek Caban (19):
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mshtml: Allow events without event object specified and EVENT_DEFAULTLISTENER flag in dispatch_event.
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mshtml: Pass node as an object to fire_event.
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mshtml: Added support for focusin event.
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mshtml: Added support for focusout event and IHTMLElement4::onfocusout property.
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mshtml: Added focusin and focusout event tests.
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mshtml.idl: Added IDOMMessageEvent declaration.
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mshtml: Added IHTMLWindow6::onmessage property implementation.
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mshtml: Added IHTMLWindow6::postMessage semi-stub implementation.
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mshtml: Event tests code clean up.
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mshtml: Skip headers problematic for cache.
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mshtml: Added support for sending BSTR over IHTMLXMLHttpRequst::send.
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mshtml: Added more IHTMLXMLHttpRequst::send tests.
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user32: Use top level window as dialog parent for modal dialogs.
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user32: Use GWLP_HWNDPARENT to find an owner in EndDialog.
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user32: Don't enable owner in DIALOG_DoDialogBox.
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user32: Use the original owner used to create the dialog for WM_ENTERIDLE messages.
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user32: Added more tests of handling parent/owner by dialog.
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winex11.drv: Use InitOnceExecuteOnce in has_opengl.
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taskschd.idl: Added IDailyTrigger declaration.
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Jactry Zeng (1):
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gdi32: Load system fonts on Android.
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Jarkko Korpi (1):
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wined3d: Add detection for NVIDIA GeForce 425M.
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Jean-Christophe Cardot (6):
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winhlp32: Replace magic numbers by symbols.
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winhlp32: Add some trace calls.
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winhlp32: Add a warning trace.
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winhlp32: Prepare winhlp32 for more font types.
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winhlp32: Rework and rename HLPFILE_HalfPointsToTwips.
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winhlp32: Fix table formatting.
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Józef Kucia (40):
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wined3d: Print FIXME() for unknown SM4+ register types.
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wined3d: Print "state_id" for undefined states.
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wined3d: Recognize SM5 vDomainLocation register.
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wined3d: Recognize SM5 vicp register.
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wined3d: Recognize SM5 vOutputControlPointID register.
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wined3d: Recognize SM5 vpc register.
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wined3d: Recognize SM5 hs_control_point_phase opcode.
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wined3d: Recognize SM5 hs_join_phase opcode.
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wined3d: Implement SM4 ult instruction.
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d3d11: Allow to query ID3D11Predicate interface when predicate was created by CreateQuery().
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d3d11: Allow to pass NULL as "query" to d3d11_device_CreateQuery().
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d3d11: Allow to pass NULL as "predicate" to d3d11_device_CreatePredicate().
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d3d11: Allow to pass NULL as "predicate" to d3d10_device_CreatePredicate().
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d3d11: Allow to pass NULL as "query" to d3d10_device_CreateQuery().
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d3d10core/tests: Add test for ID3D10Device_CreateQuery().
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d3d11/tests: Add test for ID3D11Device_CreateQuery().
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d3d11/tests: Also trace feature level when HAL device cannot be created.
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d3d11: Fix return values returned by D3D11CreateDevice functions.
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d3d11/tests: Test exact return values returned by D3D11CreateDevice functions.
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include: Add D3D11_KEEP_* constants.
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d3d11: Partially implement OMSetRenderTargetsAndUnorderedAccessViews().
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d3d10core/tests: Add more tests for texture data initialization.
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d3d11/tests: Add more tests for texture data initialization.
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d3d10core/tests: Test creating 2D array textures.
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d3d11/tests: Test creating 2D array textures.
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d3d10core/tests: Test creating 2D array texture views.
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d3d11/tests: Tests creating 2D array texture views.
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dxgi/tests: Add tests for reference counting.
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dxgi/tests: Add test for IDXGISwapChain_GetParent().
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dxgi: Implement dxgi_swapchain_GetDevice().
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d3d11/tests: Add more tests for D3D11CreateDeviceAndSwapChain().
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dxgi: Partially implement dxgi_swapchain_GetContainingOutput().
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dxgi/tests: Add test for IDXGISwapChain_GetContainingOutput().
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dxgi: Do not store IDXGIOutputs in IDXGIAdapter.
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dxgi: Store IDXGIAdapter in IDXGIDevice.
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dxgi: Do not store IDXGIAdapters in IDXGIFactory.
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dxgi: Do not store IDXGIFactory in IDXGIDevice.
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dxgi: Implement dxgi_swapchain_GetParent().
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wined3d: Add shader limits for SM 4.1.
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d3d11/tests: Add test for creating SM 4.1 shaders.
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Ken Thomases (1):
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ntoskrnl.exe: Fix SIB_INDEX() to use REX_X, not REX_R.
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Michael Müller (6):
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krnl386.exe16: Emulate 'mov Eb, Gb' instruction on x86 processor architecture.
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winex11: Add 320x240 as supported resolution in desktop mode.
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kernelbase: Add missing forwards to advapi32 and user32 functions.
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kernel32/tests: Add additional tests for overlapped handling of CreateNamedPipe.
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kernel32: Implement GetFinalPathNameByHandle.
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compobj.dll16: Fix implementation of StringFromGUID2.
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Michael Stefaniuc (4):
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comctl32/tests: Use SetRect() instead of open coding it.
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shell32/tests: Use SetRect instead of open coding it.
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quartz: Use SetRect instead of open coding it.
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quartz: Simplify a RECT transformation.
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Nikolay Sivov (22):
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t2embed: Implement TTIsEmbeddingEnabledForFacename().
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t2embed: Implement TTIsEmbeddingEnabled().
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msxml3/mxwriter: Implement notation declaration output.
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msxml3/tests: Remove duplicated test check.
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po: Update Russian translation.
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usp10: Trace RECT arguments in text output functions.
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usp10: Some spelling fixes.
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gdi32: Increase first gdi handle value.
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comctl32/listview: Handle DPA_SetPtr() failure (Coverity).
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user32/tests: Message filtering tests for broadcast messages.
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user32: Limit broadcast messages to system and registered ones.
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dwrite/tests: Test underline/strikethrough metrics for all system fonts.
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dwrite: Always return non-zero metrics for strikethrough/underline thickness.
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ieframe: Simplify IPersist_Load, make error handling more straightforward.
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ieframe: Convert to integer without additional string buffer allocation.
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ieframe: Handle storage opening failure in shortcut Load().
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dwrite: Only use fsSelection to switch to sTypo* metrics, remove table version check.
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webservices: Fix unsupported options detection (Coverity).
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wordpad: Use correct buffer size when calling SHGetFolderPathW() (Coverity).
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dwrite/tests: A test for glyphBox* metrics.
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po: Update Russian translation.
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dwrite/tests: Test for superscript/subscript font metrics.
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Paul Gofman (3):
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d3dx9: Implement preshader parsing.
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d3dx9: Implement preshaders disassembly dump.
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d3dx9: D3DXVec3Transform should support input and output parameter overlap.
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Piotr Caban (4):
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msvcrt: Fix i386 rethrown exceptions handling.
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ieframe: Restore closed IOleClientSite in DoVerb.
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ieframe: Improve setting different client site in OleObject_SetClientSite.
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ieframe: Test setting different client site in OleObject_SetClientSite.
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Qian Hong (1):
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loader: Fix wld_prctl prototype.
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Rodrigo Rivas Costa (1):
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user32: Make DeferWindowPos() fail on invalid window handles.
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Sebastian Lackner (11):
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ntoskrnl.exe: Add missing linebreak to FIXME in KeDelayExecutionThread.
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advapi32: Fix return value of RegNotifyChangeKeyValue for pending events.
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msi: Fix stack alignment in CUSTOMPROC_wrapper.
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ntdll/tests: Fix some test failures on Win 8+.
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ntdll/tests: Add tests for iosb.Status value after pending FSCTL_PIPE_LISTEN call.
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ntdll: Do not update iosb.Status after FSCTL_PIPE_LISTEN call.
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ntdll: Preinitialize OS version data in thread_init.
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ntdll: Handle stack guard pages on x86_64.
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kernel32/tests: Use inline implementation of NtCurrentTeb for virtual tests.
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kernel32/tests: Port stack commit tests to x86_64.
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services: Initialize environment block immediately after startup.
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Sergei Bolotov (2):
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widl: Handle "midl_pragma warning" statement in parser.
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widl: Support for toggling and checking status for warnings, support for warning 2368.
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Stefan Dösinger (10):
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wined3d: Remove the dead wined3d_volume_invalidate_location declaration.
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d3d10core/tests: Remove dead code.
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d3d11/tests: Port swapchain_flip() to d3d11.
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wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
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wined3d: Pass a texture and sub-resource index to wined3d_texture_ops.texture_sub_resource_upload_data().
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wined3d: Discard default pool surfaces on unload.
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d3d9/tests: Add a system memory miptree layout test.
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d3d8/tests: Add a system memory miptree layout test.
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wined3d: Explicitly pass a wined3d_state structure to draw_primitive().
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wined3d: Explicitly pass a wined3d_state structure to context_apply_draw_state().
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Vincent Povirk (5):
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mscoree: Update Wine Mono to 4.6.2.
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gdiplus: Fix bounds of recorded Metafile objects.
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gdiplus: Add test for creating a metafile with NULL frameRect.
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gdiplus: Allow recording metafiles with a NULL frame.
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gdiplus: Implement GdipRecordMetafileStream.
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--
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Alexandre Julliard
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julliard@winehq.org
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