wine/server/console.h
2001-12-04 20:17:43 +00:00

38 lines
1.5 KiB
C

/*
* Wine server consoles
*
* Copyright (C) 2001 Eric Pouech
*/
#ifndef __WINE_SERVER_CONSOLE_H
#define __WINE_SERVER_CONSOLE_H
#include "wincon.h"
struct screen_buffer;
struct console_input_events;
struct console_input
{
struct object obj; /* object header */
int num_proc; /* number of processes attached to this console */
struct thread *renderer; /* console renderer thread */
int mode; /* input mode */
struct screen_buffer *active; /* active screen buffer */
int recnum; /* number of input records */
INPUT_RECORD *records; /* input records */
struct console_input_events *evt; /* synchronization event with renderer */
WCHAR *title; /* console title */
WCHAR **history; /* lines history */
int history_size; /* number of entries in history array */
int history_index; /* number of used entries in history array */
int history_mode; /* mode of history (non zero means remove doubled strings */
};
/* console functions */
extern void inherit_console(struct thread *parent_thread, struct process *process, handle_t hconin);
extern int free_console( struct process *process );
#endif /* __WINE_SERVER_CONSOLE_H */