wine/dlls/d2d1
Zhiyi Zhang d0902b7c8e d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-11 19:23:28 +01:00
..
tests d2d1: Add D2D1Shadow effect. 2022-03-07 16:29:57 +01:00
bitmap.c d2d1: Implement d2d_bitmap_CopyFromBitmap(). 2022-02-11 17:08:46 +01:00
bitmap_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
brush.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
d2d1.spec
d2d1_private.h d2d1: Return numeric configuration settings as uint32_t. 2022-02-01 20:36:09 +01:00
dc_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
device.c d2d1: Release bitmap on d2d_device_context_SetTarget() error path. 2022-03-11 19:23:28 +01:00
effect.c d2d1: Add D2D1Shadow effect. 2022-03-07 16:29:57 +01:00
factory.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
geometry.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
hwnd_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
layer.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
Makefile.in d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
mesh.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
state_block.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
stroke.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
version.rc
wic_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00