wine/dlls/wined3d
2006-06-13 10:46:29 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
baseshader.c wined3d: Fix regression from register maps switch for ARB shaders. 2006-06-10 12:43:02 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
directx.c wined3d: Enable two sided stencil in the caps. 2006-06-13 10:46:29 +02:00
drawprim.c wined3d: GLSL shader cleanup patch. 2006-06-09 21:09:03 +02:00
glsl_shader.c wined3d: Make all the local shader functions static. 2006-06-10 13:22:27 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
Makefile.in wined3d: Add the bulk of the GLSL string generation functions. 2006-06-09 13:47:55 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Make all the local shader functions static. 2006-06-10 13:22:27 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface_gdi.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
swapchain.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Also print the format like a fourcc if unknown in debug_d3dformat. 2006-06-13 10:35:14 +02:00
vertexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Map D3DSIO_DEF to it's GLSL generating function for vertex shaders. 2006-06-12 13:21:46 +02:00
volume.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Cleanup GetSrcAndOpFromValue(). 2006-06-12 16:07:58 +02:00