wine/dlls/wined3d
Jason Green cc06ed3d53 wined3d: Implement more GLSL instructions.
- Implemented: D3DSIO_SGN, LOOP, ENDLOOP, LOGP, LIT, DST, SINCOS
- Process instruction-based modifiers (function existed, it just
  wasn't being called)
- Add loop checking to register maps.
- Renamed "sng" to "sgn" for D3DSIO_SGN - it's not handled anywhere
  except for GLSL, so won't matter.
2006-06-15 12:20:20 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
baseshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Move a checkGLcall to it's gl call inside an "if". 2006-06-13 10:51:07 +02:00
directx.c wined3d: Enable two sided stencil in the caps. 2006-06-13 10:46:29 +02:00
drawprim.c wined3d: Keep pshader and vshader constants in GLSL separate. 2006-06-13 11:40:22 +02:00
glsl_shader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
Makefile.in wined3d: Add the bulk of the GLSL string generation functions. 2006-06-09 13:47:55 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface_gdi.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
swapchain.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Fix stencil related render states. 2006-06-13 10:50:55 +02:00
vertexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
volume.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00