..
.gitignore
Renamed all .cvsignore files to .gitignore.
2005-11-26 13:10:33 +01:00
baseshader.c
wined3d: Implement more GLSL instructions.
2006-06-15 12:20:20 +02:00
basetexture.c
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
cubetexture.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
device.c
wined3d: Move a checkGLcall to it's gl call inside an "if".
2006-06-13 10:51:07 +02:00
directx.c
wined3d: Enable two sided stencil in the caps.
2006-06-13 10:46:29 +02:00
drawprim.c
wined3d: Keep pshader and vshader constants in GLSL separate.
2006-06-13 11:40:22 +02:00
glsl_shader.c
wined3d: Implement more GLSL instructions.
2006-06-15 12:20:20 +02:00
indexbuffer.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
Makefile.in
wined3d: Add the bulk of the GLSL string generation functions.
2006-06-09 13:47:55 +02:00
palette.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
pixelshader.c
wined3d: Implement more GLSL instructions.
2006-06-15 12:20:20 +02:00
query.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
resource.c
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
stateblock.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
surface.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
surface_gdi.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
swapchain.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
texture.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
utils.c
wined3d: Fix stencil related render states.
2006-06-13 10:50:55 +02:00
vertexbuffer.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
vertexdeclaration.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
vertexshader.c
wined3d: Implement more GLSL instructions.
2006-06-15 12:20:20 +02:00
volume.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
volumetexture.c
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
wined3d.spec
WineDirect3DCreate has 3 args in the source.
2005-03-21 10:52:32 +00:00
wined3d_main.c
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
wined3d_private.h
wined3d: Implement more GLSL instructions.
2006-06-15 12:20:20 +02:00