wine/dlls/ddraw
2023-03-29 22:29:37 +02:00
..
tests ddraw/tests: Add some tests for creating surfaces with user memory. 2023-03-29 22:29:37 +02:00
clipper.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
ddraw.c ddraw: Move sub-resource surface creation to ddraw_texture_init(). 2023-03-22 20:03:51 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
device.c ddraw: Sync draw textures even for hardware device. 2022-12-06 17:04:50 +01:00
executebuffer.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
light.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
main.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
Makefile.in ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
material.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
palette.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
surface.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
utils.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
version.rc
vertexbuffer.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
viewport.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00