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![]() Sun Mar 1 10:45:23 1998 Andreas Mohr <100.30936@germany.net> * [loader/ne_image.c] Fixed problem with weird DLLs (NE_FFLAGS_SINGLEDATA && DGROUP = 0). * [msdos/dosmem.c] Export address for __0000H, too. * [msdos/dpmi.c] Changed MemAlloc functions to return less fragmented addresses. Sat Feb 28 18:50:12 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [scheduler/process.c] [scheduler/sysdeps.c] Don't use %fs register before threading initialization. Sat Feb 28 14:04:56 1998 Kristian Nielsen <kristian.nielsen@risoe.dk> * [configure.in] [include/acconfig.h] Autoconf macro to check for non-reentrant X libraries. * [windows/winpos.c] In SetWindowPos32(), do not cause WM_SIZE messages when the SWP_NOSIZE flag is specified. This fixes the division-by-zero in Borland C++ 4.0 "Open Project" menu item. Sat Feb 28 13:11:26 1998 James Moody <013263m@dragon.acadiau.ca> * [ole/ole2nls.c] Changed "English" values from German to English. * [files/dos_fs.c] Fixed off-by-one month bug. Fri Feb 27 22:12:01 1998 Douglas Ridgway <ridgway@winehq.com> * [windows/win.c] Fix winelib class menu loading bug. * [include/module.h] [loader/module.c] LoadModule32 should be implemented in terms of CreateProcess. * [programs/view/*] Metafile viewer sample program. * [documentation/wine.texinfo] [documentation/Makefile.in] Improvements and additions, HTML target. Fri Feb 27 04:27:48 1998 Dimitrie O. Paun <dimi@cs.toronto.edu> * [*/*] Switched to the new debug messages interface. For more information please refer to documentation/debug-msgs. Because the new scheme introduces a new semantic level, I had to manually do through about 530 dprintf_xxx! The rest of about 2400 where transformed via a script. Because of the large number of changes that I had to do, some may have not come out as nicely as I wanted them. If this is the case, please let me know. There is a lot of work left to do: -- a few hundred printf's to be converted -- about 2300 fprintf's to be converted -- about 600 FIXME's to be transformed The problem is that in the above mentioned cases, a lot of manual intervention is required because a lot of the information is missing. There are also a lot of other things to be done to the interface and so forth. I have now ideas for a at least a month worth of full time work :) I will proceed with many changes in the next few releases, so please do not start modifing things because there will be a hell of a lot of conflicts. If you have ideas that you want to integrate or you want to work on different things, please coordinate with me. Thu Feb 26 13:04:29 1998 David Lee Lambert <lamber45@egr.msu.edu> * [ole/ole2nls.c] [include/windows.h] First try at OLE date- and time-formatting functions. Wed Feb 25 11:20:35 1998 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [files/*.c] Changed dos device handling, added 'CON' devicehandling. * [graphics/ddraw.c] Bug fixes, some additions. * [if1632/builtin.c][loader/module.c][library/winestub.c] Small hack so we don't need a dummy BUILTIN_LoadModule in winestub.c. * [ole/*][relay32/ole32.spec][if1632/storage.spec] storage.dll started. winword loads documents (saving doesn't work yet, dunno why). Several ole additions, some cleanups and bugfixes. IMalloc16 implemented. * [loader/pe_image.c] Added some comments, fixed circular dll references, fixed modref ordering, fixed tls allocation. * [memory/global.c] Added validity checks before every GET_ARENA_PTR. (several functions rely on Global* return values on invalid handles, like IsTask). Implemented GlobalUnlockFree16. * [memory/virtual.c] Replaced dprintf_virtual by fprintf, so we can do 'info map' again in the debugger. Increase read linesize for Linux2.1 cases. * [misc/cpu.c][misc/registry.c] Moved cpu registry initialization to misc/cpu.c. * [multimedia/dsound.c] Enhanced, replaced GETOSPACE bufferingcheck by SETFRAGMENT. * [relay32/crtdll.spec][relay32/ntdll.spec] Replaced some ptr by respective 'str' and 'wstr' arguments for libc functions. * [scheduler/thread.c] Added some sanity checks to stackallocation, tlshandling fixed. * [tools/build.c] Fixed cdecl argumenttype order (was reversed). * [win32/ordinals.c] Implemented KERNEL_449. * [windows/dinput.c] Some fixes, needs much more work. Tomb Raider2 works with keyboard ;) Tue Feb 24 20:46:37 1998 James Juran <jrj120@psu.edu> * [windows/win.c] Fixed USER32 ordinal numbers in documentation. Sat Feb 21 12:30:38 1998 John Richardson <jrichard@zko.dec.com> * [files/file.c] [include/k32obj.h] [memory/virtual.c] [scheduler/critsection.c] [scheduler/event.c] [scheduler/handle.c] [scheduler/k32obj.c] [scheduler/mutex.c] [scheduler/process.c] [scheduler/semaphore.c] [scheduler/thread.c] Added generic k32obj read and write routines for k32objs that support I/O. * [documentation/console] Updated console docs. * [win32/console.c] Make console work like a k32obj that supports I/O. * [include/windows.h] Make WriteFile and ReadFile take HANDLE32 for handle. Sun Feb 15 14:07:07 1998 Dimitrie O. Paun <dimi@mail.cs.toronto.edu> * [controls/menu.c] [misc/ver.c] [multimedia/dsound.c] [multimedia/joystick.c] [windows/dialog.c] Modified some dprintf_xxx's to prepare them for a new dprintf_ scheme. Basically, I changed the dprintf's that outputed a line with many dprintf calls to do just one dprintf call. |
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README.resources | ||
winestub.c |
This is a short discussion of resources in WineLib. Introduction Resources are used to store dialogs, menus, bitmaps, icons, version information, strings, fonts, and accelerators. In a Win3.1 programming environment, there are three file formats for resources: - the RC script, which is human-readable and can be processed by a resource compiler - the .RES file, which is the output of the resource compiler - the .EXE and .DLL files, which store resources as a part of the NE file format For WineLib, only a part of this is supported. In particular, there is no .RES file, the executable is not a NE file (as it is a native Unix executable), and some resource types are not implemented: icons, version information, strings, and fonts. Building a WineLib application The build process assumes that the C source files and the resource script is available. At the moment, a single resource script is recommended. This script is processed by winerc: 1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...) into numbers. This involves processing windows.h 2) the unused parts of windows.h (type definitions) are removed. This would not be necessary if Wine's windows.h would use the RC_INVOKED macro. 3) winerc is invoked to create a binary representation of the resources. This representation is stored as C source code (arrays). 4) gcc is used to compile the generated C code. Now, each resource is available as a C array to the application. As the executable is not in the NE format, it is not possible to retrieve resource locations in the executable via name. Instead, the resources have to be referenced with their generated C array names. The linker then resolves these names in the compiled resource file. 5) The program sources are compiled and linked with the output of step 4. A sample build process is in toolkit/Makefile:hello3. Required changes to the program sources Because loading the resources from an instance handle is not possible, the *Indirect functions have to be used to load a resource. The C arrays can be directly passed to the *Indirect functions. So, instead of writing hMenu=LoadMenu(hInstance,"MAIN"); write hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes); Fortunately, the Windows API has the following functions available: DialogBoxIndirect CreateDialogIndirect DialogBoxIndirectParam CreateDialogIndirectParam LoadMenuIndirect SetDIBitsToDevice Sample code is available in hello3.c. hello3res.c contains the corresponding resources. Keeping a common source Clearly, changing the sources is not very desirable, and suggestions how to reduce the amount of work are welcome. In the meantime, two approaches allow at least to remain a common source between the Win3.1 code and the WineLib code: 1) conditional compiles: When compiling a WineLib application, WINELIB is defined. This can be used to select Wine-specific code. 2) usage of winerc for Windows: The *Indirect functions are available on plain Win3.1, and the resource format is fully compatible. Thus, recompiling sources modified for WineLib on Win3.1 is possible and known to work. Open problems 1) Icons and cursors: For these resources, there is no *Indirect function documented. In addition, both are implemented by a set of two resources. This is the reason why they are not supported by winerc. 2) Accelerators: Although winerc supports accelerators, there is no LoadAcceleratorIndirect function. A work-around would be to define one. 3) Fonts: Font resources are not supported by Wine at all. 4) String tables: Although string tables are not supported by winerc, there is no reason not to add such support. Again, some indirect loading would be necessary. 5) API requires loading by name: At some places, the name of a resource is passed instead of a handle. The WNDCLASS structure contains the name of a menu resource, and the icon in a dialog box is referenced by its name. (Are there some more places?) Clearly, loading the resource by name would be highly desirable. The resource compiler currently creates a structure containing all resources defined in an RC file. However, it is not clear how WINELIB could find the location of this structure, especially, when there is more than one RC file.