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wine/dlls/windows.gaming.input
Ivo Ivanov 496f7c6134 windows.gaming.input: Assume that joysticks with single FFB axis are racing wheels.
The HID PID steering wheels always declare one force feedback axis,
while the joysticks always have two or more. So it is safe to
assume that joysticks with single FFB axis are racing wheels.

Fixes FH5 not having force feedback with a Simucube 2 steering
wheel, when using the hidraw backend.
2022-11-25 10:02:43 +01:00
..
tests
async.c
classes.idl
condition_effect.c
constant_effect.c windows.gaming.input: Add gain of 1.0 to the initialization params of (Constant|Ramp)Effect's SetParameters. 2022-11-25 10:02:34 +01:00
controller.c
event_handlers.c
force_feedback.c windows.gaming.input: Implement the number of FFB axes according to the SupportedAxes property. 2022-11-25 10:02:41 +01:00
gamepad.c
main.c
Makefile.in
manager.c
periodic_effect.c
private.h
provider.c windows.gaming.input: Assume that joysticks with single FFB axis are racing wheels. 2022-11-25 10:02:43 +01:00
provider.idl
racing_wheel.c
ramp_effect.c windows.gaming.input: Add gain of 1.0 to the initialization params of (Constant|Ramp)Effect's SetParameters. 2022-11-25 10:02:34 +01:00
vector.c
windows.gaming.input.spec