wine/dlls/opengl32/unix_wgl.c
Alexandre Julliard f6a0597d59 opengl32: Pass the TEB pointer in the Unix call parameters.
NtCurrentTeb() is more expensive on the Unix side.
2022-12-06 15:18:57 +01:00

2071 lines
62 KiB
C

/* Window-specific OpenGL functions implementation.
*
* Copyright (c) 1999 Lionel Ulmer
* Copyright (c) 2005 Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if 0
#pragma makedep unix
#endif
#include "config.h"
#include <stdarg.h>
#include <stdlib.h>
#include <pthread.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winreg.h"
#include "ntuser.h"
#include "unixlib.h"
#include "unix_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(opengl);
static pthread_mutex_t wgl_lock = PTHREAD_MUTEX_INITIALIZER;
/* handle management */
enum wgl_handle_type
{
HANDLE_PBUFFER = 0 << 12,
HANDLE_CONTEXT = 1 << 12,
HANDLE_CONTEXT_V3 = 3 << 12,
HANDLE_GLSYNC = 4 << 12,
HANDLE_TYPE_MASK = 15 << 12,
};
struct opengl_context
{
DWORD tid; /* thread that the context is current in */
void (CALLBACK *debug_callback)( GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void * ); /* debug callback */
const void *debug_user; /* debug user parameter */
GLubyte *extensions; /* extension string */
GLuint *disabled_exts; /* indices of disabled extensions */
struct wgl_context *drv_ctx; /* driver context */
};
struct wgl_handle
{
UINT handle;
struct opengl_funcs *funcs;
union
{
struct opengl_context *context; /* for HANDLE_CONTEXT */
struct wgl_pbuffer *pbuffer; /* for HANDLE_PBUFFER */
struct wgl_handle *next; /* for free handles */
} u;
};
#define MAX_WGL_HANDLES 1024
static struct wgl_handle wgl_handles[MAX_WGL_HANDLES];
static struct wgl_handle *next_free;
static unsigned int handle_count;
/* the current context is assumed valid and doesn't need locking */
static inline struct wgl_handle *get_current_context_ptr( TEB *teb )
{
if (!teb->glCurrentRC) return NULL;
return &wgl_handles[LOWORD(teb->glCurrentRC) & ~HANDLE_TYPE_MASK];
}
static inline HANDLE next_handle( struct wgl_handle *ptr, enum wgl_handle_type type )
{
WORD generation = HIWORD( ptr->handle ) + 1;
if (!generation) generation++;
ptr->handle = MAKELONG( ptr - wgl_handles, generation ) | type;
return ULongToHandle( ptr->handle );
}
static struct wgl_handle *get_handle_ptr( HANDLE handle, enum wgl_handle_type type )
{
unsigned int index = LOWORD( handle ) & ~HANDLE_TYPE_MASK;
if (index < handle_count && ULongToHandle(wgl_handles[index].handle) == handle)
return &wgl_handles[index];
RtlSetLastWin32Error( ERROR_INVALID_HANDLE );
return NULL;
}
static HANDLE alloc_handle( enum wgl_handle_type type, struct opengl_funcs *funcs, void *user_ptr )
{
HANDLE handle = 0;
struct wgl_handle *ptr = NULL;
if ((ptr = next_free))
next_free = next_free->u.next;
else if (handle_count < MAX_WGL_HANDLES)
ptr = &wgl_handles[handle_count++];
if (ptr)
{
ptr->funcs = funcs;
ptr->u.context = user_ptr;
handle = next_handle( ptr, type );
}
else RtlSetLastWin32Error( ERROR_NOT_ENOUGH_MEMORY );
return handle;
}
static void free_handle_ptr( struct wgl_handle *ptr )
{
ptr->handle |= 0xffff;
ptr->u.next = next_free;
ptr->funcs = NULL;
next_free = ptr;
}
/* check if the extension is present in the list */
static BOOL has_extension( const char *list, const char *ext, size_t len )
{
while (list)
{
while (*list == ' ') list++;
if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
list = strchr( list, ' ' );
}
return FALSE;
}
static GLubyte *filter_extensions_list( const char *extensions, const char *disabled )
{
const char *end;
char *p, *str;
p = str = malloc( strlen( extensions ) + 2 );
if (!str) return NULL;
TRACE( "GL_EXTENSIONS:\n" );
for (;;)
{
while (*extensions == ' ') extensions++;
if (!*extensions) break;
if (!(end = strchr( extensions, ' ' ))) end = extensions + strlen( extensions );
memcpy( p, extensions, end - extensions );
p[end - extensions] = 0;
if (!has_extension( disabled, p, strlen( p ) ))
{
TRACE( "++ %s\n", p );
p += end - extensions;
*p++ = ' ';
}
else
{
TRACE( "-- %s (disabled by config)\n", p );
}
extensions = end;
}
*p = 0;
return (GLubyte *)str;
}
static GLuint *filter_extensions_index( TEB *teb, const char *disabled )
{
const struct opengl_funcs *funcs = teb->glTable;
GLuint *disabled_index;
GLint extensions_count;
unsigned int i = 0, j;
const char *ext;
if (!funcs->ext.p_glGetStringi)
{
void **func_ptr = (void **)&funcs->ext.p_glGetStringi;
*func_ptr = funcs->wgl.p_wglGetProcAddress( "glGetStringi" );
if (!funcs->ext.p_glGetStringi) return NULL;
}
funcs->gl.p_glGetIntegerv( GL_NUM_EXTENSIONS, &extensions_count );
disabled_index = malloc( extensions_count * sizeof(*disabled_index) );
if (!disabled_index) return NULL;
TRACE( "GL_EXTENSIONS:\n" );
for (j = 0; j < extensions_count; ++j)
{
ext = (const char *)funcs->ext.p_glGetStringi( GL_EXTENSIONS, j );
if (!has_extension( disabled, ext, strlen( ext ) ))
{
TRACE( "++ %s\n", ext );
}
else
{
TRACE( "-- %s (disabled by config)\n", ext );
disabled_index[i++] = j;
}
}
disabled_index[i] = ~0u;
return disabled_index;
}
static inline void ascii_to_unicode( WCHAR *dst, const char *src, size_t len )
{
while (len--) *dst++ = (unsigned char)*src++;
}
static inline UINT asciiz_to_unicode( WCHAR *dst, const char *src )
{
WCHAR *p = dst;
while ((*p++ = *src++));
return (p - dst) * sizeof(WCHAR);
}
static inline void unicode_to_ascii( char *dst, const WCHAR *src, size_t len )
{
while (len--) *dst++ = *src++;
}
static HKEY reg_open_key( HKEY root, const WCHAR *name, ULONG name_len )
{
UNICODE_STRING nameW = { name_len, name_len, (WCHAR *)name };
OBJECT_ATTRIBUTES attr;
HANDLE ret;
attr.Length = sizeof(attr);
attr.RootDirectory = root;
attr.ObjectName = &nameW;
attr.Attributes = 0;
attr.SecurityDescriptor = NULL;
attr.SecurityQualityOfService = NULL;
return NtOpenKeyEx( &ret, MAXIMUM_ALLOWED, &attr, 0 ) ? 0 : ret;
}
static HKEY open_hkcu_key( const char *name )
{
WCHAR bufferW[256];
static HKEY hkcu;
if (!hkcu)
{
char buffer[256];
DWORD_PTR sid_data[(sizeof(TOKEN_USER) + SECURITY_MAX_SID_SIZE) / sizeof(DWORD_PTR)];
DWORD i, len = sizeof(sid_data);
SID *sid;
if (NtQueryInformationToken( GetCurrentThreadEffectiveToken(), TokenUser, sid_data, len, &len ))
return 0;
sid = ((TOKEN_USER *)sid_data)->User.Sid;
len = sprintf( buffer, "\\Registry\\User\\S-%u-%u", sid->Revision,
(int)MAKELONG( MAKEWORD( sid->IdentifierAuthority.Value[5],
sid->IdentifierAuthority.Value[4] ),
MAKEWORD( sid->IdentifierAuthority.Value[3],
sid->IdentifierAuthority.Value[2] )));
for (i = 0; i < sid->SubAuthorityCount; i++)
len += sprintf( buffer + len, "-%u", (int)sid->SubAuthority[i] );
ascii_to_unicode( bufferW, buffer, len );
hkcu = reg_open_key( NULL, bufferW, len * sizeof(WCHAR) );
}
return reg_open_key( hkcu, bufferW, asciiz_to_unicode( bufferW, name ) - sizeof(WCHAR) );
}
static NTSTATUS query_reg_value( HKEY hkey, const WCHAR *name, KEY_VALUE_PARTIAL_INFORMATION *info, ULONG size )
{
unsigned int name_size = name ? lstrlenW( name ) * sizeof(WCHAR) : 0;
UNICODE_STRING nameW = { name_size, name_size, (WCHAR *)name };
return NtQueryValueKey( hkey, &nameW, KeyValuePartialInformation, info, size, &size );
}
/* build the extension string by filtering out the disabled extensions */
static BOOL filter_extensions( TEB * teb, const char *extensions, GLubyte **exts_list, GLuint **disabled_exts )
{
static const char *disabled;
if (!disabled)
{
char *str = NULL;
HKEY hkey;
/* @@ Wine registry key: HKCU\Software\Wine\OpenGL */
if ((hkey = open_hkcu_key( "Software\\Wine\\OpenGL" )))
{
char buffer[4096];
KEY_VALUE_PARTIAL_INFORMATION *value = (void *)buffer;
static WCHAR disabled_extensionsW[] = {'D','i','s','a','b','l','e','d','E','x','t','e','n','s','i','o','n','s',0};
if (!query_reg_value( hkey, disabled_extensionsW, value, sizeof(buffer) ))
{
ULONG len = value->DataLength / sizeof(WCHAR);
unicode_to_ascii( buffer, (WCHAR *)value->Data, len );
buffer[len] = 0;
str = strdup( buffer );
}
NtClose( hkey );
}
if (str)
{
if (InterlockedCompareExchangePointer( (void **)&disabled, str, NULL )) free( str );
}
else disabled = "";
}
if (!disabled[0]) return FALSE;
if (extensions && !*exts_list) *exts_list = filter_extensions_list( extensions, disabled );
if (!*disabled_exts) *disabled_exts = filter_extensions_index( teb, disabled );
return (exts_list && *exts_list) || *disabled_exts;
}
static const GLuint *disabled_extensions_index( TEB *teb )
{
struct wgl_handle *ptr = get_current_context_ptr( teb );
GLuint **disabled = &ptr->u.context->disabled_exts;
if (*disabled || filter_extensions( teb, NULL, NULL, disabled )) return *disabled;
return NULL;
}
/* Check if a GL extension is supported */
static BOOL check_extension_support( TEB *teb, const char *extension, const char *available_extensions )
{
const struct opengl_funcs *funcs = teb->glTable;
size_t len;
TRACE( "Checking for extension '%s'\n", extension );
/* We use the GetProcAddress function from the display driver to retrieve function pointers
* for OpenGL and WGL extensions. In case of winex11.drv the OpenGL extension lookup is done
* using glXGetProcAddress. This function is quite unreliable in the sense that its specs don't
* require the function to return NULL when an extension isn't found. For this reason we check
* if the OpenGL extension required for the function we are looking up is supported. */
while ((len = strcspn( extension, " " )))
{
/* Check if the extension is part of the GL extension string to see if it is supported. */
if (has_extension( available_extensions, extension, len )) return TRUE;
/* In general an OpenGL function starts as an ARB/EXT extension and at some stage
* it becomes part of the core OpenGL library and can be reached without the ARB/EXT
* suffix as well. In the extension table, these functions contain GL_VERSION_major_minor.
* Check if we are searching for a core GL function */
if (!strncmp( extension, "GL_VERSION_", 11 ))
{
const GLubyte *gl_version = funcs->gl.p_glGetString( GL_VERSION );
const char *version = extension + 11; /* Move past 'GL_VERSION_' */
if (!gl_version)
{
ERR( "No OpenGL version found!\n" );
return FALSE;
}
/* Compare the major/minor version numbers of the native OpenGL library and what is required by the function.
* The gl_version string is guaranteed to have at least a major/minor and sometimes it has a release number as well. */
if ((gl_version[0] > version[0]) || ((gl_version[0] == version[0]) && (gl_version[2] >= version[2]))) return TRUE;
WARN( "The function requires OpenGL version '%c.%c' while your drivers only provide '%c.%c'\n",
version[0], version[2], gl_version[0], gl_version[2] );
}
if (extension[len] == ' ') len++;
extension += len;
}
return FALSE;
}
static void wrap_glGetIntegerv( TEB *teb, GLenum pname, GLint *data )
{
const struct opengl_funcs *funcs = teb->glTable;
const GLuint *disabled;
funcs->gl.p_glGetIntegerv( pname, data );
if (pname == GL_NUM_EXTENSIONS && (disabled = disabled_extensions_index( teb )))
while (*disabled++ != ~0u) (*data)--;
}
static const GLubyte *wrap_glGetString( TEB *teb, GLenum name )
{
const struct opengl_funcs *funcs = teb->glTable;
const GLubyte *ret;
if ((ret = funcs->gl.p_glGetString( name )) && name == GL_EXTENSIONS)
{
struct wgl_handle *ptr = get_current_context_ptr( teb );
GLubyte **extensions = &ptr->u.context->extensions;
GLuint **disabled = &ptr->u.context->disabled_exts;
if (*extensions || filter_extensions( teb, (const char *)ret, extensions, disabled )) return *extensions;
}
return ret;
}
static const GLubyte *wrap_glGetStringi( TEB *teb, GLenum name, GLuint index )
{
const struct opengl_funcs *funcs = teb->glTable;
const GLuint *disabled;
if (!funcs->ext.p_glGetStringi)
{
void **func_ptr = (void **)&funcs->ext.p_glGetStringi;
*func_ptr = funcs->wgl.p_wglGetProcAddress( "glGetStringi" );
}
if (name == GL_EXTENSIONS && (disabled = disabled_extensions_index( teb )))
while (index >= *disabled++) index++;
return funcs->ext.p_glGetStringi( name, index );
}
static char *build_extension_list( TEB *teb )
{
GLint len = 0, capacity, i, extensions_count;
char *extension, *tmp, *available_extensions;
wrap_glGetIntegerv( teb, GL_NUM_EXTENSIONS, &extensions_count );
capacity = 128 * extensions_count;
if (!(available_extensions = malloc( capacity ))) return NULL;
for (i = 0; i < extensions_count; ++i)
{
extension = (char *)wrap_glGetStringi( teb, GL_EXTENSIONS, i );
capacity = max( capacity, len + strlen( extension ) + 2 );
if (!(tmp = realloc( available_extensions, capacity ))) break;
available_extensions = tmp;
len += sprintf( available_extensions + len, "%s ", extension );
}
if (len) available_extensions[len - 1] = 0;
return available_extensions;
}
static inline enum wgl_handle_type get_current_context_type( TEB *teb )
{
if (!teb->glCurrentRC) return HANDLE_CONTEXT;
return LOWORD(teb->glCurrentRC) & HANDLE_TYPE_MASK;
}
/* Check if a GL extension is supported */
static BOOL is_extension_supported( TEB *teb, const char *extension )
{
enum wgl_handle_type type = get_current_context_type( teb );
char *available_extensions = NULL;
BOOL ret = FALSE;
if (type == HANDLE_CONTEXT) available_extensions = strdup( (const char *)wrap_glGetString( teb, GL_EXTENSIONS ) );
if (!available_extensions) available_extensions = build_extension_list( teb );
if (!available_extensions) ERR( "No OpenGL extensions found, check if your OpenGL setup is correct!\n" );
else ret = check_extension_support( teb, extension, available_extensions );
free( available_extensions );
return ret;
}
static int registry_entry_cmp( const void *a, const void *b )
{
const struct registry_entry *entry_a = a, *entry_b = b;
return strcmp( entry_a->name, entry_b->name );
}
static PROC wrap_wglGetProcAddress( TEB *teb, LPCSTR name )
{
const struct registry_entry entry = {.name = name}, *found;
struct opengl_funcs *funcs = teb->glTable;
const void **func_ptr;
/* Without an active context opengl32 doesn't know to what
* driver it has to dispatch wglGetProcAddress.
*/
if (!get_current_context_ptr( teb ))
{
WARN( "No active WGL context found\n" );
return (void *)-1;
}
if (!(found = bsearch( &entry, extension_registry, extension_registry_size, sizeof(entry), registry_entry_cmp )))
{
WARN( "Function %s unknown\n", name );
return (void *)-1;
}
func_ptr = (const void **)&funcs->ext + (found - extension_registry);
if (!*func_ptr)
{
void *driver_func = funcs->wgl.p_wglGetProcAddress( name );
if (!is_extension_supported( teb, found->extension ))
{
unsigned int i;
static const struct { const char *name, *alt; } alternatives[] =
{
{ "glCopyTexSubImage3DEXT", "glCopyTexSubImage3D" }, /* needed by RuneScape */
{ "glVertexAttribDivisor", "glVertexAttribDivisorARB"}, /* needed by Caffeine */
};
for (i = 0; i < ARRAY_SIZE(alternatives); i++)
{
if (strcmp( name, alternatives[i].name )) continue;
WARN( "Extension %s required for %s not supported, trying %s\n", found->extension,
name, alternatives[i].alt );
return wrap_wglGetProcAddress( teb, alternatives[i].alt );
}
WARN( "Extension %s required for %s not supported\n", found->extension, name );
return (void *)-1;
}
if (driver_func == NULL)
{
WARN( "Function %s not supported by driver\n", name );
return (void *)-1;
}
*func_ptr = driver_func;
}
/* Return the index into the extension registry instead of a useless
* function pointer, PE side will returns its own function pointers.
*/
return (void *)(UINT_PTR)(found - extension_registry);
}
static BOOL wrap_wglCopyContext( HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask )
{
struct wgl_handle *src, *dst;
BOOL ret = FALSE;
if (!(src = get_handle_ptr( hglrcSrc, HANDLE_CONTEXT ))) return FALSE;
if ((dst = get_handle_ptr( hglrcDst, HANDLE_CONTEXT )))
{
if (src->funcs != dst->funcs) RtlSetLastWin32Error( ERROR_INVALID_HANDLE );
else ret = src->funcs->wgl.p_wglCopyContext( src->u.context->drv_ctx, dst->u.context->drv_ctx, mask );
}
return ret;
}
static HGLRC wrap_wglCreateContext( HDC hdc )
{
HGLRC ret = 0;
struct wgl_context *drv_ctx;
struct opengl_context *context;
struct opengl_funcs *funcs = get_dc_funcs( hdc );
if (!funcs) return 0;
if (!(drv_ctx = funcs->wgl.p_wglCreateContext( hdc ))) return 0;
if ((context = calloc( 1, sizeof(*context) )))
{
context->drv_ctx = drv_ctx;
if (!(ret = alloc_handle( HANDLE_CONTEXT, funcs, context ))) free( context );
}
if (!ret) funcs->wgl.p_wglDeleteContext( drv_ctx );
return ret;
}
static BOOL wrap_wglMakeCurrent( TEB *teb, HDC hdc, HGLRC hglrc )
{
BOOL ret = TRUE;
DWORD tid = HandleToULong(teb->ClientId.UniqueThread);
struct wgl_handle *ptr, *prev = get_current_context_ptr( teb );
if (hglrc)
{
if (!(ptr = get_handle_ptr( hglrc, HANDLE_CONTEXT ))) return FALSE;
if (!ptr->u.context->tid || ptr->u.context->tid == tid)
{
ret = ptr->funcs->wgl.p_wglMakeCurrent( hdc, ptr->u.context->drv_ctx );
if (ret)
{
if (prev) prev->u.context->tid = 0;
ptr->u.context->tid = tid;
teb->glReserved1[0] = hdc;
teb->glReserved1[1] = hdc;
teb->glCurrentRC = hglrc;
teb->glTable = ptr->funcs;
}
}
else
{
RtlSetLastWin32Error( ERROR_BUSY );
ret = FALSE;
}
}
else if (prev)
{
if (!prev->funcs->wgl.p_wglMakeCurrent( 0, NULL )) return FALSE;
prev->u.context->tid = 0;
teb->glCurrentRC = 0;
teb->glTable = &null_opengl_funcs;
}
else if (!hdc)
{
RtlSetLastWin32Error( ERROR_INVALID_HANDLE );
ret = FALSE;
}
return ret;
}
static BOOL wrap_wglDeleteContext( TEB *teb, HGLRC hglrc )
{
struct wgl_handle *ptr;
DWORD tid = HandleToULong(teb->ClientId.UniqueThread);
if (!(ptr = get_handle_ptr( hglrc, HANDLE_CONTEXT ))) return FALSE;
if (ptr->u.context->tid && ptr->u.context->tid != tid)
{
RtlSetLastWin32Error( ERROR_BUSY );
return FALSE;
}
if (hglrc == teb->glCurrentRC) wrap_wglMakeCurrent( teb, 0, 0 );
ptr->funcs->wgl.p_wglDeleteContext( ptr->u.context->drv_ctx );
free( ptr->u.context->disabled_exts );
free( ptr->u.context->extensions );
free( ptr->u.context );
free_handle_ptr( ptr );
return TRUE;
}
static BOOL wrap_wglShareLists( HGLRC hglrcSrc, HGLRC hglrcDst )
{
BOOL ret = FALSE;
struct wgl_handle *src, *dst;
if (!(src = get_handle_ptr( hglrcSrc, HANDLE_CONTEXT ))) return FALSE;
if ((dst = get_handle_ptr( hglrcDst, HANDLE_CONTEXT )))
{
if (src->funcs != dst->funcs) RtlSetLastWin32Error( ERROR_INVALID_HANDLE );
else ret = src->funcs->wgl.p_wglShareLists( src->u.context->drv_ctx, dst->u.context->drv_ctx );
}
return ret;
}
static BOOL wrap_wglBindTexImageARB( HPBUFFERARB handle, int buffer )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
return ptr->funcs->ext.p_wglBindTexImageARB( ptr->u.pbuffer, buffer );
}
static HGLRC wrap_wglCreateContextAttribsARB( HDC hdc, HGLRC share, const int *attribs )
{
HGLRC ret = 0;
struct wgl_context *drv_ctx;
struct wgl_handle *share_ptr = NULL;
struct opengl_context *context;
struct opengl_funcs *funcs = get_dc_funcs( hdc );
if (!funcs)
{
RtlSetLastWin32Error( ERROR_DC_NOT_FOUND );
return 0;
}
if (!funcs->ext.p_wglCreateContextAttribsARB) return 0;
if (share && !(share_ptr = get_handle_ptr( share, HANDLE_CONTEXT )))
{
RtlSetLastWin32Error( ERROR_INVALID_OPERATION );
return 0;
}
if ((drv_ctx = funcs->ext.p_wglCreateContextAttribsARB( hdc, share_ptr ? share_ptr->u.context->drv_ctx : NULL, attribs )))
{
if ((context = calloc( 1, sizeof(*context) )))
{
enum wgl_handle_type type = HANDLE_CONTEXT;
if (attribs)
{
while (*attribs)
{
if (attribs[0] == WGL_CONTEXT_MAJOR_VERSION_ARB)
{
if (attribs[1] >= 3) type = HANDLE_CONTEXT_V3;
break;
}
attribs += 2;
}
}
context->drv_ctx = drv_ctx;
if (!(ret = alloc_handle( type, funcs, context ))) free( context );
}
if (!ret) funcs->wgl.p_wglDeleteContext( drv_ctx );
}
return ret;
}
static HPBUFFERARB wrap_wglCreatePbufferARB( HDC hdc, int format, int width, int height, const int *attribs )
{
HPBUFFERARB ret;
struct wgl_pbuffer *pbuffer;
struct opengl_funcs *funcs = get_dc_funcs( hdc );
if (!funcs || !funcs->ext.p_wglCreatePbufferARB) return 0;
if (!(pbuffer = funcs->ext.p_wglCreatePbufferARB( hdc, format, width, height, attribs ))) return 0;
ret = alloc_handle( HANDLE_PBUFFER, funcs, pbuffer );
if (!ret) funcs->ext.p_wglDestroyPbufferARB( pbuffer );
return ret;
}
static BOOL wrap_wglDestroyPbufferARB( HPBUFFERARB handle )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
ptr->funcs->ext.p_wglDestroyPbufferARB( ptr->u.pbuffer );
free_handle_ptr( ptr );
return TRUE;
}
static HDC wrap_wglGetPbufferDCARB( HPBUFFERARB handle )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return 0;
return ptr->funcs->ext.p_wglGetPbufferDCARB( ptr->u.pbuffer );
}
static BOOL wrap_wglMakeContextCurrentARB( TEB *teb, HDC draw_hdc, HDC read_hdc, HGLRC hglrc )
{
BOOL ret = TRUE;
DWORD tid = HandleToULong(teb->ClientId.UniqueThread);
struct wgl_handle *ptr, *prev = get_current_context_ptr( teb );
if (hglrc)
{
if (!(ptr = get_handle_ptr( hglrc, HANDLE_CONTEXT ))) return FALSE;
if (!ptr->u.context->tid || ptr->u.context->tid == tid)
{
ret = (ptr->funcs->ext.p_wglMakeContextCurrentARB &&
ptr->funcs->ext.p_wglMakeContextCurrentARB( draw_hdc, read_hdc, ptr->u.context->drv_ctx ));
if (ret)
{
if (prev) prev->u.context->tid = 0;
ptr->u.context->tid = tid;
teb->glReserved1[0] = draw_hdc;
teb->glReserved1[1] = read_hdc;
teb->glCurrentRC = hglrc;
teb->glTable = ptr->funcs;
}
}
else
{
RtlSetLastWin32Error( ERROR_BUSY );
ret = FALSE;
}
}
else if (prev)
{
if (!prev->funcs->wgl.p_wglMakeCurrent( 0, NULL )) return FALSE;
prev->u.context->tid = 0;
teb->glCurrentRC = 0;
teb->glTable = &null_opengl_funcs;
}
return ret;
}
static BOOL wrap_wglQueryPbufferARB( HPBUFFERARB handle, int attrib, int *value )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
return ptr->funcs->ext.p_wglQueryPbufferARB( ptr->u.pbuffer, attrib, value );
}
static int wrap_wglReleasePbufferDCARB( HPBUFFERARB handle, HDC hdc )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
return ptr->funcs->ext.p_wglReleasePbufferDCARB( ptr->u.pbuffer, hdc );
}
static BOOL wrap_wglReleaseTexImageARB( HPBUFFERARB handle, int buffer )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
return ptr->funcs->ext.p_wglReleaseTexImageARB( ptr->u.pbuffer, buffer );
}
static BOOL wrap_wglSetPbufferAttribARB( HPBUFFERARB handle, const int *attribs )
{
struct wgl_handle *ptr;
if (!(ptr = get_handle_ptr( handle, HANDLE_PBUFFER ))) return FALSE;
return ptr->funcs->ext.p_wglSetPbufferAttribARB( ptr->u.pbuffer, attribs );
}
static void gl_debug_message_callback( GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar *message, const void *userParam )
{
struct wine_gl_debug_message_params params =
{
.source = source,
.type = type,
.id = id,
.severity = severity,
.length = length,
.message = message,
};
void *ret_ptr;
ULONG ret_len;
struct wgl_handle *ptr = (struct wgl_handle *)userParam;
if (!(params.user_callback = ptr->u.context->debug_callback)) return;
params.user_data = ptr->u.context->debug_user;
KeUserModeCallback( NtUserCallOpenGLDebugMessageCallback, &params, sizeof(params),
&ret_ptr, &ret_len );
}
static void wrap_glDebugMessageCallback( TEB *teb, GLDEBUGPROC callback, const void *userParam )
{
struct wgl_handle *ptr = get_current_context_ptr( teb );
const struct opengl_funcs *funcs = teb->glTable;
if (!funcs->ext.p_glDebugMessageCallback) return;
ptr->u.context->debug_callback = callback;
ptr->u.context->debug_user = userParam;
funcs->ext.p_glDebugMessageCallback( gl_debug_message_callback, ptr );
}
static void wrap_glDebugMessageCallbackAMD( TEB *teb, GLDEBUGPROCAMD callback, void *userParam )
{
struct wgl_handle *ptr = get_current_context_ptr( teb );
const struct opengl_funcs *funcs = teb->glTable;
if (!funcs->ext.p_glDebugMessageCallbackAMD) return;
ptr->u.context->debug_callback = callback;
ptr->u.context->debug_user = userParam;
funcs->ext.p_glDebugMessageCallbackAMD( gl_debug_message_callback, ptr );
}
static void wrap_glDebugMessageCallbackARB( TEB *teb, GLDEBUGPROCARB callback, const void *userParam )
{
struct wgl_handle *ptr = get_current_context_ptr( teb );
const struct opengl_funcs *funcs = teb->glTable;
if (!funcs->ext.p_glDebugMessageCallbackARB) return;
ptr->u.context->debug_callback = callback;
ptr->u.context->debug_user = userParam;
funcs->ext.p_glDebugMessageCallbackARB( gl_debug_message_callback, ptr );
}
NTSTATUS wgl_wglCopyContext( void *args )
{
struct wglCopyContext_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglCopyContext( params->hglrcSrc, params->hglrcDst, params->mask );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS wgl_wglCreateContext( void *args )
{
struct wglCreateContext_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglCreateContext( params->hDc );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS wgl_wglDeleteContext( void *args )
{
struct wglDeleteContext_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglDeleteContext( params->teb, params->oldContext );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS wgl_wglGetProcAddress( void *args )
{
struct wglGetProcAddress_params *params = args;
params->ret = wrap_wglGetProcAddress( params->teb, params->lpszProc );
return STATUS_SUCCESS;
}
NTSTATUS wgl_wglMakeCurrent( void *args )
{
struct wglMakeCurrent_params *params = args;
if (params->newContext) pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglMakeCurrent( params->teb, params->hDc, params->newContext );
if (params->newContext) pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS wgl_wglShareLists( void *args )
{
struct wglShareLists_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglShareLists( params->hrcSrvShare, params->hrcSrvSource );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS gl_glGetIntegerv( void *args )
{
struct glGetIntegerv_params *params = args;
wrap_glGetIntegerv( params->teb, params->pname, params->data );
return STATUS_SUCCESS;
}
NTSTATUS gl_glGetString( void *args )
{
struct glGetString_params *params = args;
params->ret = wrap_glGetString( params->teb, params->name );
return STATUS_SUCCESS;
}
NTSTATUS ext_glDebugMessageCallback( void *args )
{
struct glDebugMessageCallback_params *params = args;
wrap_glDebugMessageCallback( params->teb, params->callback, params->userParam );
return STATUS_SUCCESS;
}
NTSTATUS ext_glDebugMessageCallbackAMD( void *args )
{
struct glDebugMessageCallbackAMD_params *params = args;
wrap_glDebugMessageCallbackAMD( params->teb, params->callback, params->userParam );
return STATUS_SUCCESS;
}
NTSTATUS ext_glDebugMessageCallbackARB( void *args )
{
struct glDebugMessageCallbackARB_params *params = args;
wrap_glDebugMessageCallbackARB( params->teb, params->callback, params->userParam );
return STATUS_SUCCESS;
}
NTSTATUS ext_glGetStringi( void *args )
{
struct glGetStringi_params *params = args;
params->ret = wrap_glGetStringi( params->teb, params->name, params->index );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglBindTexImageARB( void *args )
{
struct wglBindTexImageARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglBindTexImageARB( params->hPbuffer, params->iBuffer );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglCreateContextAttribsARB( void *args )
{
struct wglCreateContextAttribsARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglCreateContextAttribsARB( params->hDC, params->hShareContext, params->attribList );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglCreatePbufferARB( void *args )
{
struct wglCreatePbufferARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglCreatePbufferARB( params->hDC, params->iPixelFormat, params->iWidth, params->iHeight, params->piAttribList );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglDestroyPbufferARB( void *args )
{
struct wglDestroyPbufferARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglDestroyPbufferARB( params->hPbuffer );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglGetPbufferDCARB( void *args )
{
struct wglGetPbufferDCARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglGetPbufferDCARB( params->hPbuffer );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglMakeContextCurrentARB( void *args )
{
struct wglMakeContextCurrentARB_params *params = args;
if (params->hglrc) pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglMakeContextCurrentARB( params->teb, params->hDrawDC, params->hReadDC, params->hglrc );
if (params->hglrc) pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglQueryPbufferARB( void *args )
{
struct wglQueryPbufferARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglQueryPbufferARB( params->hPbuffer, params->iAttribute, params->piValue );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglReleasePbufferDCARB( void *args )
{
struct wglReleasePbufferDCARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglReleasePbufferDCARB( params->hPbuffer, params->hDC );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglReleaseTexImageARB( void *args )
{
struct wglReleaseTexImageARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglReleaseTexImageARB( params->hPbuffer, params->iBuffer );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS ext_wglSetPbufferAttribARB( void *args )
{
struct wglSetPbufferAttribARB_params *params = args;
pthread_mutex_lock( &wgl_lock );
params->ret = wrap_wglSetPbufferAttribARB( params->hPbuffer, params->piAttribList );
pthread_mutex_unlock( &wgl_lock );
return STATUS_SUCCESS;
}
NTSTATUS thread_attach( void *args )
{
TEB *teb = args;
teb->glTable = &null_opengl_funcs;
return STATUS_SUCCESS;
}
NTSTATUS process_detach( void *args )
{
return STATUS_SUCCESS;
}
#ifdef _WIN64
typedef ULONG PTR32;
extern NTSTATUS ext_glClientWaitSync( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glDeleteSync( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glFenceSync( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glGetBufferPointerv( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glGetBufferPointervARB( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glGetNamedBufferPointerv( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glGetNamedBufferPointervEXT( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glGetSynciv( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glIsSync( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapBuffer( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glUnmapBuffer( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glUnmapBufferARB( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glUnmapNamedBuffer( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glUnmapNamedBufferEXT( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapBufferARB( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapBufferRange( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapNamedBuffer( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapNamedBufferEXT( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapNamedBufferRange( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glMapNamedBufferRangeEXT( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glPathGlyphIndexRangeNV( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_glWaitSync( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_wglGetExtensionsStringARB( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_wglGetExtensionsStringEXT( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_wglQueryCurrentRendererStringWINE( void *args ) DECLSPEC_HIDDEN;
extern NTSTATUS ext_wglQueryRendererStringWINE( void *args ) DECLSPEC_HIDDEN;
struct wow64_string_entry
{
const char *str;
PTR32 wow64_str;
};
static struct wow64_string_entry *wow64_strings;
static SIZE_T wow64_strings_count;
static PTR32 find_wow64_string( const char *str, PTR32 wow64_str )
{
void *tmp;
SIZE_T i;
pthread_mutex_lock( &wgl_lock );
for (i = 0; i < wow64_strings_count; i++) if (wow64_strings[i].str == str) break;
if (i == wow64_strings_count && (tmp = realloc( wow64_strings, (i + 1) * sizeof(*wow64_strings) )))
{
wow64_strings = tmp;
wow64_strings[i].str = str;
wow64_strings[i].wow64_str = 0;
wow64_strings_count += 1;
}
if (i == wow64_strings_count) ERR( "Failed to allocate memory for wow64 strings\n" );
else if (wow64_strings[i].wow64_str) wow64_str = wow64_strings[i].wow64_str;
else if (wow64_str)
{
strcpy( UlongToPtr(wow64_str), (char *)str );
wow64_strings[i].wow64_str = wow64_str;
}
pthread_mutex_unlock( &wgl_lock );
return wow64_str;
}
static inline void update_teb32_context( TEB *teb )
{
void *teb32;
if (!teb->WowTebOffset) return;
teb32 = (char *)teb + teb->WowTebOffset;
((TEB32 *)teb32)->glCurrentRC = (UINT_PTR)teb->glCurrentRC;
((TEB32 *)teb32)->glReserved1[0] = (UINT_PTR)teb->glReserved1[0];
((TEB32 *)teb32)->glReserved1[1] = (UINT_PTR)teb->glReserved1[1];
}
NTSTATUS wow64_wgl_wglCreateContext( void *args )
{
struct
{
PTR32 teb;
PTR32 hDc;
PTR32 ret;
} *params32 = args;
struct wglCreateContext_params params =
{
.teb = get_teb64(params32->teb),
.hDc = ULongToPtr(params32->hDc),
};
NTSTATUS status;
if ((status = wgl_wglCreateContext( &params ))) return status;
params32->ret = (UINT_PTR)params.ret;
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_wglCreateContextAttribsARB( void *args )
{
struct
{
PTR32 teb;
PTR32 hDC;
PTR32 hShareContext;
PTR32 attribList;
PTR32 ret;
} *params32 = args;
struct wglCreateContextAttribsARB_params params =
{
.teb = get_teb64(params32->teb),
.hDC = ULongToPtr(params32->hDC),
.hShareContext = ULongToPtr(params32->hShareContext),
.attribList = ULongToPtr(params32->attribList),
};
NTSTATUS status;
if ((status = ext_wglCreateContextAttribsARB( &params ))) return status;
params32->ret = (UINT_PTR)params.ret;
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_wglCreatePbufferARB( void *args )
{
struct
{
PTR32 teb;
PTR32 hDC;
GLint iPixelFormat;
GLint iWidth;
GLint iHeight;
PTR32 piAttribList;
PTR32 ret;
} *params32 = args;
struct wglCreatePbufferARB_params params =
{
.teb = get_teb64(params32->teb),
.hDC = ULongToPtr(params32->hDC),
.iPixelFormat = params32->iPixelFormat,
.iWidth = params32->iWidth,
.iHeight = params32->iHeight,
.piAttribList = ULongToPtr(params32->piAttribList),
};
NTSTATUS status;
if ((status = ext_wglCreatePbufferARB( &params ))) return status;
params32->ret = (UINT_PTR)params.ret;
return STATUS_SUCCESS;
}
NTSTATUS wow64_wgl_wglDeleteContext( void *args )
{
struct
{
PTR32 teb;
PTR32 oldContext;
BOOL ret;
} *params32 = args;
struct wglDeleteContext_params params =
{
.teb = get_teb64(params32->teb),
.oldContext = ULongToPtr(params32->oldContext),
};
NTSTATUS status;
if (!(status = wgl_wglDeleteContext( &params ))) update_teb32_context( params.teb );
params32->ret = params.ret;
return status;
}
NTSTATUS wow64_wgl_wglMakeCurrent( void *args )
{
struct
{
PTR32 teb;
PTR32 hDc;
PTR32 newContext;
BOOL ret;
} *params32 = args;
struct wglMakeCurrent_params params =
{
.teb = get_teb64(params32->teb),
.hDc = ULongToPtr(params32->hDc),
.newContext = ULongToPtr(params32->newContext),
};
NTSTATUS status;
if (!(status = wgl_wglMakeCurrent( &params ))) update_teb32_context( params.teb );
params32->ret = params.ret;
return status;
}
NTSTATUS wow64_ext_wglMakeContextCurrentARB( void *args )
{
struct
{
PTR32 teb;
PTR32 hDrawDC;
PTR32 hReadDC;
PTR32 hglrc;
BOOL ret;
} *params32 = args;
struct wglMakeContextCurrentARB_params params =
{
.teb = get_teb64(params32->teb),
.hDrawDC = ULongToPtr(params32->hDrawDC),
.hReadDC = ULongToPtr(params32->hReadDC),
.hglrc = ULongToPtr(params32->hglrc),
};
NTSTATUS status;
if (!(status = ext_wglMakeContextCurrentARB( &params ))) update_teb32_context( params.teb );
params32->ret = params.ret;
return status;
}
NTSTATUS wow64_ext_wglGetPbufferDCARB( void *args )
{
struct
{
PTR32 teb;
PTR32 hPbuffer;
PTR32 ret;
} *params32 = args;
struct wglGetPbufferDCARB_params params =
{
.teb = get_teb64(params32->teb),
.hPbuffer = (HPBUFFERARB)ULongToPtr(params32->hPbuffer),
};
NTSTATUS status;
if ((status = ext_wglGetPbufferDCARB( &params ))) return status;
params32->ret = (UINT_PTR)params.ret;
return STATUS_SUCCESS;
}
NTSTATUS wow64_wgl_wglGetProcAddress( void *args )
{
struct
{
PTR32 teb;
PTR32 lpszProc;
PTR32 ret;
} *params32 = args;
struct wglGetProcAddress_params params =
{
.teb = get_teb64(params32->teb),
.lpszProc = ULongToPtr(params32->lpszProc),
};
NTSTATUS status;
if ((status = wgl_wglGetProcAddress( &params ))) return status;
params32->ret = (UINT_PTR)params.ret;
return STATUS_SUCCESS;
}
NTSTATUS wow64_gl_glGetString( void *args )
{
struct
{
PTR32 teb;
GLenum name;
PTR32 ret;
} *params32 = args;
struct glGetString_params params =
{
.teb = get_teb64(params32->teb),
.name = params32->name,
};
NTSTATUS status;
if ((status = gl_glGetString( &params ))) return status;
if (!(params32->ret = find_wow64_string( (char *)params.ret, params32->ret )))
{
params32->ret = strlen( (char *)params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_glGetStringi( void *args )
{
struct
{
PTR32 teb;
GLenum name;
GLuint index;
PTR32 ret;
} *params32 = args;
struct glGetStringi_params params =
{
.teb = get_teb64(params32->teb),
.name = params32->name,
.index = params32->index,
};
NTSTATUS status;
if ((status = ext_glGetStringi( &params ))) return status;
if (!(params32->ret = find_wow64_string( (char *)params.ret, params32->ret )))
{
params32->ret = strlen( (char *)params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_glPathGlyphIndexRangeNV( void *args )
{
struct
{
PTR32 teb;
GLenum fontTarget;
PTR32 fontName;
GLbitfield fontStyle;
GLuint pathParameterTemplate;
GLfloat emScale;
GLuint baseAndCount[2];
GLenum ret;
} *params32 = args;
struct glPathGlyphIndexRangeNV_params params =
{
.teb = get_teb64(params32->teb),
.fontTarget = params32->fontTarget,
.fontName = ULongToPtr(params32->fontName),
.fontStyle = params32->fontStyle,
.pathParameterTemplate = params32->pathParameterTemplate,
.emScale = params32->emScale,
.baseAndCount = {params32->baseAndCount[0], params32->baseAndCount[1]},
};
NTSTATUS status;
if ((status = ext_glPathGlyphIndexRangeNV( &params ))) return status;
params32->ret = params.ret;
return status;
}
NTSTATUS wow64_ext_wglGetExtensionsStringARB( void *args )
{
struct
{
PTR32 teb;
PTR32 hdc;
PTR32 ret;
} *params32 = args;
struct wglGetExtensionsStringARB_params params =
{
.teb = get_teb64(params32->teb),
.hdc = ULongToPtr(params32->hdc),
};
NTSTATUS status;
if ((status = ext_wglGetExtensionsStringARB( &params ))) return status;
if (!(params32->ret = find_wow64_string( params.ret, params32->ret )))
{
params32->ret = strlen( params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_wglGetExtensionsStringEXT( void *args )
{
struct
{
PTR32 teb;
PTR32 ret;
} *params32 = args;
struct wglGetExtensionsStringEXT_params params =
{
.teb = get_teb64(params32->teb),
};
NTSTATUS status;
if ((status = ext_wglGetExtensionsStringEXT( &params ))) return status;
if (!(params32->ret = find_wow64_string( params.ret, params32->ret )))
{
params32->ret = strlen( params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_wglQueryCurrentRendererStringWINE( void *args )
{
struct
{
PTR32 teb;
GLenum attribute;
PTR32 ret;
} *params32 = args;
struct wglQueryCurrentRendererStringWINE_params params =
{
.teb = get_teb64(params32->teb),
.attribute = params32->attribute,
};
NTSTATUS status;
if ((status = ext_wglQueryCurrentRendererStringWINE( &params ))) return status;
if (!(params32->ret = find_wow64_string( params.ret, params32->ret )))
{
params32->ret = strlen( params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_wglQueryRendererStringWINE( void *args )
{
struct
{
PTR32 teb;
PTR32 dc;
GLint renderer;
GLenum attribute;
PTR32 ret;
} *params32 = args;
struct wglQueryRendererStringWINE_params params =
{
.teb = get_teb64(params32->teb),
.dc = ULongToPtr(params32->dc),
.renderer = params32->renderer,
.attribute = params32->attribute,
};
NTSTATUS status;
if ((status = ext_wglQueryRendererStringWINE( &params ))) return status;
if (!(params32->ret = find_wow64_string( params.ret, params32->ret )))
{
params32->ret = strlen( params.ret ) + 1;
return STATUS_BUFFER_TOO_SMALL;
}
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_glClientWaitSync( void *args )
{
struct wgl_handle *handle;
struct
{
PTR32 teb;
PTR32 sync;
GLbitfield flags;
GLuint64 timeout;
GLenum ret;
} *params32 = args;
NTSTATUS status;
pthread_mutex_lock( &wgl_lock );
if (!(handle = get_handle_ptr( ULongToPtr(params32->sync), HANDLE_GLSYNC )))
status = STATUS_INVALID_HANDLE;
else
{
struct glClientWaitSync_params params =
{
.teb = get_teb64(params32->teb),
.sync = (GLsync)handle->u.context,
.flags = params32->flags,
.timeout = params32->timeout,
};
status = ext_glClientWaitSync( &params );
params32->ret = params.ret;
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
NTSTATUS wow64_ext_glDeleteSync( void *args )
{
struct wgl_handle *handle;
struct
{
PTR32 teb;
PTR32 sync;
} *params32 = args;
NTSTATUS status;
pthread_mutex_lock( &wgl_lock );
if (!(handle = get_handle_ptr( ULongToPtr(params32->sync), HANDLE_GLSYNC )))
status = STATUS_INVALID_HANDLE;
else
{
struct glDeleteSync_params params =
{
.teb = get_teb64(params32->teb),
.sync = (GLsync)handle->u.context,
};
status = ext_glDeleteSync( &params );
free_handle_ptr( handle );
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
NTSTATUS wow64_ext_glFenceSync( void *args )
{
struct
{
PTR32 teb;
GLenum condition;
GLbitfield flags;
PTR32 ret;
} *params32 = args;
struct glFenceSync_params params =
{
.teb = get_teb64(params32->teb),
.condition = params32->condition,
.flags = params32->flags,
};
NTSTATUS status;
if ((status = ext_glFenceSync( &params ))) return status;
pthread_mutex_lock( &wgl_lock );
if (!(params32->ret = (UINT_PTR)alloc_handle( HANDLE_GLSYNC, NULL, params.ret )))
{
struct glDeleteSync_params delete_params =
{
.teb = params.teb,
.sync = params.ret,
};
ext_glDeleteSync( &delete_params );
status = STATUS_NO_MEMORY;
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
NTSTATUS wow64_ext_glGetSynciv( void *args )
{
struct wgl_handle *handle;
struct
{
PTR32 teb;
PTR32 sync;
GLenum pname;
GLsizei count;
PTR32 length;
PTR32 values;
} *params32 = args;
NTSTATUS status;
pthread_mutex_lock( &wgl_lock );
if (!(handle = get_handle_ptr( ULongToPtr(params32->sync), HANDLE_GLSYNC )))
status = STATUS_INVALID_HANDLE;
else
{
struct glGetSynciv_params params =
{
.teb = get_teb64(params32->teb),
.sync = (GLsync)handle->u.context,
.pname = params32->pname,
.count = params32->count,
.length = ULongToPtr(params32->length),
.values = ULongToPtr(params32->values),
};
status = ext_glGetSynciv( &params );
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
NTSTATUS wow64_ext_glIsSync( void *args )
{
struct wgl_handle *handle;
struct
{
PTR32 teb;
PTR32 sync;
GLboolean ret;
} *params32 = args;
NTSTATUS status;
pthread_mutex_lock( &wgl_lock );
if (!(handle = get_handle_ptr( ULongToPtr(params32->sync), HANDLE_GLSYNC )))
status = STATUS_INVALID_HANDLE;
else
{
struct glIsSync_params params =
{
.teb = get_teb64(params32->teb),
.sync = (GLsync)handle->u.context,
};
status = ext_glIsSync( &params );
params32->ret = params.ret;
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
NTSTATUS wow64_ext_glWaitSync( void *args )
{
struct wgl_handle *handle;
struct
{
PTR32 teb;
PTR32 sync;
GLbitfield flags;
GLuint64 timeout;
} *params32 = args;
NTSTATUS status;
pthread_mutex_lock( &wgl_lock );
if (!(handle = get_handle_ptr( ULongToPtr(params32->sync), HANDLE_GLSYNC )))
status = STATUS_INVALID_HANDLE;
else
{
struct glWaitSync_params params =
{
.teb = get_teb64(params32->teb),
.sync = (GLsync)handle->u.context,
.flags = params32->flags,
.timeout = params32->timeout,
};
status = ext_glWaitSync( &params );
}
pthread_mutex_unlock( &wgl_lock );
return status;
}
static GLint get_buffer_param( TEB *teb, GLenum target, GLenum param )
{
const struct opengl_funcs *funcs = teb->glTable;
typeof(*funcs->ext.p_glGetBufferParameteriv) *func;
GLint size = 0;
if (!(func = funcs->ext.p_glGetBufferParameteriv)) func = (void *)funcs->wgl.p_wglGetProcAddress( "glGetBufferParameteriv" );
if (func) func( target, param, &size );
return size;
}
static void *get_buffer_pointer( TEB *teb, GLenum target )
{
const struct opengl_funcs *funcs = teb->glTable;
typeof(*funcs->ext.p_glGetBufferPointerv) *func;
void *ptr = NULL;
if (!(func = funcs->ext.p_glGetBufferPointerv)) func = (void *)funcs->wgl.p_wglGetProcAddress( "glGetBufferPointerv" );
if (func) func( target, GL_BUFFER_MAP_POINTER, &ptr );
return ptr;
}
static GLint get_named_buffer_param( TEB *teb, GLint buffer, GLenum param )
{
const struct opengl_funcs *funcs = teb->glTable;
typeof(*funcs->ext.p_glGetNamedBufferParameteriv) *func;
GLint size = 0;
if (!(func = funcs->ext.p_glGetNamedBufferParameteriv)) func = (void *)funcs->wgl.p_wglGetProcAddress( "glGetNamedBufferParameteriv" );
if (func) func( buffer, param, &size );
return size;
}
static void *get_named_buffer_pointer( TEB *teb, GLint buffer )
{
const struct opengl_funcs *funcs = teb->glTable;
typeof(*funcs->ext.p_glGetNamedBufferPointerv) *func;
void *ptr = NULL;
if (!(func = funcs->ext.p_glGetNamedBufferPointerv)) func = (void *)funcs->wgl.p_wglGetProcAddress( "glGetNamedBufferPointerv" );
if (func) func( buffer, GL_BUFFER_MAP_POINTER, &ptr );
return ptr;
}
static NTSTATUS wow64_map_buffer( TEB *teb, GLint buffer, GLenum target, void *ptr, SIZE_T size,
GLbitfield access, PTR32 *ret )
{
if (*ret) /* wow64 pointer provided, map buffer to it */
{
if (access & GL_MAP_READ_BIT)
{
TRACE( "Copying %#zx from buffer at %p to wow64 buffer %p\n", size, ptr, UlongToPtr(*ret) );
memcpy( UlongToPtr(*ret), ptr, size );
}
/* save the wow64 pointer in the buffer data, we'll overwrite it on unmap */
*(PTR32 *)ptr = (UINT_PTR)*ret;
return STATUS_SUCCESS;
}
if (ULongToPtr(*ret = PtrToUlong(ptr)) == ptr) return STATUS_SUCCESS; /* we're lucky */
if (access & GL_MAP_PERSISTENT_BIT)
{
FIXME( "GL_MAP_PERSISTENT_BIT not supported!\n" );
return STATUS_NOT_SUPPORTED;
}
if (!size) size = buffer ? get_named_buffer_param( teb, buffer, GL_BUFFER_SIZE ) : get_buffer_param( teb, target, GL_BUFFER_SIZE );
if ((PTR32)size != size) return STATUS_NO_MEMORY; /* overflow */
if (size < sizeof(PTR32))
{
FIXME( "Buffer too small for metadata!\n" );
return STATUS_BUFFER_TOO_SMALL;
}
*ret = size;
return STATUS_INVALID_ADDRESS;
}
static NTSTATUS wow64_unmap_buffer( void *ptr, SIZE_T size, GLbitfield access )
{
void *wow_ptr;
if (ULongToPtr(PtrToUlong(ptr)) == ptr) return STATUS_SUCCESS; /* we're lucky */
wow_ptr = UlongToPtr(*(PTR32 *)ptr);
if (access & GL_MAP_WRITE_BIT)
{
TRACE( "Copying %#zx from wow64 buffer %p to buffer %p\n", size, wow_ptr, ptr );
memcpy( ptr, wow_ptr, size );
}
return STATUS_INVALID_ADDRESS;
}
NTSTATUS wow64_ext_glGetBufferPointerv( void *args )
{
PTR32 *ptr; /* pointer to the buffer data, where we saved the wow64 pointer */
struct
{
PTR32 teb;
GLenum target;
GLenum pname;
PTR32 params;
} *params32 = args;
struct glGetBufferPointerv_params params =
{
.teb = get_teb64(params32->teb),
.target = params32->target,
.pname = params32->pname,
.params = (void **)&ptr,
};
PTR32 *wow_ptr = UlongToPtr(params32->params);
NTSTATUS status;
if ((status = ext_glGetBufferPointerv( &params ))) return status;
if (params.pname != GL_BUFFER_MAP_POINTER) return STATUS_NOT_IMPLEMENTED;
if (ULongToPtr(*wow_ptr = PtrToUlong(ptr)) == ptr) return STATUS_SUCCESS; /* we're lucky */
*wow_ptr = ptr[0];
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_glGetBufferPointervARB( void *args )
{
return wow64_ext_glGetBufferPointerv( args );
}
NTSTATUS wow64_ext_glGetNamedBufferPointerv( void *args )
{
PTR32 *ptr; /* pointer to the buffer data, where we saved the wow64 pointer */
struct
{
PTR32 teb;
GLuint buffer;
GLenum pname;
PTR32 params;
} *params32 = args;
struct glGetNamedBufferPointerv_params params =
{
.teb = get_teb64(params32->teb),
.buffer = params32->buffer,
.pname = params32->pname,
.params = (void **)&ptr,
};
PTR32 *wow_ptr = UlongToPtr(params32->params);
NTSTATUS status;
if ((status = ext_glGetNamedBufferPointerv( &params ))) return status;
if (params.pname != GL_BUFFER_MAP_POINTER) return STATUS_NOT_IMPLEMENTED;
if (ULongToPtr(*wow_ptr = PtrToUlong(ptr)) == ptr) return STATUS_SUCCESS; /* we're lucky */
*wow_ptr = ptr[0];
return STATUS_SUCCESS;
}
NTSTATUS wow64_ext_glGetNamedBufferPointervEXT( void *args )
{
return wow64_ext_glGetNamedBufferPointerv( args );
}
NTSTATUS wow64_ext_glMapBuffer( void *args )
{
struct
{
PTR32 teb;
GLenum target;
GLenum access;
PTR32 ret;
} *params32 = args;
struct glMapBuffer_params params =
{
.teb = get_teb64(params32->teb),
.target = params32->target,
.access = params32->access,
};
struct glUnmapBuffer_params unmap_params = { .teb = params.teb, .target = params.target };
NTSTATUS status;
/* already mapped, we're being called again with a wow64 pointer */
if (params32->ret) params.ret = get_buffer_pointer( params.teb, params.target );
else if ((status = ext_glMapBuffer( &params ))) return status;
status = wow64_map_buffer( params.teb, 0, params.target, params.ret, 0, params.access, &params32->ret );
if (!status || status == STATUS_INVALID_ADDRESS) return status;
ext_glUnmapBuffer( &unmap_params );
return status;
}
NTSTATUS wow64_ext_glMapBufferARB( void *args )
{
return wow64_ext_glMapBuffer( args );
}
NTSTATUS wow64_ext_glMapBufferRange( void *args )
{
struct
{
PTR32 teb;
GLenum target;
PTR32 offset;
PTR32 length;
GLbitfield access;
PTR32 ret;
} *params32 = args;
struct glMapBufferRange_params params =
{
.teb = get_teb64(params32->teb),
.target = params32->target,
.offset = (GLintptr)ULongToPtr(params32->offset),
.length = (GLsizeiptr)ULongToPtr(params32->length),
.access = params32->access,
};
struct glUnmapBuffer_params unmap_params = { .teb = params.teb, .target = params.target };
NTSTATUS status;
/* already mapped, we're being called again with a wow64 pointer */
if (params32->ret) params.ret = (char *)get_buffer_pointer( params.teb, params.target );
else if ((status = ext_glMapBufferRange( &params ))) return status;
status = wow64_map_buffer( params.teb, 0, params.target, params.ret, params.length, params.access, &params32->ret );
if (!status || status == STATUS_INVALID_ADDRESS) return status;
ext_glUnmapBuffer( &unmap_params );
return status;
}
NTSTATUS wow64_ext_glMapNamedBuffer( void *args )
{
struct
{
PTR32 teb;
GLuint buffer;
GLenum access;
PTR32 ret;
} *params32 = args;
struct glMapNamedBuffer_params params =
{
.teb = get_teb64(params32->teb),
.buffer = params32->buffer,
.access = params32->access,
};
struct glUnmapNamedBuffer_params unmap_params = { .teb = params.teb, .buffer = params.buffer };
NTSTATUS status;
/* already mapped, we're being called again with a wow64 pointer */
if (params32->ret) params.ret = get_named_buffer_pointer( params.teb, params.buffer );
else if ((status = ext_glMapNamedBuffer( &params ))) return status;
status = wow64_map_buffer( params.teb, params.buffer, 0, params.ret, 0, params.access, &params32->ret );
if (!status || status == STATUS_INVALID_ADDRESS) return status;
ext_glUnmapNamedBuffer( &unmap_params );
return status;
}
NTSTATUS wow64_ext_glMapNamedBufferEXT( void *args )
{
return wow64_ext_glMapNamedBuffer( args );
}
NTSTATUS wow64_ext_glMapNamedBufferRange( void *args )
{
struct
{
PTR32 teb;
GLuint buffer;
PTR32 offset;
PTR32 length;
GLbitfield access;
PTR32 ret;
} *params32 = args;
struct glMapNamedBufferRange_params params =
{
.teb = get_teb64(params32->teb),
.buffer = params32->buffer,
.offset = (GLintptr)ULongToPtr(params32->offset),
.length = (GLsizeiptr)ULongToPtr(params32->length),
.access = params32->access,
};
struct glUnmapNamedBuffer_params unmap_params = { .teb = params.teb, .buffer = params.buffer };
NTSTATUS status;
/* already mapped, we're being called again with a wow64 pointer */
if (params32->ret) params.ret = get_named_buffer_pointer( params.teb, params.buffer );
else if ((status = ext_glMapNamedBufferRange( &params ))) return status;
status = wow64_map_buffer( params.teb, params.buffer, 0, params.ret, params.length, params.access, &params32->ret );
if (!status || status == STATUS_INVALID_ADDRESS) return status;
ext_glUnmapNamedBuffer( &unmap_params );
return status;
}
NTSTATUS wow64_ext_glMapNamedBufferRangeEXT( void *args )
{
return wow64_ext_glMapNamedBufferRange( args );
}
NTSTATUS wow64_ext_glUnmapBuffer( void *args )
{
PTR32 *ptr;
struct
{
PTR32 teb;
GLenum target;
GLboolean ret;
} *params32 = args;
NTSTATUS status;
TEB *teb = get_teb64( params32->teb );
if (!(ptr = get_buffer_pointer( teb, params32->target ))) return STATUS_SUCCESS;
status = wow64_unmap_buffer( ptr, get_buffer_param( teb, params32->target, GL_BUFFER_MAP_LENGTH ),
get_buffer_param( teb, params32->target, GL_BUFFER_ACCESS_FLAGS ) );
ext_glUnmapBuffer( args );
return status;
}
NTSTATUS wow64_ext_glUnmapBufferARB( void *args )
{
return wow64_ext_glUnmapBuffer( args );
}
NTSTATUS wow64_ext_glUnmapNamedBuffer( void *args )
{
PTR32 *ptr;
struct
{
PTR32 teb;
GLint buffer;
GLboolean ret;
} *params32 = args;
NTSTATUS status;
TEB *teb = get_teb64( params32->teb );
if (!(ptr = get_named_buffer_pointer( teb, params32->buffer ))) return STATUS_SUCCESS;
status = wow64_unmap_buffer( ptr, get_named_buffer_param( teb, params32->buffer, GL_BUFFER_MAP_LENGTH ),
get_named_buffer_param( teb, params32->buffer, GL_BUFFER_ACCESS_FLAGS ) );
ext_glUnmapNamedBuffer( args );
return status;
}
NTSTATUS wow64_ext_glUnmapNamedBufferEXT( void *args )
{
return wow64_ext_glUnmapNamedBuffer( args );
}
NTSTATUS wow64_thread_attach( void *args )
{
return thread_attach( get_teb64( (ULONG_PTR)args ));
}
NTSTATUS wow64_process_detach( void *args )
{
NTSTATUS status;
if ((status = process_detach( NULL ))) return status;
free( wow64_strings );
wow64_strings = NULL;
wow64_strings_count = 0;
return STATUS_SUCCESS;
}
#endif