wine/dlls/d3d8
Stefan Dösinger 4a16dbbbec wined3d: More Clear fixes.
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
..
tests wined3d: More Clear fixes. 2007-02-27 12:20:10 +01:00
basetexture.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
cubetexture.c d3d8: Handle surface refcount forwarding in d3d8. 2006-12-06 12:40:12 +01:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
d3d8_main.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
d3d8_private.h d3d8: Don't store the d3d8 declaration in the wined3d object. 2007-02-14 13:56:50 +01:00
device.c wined3d/d3d8: Move todo about sw vp usage to d3d8. 2007-02-20 11:45:56 +01:00
directx.c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
indexbuffer.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
Makefile.in d3d8: Add an IDirect3DVertexDeclaration8 class to hold the wined3d vertex declaration. 2007-02-14 13:50:57 +01:00
pixelshader.c Assorted spelling fixes. 2006-10-13 11:55:04 +02:00
resource.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
stateblock.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
surface.c d3d8: Handle surface container in d3d8. 2006-12-18 12:07:46 +01:00
swapchain.c d3d8: Fix implicit surface refcounting. 2006-12-06 12:41:27 +01:00
texture.c d3d8: Handle surface refcount forwarding in d3d8. 2006-12-06 12:40:12 +01:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexbuffer.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
vertexdeclaration.c d3d8: Avoid a size_t printf format warning. 2007-02-14 14:43:14 +01:00
vertexshader.c d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader. 2007-02-14 13:54:17 +01:00
volume.c d3d8: Handle volume container in d3d8. 2006-12-18 12:07:54 +01:00
volumetexture.c d3d8: Handle volume refcount forwarding in d3d8. 2006-12-06 12:40:24 +01:00