wine/dlls/dsound
2012-10-10 20:34:10 +02:00
..
tests dsound: Skip unknown sizes in tests (Coverity). 2012-10-03 16:35:00 +02:00
buffer.c dsound: Avoid a TRUE:FALSE conditional expression. 2012-08-14 11:59:26 +02:00
capture.c dsound: Improve the IDirectSoundCaptureBuffer::GetObjectInPath stub. 2012-09-18 10:17:35 +02:00
dsound.c dsound: DirectSoundDevice_RemoveBuffer() cannot fail. 2012-09-26 10:58:48 +02:00
dsound.spec
dsound_classes.idl
dsound_convert.c dsound: Resample to float, not device format. 2012-05-15 16:26:31 +02:00
dsound_main.c dsound: Use proper helpers for iface calls. 2012-08-27 19:46:07 +02:00
dsound_private.h dsound: DirectSoundDevice_RemoveBuffer() cannot fail. 2012-09-26 10:58:48 +02:00
duplex.c dsound: Move the QI implementation from IDirectSoundFullDuplex to IUnknown. 2012-08-16 11:40:01 +02:00
fir.h dsound: Added a windowed-sinc resampler. 2012-05-08 09:29:47 +02:00
Makefile.in dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
mixer.c dsound: Don't exit early in mixer thread. 2012-10-10 20:34:10 +02:00
primary.c dsound: Don't use IAudioClock::GetPosition to determine buffer fullness. 2012-05-16 18:30:18 +02:00
propset.c dsound: Get rid of an unused macro. 2012-09-14 15:41:36 +02:00
sound3d.c dsound: Don't destroy primary buffer until device is released. 2012-05-09 17:49:33 +02:00
version.rc