wine/dlls/ddraw
Paul Gofman c24551cae8 ddraw/tests: Test system memory surface with lost device for ddraw1.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-17 19:40:21 +02:00
..
tests ddraw/tests: Test system memory surface with lost device for ddraw1. 2020-04-17 19:40:21 +02:00
clipper.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
ddraw.c ddraw: Check surface flags when marking surface as lost. 2020-04-17 19:40:04 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Check surface flags when marking surface as lost. 2020-04-17 19:40:04 +02:00
device.c ddraw: Introduce a helper to convert ddraw stateblock types to wined3d types. 2020-03-31 17:25:05 +02:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
main.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
Makefile.in ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
material.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
palette.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c ddraw: Check surface flags when marking surface as lost. 2020-04-17 19:40:04 +02:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00