mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 11:29:49 +00:00
536 lines
29 KiB
Plaintext
536 lines
29 KiB
Plaintext
The Wine development release 6.20 is now available.
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What's new in this release (see below for details):
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- MSXml, XAudio, DInput and a few other modules converted to PE.
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- A few system libraries are bundled with the source to support PE builds.
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- HID joystick is now the only supported joystick backend in DirectInput.
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- Better support for MSVCRT builds in Winelib.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/6.x/wine-6.20.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.x/wine-6.20.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 6.20 (total 29):
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30600 Emergency 3 crashes on start
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34297 Allow reconnecting to disconnected joysticks
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36796 Mozilla Firefox 13.0 crashes on startup if run in Windows Vista+ mode (D3D10CreateEffectFromMemory needs more complete Direct3D 10 DXBC parser)
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38696 Messy screen in DxTex.exe
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41080 Need For Speed Most Wanted 2005 not working after upgrade from Ubuntu 14.04 to 16.04
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41317 WOLF RPG Editor: Gamepad axis value not recalculated after deadzone change results in ghost input events
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41700 "Install Now" and "Customize installation" buttons are invisible in Python 3.5.2 installer
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42137 DirectInput needs to join both Xbox shoulder triggers into a single axis (aka half-axis problem)
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42434 Gamepad listed twice
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42695 Path of Exile fails to start when launching with dx11 enabled with message "Failed to create WIC factory" (CoCreateInstance() called in uninitialized apartment)
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47387 Victor Vran has no sound
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49296 ZWCAD 2020: the program doesn't start (using mono)
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49887 "EA Desktop" installer fails.
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50758 Vbscript does not handle recursive calls
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51105 Diablo 2: Resurrected (D2R) stays black
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51385 DTS Encoder Suite won't start in Wine 6.0.1
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51564 Can't run 16bit programs when built without mingw
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51574 swscanf_s with %zu fails for valid value
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51583 Tetris crashes due to "visual styles"
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51707 Rise of the Tomb Raider stops the process before entering the main menu
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51749 Wine 6.17 fails to build under Slackware64 Current with multilib
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51797 Input lag with controller in Wine 6.18
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51802 Theming on 16-bit application breaks their UI
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51846 Standard library call fopen(..., "wx") not recognized - causes destruction of data
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51863 QuantumClient.exe from Raymarine SDK needs dhcpcsvc6.dll
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51871 PSScript fails with 0x80041002 (WBEM_E_NOT_FOUND) ( system property L"__Derivation" not implemented)
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51892 Program DSP-408.exe returns Assertion Failed error in afxwin1.ini line 418
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51894 ucrtbase:misc fails on some Windows 10 1607 and 1709
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51902 Project CARS 2 keyboard keys aren't responsive
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----------------------------------------------------------------
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Changes since 6.19:
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Alex Henrie (6):
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winemenubuilder: Return pointer from freedesktop_mime_type_for_extension.
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dhcpcsvc6: Add stub DLL.
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winemenubuilder: Introduce a reg_enum_keyW helper function.
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ws2_32: Clear last error in WSASocketW.
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ws2_32: Set WSAEFAULT if the bind address is null.
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ws2_32/tests: Correct name of IPV6_V6ONLY socket option in messages.
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Alexandre Julliard (92):
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configure: Define _GNU_SOURCE in config.h.
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configure: Assume that dlfcn.h is available on Unix.
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include: Don't define math functions or constants in wine/port.h.
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server: Add sys/types.h include in a few more files.
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adsiid: Move to the libs directory.
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dmoguids: Move to the libs directory.
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dxerr8: Move to the libs directory.
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dxerr9: Move to the libs directory.
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dxguid: Move to the libs directory.
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mfuuid: Move to the libs directory.
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strmiids: Move to the libs directory.
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uuid: Move to the libs directory.
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wbemuuid: Move to the libs directory.
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wmcodecdspuuid: Move to the libs directory.
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explorer: Use the correct buffer size for the full path name.
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winemenubuilder: Remove dead code.
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kernelbase: Remove dead code.
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include: Define DECLSPEC_HIDDEN in guiddef.h if necessary.
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include: Add more sal.h macros.
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include: Import specstrings.h and related headers from Mingw.
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include: Use compatible header guard in basetsd.h.
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include: Add prototypes for the byteswap functions.
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include: Add a define to enable fastcall wrappers, similar to the thiscall one.
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configure: Add a __WINE_PE_BUILD define for files that are built as PE.
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configure: Don't define _WIN32 for Cygwin builds.
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configure: Always define _WIN32 for msvcrt builds.
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include: Always add defines for the Interlocked* functions.
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include: Define all the __int* types also for msvcrt.
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msvcrt: Move _fdclass/_dclass to avoid forward references.
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include: Define fpclassify().
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include: Use the standard va_list instead of __ms_va_list when building with msvcrt.
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makefiles: Add support for building libraries imported from external sources.
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makefiles: Don't pass warning flags to external libraries.
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libs: Import upstream code from zlib 1.2.11.
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cabinet: Use the bundled zlib.
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dbghelp: Use the bundled zlib.
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opcservices: Use the bundled zlib.
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wininet: Use the bundled zlib.
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libs: Import upstream code from libpng 1.6.37.
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user32: Use the bundled libpng.
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windowscodecs: Use the bundled libpng.
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winecfg: Store the logo image in PNG format.
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comdlg32: Return INT_PTR instead of LRESULT in dialog procedures.
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cryptui: Return INT_PTR instead of LRESULT in dialog procedures.
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oledb32: Return INT_PTR instead of LRESULT in dialog procedures.
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user32: Return INT_PTR instead of LRESULT in dialog procedures.
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libs: Import upstream code from libjpeg 9d.
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windowscodecs: Use the bundled libjpeg.
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libs: Import upstream code from libtiff 4.3.0.
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windowscodecs: Use the bundled libtiff.
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libs: Import code from upstream lcms2 2.12.
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mscms: Use the bundled lcms2.
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ntdll: Avoid including wine/port.h.
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loader: Avoid including wine/port.h.
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libwine: Avoid including wine/port.h.
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msxml3: Always set output length in encoding conversion.
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libs: Import code from upstream libxml2 2.9.12.
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libs: Import code from upstream libxslt 1.1.34.
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mxsml3: Use the bundled libxml2 and libxslt and build with msvcrt.
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libs: Import upstream code from gsm 1.0.19.
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msgsm32.acm: Use the bundled gsm codec and build with msvcrt.
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wow64win: Add missing syscall entry for NtUserGetObjectInformation().
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libs: Import upstream code from jxrlib 1.1.
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wmphoto: Use the bundled jxrlib.
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libs: Import upstream code from mpg123 1.29.1.
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mp3dmod: Use the bundled mpg123 and build with msvcrt.
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l3codeca.acm: Use the bundled mpg123 and build with msvcrt.
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libs: Import code from upstream FAudio 21.10.
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xaudio: Use the bundled FAudio and build with msvcrt.
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winebuild: Add a more generic way to create directories and sections in fake dlls.
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winebuild: Wrap 16-bit fake dlls in a PE module.
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setupapi: Try to extract 16-bit image also from .fake files.
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aclui: Use the standard va_list instead of __ms_va_list.
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advpack/tests: Use the standard va_list instead of __ms_va_list.
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avifil32: Use the standard va_list instead of __ms_va_list.
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d3dcompiler: Use the standard va_list instead of __ms_va_list.
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dbgeng: Use the standard va_list instead of __ms_va_list.
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dinput8/tests: Use the standard va_list instead of __ms_va_list.
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kernel32/tests: Use the standard va_list instead of __ms_va_list.
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kernelbase: Use the standard va_list instead of __ms_va_list.
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krnl386: Use the standard va_list instead of __ms_va_list.
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msi: Use the standard va_list instead of __ms_va_list.
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msvcrt: Use the standard va_list instead of __ms_va_list.
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ntdll: Use the standard va_list instead of __ms_va_list.
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ntoskrnl/tests: Use the standard va_list instead of __ms_va_list.
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riched20: Use the standard va_list instead of __ms_va_list.
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rpcrt4: Use the standard va_list instead of __ms_va_list.
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shell32: Use the standard va_list instead of __ms_va_list.
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shlwapi: Use the standard va_list instead of __ms_va_list.
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user32: Use the standard va_list instead of __ms_va_list.
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vcomp: Use the standard va_list instead of __ms_va_list.
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wldap32: Use the standard va_list instead of __ms_va_list.
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Alistair Leslie-Hughes (5):
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wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http requests.
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dbghelp: Support UWOP_EPILOG in unwind.
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include: Use known variables names in SYSTEM_INTERRUPT_INFORMATION.
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wbemprox: Add WMI namespace.
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powrprof: Add PowerRegisterSuspendResumeNotification stub.
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Bernhard Kölbl (2):
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oleaut32: Allow the registration of 64bit typelibs from a 32bit context.
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oleaut32: Register a typelib's name if a documentation is not available.
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Daniel Lehman (5):
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msxml3/tests: Add some processing instruction tests.
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msxml3: Parse XML declaration when creating processing instruction.
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msxml3: Handle single quotes in xml declaration.
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msxml3: Update error for missing closing quote.
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msxml3: Handle NULL XML declaration.
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David Kahurani (1):
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winedump: Remove a FIXME.
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Dmitry Timoshkov (2):
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user32: Don't check active window state when handling SC_MINIMIZE/SC_MAXIMIZE/SC_RESTORE.
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winex11.drv: Add GPU hardware information values to the registry.
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Eduard Permyakov (1):
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wbemprox: Add 'Manufacturer' and 'Name' properties to Win32_PnPEntity class.
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Eric Pouech (23):
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winedbg: Properly print 64bit integers.
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winedbg: Fix result type in expression's computation.
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winedbg: Use proper modifier when using sscanf for a DWORD_PTR.
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winedbg: Simplify some printing of addresses.
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winedbg: Use proper width when printing addresses with leading 0.
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mscoree/tests: Remove unused parameter in sprintf.
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winedump: Fix incorrect alignment.
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winedump: Dump MSC's S_UNAMESPACE entries.
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dbghelp: Use proper macros for VARIANT.
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dbghelp: Report a couple more VARIANT types in symbol info for constants.
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dbghelp: Add helper to initialize a module_pair.
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dbghelp: Use wide string literals.
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dbghelp: Handle some more error conditions in SymGetTypeInfo().
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include/dbghelp.h: Update inline-related APIs and structures.
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dbghelp: Add stubs for inline-related APIs.
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dbghelp: Start implementing StackWalkEx.
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dbghelp: Add stub implementation of SymFromInlineContext(W).
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dbghelp: Add stub implementations of SymGetLineFromInlineContext(W).
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dbghelp: Add stub implementations for the SymSetScope* functions.
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dbghelp: Improve error handling in SymSetContext().
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dbghelp: Factorize SymUnloadModule and SymUnloadModule64.
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dbghelp/dwarf: Properly handle error cases while computing frame_cfa.
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msvcrt: Support I width modifier in *scanf* family.
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Esme Povirk (2):
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localspl: Add ARM print environments.
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localspl: Choose print environment based on architecture.
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Florian Eder (1):
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robocopy: Add stub.
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François Gouget (3):
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ctype.h: Add _isctype_l() declaration.
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wrc: Add a trailing linefeed to a couple of error() messages.
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winebus.sys: Add a trailing linefeed to a couple of FIXME()s.
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Gabriel Ivăncescu (2):
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mshtml: Implement HTMLDocument's toString using dispex_to_string.
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mshtml/tests: Add tests for mimeTypes and plugins objects' names.
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Georg Lehmann (1):
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winevulkan: Update to VK spec version 1.2.196.
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Gijs Vermeulen (1):
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windows.devices.enumeration: Add stub dll.
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Hans Leidekker (4):
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wpcap: Accept interfaces without associated IPv4 or IPv6 address.
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wbemprox: Return an empty array for __DERIVATION.
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wbemprox: Add __DERIVATION to the list of system properties.
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wbemprox: Implement Win32_OperatingSystem.Status.
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Huw D. M. Davies (3):
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maintainers: Update GDI files.
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wineps: Avoid using typeof().
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gdiplus: Switch to STRETCH_HALFTONE mode before playing a blit record.
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Ivo Ivanov (1):
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dinput: Ignore input caps from the PID usage page.
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Jacek Caban (33):
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win32u: Use syscall interface for bitmap functions.
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win32u: Use syscall interface for region functions.
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win32u: Use syscall interface for some DC functions.
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win32u: Use syscall interface for some font functions.
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win32u: Use syscall interface for some GDI objects functions.
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win32u: Use syscall interface for some mapping functions.
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win32u: Use syscall interface for some palette functions.
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win32u: Use syscall interface for some path functions.
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win32u: Use syscall interface for pen constructors.
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win32u: Use syscall interface for spooler functions.
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ntdll: Move error mapping to a header file.
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ntdll: Export RtlNtStatusToDosError from Unix lib.
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win32u: Move NtUserCloseWindowStation from user32.
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win32u/tests: Add NtUserCloseWindowStation test.
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win32u: Move NtUserGetProcessWindowStation implementation from user32.
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win32u: Move NtUserSetProcessWindowStation implementation from user32.
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win32u: Move NtUserCloseDesktop implementation from user32.
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win32u: Move NtUserGetThreadDesktop implementation from user32.
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win32u: Move NtUserSetThreadDesktop implementation from user32.
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win32u: Move NtUserOpenInputDesktop implementation from user32.
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win32u: Move NtUserGetObjectInformation implementation from user32.
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win32u: Move NtUserSetObjectInformation implementation from user32.
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make_unicode: Update vertical.c path.
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win32u: Move NtUserCreateWindowStation implementation from user32.
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win32u: Move NtUserOpenWindowStation implementation from user32.
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win32u: Move NtUserCreateDesktopEx implementation from user32.
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win32u: Move NtUserOpenDesktop implementation from user32.
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win32u: Factor out reg_open_hkcu_key.
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win32u: Move winstation initialization from user32.
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win32u: Use syscall interface for some D3DKMT functions.
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win32u: Don't use CDECL for font backend functions.
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win32u: Don't use CDECL for OSMesa functions.
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win32u: Don't call abort proc in NtGdiStartDoc.
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Jan Sikorski (34):
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wined3d: Make wined3d_device_context procedures thread safe.
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wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.
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wined3d: Use atomic instructions for resource view bind counts.
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wined3d: Count all bo's towards retired bo size.
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wined3d: Make reference count decrementing functions thread safe.
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wined3d: Set render targets and UAVs atomically in wined3d.
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d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets.
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d3d11: Don't grab wined3d lock for reference incrementing functions.
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d3d11: Don't grab wined3d lock for wined3d_texture_incref().
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d3d11: Don't grab wined3d lock for reference decrementing functions.
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d3d11: Don't grab wined3d lock for wined3d_texture_decref().
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d3d11: Don't grab wined3d lock for query issue functions.
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d3d11: Don't grab wined3d lock for resource mapping and unmapping.
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d3d11: Don't grab wined3d lock for wined3d state setters.
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d3d11: Don't grab wined3d lock for wined3d draw functions.
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d3d11: Don't grab wined3d lock for wined3d dispatch functions.
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d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
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d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
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d3d11: Don't grab wined3d lock for view clears.
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d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().
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d3d11: Don't grab wined3d lock for generating mipmaps.
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d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
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d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
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d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
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d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
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d3d11: Don't grab wined3d lock for wined3d deferred context functions.
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ddraw: Don't grab wined3d lock for wined3d_resource_unmap().
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dxgi: Don't grab wined3d lock for wined3d_resource_map/unmap().
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dxgi: Don't grab wined3d lock for wined3d_decref().
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d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap().
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d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
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d3d8: Don't grab wined3d lock in surface AddRef/Release().
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d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
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d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref().
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Jefferson Carpenter (1):
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msxml3/saxreader: Handle null url in parseURL().
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Julian Rüger (1):
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po: Update German translation.
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Martin Storsjö (1):
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xslt: Build with LIBXSLT_STATIC, fix building with clang in MSVC mode.
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Matteo Bruni (1):
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wined3d: End transform feedback on SO buffer destruction even if the D3D buffer isn't bound.
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Michael Stefaniuc (1):
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dinput: Avoid negating FAILED().
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Nikolay Sivov (23):
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d3d10/effect: Use shader variable directly from pass structure on Apply().
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d3d10/tests: Add some tests for annotations.
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d3d10/effect: Use separate structure for annotations array.
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d3d10/effect: Handle static variable assignments for object fields in state objects.
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d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
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d3d10/effect: Consolidate state objects and passes property information.
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d3d10/effect: Get rid of linear search for property information.
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d3dx9: Implement ID3DXTextureShader::GetFunction().
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d3d10/effect: Do not use internal value types.
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d3d10/effect: Remove unused arguments from shader resources helper.
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d3d10/effect: Add a helper to return array element.
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d3d10/effect: Pick up resources from elements when shader variable arrays are used.
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d3d10/effect: Use destination index when setting array property element.
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d3d10/effect: Use SamplerState.Texture when setting shader resources.
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d3d10/effect: Remove buffer type argument from object creation helper.
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d3d10/effect: Use correct vertex shader element when returning input signature.
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d3d10/tests: Use IsValid() instead of null checks.
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dwrite: Add properties for new Unicode 13 scripts.
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d3d11: Correctly handle optional arguments in OMGetDepthStencilState().
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mfplay: Do not clear media item when playback ends.
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mfplay: Handle NULL item in SetMediaItem().
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mfplat: Consider MF_BYTESTREAM_ORIGIN_NAME when looking for bytestream handler.
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mfplat: Use wide strings for registry paths.
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Paul Gofman (9):
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winhttp: Don't send notifications when connection is closed on read finish.
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winhttp: Process end of read data before sending callback in read_data().
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server: Use SO_BINDTODEVICE in bind_to_index() if possible.
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winex11.drv: Detach vulkan surfaces during thread detach.
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ntdll: Fix size comparison in NtQuerySystemInformation(SystemCodeIntegrityInformation).
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ntdll: Store module check sum in WINE_MODREF.
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include: Update LDR_DATA_TABLE_ENTRY definition.
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include: Update struct _LDR_DDAG_NODE definition.
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kernel32/tests: Add test for DDAG node dependencies structure.
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Piotr Caban (16):
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ucrtbase: Add __std_terminate export.
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msvcrt: Don't crash on NULL in fclose.
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imm32: Add ImmSetActiveContext implementation.
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imm32: Exit on invalid window in ImmAssociateContext.
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imm32: Use ImmSetActiveContext in ImmAssociateContext.
|
|
imm32: Only call ImmSetActiveContext for active window in ImmAssociateContext.
|
|
imm32: Initialize COM in ImmSetActiveContext.
|
|
imm32: Destroy default IME windows in ImmDisableIME.
|
|
winemac.drv: Silence ImeSetActiveContext fixme.
|
|
winex11.drv: Silence ImeSetActiveContext fixme.
|
|
ucrtbase: Fix fopen x mode test failures.
|
|
ucrtbase: Change _isblank_l return value for '\t'.
|
|
ucrtbase: Avoid bool optimization in __std_exception_copy.
|
|
imm32: Delay import ole32.dll.
|
|
user32: Set IMM active context on focus change.
|
|
imm32: Only call ImmSetActiveContext for focused window in ImmAssociateContext.
|
|
|
|
Robert Wilhelm (2):
|
|
vbscript: Emit catch after enumnext in for each loops.
|
|
oleaut32: Rescale result after overflow in VarDecAdd.
|
|
|
|
Rémi Bernon (64):
|
|
dinput: Move device_instance_is_disabled to device.c.
|
|
dinput: Move PIDVID internal guid to device.c.
|
|
dinput: Remove legacy joystick backends.
|
|
dinput: Build with msvcrt.
|
|
dinput: Use wide char string literals.
|
|
dinput: Use msvcrt memory allocation functions.
|
|
maintainers: Add hidparse.sys under HID support.
|
|
maintainers: Replace DirectInput with a Joystick input section.
|
|
maintainers: Assume maintainership of the Joystick input section.
|
|
dinput: Only dump the HID report data that has been read.
|
|
winebus.sys: Do not parse bluetooth "PRODUCT=" uevent field.
|
|
dinput8/tests: Add some more polled read tests.
|
|
hidclass.sys: Re-read the poll timeout on every iteration.
|
|
hidclass.sys: Don't queue reports in polled mode.
|
|
dinput: Fix invalid use of post-incremented device_count value.
|
|
dinput: Factor all GetDeviceInfo implementations together.
|
|
dinput: Factor all GetCapabilities implementations together.
|
|
dinput: Factor all BuildActionMap wrappers together.
|
|
dinput: Factor all SetActionMap wrappers together.
|
|
dinput: Move mouse (Un)Acquire functions around.
|
|
dinput: Factor all (Un)Acquire implementations together.
|
|
dinput: Introduce new dinput_device_internal_unacquire helper.
|
|
dinput: Wait for the internal thread to complete unacquiring.
|
|
dinput: Correctly parse instance numbers for joystick semantics.
|
|
hidparse.sys: Ignore unknown item types, rather than failing.
|
|
dinput8/tests: Remove old packet report id checks in HID driver.
|
|
joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
|
|
joy.cpl: Better handle effect creation errors.
|
|
winebus.sys: Fix inverted SDL joystick hat switch y axis.
|
|
dinput: Add support for more HID axes usages.
|
|
dinput8/tests: Add mouse and keyboard object enumeration tests.
|
|
dinput: Introduce new direct_input_device_init helper.
|
|
dinput: Implement EnumObjects through the internal vtable.
|
|
dinput: Implement internal enum_objects for the mouse device.
|
|
dinput: Implement internal enum_objects for the keyboard device.
|
|
dinput: Factor all GetObjectInfo implementations together.
|
|
winebus.sys: Define BUS_BLUETOOTH if it is missing.
|
|
winebus.sys: Only use SDL_JoystickRumble as a fallback.
|
|
winebus.sys: Process quirky DS4 bluetooth reports.
|
|
dinput: Use object instance offset to access extra value caps.
|
|
dinput: Factor all GetProperty implementations together.
|
|
dinput: Implement GetProperty with DIPROP_FFGAIN stub.
|
|
dinput: Use the base device state in the mouse device.
|
|
dinput: Use the base device state in the keyboard device.
|
|
dinput: Factor all SetProperty implementations together.
|
|
dinput: Factor object enumeration checks and offset mapping.
|
|
dinput: Factor all Poll implementations together.
|
|
dinput: Check for mouse warping in the poll callback.
|
|
dinput: Factor all GetDeviceState implementations together.
|
|
dinput: Add a release callback for internal refcount handling.
|
|
dinput: Replace stub EnumEffects with generic implementation.
|
|
dinput: Use the internal vtable for GetEffectInfo.
|
|
dinput: Move GetForceFeedbackState stub to device.c.
|
|
dinput: Move CreateEffect generic implementation to device.c.
|
|
dinput: Move SendForceFeedbackCommand generic code to device.c.
|
|
dinput: Move EnumCreatedEffectObjects checks to device.c.
|
|
winebus.sys: Prefer USAGE_AND_PAGE over BYTE arrays.
|
|
winebus.sys: Count all absolute axes.
|
|
winebus.sys: Map REL_HWEEL to HID_USAGE_GENERIC_SLIDER.
|
|
winebus.sys: Map SDL joystick axes the same way as UDEV evdev.
|
|
dinput: Set high DIK bit for extended scancodes.
|
|
dinput: Cleanup mouse device enumeration and creation.
|
|
dinput: Cleanup keyboard device enumeration and creation.
|
|
dinput: Factor all IDirectInputDevice8W vtables together.
|
|
|
|
Simon McVittie (2):
|
|
winebus.sys: Treat udev actions other than "remove" as "add".
|
|
winebus.sys: Add code path to bypass udevd and use inotify.
|
|
|
|
Ted Lyngmo (1):
|
|
ucrtbase: Add support for x mode in fopen.
|
|
|
|
Tim Clem (5):
|
|
winemac.drv: Simplify cursor clipping code paths.
|
|
winemac.drv: Stop cursor clipping when the app deactivates.
|
|
winemac.drv: Stop cursor clipping when a window is resized by dragging.
|
|
winemac.drv: Stop cursor clipping when all windows are minimized.
|
|
winemac.drv: Remove extraneous CGEventTapIsEnabled check.
|
|
|
|
Zebediah Figura (30):
|
|
server: Zero-initialize rawinput_message structures before passing them to queue_rawinput_message() (Valgrind).
|
|
server: Avoid touching the poll_req structure after calling async_request_complete() (Valgrind).
|
|
wined3d: Return the map pitch from wined3d_device_context_emit_map().
|
|
wined3d: Return the map pitch from the map_upload_bo() callbacks.
|
|
wined3d: Move the "users" field to a common wined3d_bo structure.
|
|
wined3d: Move the "memory_offset" field from struct wined3d_bo_vk to struct wined3d_bo.
|
|
wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE is used.
|
|
wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
|
|
wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
|
|
wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
|
|
kernel32/tests: Add a couple of tests for error handling when reading past EOF.
|
|
include: Fix the type of the "output" parameter of IWMReaderAllocatorEx::AllocateForOutputEx().
|
|
include: Add IWMGetSecureChannel.
|
|
include: Add IWMIStreamProps.
|
|
include: Add IWMReaderCallbackAdvanced.
|
|
include: Add IWMCredentialCallback.
|
|
include: Add INSSBuffer3.
|
|
wined3d: Fully initialize the allocator structure in wined3d_allocator_init().
|
|
d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
|
|
d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
|
|
winegstreamer: Move the IWMProfile3 implementation to a separate object.
|
|
winegstreamer: Use the wm_reader object for the synchronous reader as well.
|
|
wmvcore/tests: Sort interface tests.
|
|
winegstreamer: Move the IWMHeaderInfo3 implementation to the wm_reader object.
|
|
winegstreamer: Move the IWMLanguageList implementation to the wm_reader object.
|
|
winegstreamer: Move the IWMPacketSize2 implementation to the wm_reader object.
|
|
winegstreamer: Move the IWMReaderPlaylistBurn implementation to the wm_reader object.
|
|
winegstreamer: Move the IWMReaderTimecode implementation to the wm_reader object.
|
|
quartz: Use the performance counter for the system clock.
|
|
quartz: Avoid accessing the advise_sink structure after it is queued.
|
|
|
|
Zhiyi Zhang (19):
|
|
Revert "winevdm: Enable visual styles.".
|
|
appwiz.cpl: Pass size in bytes to RegQueryValueExW().
|
|
msctf: Set size before calling RegQueryValueExW().
|
|
msi: Pass size in bytes to RegQueryValueExW().
|
|
mshtml: Pass size in bytes to RegQueryValueExW().
|
|
shell32: Pass size in bytes to RegLoadMUIStringW() and RegQueryValueExW().
|
|
winemac.drv: Add GPU hardware information values to the registry.
|
|
winex11.drv: Set hkey to NULL after RegCloseKey() in X11DRV_InitGpu().
|
|
winemac.drv: Set hkey to NULL after RegCloseKey() in macdrv_init_gpu().
|
|
comctl32/combo: Invalidate child edit control after painting themed background.
|
|
uxtheme: Pass size in bytes to RegQueryValueExW().
|
|
winemac.drv: Pass size in bytes to RegQueryValueExW().
|
|
winex11.drv: Pass size in bytes to RegQueryValueExW().
|
|
cmd: Pass size in bytes to RegQueryValueExW().
|
|
winecfg: Pass size in bytes to RegQueryValueExW().
|
|
winefile: Set size before calling RegQueryValueExW().
|
|
user32: Change the position and size of layered windows before flushing their surfaces.
|
|
uxtheme: Save temporary system metrics to a struct in memory.
|
|
uxtheme: Check LoadedBefore registry key before loading theme.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|