wine/scheduler/client.c

511 lines
14 KiB
C

/*
* Client part of the client/server communication
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include "config.h"
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#include <sys/un.h>
#ifdef HAVE_SYS_MMAN_H
#include <sys/mman.h>
#endif
#include <sys/stat.h>
#include <sys/uio.h>
#include <unistd.h>
#include <stdarg.h>
#include "process.h"
#include "thread.h"
#include "server.h"
#include "winerror.h"
#include "options.h"
#include "xmalloc.h"
/* Some versions of glibc don't define this */
#ifndef SCM_RIGHTS
#define SCM_RIGHTS 1
#endif
#define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
#define SOCKETNAME "socket" /* name of the socket file */
/* data structure used to pass an fd with sendmsg/recvmsg */
struct cmsg_fd
{
int len; /* sizeof structure */
int level; /* SOL_SOCKET */
int type; /* SCM_RIGHTS */
int fd; /* fd to pass */
};
static void *boot_thread_id;
/* die on a fatal error; use only during initialization */
static void fatal_error( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "wine: " );
vfprintf( stderr, err, args );
va_end( args );
exit(1);
}
/* die on a fatal error; use only during initialization */
static void fatal_perror( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "wine: " );
vfprintf( stderr, err, args );
perror( " " );
va_end( args );
exit(1);
}
/***********************************************************************
* CLIENT_Die
*
* Die on protocol errors or socket close
*/
static void CLIENT_Die(void)
{
close( NtCurrentTeb()->socket );
SYSDEPS_ExitThread();
}
/***********************************************************************
* server_protocol_error
*/
void server_protocol_error( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
vfprintf( stderr, err, args );
va_end( args );
CLIENT_Die();
}
/***********************************************************************
* server_perror
*/
static void server_perror( const char *err )
{
fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
perror( err );
CLIENT_Die();
}
/***********************************************************************
* send_request
*
* Send a request to the server.
*/
static void send_request( enum request req )
{
int ret;
if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req))
return;
if (ret == -1)
{
if (errno == EPIPE) CLIENT_Die();
server_perror( "sendmsg" );
}
server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
}
/***********************************************************************
* send_request_fd
*
* Send a request to the server, passing a file descriptor.
*/
static void send_request_fd( enum request req, int fd )
{
int ret;
#ifndef HAVE_MSGHDR_ACCRIGHTS
struct cmsg_fd cmsg;
#endif
struct msghdr msghdr;
struct iovec vec;
vec.iov_base = (void *)&req;
vec.iov_len = sizeof(req);
msghdr.msg_name = NULL;
msghdr.msg_namelen = 0;
msghdr.msg_iov = &vec;
msghdr.msg_iovlen = 1;
#ifdef HAVE_MSGHDR_ACCRIGHTS
msghdr.msg_accrights = (void *)&fd;
msghdr.msg_accrightslen = sizeof(fd);
#else /* HAVE_MSGHDR_ACCRIGHTS */
cmsg.len = sizeof(cmsg);
cmsg.level = SOL_SOCKET;
cmsg.type = SCM_RIGHTS;
cmsg.fd = fd;
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
msghdr.msg_flags = 0;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return;
if (ret == -1)
{
if (errno == EPIPE) CLIENT_Die();
server_perror( "sendmsg" );
}
server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
}
/***********************************************************************
* wait_reply
*
* Wait for a reply from the server.
*/
static unsigned int wait_reply(void)
{
int ret;
unsigned int res;
for (;;)
{
if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res))
return res;
if (ret == -1)
{
if (errno == EINTR) continue;
if (errno == EPIPE) CLIENT_Die();
server_perror("read");
}
if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) );
}
}
/***********************************************************************
* wait_reply_fd
*
* Wait for a reply from the server, when a file descriptor is passed.
*/
static unsigned int wait_reply_fd( int *fd )
{
struct iovec vec;
int ret;
unsigned int res;
#ifdef HAVE_MSGHDR_ACCRIGHTS
struct msghdr msghdr;
*fd = -1;
msghdr.msg_accrights = (void *)fd;
msghdr.msg_accrightslen = sizeof(*fd);
#else /* HAVE_MSGHDR_ACCRIGHTS */
struct msghdr msghdr;
struct cmsg_fd cmsg;
cmsg.len = sizeof(cmsg);
cmsg.level = SOL_SOCKET;
cmsg.type = SCM_RIGHTS;
cmsg.fd = -1;
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
msghdr.msg_flags = 0;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
msghdr.msg_name = NULL;
msghdr.msg_namelen = 0;
msghdr.msg_iov = &vec;
msghdr.msg_iovlen = 1;
vec.iov_base = (void *)&res;
vec.iov_len = sizeof(res);
for (;;)
{
if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res))
{
#ifndef HAVE_MSGHDR_ACCRIGHTS
*fd = cmsg.fd;
#endif
return res;
}
if (ret == -1)
{
if (errno == EINTR) continue;
if (errno == EPIPE) CLIENT_Die();
server_perror("recvmsg");
}
if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) );
}
}
/***********************************************************************
* server_call_noerr
*
* Perform a server call.
*/
unsigned int server_call_noerr( enum request req )
{
send_request( req );
return wait_reply();
}
/***********************************************************************
* server_call_fd
*
* Perform a server call, passing a file descriptor.
* If *fd is != -1, it will be passed to the server.
* If the server passes an fd, it will be stored into *fd.
*/
unsigned int server_call_fd( enum request req, int fd_out, int *fd_in )
{
unsigned int res;
if (fd_out == -1) send_request( req );
else send_request_fd( req, fd_out );
if (fd_in) res = wait_reply_fd( fd_in );
else res = wait_reply();
if (res) SetLastError( RtlNtStatusToDosError(res) );
return res; /* error code */
}
/***********************************************************************
* start_server
*
* Start a new wine server.
*/
static void start_server( const char *oldcwd )
{
static int started; /* we only try once */
if (!started)
{
int pid = fork();
if (pid == -1) fatal_perror( "fork" );
if (!pid)
{
char *path, *p;
/* first try the installation dir */
execl( BINDIR "/wineserver", "wineserver", NULL );
if (oldcwd) chdir( oldcwd );
/* now try the dir we were launched from */
path = xmalloc( strlen(argv0) + 20 );
if ((p = strrchr( strcpy( path, argv0 ), '/' )))
{
strcpy( p, "/wineserver" );
execl( path, "wineserver", NULL );
strcpy( p, "/server/wineserver" );
execl( path, "wineserver", NULL );
}
/* now try the path */
execlp( "wineserver", "wineserver", NULL );
/* and finally the current dir */
execl( "./server/wineserver", "wineserver", NULL );
fatal_error( "could not exec wineserver\n" );
}
started = 1;
}
}
/***********************************************************************
* server_connect
*
* Attempt to connect to an existing server socket.
* We need to be in the server directory already.
*/
static int server_connect( const char *oldcwd, const char *serverdir )
{
struct sockaddr_un addr;
struct stat st;
int s, slen;
if (chdir( serverdir ) == -1)
{
if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir );
start_server( NULL );
return -1;
}
if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir );
if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir );
if (lstat( SOCKETNAME, &st ) == -1)
{
if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME );
start_server( oldcwd );
return -1;
}
if (!S_ISSOCK(st.st_mode))
fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME );
if (st.st_uid != getuid())
fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME );
if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
addr.sun_family = AF_UNIX;
strcpy( addr.sun_path, SOCKETNAME );
slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
#ifdef HAVE_SOCKADDR_SUN_LEN
addr.sun_len = slen;
#endif
if (connect( s, (struct sockaddr *)&addr, slen ) == -1)
{
close( s );
return -2;
}
fcntl( s, F_SETFD, 1 ); /* set close on exec flag */
return s;
}
/***********************************************************************
* CLIENT_InitServer
*
* Start the server and create the initial socket pair.
*/
int CLIENT_InitServer(void)
{
int delay, fd, size;
const char *env_fd;
char hostname[64];
char *oldcwd, *serverdir;
const char *configdir;
/* first check if we inherited the socket fd */
if ((env_fd = getenv( "__WINE_FD" )) && isdigit(env_fd[0]))
{
fd = atoi( env_fd );
if (fcntl( fd, F_GETFL, 0 ) != -1) return fd;
}
/* retrieve the current directory */
for (size = 512; ; size *= 2)
{
oldcwd = xmalloc( size );
if (getcwd( oldcwd, size )) break;
free( oldcwd );
if (errno == ERANGE) continue;
oldcwd = NULL;
break;
}
/* get the server directory name */
if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
configdir = PROFILE_GetConfigDir();
serverdir = xmalloc( strlen(configdir) + strlen(SERVERDIR) + strlen(hostname) + 1 );
strcpy( serverdir, configdir );
strcat( serverdir, SERVERDIR );
strcat( serverdir, hostname );
/* try to connect, leaving some time for the server to start up */
for (delay = 10000; delay < 500000; delay += delay / 2)
{
if ((fd = server_connect( oldcwd, serverdir )) >= 0) goto done;
usleep( delay );
}
if (fd == -2)
{
fatal_error( "'%s/%s' exists,\n"
" but I cannot connect to it; maybe the server has crashed?\n"
" If this is the case, you should remove the socket file and try again.\n",
serverdir, SOCKETNAME );
}
fatal_error( "could not start wineserver, giving up\n" );
done:
/* switch back to the starting directory */
if (oldcwd)
{
chdir( oldcwd );
free( oldcwd );
}
return fd;
}
/***********************************************************************
* CLIENT_InitThread
*
* Send an init thread request. Return 0 if OK.
*/
int CLIENT_InitThread(void)
{
struct init_thread_request *req;
TEB *teb = NtCurrentTeb();
int fd;
if (wait_reply_fd( &fd ) || (fd == -1))
server_protocol_error( "no fd passed on first request\n" );
if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" );
teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 );
close( fd );
if (teb->buffer == (void*)-1) server_perror( "mmap" );
req = get_req_buffer();
req->unix_pid = getpid();
req->teb = teb;
if (server_call( REQ_INIT_THREAD )) return -1;
teb->process->server_pid = req->pid;
teb->tid = req->tid;
if (req->boot) boot_thread_id = req->tid;
else if (boot_thread_id == req->tid) boot_thread_id = 0;
return 0;
}
/***********************************************************************
* CLIENT_BootDone
*
* Signal that we have finished booting, and set debug level.
*/
int CLIENT_BootDone( int debug_level )
{
struct boot_done_request *req = get_req_buffer();
req->debug_level = debug_level;
return server_call( REQ_BOOT_DONE );
}
/***********************************************************************
* CLIENT_IsBootThread
*
* Return TRUE if current thread is the boot thread.
*/
int CLIENT_IsBootThread(void)
{
return (GetCurrentThreadId() == (DWORD)boot_thread_id);
}
/***********************************************************************
* CLIENT_DebuggerRequest
*
* Send a debugger support request. Return 0 if OK.
*/
int CLIENT_DebuggerRequest( int op )
{
struct debugger_request *req = get_req_buffer();
req->op = op;
return server_call( REQ_DEBUGGER );
}