wine/dlls/d3dx9_28/Makefile.in
Nikolay Sivov 77c3761ad4 d3dx9: Use wincodecs directly without initializing COM system.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 22:22:37 +01:00

28 lines
413 B
Makefile

EXTRADEFS = -DD3DX_SDK_VERSION=28
MODULE = d3dx9_28.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
DELAYIMPORTS = windowscodecs
C_SRCS = \
animation.c \
core.c \
effect.c \
font.c \
line.c \
main.c \
math.c \
mesh.c \
preshader.c \
render.c \
shader.c \
skin.c \
sprite.c \
surface.c \
texture.c \
util.c \
volume.c \
xfile.c
RC_SRCS = version.rc