wine/dlls/d3dx10_43/texture.c

1083 lines
36 KiB
C

/*
* Copyright 2020 Ziqing Hui for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "d3d10_1.h"
#include "d3dx10.h"
#include "wincodec.h"
#include "dxhelpers.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT sdk_version, IWICImagingFactory **imaging_factory);
static const struct
{
const GUID *wic_container_guid;
D3DX10_IMAGE_FILE_FORMAT d3dx_file_format;
}
file_formats[] =
{
{ &GUID_ContainerFormatBmp, D3DX10_IFF_BMP },
{ &GUID_ContainerFormatJpeg, D3DX10_IFF_JPG },
{ &GUID_ContainerFormatPng, D3DX10_IFF_PNG },
{ &GUID_ContainerFormatDds, D3DX10_IFF_DDS },
{ &GUID_ContainerFormatTiff, D3DX10_IFF_TIFF },
{ &GUID_ContainerFormatGif, D3DX10_IFF_GIF },
{ &GUID_ContainerFormatWmp, D3DX10_IFF_WMP },
};
static const struct
{
const GUID *wic_guid;
DXGI_FORMAT dxgi_format;
}
wic_pixel_formats[] =
{
{ &GUID_WICPixelFormatBlackWhite, DXGI_FORMAT_R1_UNORM },
{ &GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM },
{ &GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM },
{ &GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM },
{ &GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT },
{ &GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT },
{ &GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM },
{ &GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM },
{ &GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM },
{ &GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM },
{ &GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM },
{ &GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM },
{ &GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM },
{ &GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM },
{ &GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT },
{ &GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT },
{ &GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT }
};
static const DXGI_FORMAT to_be_converted_format[] =
{
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_R8_UNORM,
DXGI_FORMAT_R8G8_UNORM,
DXGI_FORMAT_B5G6R5_UNORM,
DXGI_FORMAT_B4G4R4A4_UNORM,
DXGI_FORMAT_B5G5R5A1_UNORM,
DXGI_FORMAT_B8G8R8X8_UNORM,
DXGI_FORMAT_B8G8R8A8_UNORM
};
static D3DX10_IMAGE_FILE_FORMAT wic_container_guid_to_file_format(GUID *container_format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(file_formats); ++i)
{
if (IsEqualGUID(file_formats[i].wic_container_guid, container_format))
return file_formats[i].d3dx_file_format;
}
return D3DX10_IFF_FORCE_DWORD;
}
static const GUID *dxgi_format_to_wic_guid(DXGI_FORMAT format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); ++i)
{
if (wic_pixel_formats[i].dxgi_format == format)
return wic_pixel_formats[i].wic_guid;
}
return NULL;
}
static D3D10_RESOURCE_DIMENSION wic_dimension_to_d3dx10_dimension(WICDdsDimension wic_dimension)
{
switch (wic_dimension)
{
case WICDdsTexture1D:
return D3D10_RESOURCE_DIMENSION_TEXTURE1D;
case WICDdsTexture2D:
case WICDdsTextureCube:
return D3D10_RESOURCE_DIMENSION_TEXTURE2D;
case WICDdsTexture3D:
return D3D10_RESOURCE_DIMENSION_TEXTURE3D;
default:
return D3D10_RESOURCE_DIMENSION_UNKNOWN;
}
}
static unsigned int get_bpp_from_format(DXGI_FORMAT format)
{
switch (format)
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
return 128;
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
return 96;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT:
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
case DXGI_FORMAT_Y416:
case DXGI_FORMAT_Y210:
case DXGI_FORMAT_Y216:
return 64;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R11G11B10_FLOAT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT:
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_D24_UNORM_S8_UINT:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
case DXGI_FORMAT_AYUV:
case DXGI_FORMAT_Y410:
case DXGI_FORMAT_YUY2:
return 32;
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
return 24;
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT:
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT:
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT:
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
case DXGI_FORMAT_A8P8:
case DXGI_FORMAT_B4G4R4A4_UNORM:
return 16;
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_420_OPAQUE:
case DXGI_FORMAT_NV11:
return 12;
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT:
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT:
case DXGI_FORMAT_A8_UNORM:
case DXGI_FORMAT_AI44:
case DXGI_FORMAT_IA44:
case DXGI_FORMAT_P8:
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return 8;
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
return 4;
case DXGI_FORMAT_R1_UNORM:
return 1;
default:
return 0;
}
}
static DXGI_FORMAT get_d3dx10_dds_format(DXGI_FORMAT format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(to_be_converted_format); ++i)
{
if (format == to_be_converted_format[i])
return DXGI_FORMAT_R8G8B8A8_UNORM;
}
return format;
}
HRESULT WINAPI D3DX10GetImageInfoFromFileA(const char *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info,
HRESULT *result)
{
WCHAR *buffer;
int str_len;
HRESULT hr;
TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_a(src_file), pump, info, result);
if (!src_file)
return E_FAIL;
str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
if (!str_len)
return HRESULT_FROM_WIN32(GetLastError());
buffer = malloc(str_len * sizeof(*buffer));
if (!buffer)
return E_OUTOFMEMORY;
MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len);
hr = D3DX10GetImageInfoFromFileW(buffer, pump, info, result);
free(buffer);
return hr;
}
HRESULT WINAPI D3DX10GetImageInfoFromFileW(const WCHAR *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info,
HRESULT *result)
{
void *buffer = NULL;
DWORD size = 0;
HRESULT hr;
TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_w(src_file), pump, info, result);
if (!src_file)
return E_FAIL;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncFileLoaderW(src_file, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL);
if (FAILED(hr))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (SUCCEEDED((hr = load_file(src_file, &buffer, &size))))
{
hr = get_image_info(buffer, size, info);
free(buffer);
}
if (result)
*result = hr;
return hr;
}
HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resource, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *info, HRESULT *result)
{
void *buffer;
HRESULT hr;
DWORD size;
TRACE("module %p, resource %s, pump %p, info %p, result %p.\n",
module, debugstr_a(resource), pump, info, result);
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncResourceLoaderA(module, resource, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (FAILED((hr = load_resourceA(module, resource, &buffer, &size))))
return hr;
hr = get_image_info(buffer, size, info);
if (result)
*result = hr;
return hr;
}
HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *info, HRESULT *result)
{
void *buffer;
HRESULT hr;
DWORD size;
TRACE("module %p, resource %s, pump %p, info %p, result %p.\n",
module, debugstr_w(resource), pump, info, result);
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncResourceLoaderW(module, resource, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (FAILED((hr = load_resourceW(module, resource, &buffer, &size))))
return hr;
hr = get_image_info(buffer, size, info);
if (result)
*result = hr;
return hr;
}
HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info)
{
IWICBitmapFrameDecode *frame = NULL;
IWICImagingFactory *factory = NULL;
IWICDdsDecoder *dds_decoder = NULL;
IWICBitmapDecoder *decoder = NULL;
WICDdsParameters dds_params;
IWICStream *stream = NULL;
unsigned int frame_count;
GUID container_format;
HRESULT hr;
WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
IWICImagingFactory_CreateStream(factory, &stream);
hr = IWICStream_InitializeFromMemory(stream, (BYTE *)data, size);
if (FAILED(hr))
{
WARN("Failed to initialize stream.\n");
goto end;
}
hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder);
if (FAILED(hr))
goto end;
hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
if (FAILED(hr))
goto end;
img_info->ImageFileFormat = wic_container_guid_to_file_format(&container_format);
if (img_info->ImageFileFormat == D3DX10_IFF_FORCE_DWORD)
{
hr = E_FAIL;
WARN("Unsupported image file format %s.\n", debugstr_guid(&container_format));
goto end;
}
hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
if (FAILED(hr) || !frame_count)
goto end;
hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
if (FAILED(hr))
goto end;
hr = IWICBitmapFrameDecode_GetSize(frame, &img_info->Width, &img_info->Height);
if (FAILED(hr))
goto end;
if (img_info->ImageFileFormat == D3DX10_IFF_DDS)
{
hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder);
if (FAILED(hr))
goto end;
hr = IWICDdsDecoder_GetParameters(dds_decoder, &dds_params);
if (FAILED(hr))
goto end;
img_info->ArraySize = dds_params.ArraySize;
img_info->Depth = dds_params.Depth;
img_info->MipLevels = dds_params.MipLevels;
img_info->ResourceDimension = wic_dimension_to_d3dx10_dimension(dds_params.Dimension);
img_info->Format = get_d3dx10_dds_format(dds_params.DxgiFormat);
img_info->MiscFlags = 0;
if (dds_params.Dimension == WICDdsTextureCube)
{
img_info->MiscFlags = D3D10_RESOURCE_MISC_TEXTURECUBE;
img_info->ArraySize *= 6;
}
}
else
{
img_info->ArraySize = 1;
img_info->Depth = 1;
img_info->MipLevels = 1;
img_info->ResourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
img_info->Format = DXGI_FORMAT_R8G8B8A8_UNORM;
img_info->MiscFlags = 0;
}
end:
if (dds_decoder)
IWICDdsDecoder_Release(dds_decoder);
if (frame)
IWICBitmapFrameDecode_Release(frame);
if (decoder)
IWICBitmapDecoder_Release(decoder);
if (stream)
IWICStream_Release(stream);
if (factory)
IWICImagingFactory_Release(factory);
if (hr != S_OK)
{
WARN("Invalid or unsupported image file.\n");
return E_FAIL;
}
return S_OK;
}
HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *img_info, HRESULT *result)
{
HRESULT hr;
TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n",
src_data, src_data_size, pump, img_info, result);
if (!src_data)
return E_FAIL;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncMemoryLoader(src_data, src_data_size, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(img_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
hr = get_image_info(src_data, src_data_size, img_info);
if (result)
*result = hr;
return hr;
}
static HRESULT create_texture(ID3D10Device *device, const void *data, SIZE_T size,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3D10Resource **texture)
{
D3D10_SUBRESOURCE_DATA *resource_data;
D3DX10_IMAGE_LOAD_INFO load_info_copy;
HRESULT hr;
init_load_info(load_info, &load_info_copy);
if (FAILED((hr = load_texture_data(data, size, &load_info_copy, &resource_data))))
return hr;
hr = create_d3d_texture(device, &load_info_copy, resource_data, texture);
free(resource_data);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromFileA(ID3D10Device *device, const char *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
WCHAR *buffer;
int str_len;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_a(src_file), load_info, pump, texture, hresult);
if (!device)
return E_INVALIDARG;
if (!src_file)
return E_FAIL;
if (!(str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0)))
return HRESULT_FROM_WIN32(GetLastError());
if (!(buffer = malloc(str_len * sizeof(*buffer))))
return E_OUTOFMEMORY;
MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len);
hr = D3DX10CreateTextureFromFileW(device, buffer, load_info, pump, texture, hresult);
free(buffer);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
void *buffer = NULL;
DWORD size = 0;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_w(src_file), load_info, pump, texture, hresult);
if (!device)
return E_INVALIDARG;
if (!src_file)
return E_FAIL;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncFileLoaderW(src_file, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (SUCCEEDED((hr = load_file(src_file, &buffer, &size))))
{
hr = create_texture(device, buffer, size, load_info, texture);
free(buffer);
}
if (hresult)
*hresult = hr;
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
void *buffer;
DWORD size;
HRESULT hr;
TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, module, debugstr_a(resource), load_info, pump, texture, hresult);
if (!device)
return E_INVALIDARG;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncResourceLoaderA(module, resource, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (FAILED((hr = load_resourceA(module, resource, &buffer, &size))))
return hr;
hr = create_texture(device, buffer, size, load_info, texture);
if (hresult)
*hresult = hr;
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE module, const WCHAR *resource,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
void *buffer;
DWORD size;
HRESULT hr;
TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, module, debugstr_w(resource), load_info, pump, texture, hresult);
if (!device)
return E_INVALIDARG;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncResourceLoaderW(module, resource, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
if (FAILED((hr = load_resourceW(module, resource, &buffer, &size))))
return hr;
hr = create_texture(device, buffer, size, load_info, texture);
if (hresult)
*hresult = hr;
return hr;
}
void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info, D3DX10_IMAGE_LOAD_INFO *out)
{
if (load_info)
{
*out = *load_info;
return;
}
out->Width = D3DX10_DEFAULT;
out->Height = D3DX10_DEFAULT;
out->Depth = D3DX10_DEFAULT;
out->FirstMipLevel = D3DX10_DEFAULT;
out->MipLevels = D3DX10_DEFAULT;
out->Usage = D3DX10_DEFAULT;
out->BindFlags = D3DX10_DEFAULT;
out->CpuAccessFlags = D3DX10_DEFAULT;
out->MiscFlags = D3DX10_DEFAULT;
out->Format = D3DX10_DEFAULT;
out->Filter = D3DX10_DEFAULT;
out->MipFilter = D3DX10_DEFAULT;
out->pSrcInfo = NULL;
}
static HRESULT dds_get_frame_info(IWICDdsFrameDecode *frame, const D3DX10_IMAGE_INFO *img_info,
WICDdsFormatInfo *format_info, unsigned int *stride, unsigned int *frame_size)
{
unsigned int width, height;
HRESULT hr;
if (FAILED(hr = IWICDdsFrameDecode_GetFormatInfo(frame, format_info)))
return hr;
if (FAILED(hr = IWICDdsFrameDecode_GetSizeInBlocks(frame, &width, &height)))
return hr;
if (img_info->Format == format_info->DxgiFormat)
{
*stride = width * format_info->BytesPerBlock;
*frame_size = *stride * height;
}
else
{
width *= format_info->BlockWidth;
height *= format_info->BlockHeight;
*stride = (width * get_bpp_from_format(img_info->Format) + 7) / 8;
*frame_size = *stride * height;
}
return S_OK;
}
static HRESULT convert_image(IWICImagingFactory *factory, IWICBitmapFrameDecode *frame,
const GUID *dst_format, unsigned int stride, unsigned int frame_size, BYTE *buffer)
{
IWICFormatConverter *converter;
BOOL can_convert;
GUID src_format;
HRESULT hr;
if (FAILED(hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &src_format)))
return hr;
if (IsEqualGUID(&src_format, dst_format))
{
if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, stride, frame_size, buffer)))
return hr;
return S_OK;
}
if (FAILED(hr = IWICImagingFactory_CreateFormatConverter(factory, &converter)))
return hr;
if (FAILED(hr = IWICFormatConverter_CanConvert(converter, &src_format, dst_format, &can_convert)))
{
IWICFormatConverter_Release(converter);
return hr;
}
if (!can_convert)
{
WARN("Format converting %s to %s is not supported by WIC.\n",
debugstr_guid(&src_format), debugstr_guid(dst_format));
IWICFormatConverter_Release(converter);
return E_NOTIMPL;
}
if (FAILED(hr = IWICFormatConverter_Initialize(converter, (IWICBitmapSource *)frame, dst_format,
WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom)))
{
IWICFormatConverter_Release(converter);
return hr;
}
hr = IWICFormatConverter_CopyPixels(converter, NULL, stride, frame_size, buffer);
IWICFormatConverter_Release(converter);
return hr;
}
HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA **resource_data)
{
unsigned int stride, frame_size, i, j;
IWICDdsFrameDecode *dds_frame = NULL;
IWICBitmapFrameDecode *frame = NULL;
IWICImagingFactory *factory = NULL;
IWICDdsDecoder *dds_decoder = NULL;
IWICBitmapDecoder *decoder = NULL;
BYTE *res_data = NULL, *buffer;
D3DX10_IMAGE_INFO img_info;
IWICStream *stream = NULL;
const GUID *dst_format;
HRESULT hr;
if (load_info->Width != D3DX10_DEFAULT)
FIXME("load_info->Width is ignored.\n");
if (load_info->Height != D3DX10_DEFAULT)
FIXME("load_info->Height is ignored.\n");
if (load_info->Depth != D3DX10_DEFAULT)
FIXME("load_info->Depth is ignored.\n");
if (load_info->FirstMipLevel != D3DX10_DEFAULT)
FIXME("load_info->FirstMipLevel is ignored.\n");
if (load_info->MipLevels != D3DX10_DEFAULT)
FIXME("load_info->MipLevels is ignored.\n");
if (load_info->Usage != D3DX10_DEFAULT)
FIXME("load_info->Usage is ignored.\n");
if (load_info->BindFlags != D3DX10_DEFAULT)
FIXME("load_info->BindFlags is ignored.\n");
if (load_info->CpuAccessFlags != D3DX10_DEFAULT)
FIXME("load_info->CpuAccessFlags is ignored.\n");
if (load_info->MiscFlags != D3DX10_DEFAULT)
FIXME("load_info->MiscFlags is ignored.\n");
if (load_info->Format != D3DX10_DEFAULT)
FIXME("load_info->Format is ignored.\n");
if (load_info->Filter != D3DX10_DEFAULT)
FIXME("load_info->Filter is ignored.\n");
if (load_info->MipFilter != D3DX10_DEFAULT)
FIXME("load_info->MipFilter is ignored.\n");
if (load_info->pSrcInfo)
FIXME("load_info->pSrcInfo is ignored.\n");
if (FAILED(D3DX10GetImageInfoFromMemory(data, size, NULL, &img_info, NULL)))
return E_FAIL;
if ((!(img_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE) || img_info.ArraySize != 6)
&& img_info.ArraySize != 1)
{
FIXME("img_info.ArraySize = %u not supported.\n", img_info.ArraySize);
return E_NOTIMPL;
}
if (FAILED(hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
goto end;
if (FAILED(hr = IWICImagingFactory_CreateStream(factory, &stream)))
goto end;
if (FAILED(hr = IWICStream_InitializeFromMemory(stream, (BYTE *)data, size)))
goto end;
if (FAILED(hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder)))
goto end;
if (img_info.ImageFileFormat == D3DX10_IFF_DDS)
{
WICDdsFormatInfo format_info;
size_t size = 0;
if (FAILED(hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder)))
goto end;
for (i = 0; i < img_info.ArraySize; ++i)
{
for (j = 0; j < img_info.MipLevels; ++j)
{
if (FAILED(hr = IWICDdsDecoder_GetFrame(dds_decoder, i, j, 0, &frame)))
goto end;
if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame,
&IID_IWICDdsFrameDecode, (void **)&dds_frame)))
goto end;
if (FAILED(hr = dds_get_frame_info(dds_frame, &img_info, &format_info, &stride, &frame_size)))
goto end;
if (!i && !j)
{
img_info.Width = (img_info.Width + format_info.BlockWidth - 1) & ~(format_info.BlockWidth - 1);
img_info.Height = (img_info.Height + format_info.BlockHeight - 1) & ~(format_info.BlockHeight - 1);
}
size += sizeof(**resource_data) + frame_size;
IWICDdsFrameDecode_Release(dds_frame);
dds_frame = NULL;
IWICBitmapFrameDecode_Release(frame);
frame = NULL;
}
}
if (!(res_data = malloc(size)))
{
hr = E_FAIL;
goto end;
}
*resource_data = (D3D10_SUBRESOURCE_DATA *)res_data;
size = 0;
for (i = 0; i < img_info.ArraySize; ++i)
{
for (j = 0; j < img_info.MipLevels; ++j)
{
if (FAILED(hr = IWICDdsDecoder_GetFrame(dds_decoder, i, j, 0, &frame)))
goto end;
if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame,
&IID_IWICDdsFrameDecode, (void **)&dds_frame)))
goto end;
if (FAILED(hr = dds_get_frame_info(dds_frame, &img_info, &format_info, &stride, &frame_size)))
goto end;
buffer = res_data + sizeof(**resource_data) * img_info.ArraySize * img_info.MipLevels + size;
size += frame_size;
if (img_info.Format == format_info.DxgiFormat)
{
if (FAILED(hr = IWICDdsFrameDecode_CopyBlocks(dds_frame, NULL, stride, frame_size, buffer)))
goto end;
}
else
{
if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format)))
{
hr = E_FAIL;
FIXME("Unsupported DXGI format %#x.\n", img_info.Format);
goto end;
}
if (FAILED(hr = convert_image(factory, frame, dst_format, stride, frame_size, buffer)))
goto end;
}
IWICDdsFrameDecode_Release(dds_frame);
dds_frame = NULL;
IWICBitmapFrameDecode_Release(frame);
frame = NULL;
(*resource_data)[i * img_info.MipLevels + j].pSysMem = buffer;
(*resource_data)[i * img_info.MipLevels + j].SysMemPitch = stride;
(*resource_data)[i * img_info.MipLevels + j].SysMemSlicePitch = frame_size;
}
}
}
else
{
if (FAILED(hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame)))
goto end;
stride = (img_info.Width * get_bpp_from_format(img_info.Format) + 7) / 8;
frame_size = stride * img_info.Height;
if (!(res_data = malloc(sizeof(**resource_data) + frame_size)))
{
hr = E_FAIL;
goto end;
}
buffer = res_data + sizeof(**resource_data);
if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format)))
{
hr = E_FAIL;
FIXME("Unsupported DXGI format %#x.\n", img_info.Format);
goto end;
}
if (FAILED(hr = convert_image(factory, frame, dst_format, stride, frame_size, buffer)))
goto end;
*resource_data = (D3D10_SUBRESOURCE_DATA *)res_data;
(*resource_data)->pSysMem = buffer;
(*resource_data)->SysMemPitch = stride;
(*resource_data)->SysMemSlicePitch = frame_size;
}
load_info->Width = img_info.Width;
load_info->Height = img_info.Height;
load_info->MipLevels = img_info.MipLevels;
load_info->Format = img_info.Format;
load_info->Usage = D3D10_USAGE_DEFAULT;
load_info->BindFlags = D3D10_BIND_SHADER_RESOURCE;
load_info->MiscFlags = img_info.MiscFlags;
res_data = NULL;
hr = S_OK;
end:
if (dds_decoder)
IWICDdsDecoder_Release(dds_decoder);
if (dds_frame)
IWICDdsFrameDecode_Release(dds_frame);
free(res_data);
if (frame)
IWICBitmapFrameDecode_Release(frame);
if (decoder)
IWICBitmapDecoder_Release(decoder);
if (stream)
IWICStream_Release(stream);
if (factory)
IWICImagingFactory_Release(factory);
return hr;
}
HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture)
{
D3D10_TEXTURE2D_DESC texture_2d_desc;
ID3D10Texture2D *texture_2d;
HRESULT hr;
memset(&texture_2d_desc, 0, sizeof(texture_2d_desc));
texture_2d_desc.Width = load_info->Width;
texture_2d_desc.Height = load_info->Height;
texture_2d_desc.MipLevels = load_info->MipLevels;
texture_2d_desc.ArraySize = load_info->MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE ? 6 : 1;
texture_2d_desc.Format = load_info->Format;
texture_2d_desc.SampleDesc.Count = 1;
texture_2d_desc.Usage = load_info->Usage;
texture_2d_desc.BindFlags = load_info->BindFlags;
texture_2d_desc.MiscFlags = load_info->MiscFlags;
if (FAILED(hr = ID3D10Device_CreateTexture2D(device, &texture_2d_desc, resource_data, &texture_2d)))
return hr;
*texture = (ID3D10Resource *)texture_2d;
return S_OK;
}
HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
HRESULT hr;
TRACE("device %p, src_data %p, src_data_size %Iu, load_info %p, pump %p, texture %p, hresult %p.\n",
device, src_data, src_data_size, load_info, pump, texture, hresult);
if (!device)
return E_INVALIDARG;
if (!src_data)
return E_FAIL;
if (pump)
{
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncMemoryLoader(src_data, src_data_size, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
hr = create_texture(device, src_data, src_data_size, load_info, texture);
if (hresult)
*hresult = hr;
return hr;
}