wine/dlls/d3d12/d3d12_main.c
Zebediah Figura b8f8ed10aa d3d12: Check for VK_KHR_external_memory_capabilities before using VkPhysicalDeviceIDProperties.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-26 20:09:38 +01:00

441 lines
14 KiB
C

/*
* Copyright 2018 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#define COBJMACROS
#define VK_NO_PROTOTYPES
#define VKD3D_NO_VULKAN_H
#define VKD3D_NO_WIN32_TYPES
#ifndef USE_WIN32_VULKAN
#define WINE_VK_HOST
#endif
#include "wine/debug.h"
#include "wine/heap.h"
#include "wine/vulkan.h"
#include "wine/vulkan_driver.h"
#include "dxgi1_6.h"
#include "d3d12.h"
#include <vkd3d.h>
#include "initguid.h"
#include "wine/wined3d.h"
#include "wine/winedxgi.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d12);
WINE_DECLARE_DEBUG_CHANNEL(winediag);
#ifdef USE_WIN32_VULKAN
static HMODULE vulkan_module;
/* FIXME: We should unload vulkan-1.dll. */
static BOOL WINAPI load_vulkan_dll_once(INIT_ONCE *once, void *param, void **context)
{
vulkan_module = LoadLibraryA("vulkan-1.dll");
return TRUE;
}
static PFN_vkGetInstanceProcAddr load_vulkan(void)
{
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
InitOnceExecuteOnce(&init_once, load_vulkan_dll_once, NULL, NULL);
if (vulkan_module)
return (void *)GetProcAddress(vulkan_module, "vkGetInstanceProcAddr");
return NULL;
}
#else
static PFN_vkGetInstanceProcAddr load_vulkan(void)
{
const struct vulkan_funcs *vk_funcs;
HDC hdc;
hdc = GetDC(0);
vk_funcs = __wine_get_vulkan_driver(hdc, WINE_VULKAN_DRIVER_VERSION);
ReleaseDC(0, hdc);
if (vk_funcs)
return (PFN_vkGetInstanceProcAddr)vk_funcs->p_vkGetInstanceProcAddr;
return NULL;
}
#endif /* USE_WIN32_VULKAN */
HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug)
{
TRACE("iid %s, debug %p.\n", debugstr_guid(iid), debug);
WARN("Returning DXGI_ERROR_SDK_COMPONENT_MISSING.\n");
return DXGI_ERROR_SDK_COMPONENT_MISSING;
}
HRESULT WINAPI D3D12EnableExperimentalFeatures(UINT feature_count,
const IID *iids, void *configurations, UINT *configurations_sizes)
{
FIXME("feature_count %u, iids %p, configurations %p, configurations_sizes %p stub!\n",
feature_count, iids, configurations, configurations_sizes);
return E_NOINTERFACE;
}
static HRESULT d3d12_signal_event(HANDLE event)
{
return SetEvent(event) ? S_OK : E_FAIL;
}
struct d3d12_thread_data
{
PFN_vkd3d_thread main_pfn;
void *data;
};
static DWORD WINAPI d3d12_thread_main(void *data)
{
struct d3d12_thread_data *thread_data = data;
thread_data->main_pfn(thread_data->data);
heap_free(thread_data);
return 0;
}
static void *d3d12_create_thread(PFN_vkd3d_thread main_pfn, void *data)
{
struct d3d12_thread_data *thread_data;
HANDLE thread;
if (!(thread_data = heap_alloc(sizeof(*thread_data))))
{
ERR("Failed to allocate thread data.\n");
return NULL;
}
thread_data->main_pfn = main_pfn;
thread_data->data = data;
if (!(thread = CreateThread(NULL, 0, d3d12_thread_main, thread_data, 0, NULL)))
heap_free(thread_data);
return thread;
}
static HRESULT d3d12_join_thread(void *handle)
{
HANDLE thread = handle;
DWORD ret;
if ((ret = WaitForSingleObject(thread, INFINITE)) != WAIT_OBJECT_0)
ERR("Failed to wait for thread, ret %#x.\n", ret);
CloseHandle(thread);
return ret == WAIT_OBJECT_0 ? S_OK : E_FAIL;
}
static HRESULT d3d12_get_adapter(IWineDXGIAdapter **wine_adapter, IUnknown *adapter)
{
IDXGIAdapter *dxgi_adapter = NULL;
IDXGIFactory4 *factory = NULL;
HRESULT hr;
if (!adapter)
{
if (FAILED(hr = CreateDXGIFactory2(0, &IID_IDXGIFactory4, (void **)&factory)))
{
WARN("Failed to create DXGI factory, hr %#x.\n", hr);
goto done;
}
if (FAILED(hr = IDXGIFactory4_EnumAdapters(factory, 0, &dxgi_adapter)))
{
WARN("Failed to enumerate primary adapter, hr %#x.\n", hr);
goto done;
}
adapter = (IUnknown *)dxgi_adapter;
}
if (FAILED(hr = IUnknown_QueryInterface(adapter, &IID_IWineDXGIAdapter, (void **)wine_adapter)))
WARN("Invalid adapter %p, hr %#x.\n", adapter, hr);
done:
if (dxgi_adapter)
IDXGIAdapter_Release(dxgi_adapter);
if (factory)
IDXGIFactory4_Release(factory);
return hr;
}
static BOOL check_vk_instance_extension(VkInstance vk_instance,
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, const char *name)
{
PFN_vkEnumerateInstanceExtensionProperties pfn_vkEnumerateInstanceExtensionProperties;
VkExtensionProperties *properties;
BOOL ret = FALSE;
unsigned int i;
uint32_t count;
pfn_vkEnumerateInstanceExtensionProperties
= (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumerateInstanceExtensionProperties");
if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, NULL) < 0)
return FALSE;
if (!(properties = heap_calloc(count, sizeof(*properties))))
return FALSE;
if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, properties) >= 0)
{
for (i = 0; i < count; ++i)
{
if (!strcmp(properties[i].extensionName, name))
{
ret = TRUE;
break;
}
}
}
heap_free(properties);
return ret;
}
static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *instance,
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, const struct wine_dxgi_adapter_info *adapter_info)
{
PFN_vkGetPhysicalDeviceProperties2 pfn_vkGetPhysicalDeviceProperties2 = NULL;
PFN_vkGetPhysicalDeviceProperties pfn_vkGetPhysicalDeviceProperties;
PFN_vkEnumeratePhysicalDevices pfn_vkEnumeratePhysicalDevices;
VkPhysicalDevice vk_physical_device = VK_NULL_HANDLE;
VkPhysicalDeviceIDProperties id_properties;
VkPhysicalDeviceProperties2 properties2;
VkPhysicalDeviceProperties properties;
VkPhysicalDevice *vk_physical_devices;
VkInstance vk_instance;
unsigned int i;
uint32_t count;
VkResult vr;
vk_instance = vkd3d_instance_get_vk_instance(instance);
pfn_vkEnumeratePhysicalDevices = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumeratePhysicalDevices");
pfn_vkGetPhysicalDeviceProperties = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties");
if (check_vk_instance_extension(vk_instance, pfn_vkGetInstanceProcAddr, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
pfn_vkGetPhysicalDeviceProperties2 = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2KHR");
if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, NULL)) < 0)
{
WARN("Failed to get device count, vr %d.\n", vr);
return VK_NULL_HANDLE;
}
if (!count)
{
WARN("No physical device available.\n");
return VK_NULL_HANDLE;
}
if (!(vk_physical_devices = heap_calloc(count, sizeof(*vk_physical_devices))))
return VK_NULL_HANDLE;
if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices)) < 0)
goto done;
if (!IsEqualGUID(&adapter_info->driver_uuid, &GUID_NULL) && pfn_vkGetPhysicalDeviceProperties2
&& check_vk_instance_extension(vk_instance, pfn_vkGetInstanceProcAddr,
VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME))
{
TRACE("Matching adapters by UUIDs.\n");
for (i = 0; i < count; ++i)
{
memset(&id_properties, 0, sizeof(id_properties));
id_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES;
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
properties2.pNext = &id_properties;
pfn_vkGetPhysicalDeviceProperties2(vk_physical_devices[i], &properties2);
if (!memcmp(id_properties.driverUUID, &adapter_info->driver_uuid, VK_UUID_SIZE)
&& !memcmp(id_properties.deviceUUID, &adapter_info->device_uuid, VK_UUID_SIZE))
{
vk_physical_device = vk_physical_devices[i];
break;
}
}
}
if (!vk_physical_device)
{
WARN("Matching adapters by PCI IDs.\n");
for (i = 0; i < count; ++i)
{
pfn_vkGetPhysicalDeviceProperties(vk_physical_devices[i], &properties);
if (properties.vendorID == adapter_info->vendor_id && properties.deviceID == adapter_info->device_id)
{
vk_physical_device = vk_physical_devices[i];
break;
}
}
}
if (!vk_physical_device)
FIXME("Could not find Vulkan physical device for DXGI adapter.\n");
done:
heap_free(vk_physical_devices);
return vk_physical_device;
}
HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level,
REFIID iid, void **device)
{
struct vkd3d_optional_instance_extensions_info optional_extensions_info;
struct vkd3d_instance_create_info instance_create_info;
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr;
struct vkd3d_device_create_info device_create_info;
struct wine_dxgi_adapter_info adapter_info;
struct vkd3d_instance *instance;
IWineDXGIAdapter *wine_adapter;
HRESULT hr;
static const char * const instance_extensions[] =
{
VK_KHR_SURFACE_EXTENSION_NAME,
VK_KHR_WIN32_SURFACE_EXTENSION_NAME,
};
static const char * const optional_instance_extensions[] =
{
VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
};
static const char * const device_extensions[] =
{
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
};
static const struct vkd3d_application_info application_info =
{
.type = VKD3D_STRUCTURE_TYPE_APPLICATION_INFO,
.api_version = VKD3D_API_VERSION_1_2,
};
TRACE("adapter %p, minimum_feature_level %#x, iid %s, device %p.\n",
adapter, minimum_feature_level, debugstr_guid(iid), device);
if (!(pfn_vkGetInstanceProcAddr = load_vulkan()))
{
ERR_(winediag)("Failed to load Vulkan library.\n");
return E_FAIL;
}
if (FAILED(hr = d3d12_get_adapter(&wine_adapter, adapter)))
return hr;
if (FAILED(hr = IWineDXGIAdapter_get_adapter_info(wine_adapter, &adapter_info)))
{
WARN("Failed to get adapter info, hr %#x.\n", hr);
goto done;
}
optional_extensions_info.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO;
optional_extensions_info.next = &application_info;
optional_extensions_info.extensions = optional_instance_extensions;
optional_extensions_info.extension_count = ARRAY_SIZE(optional_instance_extensions);
instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.next = &optional_extensions_info;
instance_create_info.pfn_signal_event = d3d12_signal_event;
instance_create_info.pfn_create_thread = d3d12_create_thread;
instance_create_info.pfn_join_thread = d3d12_join_thread;
instance_create_info.wchar_size = sizeof(WCHAR);
instance_create_info.pfn_vkGetInstanceProcAddr = pfn_vkGetInstanceProcAddr;
instance_create_info.instance_extensions = instance_extensions;
instance_create_info.instance_extension_count = ARRAY_SIZE(instance_extensions);
if (FAILED(hr = vkd3d_create_instance(&instance_create_info, &instance)))
{
WARN("Failed to create vkd3d instance, hr %#x.\n", hr);
goto done;
}
device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
device_create_info.next = NULL;
device_create_info.minimum_feature_level = minimum_feature_level;
device_create_info.instance = instance;
device_create_info.instance_create_info = NULL;
device_create_info.vk_physical_device = d3d12_get_vk_physical_device(instance, pfn_vkGetInstanceProcAddr, &adapter_info);
device_create_info.device_extensions = device_extensions;
device_create_info.device_extension_count = ARRAY_SIZE(device_extensions);
device_create_info.parent = (IUnknown *)wine_adapter;
device_create_info.adapter_luid = adapter_info.luid;
hr = vkd3d_create_device(&device_create_info, iid, device);
vkd3d_instance_decref(instance);
done:
IWineDXGIAdapter_Release(wine_adapter);
return hr;
}
HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer)
{
TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
data, data_size, debugstr_guid(iid), deserializer);
return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer);
}
HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer)
{
TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
data, data_size, debugstr_guid(iid), deserializer);
return vkd3d_create_versioned_root_signature_deserializer(data, data_size, iid, deserializer);
}
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n",
root_signature_desc, version, blob, error_blob);
return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob);
}
HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
ID3DBlob **blob, ID3DBlob **error_blob)
{
TRACE("desc %p, blob %p, error_blob %p.\n", desc, blob, error_blob);
return vkd3d_serialize_versioned_root_signature(desc, blob, error_blob);
}