wine/dlls/opengl32
Paul Gofman e392e0ac28 winex11.drv: Prioritize smaller depth formats when zero depth is requested in X11DRV_wglChoosePixelFormatARB().
Fixes Ancient Cities' black screen on Nvidia.

Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-04 21:43:27 +01:00
..
tests winex11.drv: Prioritize smaller depth formats when zero depth is requested in X11DRV_wglChoosePixelFormatARB(). 2021-03-04 21:43:27 +01:00
make_opengl
Makefile.in
opengl32.spec
opengl_ext.c
opengl_ext.h
opengl_norm.c
version.rc
wgl.c opengl32: Support PFD_DEPTH_DONTCARE flag in wglChoosePixelFormat(). 2021-02-12 14:49:05 +01:00
winegl.xml