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![André Hentschel](/assets/img/avatar_default.png)
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
97 lines
5.9 KiB
Python
97 lines
5.9 KiB
Python
# OpenCL 1.0
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@ stdcall clGetPlatformIDs( long ptr ptr ) wine_clGetPlatformIDs
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@ stdcall clGetPlatformInfo( long long long ptr ptr ) wine_clGetPlatformInfo
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@ stdcall clGetDeviceIDs( long long long ptr ptr ) wine_clGetDeviceIDs
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@ stdcall clGetDeviceInfo( long long long ptr ptr ) wine_clGetDeviceInfo
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@ stdcall clCreateContext(ptr long ptr ptr ptr ptr) wine_clCreateContext
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@ stdcall clCreateContextFromType(ptr long ptr ptr ptr) wine_clCreateContextFromType
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@ stdcall clRetainContext( long ) wine_clRetainContext
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@ stdcall clReleaseContext( long ) wine_clReleaseContext
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@ stdcall clGetContextInfo( long long long ptr ptr ) wine_clGetContextInfo
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@ stdcall clCreateCommandQueue( long long long ptr ) wine_clCreateCommandQueue
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@ stdcall clRetainCommandQueue( long ) wine_clRetainCommandQueue
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@ stdcall clReleaseCommandQueue( long ) wine_clReleaseCommandQueue
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@ stdcall clGetCommandQueueInfo( long long long ptr ptr ) wine_clGetCommandQueueInfo
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@ stdcall clSetCommandQueueProperty( long long long ptr ) wine_clSetCommandQueueProperty
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@ stdcall clCreateBuffer( long long long ptr ptr ) wine_clCreateBuffer
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@ stdcall clCreateImage2D( long long ptr long long long ptr ptr ) wine_clCreateImage2D
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@ stdcall clCreateImage3D( long long ptr long long long long long ptr ptr ) wine_clCreateImage3D
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@ stdcall clRetainMemObject( long ) wine_clRetainMemObject
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@ stdcall clReleaseMemObject( long ) wine_clReleaseMemObject
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@ stdcall clGetSupportedImageFormats( long long long long ptr ptr ) wine_clGetSupportedImageFormats
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@ stdcall clGetMemObjectInfo( long long long ptr ptr ) wine_clGetMemObjectInfo
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@ stdcall clGetImageInfo( long long long ptr ptr ) wine_clGetImageInfo
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@ stdcall clCreateSampler( long long long long ptr ) wine_clCreateSampler
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@ stdcall clRetainSampler( long ) wine_clRetainSampler
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@ stdcall clReleaseSampler( long ) wine_clReleaseSampler
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@ stdcall clGetSamplerInfo( long long long ptr ptr ) wine_clGetSamplerInfo
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@ stdcall clCreateProgramWithSource( long long ptr ptr ptr ) wine_clCreateProgramWithSource
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@ stdcall clCreateProgramWithBinary( long long ptr ptr ptr ptr ptr ) wine_clCreateProgramWithBinary
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@ stdcall clRetainProgram( long ) wine_clRetainProgram
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@ stdcall clReleaseProgram( long ) wine_clReleaseProgram
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@ stdcall clBuildProgram( long long ptr str ptr ptr ) wine_clBuildProgram
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@ stdcall clUnloadCompiler() wine_clUnloadCompiler
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@ stdcall clGetProgramInfo( long long long ptr ptr ) wine_clGetProgramInfo
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@ stdcall clGetProgramBuildInfo( long long long long ptr ptr ) wine_clGetProgramBuildInfo
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@ stdcall clCreateKernel( long str ptr ) wine_clCreateKernel
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@ stdcall clCreateKernelsInProgram( long long ptr ptr ) wine_clCreateKernelsInProgram
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@ stdcall clRetainKernel( long ) wine_clRetainKernel
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@ stdcall clReleaseKernel( long ) wine_clReleaseKernel
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@ stdcall clSetKernelArg( long long long ptr ) wine_clSetKernelArg
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@ stdcall clGetKernelInfo( long long long ptr ptr ) wine_clGetKernelInfo
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@ stdcall clGetKernelWorkGroupInfo( long long long long ptr ptr ) wine_clGetKernelWorkGroupInfo
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@ stdcall clWaitForEvents( long ptr ) wine_clWaitForEvents
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@ stdcall clGetEventInfo( long long long ptr ptr ) wine_clGetEventInfo
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@ stdcall clReleaseEvent( long ) wine_clReleaseEvent
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@ stdcall clRetainEvent( long ) wine_clRetainEvent
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@ stdcall clGetEventProfilingInfo( long long long ptr ptr ) wine_clGetEventProfilingInfo
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@ stdcall clFlush( long ) wine_clFlush
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@ stdcall clFinish( long ) wine_clFinish
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@ stdcall clEnqueueReadBuffer( long long long long long ptr long ptr ptr ) wine_clEnqueueReadBuffer
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@ stdcall clEnqueueWriteBuffer( long long long long long ptr long ptr ptr ) wine_clEnqueueWriteBuffer
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@ stdcall clEnqueueCopyBuffer( long long long long long long long ptr ptr ) wine_clEnqueueCopyBuffer
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@ stdcall clEnqueueReadImage( long long long ptr ptr long long ptr long ptr ptr ) wine_clEnqueueReadImage
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@ stdcall clEnqueueWriteImage( long long long ptr ptr long long ptr long ptr ptr ) wine_clEnqueueWriteImage
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@ stdcall clEnqueueCopyImage( long long long ptr ptr ptr long ptr ptr ) wine_clEnqueueCopyImage
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@ stdcall clEnqueueCopyImageToBuffer( long long long ptr ptr long long ptr ptr ) wine_clEnqueueCopyImageToBuffer
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@ stdcall clEnqueueCopyBufferToImage( long long long long ptr ptr long ptr ptr ) wine_clEnqueueCopyBufferToImage
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@ stdcall clEnqueueMapBuffer( long long long long long long long ptr ptr ptr ) wine_clEnqueueMapBuffer
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@ stdcall clEnqueueMapImage( long long long long ptr ptr ptr ptr long ptr ptr ptr ) wine_clEnqueueMapImage
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@ stdcall clEnqueueUnmapMemObject( long long ptr long ptr ptr ) wine_clEnqueueUnmapMemObject
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@ stdcall clEnqueueNDRangeKernel( long long long ptr ptr ptr long ptr ptr ) wine_clEnqueueNDRangeKernel
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@ stdcall clEnqueueTask( long long long ptr ptr ) wine_clEnqueueTask
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@ stdcall clEnqueueNativeKernel(long ptr ptr long long ptr ptr long ptr ptr) wine_clEnqueueNativeKernel
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@ stdcall clEnqueueMarker( long ptr ) wine_clEnqueueMarker
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@ stdcall clEnqueueWaitForEvents( long long ptr ) wine_clEnqueueWaitForEvents
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@ stdcall clEnqueueBarrier( long ) wine_clEnqueueBarrier
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@ stdcall clGetExtensionFunctionAddress( str ) wine_clGetExtensionFunctionAddress
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@ stub clCreateFromGLBuffer
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@ stub clCreateFromGLTexture2D
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@ stub clCreateFromGLTexture3D
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@ stub clCreateFromGLRenderbuffer
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@ stub clGetGLObjectInfo
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@ stub clGetGLTextureInfo
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@ stub clEnqueueAcquireGLObjects
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@ stub clEnqueueReleaseGLObjects
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# @ stdcall clCreateFromGLBuffer( long long long ptr ) wine_clCreateFromGLBuffer
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# @ stdcall clCreateFromGLTexture2D( long long long long long ptr ) wine_clCreateFromGLTexture2D
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# @ stdcall clCreateFromGLTexture3D( long long long long long ptr ) wine_clCreateFromGLTexture3D
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# @ stdcall clCreateFromGLRenderbuffer( long long long ptr ) wine_clCreateFromGLRenderbuffer
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# @ stdcall clGetGLObjectInfo( long ptr ptr ) wine_clGetGLObjectInfo
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# @ stdcall clGetGLTextureInfo( long long long ptr ptr ) wine_clGetGLTextureInfo
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# @ stdcall clEnqueueAcquireGLObjects( long long ptr long ptr ptr ) wine_clEnqueueAcquireGLObjects
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# @ stdcall clEnqueueReleaseGLObjects( long long ptr long ptr ptr ) wine_clEnqueueReleaseGLObjects
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