mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-01 10:44:47 +00:00
5fb90db781
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
129 lines
5.9 KiB
C
129 lines
5.9 KiB
C
/*
|
|
* Copyright 2010 Matteo Bruni for CodeWeavers
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __D3DCOMPILER_H__
|
|
#define __D3DCOMPILER_H__
|
|
|
|
#include "d3d11shader.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#if defined(__GNUC__)
|
|
#define D3DCOMPILER_DLL_W (const WCHAR[]){'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0}
|
|
#elif defined(_MSC_VER)
|
|
#define D3DCOMPILER_DLL_W L"d3dcompiler_43.dll"
|
|
#else
|
|
static const WCHAR D3DCOMPILER_DLL_W[] = {'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0};
|
|
#endif
|
|
|
|
#define D3DCOMPILER_DLL_A "d3dcompiler_43.dll"
|
|
#define D3DCOMPILER_DLL WINELIB_NAME_AW(D3DCOMPILER_DLL_)
|
|
|
|
#define D3DCOMPILE_DEBUG 0x00000001
|
|
#define D3DCOMPILE_SKIP_VALIDATION 0x00000002
|
|
#define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
|
|
#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008
|
|
#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010
|
|
#define D3DCOMPILE_PARTIAL_PRECISION 0x00000020
|
|
#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040
|
|
#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080
|
|
#define D3DCOMPILE_NO_PRESHADER 0x00000100
|
|
#define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200
|
|
#define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400
|
|
#define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800
|
|
#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000
|
|
#define D3DCOMPILE_IEEE_STRICTNESS 0x00002000
|
|
#define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000
|
|
#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
|
|
#define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
|
|
#define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
|
|
#define D3DCOMPILE_RESERVED16 0x00010000
|
|
#define D3DCOMPILE_RESERVED17 0x00020000
|
|
#define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
|
|
#define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
|
|
|
|
#define D3D_DISASM_ENABLE_COLOR_CODE 0x00000001
|
|
#define D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS 0x00000002
|
|
#define D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING 0x00000004
|
|
#define D3D_DISASM_ENABLE_INSTRUCTION_CYCLE 0x00000008
|
|
#define D3D_DISASM_DISABLE_DEBUG_INFO 0x00000010
|
|
|
|
HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
|
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
|
const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
|
|
typedef HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename,
|
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
|
const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
|
|
|
|
typedef enum D3DCOMPILER_STRIP_FLAGS
|
|
{
|
|
D3DCOMPILER_STRIP_REFLECTION_DATA = 1,
|
|
D3DCOMPILER_STRIP_DEBUG_INFO = 2,
|
|
D3DCOMPILER_STRIP_TEST_BLOBS = 4,
|
|
D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff
|
|
} D3DCOMPILER_STRIP_FLAGS;
|
|
|
|
HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob);
|
|
|
|
typedef enum D3D_BLOB_PART
|
|
{
|
|
D3D_BLOB_INPUT_SIGNATURE_BLOB,
|
|
D3D_BLOB_OUTPUT_SIGNATURE_BLOB,
|
|
D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB,
|
|
D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB,
|
|
D3D_BLOB_ALL_SIGNATURE_BLOB,
|
|
D3D_BLOB_DEBUG_INFO,
|
|
D3D_BLOB_LEGACY_SHADER,
|
|
D3D_BLOB_XNA_PREPASS_SHADER,
|
|
D3D_BLOB_XNA_SHADER,
|
|
D3D_BLOB_TEST_ALTERNATE_SHADER = 0x8000,
|
|
D3D_BLOB_TEST_COMPILE_DETAILS,
|
|
D3D_BLOB_TEST_COMPILE_PERF
|
|
} D3D_BLOB_PART;
|
|
|
|
HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T data_size,
|
|
UINT flags, const char *comments, ID3DBlob **disassembly);
|
|
typedef HRESULT (WINAPI *pD3DDisassemble)(const void *data, SIZE_T data_size,
|
|
UINT flags, const char *comments, ID3DBlob **disassembly);
|
|
HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
|
|
HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
|
|
HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
|
|
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
|
|
HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
|
|
HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents);
|
|
HRESULT WINAPI D3DWriteBlobToFile(ID3DBlob *blob, const WCHAR *filename, BOOL overwrite);
|
|
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
|
|
|
|
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
|
|
|
|
HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
|
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
|
ID3DBlob **shader, ID3DBlob **error_messages);
|
|
typedef HRESULT (WINAPI *pD3DPreprocess)(const void *data, SIZE_T size, const char *filename,
|
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
|
ID3DBlob **shader, ID3DBlob **error_messages);
|
|
|
|
HRESULT WINAPI D3DLoadModule(const void *data, SIZE_T size, ID3D11Module **module);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|