wine/libs/vkd3d/Makefile.in
Alexandre Julliard e2d96342df makefiles: Use the defined external lib variables also when building the libs themselves.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-29 23:23:41 +02:00

37 lines
1 KiB
Makefile

EXTLIB = libvkd3d.a
EXTRAINCL = $(VKD3D_PE_CFLAGS) -I$(srcdir)/include/private -I$(srcdir)/libs/vkd3d -I$(srcdir)/libs/vkd3d-shader
EXTRADEFS = \
-DWINE_NO_NAMELESS_EXTENSION \
-DCONST_VTABLE \
-DLIBVKD3D_SOURCE \
-DLIBVKD3D_SHADER_SOURCE \
-DLIBVKD3D_UTILS_SOURCE
SOURCES = \
libs/vkd3d-common/blob.c \
libs/vkd3d-common/debug.c \
libs/vkd3d-common/error.c \
libs/vkd3d-common/memory.c \
libs/vkd3d-common/utf8.c \
libs/vkd3d-shader/checksum.c \
libs/vkd3d-shader/d3dbc.c \
libs/vkd3d-shader/dxbc.c \
libs/vkd3d-shader/glsl.c \
libs/vkd3d-shader/hlsl.c \
libs/vkd3d-shader/hlsl.l \
libs/vkd3d-shader/hlsl.y \
libs/vkd3d-shader/hlsl_codegen.c \
libs/vkd3d-shader/hlsl_constant_ops.c \
libs/vkd3d-shader/hlsl_sm1.c \
libs/vkd3d-shader/hlsl_sm4.c \
libs/vkd3d-shader/preproc.l \
libs/vkd3d-shader/preproc.y \
libs/vkd3d-shader/spirv.c \
libs/vkd3d-shader/trace.c \
libs/vkd3d-shader/vkd3d_shader_main.c \
libs/vkd3d/command.c \
libs/vkd3d/device.c \
libs/vkd3d/resource.c \
libs/vkd3d/state.c \
libs/vkd3d/utils.c \
libs/vkd3d/vkd3d_main.c