wine/dlls/threadpoolwinrt/main.c

632 lines
18 KiB
C

/*
* Copyright 2022 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include <assert.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "wine/debug.h"
#include "objbase.h"
#include "initguid.h"
#include "activation.h"
#define WIDL_using_Windows_Foundation
#define WIDL_using_Windows_Foundation_Collections
#include "windows.foundation.h"
#define WIDL_using_Windows_System_Threading
#include "windows.system.threading.h"
WINE_DEFAULT_DEBUG_CHANNEL(threadpool);
struct threadpool_factory
{
IActivationFactory IActivationFactory_iface;
IThreadPoolStatics IThreadPoolStatics_iface;
LONG refcount;
};
struct async_action
{
IAsyncAction IAsyncAction_iface;
IAsyncInfo IAsyncInfo_iface;
LONG refcount;
};
static inline struct threadpool_factory *impl_from_IActivationFactory(IActivationFactory *iface)
{
return CONTAINING_RECORD(iface, struct threadpool_factory, IActivationFactory_iface);
}
static inline struct threadpool_factory *impl_from_IThreadPoolStatics(IThreadPoolStatics *iface)
{
return CONTAINING_RECORD(iface, struct threadpool_factory, IThreadPoolStatics_iface);
}
static inline struct async_action *impl_from_IAsyncAction(IAsyncAction *iface)
{
return CONTAINING_RECORD(iface, struct async_action, IAsyncAction_iface);
}
static inline struct async_action *impl_from_IAsyncInfo(IAsyncInfo *iface)
{
return CONTAINING_RECORD(iface, struct async_action, IAsyncInfo_iface);
}
static HRESULT STDMETHODCALLTYPE async_action_QueryInterface(IAsyncAction *iface, REFIID iid, void **out)
{
struct async_action *action = impl_from_IAsyncAction(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualIID(iid, &IID_IAsyncAction)
|| IsEqualIID(iid, &IID_IInspectable)
|| IsEqualIID(iid, &IID_IUnknown))
{
*out = iface;
}
else if (IsEqualIID(iid, &IID_IAsyncInfo))
{
*out = &action->IAsyncInfo_iface;
}
else
{
*out = NULL;
WARN("Unsupported interface %s.\n", debugstr_guid(iid));
}
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static ULONG STDMETHODCALLTYPE async_action_AddRef(IAsyncAction *iface)
{
struct async_action *action = impl_from_IAsyncAction(iface);
ULONG refcount = InterlockedIncrement(&action->refcount);
TRACE("iface %p, refcount %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE async_action_Release(IAsyncAction *iface)
{
struct async_action *action = impl_from_IAsyncAction(iface);
ULONG refcount = InterlockedDecrement(&action->refcount);
TRACE("iface %p, refcount %lu.\n", iface, refcount);
if (!refcount)
free(action);
return refcount;
}
static HRESULT STDMETHODCALLTYPE async_action_GetIids(
IAsyncAction *iface, ULONG *iid_count, IID **iids)
{
FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_action_GetRuntimeClassName(
IAsyncAction *iface, HSTRING *class_name)
{
FIXME("iface %p, class_name %p stub!\n", iface, class_name);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_action_GetTrustLevel(
IAsyncAction *iface, TrustLevel *trust_level)
{
FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_action_put_Completed(IAsyncAction *iface, IAsyncActionCompletedHandler *handler)
{
FIXME("iface %p, handler %p stub!\n", iface, handler);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_action_get_Completed(IAsyncAction *iface, IAsyncActionCompletedHandler **handler)
{
FIXME("iface %p, handler %p stub!\n", iface, handler);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_action_GetResults(IAsyncAction *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static const IAsyncActionVtbl async_action_vtbl =
{
async_action_QueryInterface,
async_action_AddRef,
async_action_Release,
async_action_GetIids,
async_action_GetRuntimeClassName,
async_action_GetTrustLevel,
async_action_put_Completed,
async_action_get_Completed,
async_action_GetResults,
};
static HRESULT STDMETHODCALLTYPE async_info_QueryInterface(IAsyncInfo *iface, REFIID iid, void **out)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_QueryInterface(&action->IAsyncAction_iface, iid, out);
}
static ULONG STDMETHODCALLTYPE async_info_AddRef(IAsyncInfo *iface)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_AddRef(&action->IAsyncAction_iface);
}
static ULONG STDMETHODCALLTYPE async_info_Release(IAsyncInfo *iface)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_Release(&action->IAsyncAction_iface);
}
static HRESULT STDMETHODCALLTYPE async_info_GetIids(IAsyncInfo *iface, ULONG *iid_count, IID **iids)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_GetIids(&action->IAsyncAction_iface, iid_count, iids);
}
static HRESULT STDMETHODCALLTYPE async_info_GetRuntimeClassName(IAsyncInfo *iface, HSTRING *class_name)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_GetRuntimeClassName(&action->IAsyncAction_iface, class_name);
}
static HRESULT STDMETHODCALLTYPE async_info_GetTrustLevel(IAsyncInfo *iface, TrustLevel *trust_level)
{
struct async_action *action = impl_from_IAsyncInfo(iface);
return IAsyncAction_GetTrustLevel(&action->IAsyncAction_iface, trust_level);
}
static HRESULT STDMETHODCALLTYPE async_info_get_Id(IAsyncInfo *iface, UINT32 *id)
{
FIXME("iface %p, id %p stub!\n", iface, id);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_info_get_Status(IAsyncInfo *iface, AsyncStatus *status)
{
FIXME("iface %p, status %p stub!\n", iface, status);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_info_get_ErrorCode(IAsyncInfo *iface, HRESULT *error_code)
{
FIXME("iface %p, error_code %p stub!\n", iface, error_code);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_info_Cancel(IAsyncInfo *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE async_info_Close(IAsyncInfo *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static const IAsyncInfoVtbl async_info_vtbl =
{
async_info_QueryInterface,
async_info_AddRef,
async_info_Release,
async_info_GetIids,
async_info_GetRuntimeClassName,
async_info_GetTrustLevel,
async_info_get_Id,
async_info_get_Status,
async_info_get_ErrorCode,
async_info_Cancel,
async_info_Close,
};
static HRESULT async_action_create(IAsyncAction **ret)
{
struct async_action *object;
*ret = NULL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
object->IAsyncAction_iface.lpVtbl = &async_action_vtbl;
object->IAsyncInfo_iface.lpVtbl = &async_info_vtbl;
object->refcount = 1;
*ret = &object->IAsyncAction_iface;
return S_OK;
}
struct work_item
{
IWorkItemHandler *handler;
IAsyncAction *action;
};
static void release_work_item(struct work_item *item)
{
IWorkItemHandler_Release(item->handler);
IAsyncAction_Release(item->action);
free(item);
}
static HRESULT alloc_work_item(IWorkItemHandler *handler, struct work_item **ret)
{
struct work_item *object;
HRESULT hr;
*ret = NULL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = async_action_create(&object->action)))
{
free(object);
return hr;
}
IWorkItemHandler_AddRef((object->handler = handler));
*ret = object;
return S_OK;
}
static void work_item_invoke_release(struct work_item *item)
{
IWorkItemHandler_Invoke(item->handler, item->action);
release_work_item(item);
}
static DWORD WINAPI sliced_thread_proc(void *arg)
{
struct work_item *item = arg;
work_item_invoke_release(item);
return 0;
}
struct thread_pool
{
INIT_ONCE init_once;
TP_POOL *pool;
};
static struct thread_pool pools[3];
static BOOL CALLBACK pool_init_once(INIT_ONCE *init_once, void *param, void **context)
{
struct thread_pool *pool = param;
if (!(pool->pool = CreateThreadpool(NULL))) return FALSE;
SetThreadpoolThreadMaximum(pool->pool, 10);
return TRUE;
}
static void CALLBACK pool_work_callback(TP_CALLBACK_INSTANCE *instance, void *context, TP_WORK *work)
{
struct work_item *item = context;
work_item_invoke_release(item);
}
static HRESULT submit_threadpool_work(struct work_item *item, WorkItemPriority priority, IAsyncAction **action)
{
struct thread_pool *pool;
TP_WORK *work;
assert(priority == WorkItemPriority_Low
|| priority == WorkItemPriority_Normal
|| priority == WorkItemPriority_High);
pool = &pools[priority + 1];
if (!InitOnceExecuteOnce(&pool->init_once, pool_init_once, pool, NULL))
return E_FAIL;
if (!(work = CreateThreadpoolWork(pool_work_callback, item, NULL)))
return E_FAIL;
IAsyncAction_AddRef((*action = item->action));
SubmitThreadpoolWork(work);
return S_OK;
}
static HRESULT submit_standalone_thread_work(struct work_item *item, WorkItemPriority priority, IAsyncAction **action)
{
HANDLE thread;
if (!(thread = CreateThread(NULL, 0, sliced_thread_proc, item, priority == WorkItemPriority_Normal ?
0 : CREATE_SUSPENDED, NULL)))
{
WARN("Failed to create a thread, error %ld.\n", GetLastError());
return HRESULT_FROM_WIN32(GetLastError());
}
IAsyncAction_AddRef((*action = item->action));
if (priority != WorkItemPriority_Normal)
{
SetThreadPriority(thread, priority == WorkItemPriority_High ? THREAD_PRIORITY_HIGHEST : THREAD_PRIORITY_LOWEST);
ResumeThread(thread);
}
CloseHandle(thread);
return S_OK;
}
static HRESULT run_async(IWorkItemHandler *handler, WorkItemPriority priority, WorkItemOptions options,
IAsyncAction **action)
{
struct work_item *item;
HRESULT hr;
*action = NULL;
if (!handler)
return E_INVALIDARG;
if (priority < WorkItemPriority_Low || priority > WorkItemPriority_High)
return E_INVALIDARG;
if (FAILED(hr = alloc_work_item(handler, &item)))
return hr;
if (options == WorkItemOptions_TimeSliced)
hr = submit_standalone_thread_work(item, priority, action);
else
hr = submit_threadpool_work(item, priority, action);
if (FAILED(hr))
release_work_item(item);
return hr;
}
static HRESULT STDMETHODCALLTYPE threadpool_factory_QueryInterface(
IActivationFactory *iface, REFIID iid, void **out)
{
struct threadpool_factory *factory = impl_from_IActivationFactory(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_IUnknown) ||
IsEqualGUID(iid, &IID_IInspectable) ||
IsEqualGUID(iid, &IID_IAgileObject) ||
IsEqualGUID(iid, &IID_IActivationFactory))
{
IUnknown_AddRef(iface);
*out = &factory->IActivationFactory_iface;
return S_OK;
}
if (IsEqualGUID(iid, &IID_IThreadPoolStatics))
{
IUnknown_AddRef(iface);
*out = &factory->IThreadPoolStatics_iface;
return S_OK;
}
FIXME("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE threadpool_factory_AddRef(IActivationFactory *iface)
{
struct threadpool_factory *factory = impl_from_IActivationFactory(iface);
ULONG refcount = InterlockedIncrement(&factory->refcount);
TRACE("iface %p, refcount %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE threadpool_factory_Release(IActivationFactory *iface)
{
struct threadpool_factory *factory = impl_from_IActivationFactory(iface);
ULONG refcount = InterlockedDecrement(&factory->refcount);
TRACE("iface %p, refcount %lu.\n", iface, refcount);
return refcount;
}
static HRESULT STDMETHODCALLTYPE threadpool_factory_GetIids(
IActivationFactory *iface, ULONG *iid_count, IID **iids)
{
FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_factory_GetRuntimeClassName(
IActivationFactory *iface, HSTRING *class_name)
{
FIXME("iface %p, class_name %p stub!\n", iface, class_name);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_factory_GetTrustLevel(
IActivationFactory *iface, TrustLevel *trust_level)
{
FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_factory_ActivateInstance(
IActivationFactory *iface, IInspectable **instance)
{
FIXME("iface %p, instance %p stub!\n", iface, instance);
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl threadpool_factory_vtbl =
{
threadpool_factory_QueryInterface,
threadpool_factory_AddRef,
threadpool_factory_Release,
/* IInspectable methods */
threadpool_factory_GetIids,
threadpool_factory_GetRuntimeClassName,
threadpool_factory_GetTrustLevel,
/* IActivationFactory methods */
threadpool_factory_ActivateInstance,
};
static HRESULT STDMETHODCALLTYPE threadpool_statics_QueryInterface(
IThreadPoolStatics *iface, REFIID iid, void **object)
{
struct threadpool_factory *factory = impl_from_IThreadPoolStatics(iface);
return IActivationFactory_QueryInterface(&factory->IActivationFactory_iface, iid, object);
}
static ULONG STDMETHODCALLTYPE threadpool_statics_AddRef(IThreadPoolStatics *iface)
{
struct threadpool_factory *factory = impl_from_IThreadPoolStatics(iface);
return IActivationFactory_AddRef(&factory->IActivationFactory_iface);
}
static ULONG STDMETHODCALLTYPE threadpool_statics_Release(IThreadPoolStatics *iface)
{
struct threadpool_factory *factory = impl_from_IThreadPoolStatics(iface);
return IActivationFactory_Release(&factory->IActivationFactory_iface);
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_GetIids(
IThreadPoolStatics *iface, ULONG *iid_count, IID **iids)
{
FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_GetRuntimeClassName(
IThreadPoolStatics *iface, HSTRING *class_name)
{
FIXME("iface %p, class_name %p stub!\n", iface, class_name);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_GetTrustLevel(
IThreadPoolStatics *iface, TrustLevel *trust_level)
{
FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_RunAsync(
IThreadPoolStatics *iface, IWorkItemHandler *handler, IAsyncAction **operation)
{
TRACE("iface %p, handler %p, operation %p.\n", iface, handler, operation);
return run_async(handler, WorkItemPriority_Normal, WorkItemOptions_None, operation);
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_RunWithPriorityAsync(
IThreadPoolStatics *iface, IWorkItemHandler *handler, WorkItemPriority priority, IAsyncAction **operation)
{
TRACE("iface %p, handler %p, priority %d, operation %p.\n", iface, handler, priority, operation);
return run_async(handler, priority, WorkItemOptions_None, operation);
}
static HRESULT STDMETHODCALLTYPE threadpool_statics_RunWithPriorityAndOptionsAsync(
IThreadPoolStatics *iface, IWorkItemHandler *handler, WorkItemPriority priority,
WorkItemOptions options, IAsyncAction **operation)
{
TRACE("iface %p, handler %p, priority %d, options %d, operation %p.\n", iface, handler, priority, options, operation);
return run_async(handler, priority, options, operation);
}
static const struct IThreadPoolStaticsVtbl threadpool_statics_vtbl =
{
threadpool_statics_QueryInterface,
threadpool_statics_AddRef,
threadpool_statics_Release,
/* IInspectable methods */
threadpool_statics_GetIids,
threadpool_statics_GetRuntimeClassName,
threadpool_statics_GetTrustLevel,
/* IThreadPoolStatics methods */
threadpool_statics_RunAsync,
threadpool_statics_RunWithPriorityAsync,
threadpool_statics_RunWithPriorityAndOptionsAsync,
};
static struct threadpool_factory threadpool_factory =
{
.IActivationFactory_iface.lpVtbl = &threadpool_factory_vtbl,
.IThreadPoolStatics_iface.lpVtbl = &threadpool_statics_vtbl,
.refcount = 1,
};
HRESULT WINAPI DllGetClassObject(REFCLSID clsid, REFIID riid, void **out)
{
FIXME("clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out);
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllGetActivationFactory(HSTRING classid, IActivationFactory **factory)
{
const WCHAR *name = WindowsGetStringRawBuffer(classid, NULL);
TRACE("classid %s, factory %p.\n", debugstr_hstring(classid), factory);
*factory = NULL;
if (!wcscmp(name, RuntimeClass_Windows_System_Threading_ThreadPool))
{
*factory = &threadpool_factory.IActivationFactory_iface;
IUnknown_AddRef(*factory);
}
if (*factory) return S_OK;
return CLASS_E_CLASSNOTAVAILABLE;
}