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wine/dlls/d3dx9_36
Jeff Smith c449da64e1 d3dx9_36/tests: Use compare_uint() in compare_float() instead of abs().
The result of abs(INT_MIN) is INT_MIN, which breaks the ulps comparison.
2023-08-08 11:57:21 +09:00
..
tests d3dx9_36/tests: Use compare_uint() in compare_float() instead of abs(). 2023-08-08 11:57:21 +09:00
animation.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
core.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
d3dx9_36.spec
d3dx9_private.h d3dx9_36: Remove DECLSPEC_HIDDEN usage. 2023-07-20 21:48:39 +02:00
effect.c d3dx9: Create parameter evaluator for texture shaders. 2023-01-27 13:39:47 +01:00
font.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
line.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
main.c
Makefile.in d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
math.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
mesh.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
preshader.c d3dx9: Partially implement D3DXFillTextureTX(). 2023-01-27 13:39:48 +01:00
render.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
shader.c d3dx9: Load D3DAssemble via GetProcAddress. 2023-04-27 20:22:45 +02:00
skin.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
sprite.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
surface.c d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory(). 2023-05-02 22:21:30 +02:00
texture.c d3dx9: Partially implement D3DXFillCubeTextureTX(). 2023-01-27 13:39:48 +01:00
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c
version.rc
volume.c d3dx9: Add missing path conversion call in D3DXLoadVolumeFromFileA(). 2022-11-15 21:21:27 +01:00
xfile.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00