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wine/dlls/d3d10
2023-07-11 22:39:35 +02:00
..
tests d3d10/tests: Add some tests for trigonometric functions. 2023-03-29 22:29:38 +02:00
d3d10_main.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
d3d10_private.h d3d10: Remove DECLSPEC_HIDDEN usage. 2023-07-11 22:39:35 +02:00
d3d10.spec d3d10: Fix D3D10CompileEffectFromMemory spec file entry. 2022-01-13 17:16:41 +01:00
effect.c d3d10: Implement parse_fx10_preshader() on top of vkd3d_shader_parse_dxbc(). 2023-04-24 16:33:03 +02:00
Makefile.in d3dcompiler: Use vkd3d_shader_serialize_dxbc() in d3dcompiler_get_blob_part(). 2023-04-18 10:18:48 +02:00
shader.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
stateblock.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
version.rc