wine/dlls/wined3d
2007-10-22 15:59:04 +02:00
..
arb_program_shader.c wined3d: Enable the mNxN implementation for pixel shaders. 2007-10-01 13:00:19 +02:00
baseshader.c wined3d: Care for the inverted y coords in dsy. 2007-10-22 15:59:04 +02:00
basetexture.c
clipper.c
context.c wined3d: Remove an unused ChoosePixelFormat line. 2007-10-09 11:39:50 +02:00
cubetexture.c wined3d: Clean up AddDirtyRect. 2007-09-18 09:34:08 +02:00
device.c wined3d: Create query private data when faking the query. 2007-10-22 15:58:52 +02:00
directx.c wined3d: Don't report filtering for WINED3DFMT_R32F. 2007-10-15 17:50:47 +02:00
drawprim.c wined3d: Check for NULL streams. 2007-09-20 15:53:19 +02:00
glsl_shader.c wined3d: Care for the inverted y coords in dsy. 2007-10-22 15:59:04 +02:00
indexbuffer.c
Makefile.in
palette.c
pixelshader.c wined3d: Care for the inverted y coords in dsy. 2007-10-22 15:59:04 +02:00
query.c
resource.c wined3d: Fix a memory leak. 2007-10-10 11:57:01 +02:00
state.c wined3d: Ignore texture transforms when a shader is used, not set. 2007-10-22 15:59:00 +02:00
stateblock.c
surface.c wined3d: Rebind the 2D texture corresponding to the p8 surface. In some programs this caused nothing to show up. 2007-10-22 12:37:44 +02:00
surface_base.c wined3d: Move the software blitting to the base surface class. 2007-09-18 09:54:49 +02:00
surface_gdi.c wined3d: Silently ignore setting the 0 texture on gdi surfaces. 2007-10-10 11:59:18 +02:00
swapchain.c wined3d: CreateContext should not be called between ENTER_GL/LEAVE_GL. 2007-10-01 12:35:36 +02:00
texture.c wined3d: Clean up AddDirtyRect. 2007-09-18 09:34:08 +02:00
utils.c wined3d: Put V8U8 back into the UNKNOWN format group. 2007-09-25 11:20:33 +02:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Enable the mNxN implementation for pixel shaders. 2007-10-01 13:00:19 +02:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c wined3d: Move video memory tracking to the adapter. 2007-09-24 13:50:43 +02:00
wined3d_private.h wined3d: Care for the inverted y coords in dsy. 2007-10-22 15:59:04 +02:00
wined3d_private_types.h