wine/include/ntuser.h
Jacek Caban af7ed8a538 win32u: Move NtUserOpenInputDesktop implementation from user32.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-13 21:57:12 +02:00

33 lines
1.3 KiB
C

/*
* Copyright 2021 Jacek Caban for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _NTUSER_
#define _NTUSER_
#include <winuser.h>
#include <winternl.h>
BOOL WINAPI NtUserCloseDesktop( HDESK handle );
BOOL WINAPI NtUserCloseWindowStation( HWINSTA handle );
HWINSTA WINAPI NtUserGetProcessWindowStation(void);
HDESK WINAPI NtUserGetThreadDesktop( DWORD thread );
HDESK WINAPI NtUserOpenInputDesktop( DWORD flags, BOOL inherit, ACCESS_MASK access );
BOOL WINAPI NtUserSetProcessWindowStation( HWINSTA handle );
BOOL WINAPI NtUserSetThreadDesktop( HDESK handle );
#endif /* _NTUSER_ */