wine/dlls/winewayland.drv/Makefile.in
Alexandros Frantzis 4ab524ee4c winewayland.drv: Implement relative mouse motion.
When the cursor is hidden and a pointer constraint is active, transition
to relative mouse motion to enable mouselook in 3D games.
2023-12-07 20:46:16 +01:00

23 lines
586 B
Makefile

MODULE = winewayland.drv
UNIXLIB = winewayland.so
UNIX_CFLAGS = $(WAYLAND_CLIENT_CFLAGS) $(XKBCOMMON_CFLAGS) $(XKBREGISTRY_CFLAGS)
UNIX_LIBS = -lwin32u $(WAYLAND_CLIENT_LIBS) $(XKBCOMMON_LIBS) $(XKBREGISTRY_LIBS) $(PTHREAD_LIBS) -lm
SOURCES = \
display.c \
dllmain.c \
pointer-constraints-unstable-v1.xml \
relative-pointer-unstable-v1.xml \
version.rc \
viewporter.xml \
vulkan.c \
wayland.c \
wayland_keyboard.c \
wayland_output.c \
wayland_pointer.c \
wayland_surface.c \
waylanddrv_main.c \
window.c \
window_surface.c \
xdg-output-unstable-v1.xml \
xdg-shell.xml