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33 lines
1.6 KiB
C
33 lines
1.6 KiB
C
/*
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* Copyright 2022 Piotr Caban
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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extern HRESULT load_file(const WCHAR *path, void **data, DWORD *size);
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extern HRESULT load_resourceA(HMODULE module, const char *resource,
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void **data, DWORD *size);
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extern HRESULT load_resourceW(HMODULE module, const WCHAR *resource,
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void **data, DWORD *size);
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extern HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info);
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extern void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info,
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D3DX10_IMAGE_LOAD_INFO *out);
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/* Returns array of D3D10_SUBRESOURCE_DATA structures followed by textures data. */
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extern HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info,
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D3D10_SUBRESOURCE_DATA **resource_data);
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extern HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info,
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D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture);
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