mirror of
git://source.winehq.org/git/wine.git
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ade697e88a
Tue Nov 21 18:49:10 1995 Alexandre Julliard <julliard@sunsite.unc.edu> * [configure.in] [Makefile] [misc/dos_fs.c] Got rid of autoconf.h file. * [debugger/dbg.y] More logical behavior upon syntax errors. * [include/hook.h] [windows/hook.c] Changed hook structure and rewrote most of the hook functions for better compatibility, based on investigations by Alex Korobka. * [include/message.h] [windows/message.c] Added hooks to message queue structure and made the structure layout Windows-compatible. Added support for WH_MOUSE, WH_KEYBOARD, WH_HARDWARE and WH_JOURNALRECORD hooks. * [misc/main.c] Added command-line option for changing the language at run-time (not implemented yet), based on a suggestion from Michael Patra. * [objects/cursoricon.c] Fixed silly SEGPTR bug in DumpIcon(). Mon Nov 20 22:22:22 1995 Alex Korobka <alex@phm30.pharm.sunysb.edu> * [controls/listbox.c] [controls/combo.c] [include/listbox.h] Partial implementaion of LBS_EXTENDEDSEL style, yet more updates for drag & drop support. Now works. * [windows/defwnd.c] More message handlers. * [windows/win.c] DragObject, DragDetect, AnyPopup functions. * [controls/listbox.c] More kludgy fixes (WM_...TOITEM, etc.). * [objects/cursoricon.c] [objects/oembitmap.c] IconToCursor skeleton, patch for OBM_LoadCursorIcon to handle new cursor. * [include/bitmaps/ocr*] New OEM cursors. Mon Nov 20 11:05:20 EST 1995 Jim Peterson <jspeter@birch.ee.vt.edu> * [toolkit/heap.c] Swapped flags and size arguments to LocalRealloc as per changes in memory/local.c by William Magro in previous release. * [include/wintypes.h] Reinstated the #define's for 'min' and 'max', since they're part of the Windows API. I really don't think it's a wise idea, so I put a '#ifndef DONT_DEFINE_min_AND_max' around them. I think the actual WINE code should never use these (it should use 'MIN' and 'MAX' instead). * [loader/*] Put '#ifndef WINELIB' around many things that WINElib should not need. * [controls/edit.c] Took out many '#if defined(WINELIB)' sections with the associated comment 'temporary fix, until Local memory is correctly implemented in WINELIB', since the effective translations are now in toolkit/miscstubs.c. Took out the #ifndef's I put in EDIT_ClearText. Whoever modified this file fixed (or at least postponed) the bug I had encountered. * [loader/task.c] Put an #ifdef in TASK_CreateTask() that hardwires the current drive to C: This will probably cause a lot of trouble if this change is forgotten in the future, but it will let things like the OpenFileName dialog work for now. * [toolkit/libres.c] [toolkit/Makefile.in] [toolkit/Makefile] [include/libres.h] Made new libres.c file, which will contain functions for supporting accessing resources by name in WINElib. 'winerc' will need to be changed. * [toolkit/heap.c] Refined memory routines to allow for differences between LocalAlloc and GlobalAlloc and between LocalSize and GlobalSize. * [windows/message.c] [include/windows.h] Defined the GetCurrentTime routine in windows/message.c, and removed the #define in windows.h. Mon Nov 20 00:36:42 MET 1995 Sven Verdoolaege <skimo@dns.ufsia.ac.be> * [*/*] Added new debugging type DEBUG_WIN32 and DEBUG_ENV. * [loader/module.c] Added undocumented GetExpWinVer. * [tools/build.c] Previous code didn't pop possibly changed %esi, %edi and %edx from the stack. * [win32/advapi.c] Added GetUserNameA. * [win32/code_page.c] Added stub for MultiByteToWideChar. * [win32/console.c] Added SetConsoleCtrlHandler stub. * [win32/file.c] Added ReadFile CreateFileA GetFileInformationByHandle stubs. Added CloseHandle. * [win32/memory.c] Changed VirtualAlloc and VirtualFree. * [win32/process.c] Added ExitProcess. Sun Nov 19 17:54:42 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de> * [include/windows.h] Fixed a few broken structure definitions. * [loader/resource.c] FindResource(): Need to check for '#xxx' strings here. * [miscemu/int21.c] FindNext(): Return MS-DOS filenames uppercase. * [objects/cursoricon.c] CreateIcon(), CreateCursor(): Added missing element to CURSORICONINFO initializers. * [misc/file.c] _lopen(): Files opened in OF_WRITE mode are truncated. OpenFile(): Ignore OF_READ/OF_WRITE/OF_READWRITE when files are created; use read/write mode. * [misc/profile.c] load(): Rewritten. * [misc/commdlg.c] Fixed bad call to strncpy() that smashed the stack. * [controls/combo.c] [windows/winpos.c] [memory/selector.c] Operator precedence fixes. People who use gcc 2.7.1 don't need a debugger :-) * [if1632/gdi.spec] [objects/palette.c] Add ResizePalette() and AnimatePalette() stubs. They don't do anything, but sometimes that's good enough. Fri Nov 17 09:10:35 GMT 1995 John Harvey <john@division.co.uk> * [include/wine.h] [include/registers.h] [include/winsock.h] Added definitions for Unixware. * [loader/signal.c] [misc/comm.c] [misc/winsocket.c] Misc. fixes for Unixware. * [loader/task.c] Made assignemts to context in InitTask for registers use the macros from registers.h to make them more portable. (Needed for Unixware) * [tools/build.c] Fixed register acces routines to work on Unixware. Bit grubby but it seems to work. * [controls/edit.c] EDIT_WM_NCCreate allocates local heap if hasn't been previously allocated. * [miscemu/int21.c] mkdir now creates directory with permission to access it. * [misc/dos_fs.c] mkdir now creates directory with permission to access it. DOS_opendir now uses linked list of dirents to avoid problems with realloc changing address of malloced memory. Thu Nov 16 12:47:13 1995 Michael Patra <patra@itp1.Physik.TU-Berlin.DE> * [controls/menu.c] MENU_CalcItemSize(): Fixed handling of empty menu items. Sat Nov 11 21:46:54 1995 Hans de Graaff <graaff@twi72.twi.tudelft.nl> * [misc/file.c] In OpenFile, unlink should be done on the unix filename. Sat Nov 11 16:43:29 1995 Cameron Heide (heide@ee.ualberta.ca) * [include/handle32.h] New header file containing internal Win32 kernel handle information. * [win32/file.c] Added ReadFile, CreateFile, and CloseFileHandle, and did some reorganizing to match the new handle allocation scheme. * [win32/init.c] Added CloseHandle and the creation of standard I/O handles. * [win32/object_mgt.c] New module for allocating and freeing Win32 kernel handles.
336 lines
7.1 KiB
C
336 lines
7.1 KiB
C
#ifndef _WINCON_H_
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#define _WINCON_H_
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#ifdef UNICODE
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
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#define GetConsoleTitle GetConsoleTitleW
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#define PeekConsoleInput PeekConsoleInputW
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#define ReadConsole ReadConsoleW
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#define ReadConsoleInput ReadConsoleInputW
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#define ReadConsoleOutput ReadConsoleOutputW
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
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#define SetConsoleTitle SetConsoleTitleW
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#define WriteConsole WriteConsoleW
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#define WriteConsoleInput WriteConsoleInputW
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#define WriteConsoleOutput WriteConsoleOutputW
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
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#else
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
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#define GetConsoleTitle GetConsoleTitleA
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#define PeekConsoleInput PeekConsoleInputA
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#define ReadConsole ReadConsoleA
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#define ReadConsoleInput ReadConsoleInputA
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#define ReadConsoleOutput ReadConsoleOutputA
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
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#define SetConsoleTitle SetConsoleTitleA
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#define WriteConsole WriteConsoleA
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#define WriteConsoleInput WriteConsoleInputA
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#define WriteConsoleOutput WriteConsoleOutputA
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
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#endif
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#if 0
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typedef struct
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{
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int bKeyDown;
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WORD wRepeatCount;
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WORD wVirtualKeyCode;
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WORD wVirtualScanCode;
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char AsciiChar;
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char pad;
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#if 0
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union
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{
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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}
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uChar;
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#endif
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DWORD dwControlKeyState;
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} __attribute__ ((packed)) KEY_EVENT_RECORD;
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#define RIGHT_ALT_PRESSED 0x1
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#define LEFT_ALT_PRESSED 0x2
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#define RIGHT_CTRL_PRESSED 0x4
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#define LEFT_CTRL_PRESSED 0x8
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#define SHIFT_PRESSED 0x10
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#define NUMLOCK_ON 0x20
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#define SCROLLLOCK_ON 0x40
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#define CAPSLOCK_ON 0x80
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#define ENHANCED_KEY 0x100
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typedef struct
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{
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COORD dwMousePosition;
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DWORD dwButtonState;
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DWORD dwControlKeyState;
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DWORD dwEventFlags;
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}
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MOUSE_EVENT_RECORD;
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#define CONSOLE_TEXTMODE_BUFFER 1
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#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
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#define RIGHTMOST_BUTTON_PRESSED 0x0002
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#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
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#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
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#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
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#define MOUSE_MOVED 0x0001
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#define DOUBLE_CLICK 0x0002
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typedef struct
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{
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COORD size;
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}
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WINDOW_BUFFER_SIZE_RECORD;
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typedef struct
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{
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UINT dwCommandId;
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}
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MENU_EVENT_RECORD;
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typedef struct
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{
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BOOL bSetFocus;
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}
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FOCUS_EVENT_RECORD;
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typedef struct
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{
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WORD EventType;
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union
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{
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KEY_EVENT_RECORD KeyEvent;
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MOUSE_EVENT_RECORD MouseEvent;
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WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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MENU_EVENT_RECORD MenuEvent;
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FOCUS_EVENT_RECORD FocusEvent;
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}
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Event;
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}
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INPUT_RECORD;
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#define KEY_EVENT 0x1
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#define MOUSE_EVENT 0x2
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#define WINDOW_BUFFER_SIZE_EVENT 0x4
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#define MENU_EVENT 0x8
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#define FOCUS_EVENT 0x10
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typedef struct
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{
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union
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{
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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}
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Char;
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WORD Attributes;
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}
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CHAR_INFO;
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#define FOREGROUND_BLUE 0x01
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#define FOREGROUND_GREEN 0x02
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#define FOREGROUND_RED 0x04
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#define FOREGROUND_INTENSITY 0x08
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#define BACKGROUND_BLUE 0x10
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#define BACKGROUND_GREEN 0x20
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#define BACKGROUND_RED 0x40
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#define BACKGROUND_INTENSITY 0x80
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typedef struct
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{
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttrs;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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}
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CONSOLE_SCREEN_BUFFER_INFO;
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typedef struct
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{
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DWORD size;
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BOOL bVisible;
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}
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CONSOLE_CURSOR_INFO;
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#endif
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#define CTRL_C_EVENT 0
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#define CTRL_BREAK_EVENT 1
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#define CTRL_CLOSE_EVENT 2
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#define CTRL_LOGOFF_EVENT 5
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#define CTRL_SHUTDOWN_EVENT 6
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typedef BOOL HANDLER_ROUTINE (WORD ctrltype);
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#if 0
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#define ENABLE_PROCESSED_INPUT 0x01
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#define ENABLE_LINE_INPUT 0x02
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#define ENABLE_ECHO_INPUT 0x04
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#define ENABLE_WINDOW_INPUT 0x08
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#define ENABLE_MOUSE_INPUT 0x10
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#define ENABLE_PROCESSED_OUTPUT 0x01
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
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BOOL WINAPI AllocConsole (VOID);
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HANDLE WINAPI CreateConsoleScreenBuffer (DWORD access,
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DWORD mode,
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CONST SECURITY_ATTRIBUTES * lattr,
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DWORD flags,
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VOID * ptr);
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BOOL WINAPI FillConsoleOutputAttribute (HANDLE h,
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WORD attr,
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DWORD len,
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COORD co,
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DWORD * done);
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BOOL WINAPI FillConsoleOutputCharacterA (HANDLE h,
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CHAR c,
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DWORD len,
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COORD co,
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DWORD * done);
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BOOL WINAPI FlushBuffer (HANDLE h);
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BOOL WINAPI FreeConsole (VOID);
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BOOL WINAPI GenerateConsoleCtrlEvent (DWORD ev, DWORD group);
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UINT WINAPI GetConsoleCP (VOID);
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BOOL WINAPI GetConsoleCursorInfo (HANDLE h, CONSOLE_CURSOR_INFO *info);
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BOOL WINAPI GetConsoleMode (HANDLE h, DWORD * mode);
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UINT WINAPI GetConsoleOutputCP (VOID);
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BOOL WINAPI GetConsoleScreenBufferInfo (HANDLE h, CONSOLE_SCREEN_BUFFER_INFO *
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ptr);
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DWORD WINAPI GetConsoleTitleA (LPSTR str, DWORD len);
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COORD WINAPI GetLargestConsoleWindowSize (HANDLE h);
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BOOL WINAPI GetNumberOfConsoleInputEvents (HANDLE h,
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DWORD * n);
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BOOL WINAPI GetNumberOfConsoleMouseButtons (DWORD * n);
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BOOL WINAPI PeekConsoleInputA (HANDLE h,
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INPUT_RECORD * ptr,
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DWORD len,
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DWORD * done);
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BOOL WINAPI ReadConsoleA (HANDLE h,
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VOID * ptr,
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DWORD len,
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DWORD * done,
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VOID * res);
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BOOL WINAPI ReadConsoleInputA (HANDLE h,
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INPUT_RECORD * ptr,
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DWORD len,
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DWORD * done);
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BOOL WINAPI ReadConsoleOutputA (HANDLE h,
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CHAR_INFO * ptr,
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COORD size,
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COORD fred,
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SMALL_RECT * reg);
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BOOL WINAPI ReadConsoleOutputAttribute (HANDLE h,
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WORD * attr,
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DWORD len,
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COORD rc,
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DWORD * done);
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BOOL WINAPI ReadConsoleOutputCharacterA (HANDLE h,
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LPSTR c,
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DWORD len,
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COORD rc,
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DWORD * done);
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BOOL WINAPI ScrollConsoleScreenBufferA (HANDLE h,
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CONST SMALL_RECT * sr,
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CONST SMALL_RECT * cr,
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COORD cpos,
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CONST CHAR_INFO * i);
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BOOL WINAPI SetConsoleActiveScreenBuffer (HANDLE h);
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BOOL WINAPI SetConsoleCP (UINT i);
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BOOL WINAPI SetConsoleCtrlHandler (HANDLER_ROUTINE * func, BOOL a);
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BOOL WINAPI SetConsoleCursorInfo (HANDLE h, CONST CONSOLE_CURSOR_INFO * info);
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BOOL WINAPI SetConsoleCursorPosition (HANDLE h, COORD pos);
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BOOL WINAPI SetConsoleMode (HANDLE h, DWORD mode);
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BOOL WINAPI SetConsoleOutputCP (UINT i);
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BOOL WINAPI SetConsoleScreenBufferSize (HANDLE h, COORD size);
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BOOL WINAPI SetConsoleTextAttribute (HANDLE h,
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WORD attrs);
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BOOL WINAPI SetConsoleTitleA (const char * str);
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BOOL WINAPI SetConsoleWindowInfo (HANDLE h,
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BOOL abs,
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CONST SMALL_RECT * wnd);
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BOOL WINAPI WriteConsoleA (HANDLE h,
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CONST VOID * ptr,
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DWORD slen,
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DWORD * done,
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VOID * res);
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BOOL WINAPI WriteConsoleInputA (HANDLE h,
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CONST INPUT_RECORD * ptr,
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DWORD len,
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DWORD * done);
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BOOL WINAPI WriteConsoleOutputA (HANDLE h,
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CONST CHAR_INFO * ptr,
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COORD size,
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COORD fred,
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SMALL_RECT* where);
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BOOL WINAPI WriteConsoleOutputAttribute (HANDLE h,
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CONST WORD *attr,
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DWORD len,
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COORD co,
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DWORD * done);
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BOOL WINAPI WriteConsoleOutputCharacterA (HANDLE h,
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const char * c,
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DWORD len,
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COORD co,
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DWORD * done);
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#endif
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#endif
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