wine/dlls/dsound
2012-09-06 15:45:31 +02:00
..
tests dsound: Cleanup error handling in IDirectSoundFullDuplex::Initialize(). 2012-08-16 11:38:52 +02:00
buffer.c dsound: Avoid a TRUE:FALSE conditional expression. 2012-08-14 11:59:26 +02:00
capture.c dsound: Move the capture structs declarations to the .c file. 2012-08-31 09:54:47 +02:00
dsound.c dsound: Inline some of the IDirectSound helpers. 2012-09-06 15:45:31 +02:00
dsound.spec
dsound_classes.idl
dsound_convert.c dsound: Resample to float, not device format. 2012-05-15 16:26:31 +02:00
dsound_main.c dsound: Use proper helpers for iface calls. 2012-08-27 19:46:07 +02:00
dsound_private.h dsound: Inline some of the IDirectSound helpers. 2012-09-06 15:45:31 +02:00
duplex.c dsound: Move the QI implementation from IDirectSoundFullDuplex to IUnknown. 2012-08-16 11:40:01 +02:00
fir.h dsound: Added a windowed-sinc resampler. 2012-05-08 09:29:47 +02:00
Makefile.in dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
mixer.c dsound: Don't use IAudioClock::GetPosition to determine buffer fullness. 2012-05-16 18:30:18 +02:00
primary.c dsound: Don't use IAudioClock::GetPosition to determine buffer fullness. 2012-05-16 18:30:18 +02:00
propset.c dsound: Use proper helpers for iface calls. 2012-08-27 19:46:07 +02:00
sound3d.c dsound: Don't destroy primary buffer until device is released. 2012-05-09 17:49:33 +02:00
version.rc resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00