wine/dlls/gdi32
Zebediah Figura 96fdbabc72 gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50486
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-15 10:09:47 +01:00
..
dibdrv gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
enhmfdrv gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
mfdrv
tests gdi32/tests: Add some tests to show that GetGlyphIndices() should avoid best fit chars. 2020-12-21 16:55:53 +01:00
uniscribe gdi32/uniscribe: Use wide-char string literals. 2020-11-16 11:25:18 +01:00
bidi.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
bitblt.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
bitmap.c
brush.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
clipping.c
dc.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
dib.c gdi32: Avoid exceeding the actual bitmap height. 2020-11-12 13:58:33 +01:00
driver.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
enhmetafile.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
font.c gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL. 2021-01-15 10:09:47 +01:00
freetype.c gdi32: Don't try to get glyph index when default char is 0. 2020-12-08 22:25:59 +01:00
gdi32.rc
gdi32.spec gdi32: Merge in Uniscribe functionality. 2020-11-09 20:15:11 +01:00
gdi_private.h gdi32: Try to parse font props without FreeType. 2020-12-03 20:18:38 +01:00
gdiobj.c gdi32: Implement GdiDllInitialize stub. 2020-11-06 18:20:32 +01:00
icm.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
Makefile.in gdi32: Introduce new opentype font parsing helpers. 2020-12-03 20:18:38 +01:00
mapping.c
metafile.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
opengl.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
opentype.c gdi32: Try to parse font props without FreeType. 2020-12-03 20:18:38 +01:00
painting.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
palette.c
path.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
pen.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00
printdrv.c
region.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
resource.h
vertical.c
vulkan.c gdi32: Build with msvcrt. 2020-11-05 10:44:16 +01:00