wine/dlls/d2d1/effect.c
Ziqing Hui aa7a4b7803 d2d1/effect: Add a transform graph stub.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-06-27 11:23:32 +02:00

1368 lines
45 KiB
C

/*
* Copyright 2018 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static inline struct d2d_transform_graph *impl_from_ID2D1TransformGraph(ID2D1TransformGraph *iface)
{
return CONTAINING_RECORD(iface, struct d2d_transform_graph, ID2D1TransformGraph_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_QueryInterface(ID2D1TransformGraph *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1TransformGraph)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1TransformGraph_AddRef(iface);
*out = iface;
return S_OK;
}
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_transform_graph_AddRef(ID2D1TransformGraph *iface)
{
struct d2d_transform_graph *graph =impl_from_ID2D1TransformGraph(iface);
ULONG refcount = InterlockedIncrement(&graph->refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_transform_graph_Release(ID2D1TransformGraph *iface)
{
struct d2d_transform_graph *graph = impl_from_ID2D1TransformGraph(iface);
ULONG refcount = InterlockedDecrement(&graph->refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
free(graph);
return refcount;
}
static UINT32 STDMETHODCALLTYPE d2d_transform_graph_GetInputCount(ID2D1TransformGraph *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_SetSingleTransformNode(ID2D1TransformGraph *iface,
ID2D1TransformNode *node)
{
FIXME("iface %p, node %p stub!\n", iface, node);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_AddNode(ID2D1TransformGraph *iface, ID2D1TransformNode *node)
{
FIXME("iface %p, node %p stub!\n", iface, node);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_RemoveNode(ID2D1TransformGraph *iface, ID2D1TransformNode *node)
{
FIXME("iface %p, node %p stub!\n", iface, node);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_SetOutputNode(ID2D1TransformGraph *iface, ID2D1TransformNode *node)
{
FIXME("iface %p, node %p stub!\n", iface, node);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_ConnectNode(ID2D1TransformGraph *iface,
ID2D1TransformNode *from_node, ID2D1TransformNode *to_node, UINT32 index)
{
FIXME("iface %p, from_node %p, to_node %p, index %u stub!\n", iface, from_node, to_node, index);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_ConnectToEffectInput(ID2D1TransformGraph *iface,
UINT32 input_index, ID2D1TransformNode *node, UINT32 node_index)
{
FIXME("iface %p, input_index %u, node %p, node_index %u stub!\n", iface, input_index, node, node_index);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d2d_transform_graph_Clear(ID2D1TransformGraph *iface)
{
FIXME("iface %p stub!\n", iface);
}
static HRESULT STDMETHODCALLTYPE d2d_transform_graph_SetPassthroughGraph(ID2D1TransformGraph *iface, UINT32 index)
{
FIXME("iface %p, index %u stub!\n", iface, index);
return E_NOTIMPL;
}
static const ID2D1TransformGraphVtbl d2d_transform_graph_vtbl =
{
d2d_transform_graph_QueryInterface,
d2d_transform_graph_AddRef,
d2d_transform_graph_Release,
d2d_transform_graph_GetInputCount,
d2d_transform_graph_SetSingleTransformNode,
d2d_transform_graph_AddNode,
d2d_transform_graph_RemoveNode,
d2d_transform_graph_SetOutputNode,
d2d_transform_graph_ConnectNode,
d2d_transform_graph_ConnectToEffectInput,
d2d_transform_graph_Clear,
d2d_transform_graph_SetPassthroughGraph,
};
static void d2d_transform_graph_init(struct d2d_transform_graph *graph)
{
graph->ID2D1TransformGraph_iface.lpVtbl = &d2d_transform_graph_vtbl;
graph->refcount = 1;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_impl_QueryInterface(ID2D1EffectImpl *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1EffectImpl)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1EffectImpl_AddRef(iface);
*out = iface;
return S_OK;
}
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_effect_impl_AddRef(ID2D1EffectImpl *iface)
{
return 2;
}
static ULONG STDMETHODCALLTYPE d2d_effect_impl_Release(ID2D1EffectImpl *iface)
{
return 1;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_impl_Initialize(ID2D1EffectImpl *iface,
ID2D1EffectContext *context, ID2D1TransformGraph *graph)
{
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_impl_PrepareForRender(ID2D1EffectImpl *iface, D2D1_CHANGE_TYPE type)
{
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_impl_SetGraph(ID2D1EffectImpl *iface, ID2D1TransformGraph *graph)
{
return E_NOTIMPL;
}
static const ID2D1EffectImplVtbl d2d_effect_impl_vtbl =
{
d2d_effect_impl_QueryInterface,
d2d_effect_impl_AddRef,
d2d_effect_impl_Release,
d2d_effect_impl_Initialize,
d2d_effect_impl_PrepareForRender,
d2d_effect_impl_SetGraph,
};
static HRESULT STDMETHODCALLTYPE builtin_factory_stub(IUnknown **effect_impl)
{
static ID2D1EffectImpl builtin_stub = { &d2d_effect_impl_vtbl };
*effect_impl = (IUnknown *)&builtin_stub;
return S_OK;
}
struct d2d_effect_info
{
const CLSID *clsid;
UINT32 default_input_count;
UINT32 min_inputs;
UINT32 max_inputs;
};
static const struct d2d_effect_info builtin_effects[] =
{
{&CLSID_D2D12DAffineTransform, 1, 1, 1},
{&CLSID_D2D13DPerspectiveTransform, 1, 1, 1},
{&CLSID_D2D1Composite, 2, 1, 0xffffffff},
{&CLSID_D2D1Crop, 1, 1, 1},
{&CLSID_D2D1Shadow, 1, 1, 1},
{&CLSID_D2D1Grayscale, 1, 1, 1},
};
HRESULT d2d_effect_properties_add(struct d2d_effect_properties *props, const WCHAR *name,
UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value)
{
static const UINT32 sizes[] =
{
0, /* D2D1_PROPERTY_TYPE_UNKNOWN */
0, /* D2D1_PROPERTY_TYPE_STRING */
sizeof(BOOL), /* D2D1_PROPERTY_TYPE_BOOL */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_UINT32 */
sizeof(INT32), /* D2D1_PROPERTY_TYPE_IN32 */
sizeof(float), /* D2D1_PROPERTY_TYPE_FLOAT */
2 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR2 */
3 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR3 */
4 * sizeof(float), /* D2D1_PROPERTY_TYPE_VECTOR4 */
0, /* FIXME: D2D1_PROPERTY_TYPE_BLOB */
sizeof(void *), /* D2D1_PROPERTY_TYPE_IUNKNOWN */
sizeof(UINT32), /* D2D1_PROPERTY_TYPE_ENUM */
0, /* FIXME: D2D1_PROPERTY_TYPE_ARRAY */
sizeof(CLSID), /* D2D1_PROPERTY_TYPE_CLSID */
6 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_3X2 */
12 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X3 */
16 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_4X4 */
20 * sizeof(float), /* D2D1_PROPERTY_TYPE_MATRIX_5X4 */
sizeof(void *), /* D2D1_PROPERTY_TYPE_COLOR_CONTEXT */
};
struct d2d_effect_property *p;
assert(type >= D2D1_PROPERTY_TYPE_STRING && type <= D2D1_PROPERTY_TYPE_COLOR_CONTEXT);
if (type == D2D1_PROPERTY_TYPE_BLOB || type == D2D1_PROPERTY_TYPE_ARRAY)
{
FIXME("Ignoring property %s of type %u.\n", wine_dbgstr_w(name), type);
return S_OK;
}
if (!d2d_array_reserve((void **)&props->properties, &props->size, props->count + 1,
sizeof(*props->properties)))
{
return E_OUTOFMEMORY;
}
/* TODO: we could save some space for properties that have both getter and setter. */
if (!d2d_array_reserve((void **)&props->data.ptr, &props->data.size,
props->data.count + sizes[type], sizeof(*props->data.ptr)))
{
return E_OUTOFMEMORY;
}
props->data.count += sizes[type];
p = &props->properties[props->count++];
p->index = index;
if (p->index < 0x80000000)
{
props->custom_count++;
/* FIXME: this should probably be controller by subproperty */
p->readonly = FALSE;
}
else
p->readonly = index != D2D1_PROPERTY_CACHED && index != D2D1_PROPERTY_PRECISION;
p->name = wcsdup(name);
p->type = type;
if (p->type == D2D1_PROPERTY_TYPE_STRING)
{
p->data.ptr = value ? wcsdup(value) : NULL;
p->size = value ? (wcslen(value) + 1) * sizeof(WCHAR) : 0;
}
else
{
void *src = NULL;
UINT32 _uint32;
CLSID _clsid;
BOOL _bool;
p->data.offset = props->offset;
p->size = sizes[type];
props->offset += p->size;
if (value)
{
switch (p->type)
{
case D2D1_PROPERTY_TYPE_UINT32:
case D2D1_PROPERTY_TYPE_ENUM:
_uint32 = wcstoul(value, NULL, 10);
src = &_uint32;
break;
case D2D1_PROPERTY_TYPE_BOOL:
if (!wcscmp(value, L"true")) _bool = TRUE;
else if (!wcscmp(value, L"false")) _bool = FALSE;
else return E_INVALIDARG;
src = &_bool;
break;
case D2D1_PROPERTY_TYPE_CLSID:
CLSIDFromString(value, &_clsid);
src = &_clsid;
break;
case D2D1_PROPERTY_TYPE_IUNKNOWN:
case D2D1_PROPERTY_TYPE_COLOR_CONTEXT:
break;
default:
FIXME("Initial value for property type %u is not handled.\n", p->type);
}
if (src && p->size) memcpy(props->data.ptr + p->data.offset, src, p->size);
}
else if (p->size)
memset(props->data.ptr + p->data.offset, 0, p->size);
}
p->set_function = NULL;
p->get_function = NULL;
return S_OK;
}
static HRESULT d2d_effect_duplicate_properties(struct d2d_effect_properties *dst,
const struct d2d_effect_properties *src)
{
size_t i;
memset(dst, 0, sizeof(*dst));
dst->offset = src->offset;
dst->size = src->count;
dst->count = src->count;
dst->custom_count = src->custom_count;
dst->data.size = src->data.count;
dst->data.count = src->data.count;
if (!(dst->data.ptr = malloc(dst->data.size)))
return E_OUTOFMEMORY;
memcpy(dst->data.ptr, src->data.ptr, dst->data.size);
if (!(dst->properties = calloc(dst->size, sizeof(*dst->properties))))
return E_OUTOFMEMORY;
for (i = 0; i < dst->count; ++i)
{
struct d2d_effect_property *d = &dst->properties[i];
const struct d2d_effect_property *s = &src->properties[i];
*d = *s;
d->name = wcsdup(s->name);
if (d->type == D2D1_PROPERTY_TYPE_STRING)
d->data.ptr = wcsdup((WCHAR *)s->data.ptr);
}
return S_OK;
}
static struct d2d_effect_property * d2d_effect_properties_get_property_by_index(
const struct d2d_effect_properties *properties, UINT32 index)
{
unsigned int i;
for (i = 0; i < properties->count; ++i)
{
if (properties->properties[i].index == index)
return &properties->properties[i];
}
return NULL;
}
static struct d2d_effect_property * d2d_effect_properties_get_property_by_name(
const struct d2d_effect_properties *properties, const WCHAR *name)
{
unsigned int i;
for (i = 0; i < properties->count; ++i)
{
if (!wcscmp(properties->properties[i].name, name))
return &properties->properties[i];
}
return NULL;
}
static UINT32 d2d_effect_properties_get_value_size(const struct d2d_effect *effect,
const struct d2d_effect_properties *properties, UINT32 index)
{
struct d2d_effect_property *prop;
UINT32 size;
if (!(prop = d2d_effect_properties_get_property_by_index(properties, index)))
return 0;
if (prop->get_function)
{
if (FAILED(prop->get_function((IUnknown *)effect->impl, NULL, 0, &size))) return 0;
return size;
}
return prop->size;
}
static HRESULT d2d_effect_return_string(const WCHAR *str, WCHAR *buffer, UINT32 buffer_size)
{
UINT32 size = str ? wcslen(str) : 0;
if (size >= buffer_size) return D2DERR_INSUFFICIENT_BUFFER;
if (str) memcpy(buffer, str, (size + 1) * sizeof(*buffer));
else *buffer = 0;
return S_OK;
}
static HRESULT d2d_effect_property_get_value(const struct d2d_effect *effect,
const struct d2d_effect_properties *properties, const struct d2d_effect_property *prop,
D2D1_PROPERTY_TYPE type, BYTE *value, UINT32 size)
{
UINT32 actual_size;
if (type != D2D1_PROPERTY_TYPE_UNKNOWN && prop->type != type) return E_INVALIDARG;
if (prop->type != D2D1_PROPERTY_TYPE_STRING && prop->size != size) return E_INVALIDARG;
if (prop->get_function)
return prop->get_function((IUnknown *)effect->impl, value, size, &actual_size);
switch (prop->type)
{
case D2D1_PROPERTY_TYPE_ARRAY:
case D2D1_PROPERTY_TYPE_BLOB:
FIXME("Unimplemented for type %u.\n", prop->type);
return E_NOTIMPL;
case D2D1_PROPERTY_TYPE_STRING:
return d2d_effect_return_string(prop->data.ptr, (WCHAR *)value, size / sizeof(WCHAR));
default:
memcpy(value, properties->data.ptr + prop->data.offset, size);
break;
}
return S_OK;
}
static HRESULT d2d_effect_property_set_value(const struct d2d_effect *effect,
struct d2d_effect_properties *properties, struct d2d_effect_property *prop,
D2D1_PROPERTY_TYPE type, const BYTE *value, UINT32 size)
{
if (prop->readonly) return E_INVALIDARG;
if (type != D2D1_PROPERTY_TYPE_UNKNOWN && prop->type != type) return E_INVALIDARG;
if (prop->get_function && !prop->set_function) return E_INVALIDARG;
if (prop->index < 0x80000000 && !prop->set_function) return E_INVALIDARG;
if (prop->set_function)
return prop->set_function((IUnknown *)effect->impl, value, size);
if (prop->size != size) return E_INVALIDARG;
switch (prop->type)
{
case D2D1_PROPERTY_TYPE_BOOL:
case D2D1_PROPERTY_TYPE_UINT32:
case D2D1_PROPERTY_TYPE_ENUM:
memcpy(properties->data.ptr + prop->data.offset, value, size);
break;
default:
FIXME("Unhandled type %u.\n", prop->type);
}
return S_OK;
}
void d2d_effect_properties_cleanup(struct d2d_effect_properties *props)
{
struct d2d_effect_property *p;
size_t i;
for (i = 0; i < props->count; ++i)
{
p = &props->properties[i];
free(p->name);
if (p->type == D2D1_PROPERTY_TYPE_STRING)
free(p->data.ptr);
}
free(props->properties);
free(props->data.ptr);
}
static inline struct d2d_effect_context *impl_from_ID2D1EffectContext(ID2D1EffectContext *iface)
{
return CONTAINING_RECORD(iface, struct d2d_effect_context, ID2D1EffectContext_iface);
}
static void d2d_effect_context_cleanup(struct d2d_effect_context *effect_context)
{
size_t i;
for (i = 0; i < effect_context->shader_count; ++i)
IUnknown_Release(effect_context->shaders[i].shader);
free(effect_context->shaders);
ID2D1DeviceContext1_Release(&effect_context->device_context->ID2D1DeviceContext1_iface);
}
static HRESULT d2d_effect_context_add_shader(struct d2d_effect_context *effect_context,
REFGUID shader_id, void *shader)
{
struct d2d_shader *entry;
if (!d2d_array_reserve((void **)&effect_context->shaders, &effect_context->shaders_size,
effect_context->shader_count + 1, sizeof(*effect_context->shaders)))
{
WARN("Failed to resize shaders array.\n");
return E_OUTOFMEMORY;
}
entry = &effect_context->shaders[effect_context->shader_count++];
entry->id = *shader_id;
entry->shader = shader;
IUnknown_AddRef(entry->shader);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_QueryInterface(ID2D1EffectContext *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1EffectContext)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1EffectContext_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_effect_context_AddRef(ID2D1EffectContext *iface)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
ULONG refcount = InterlockedIncrement(&effect_context->refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_effect_context_Release(ID2D1EffectContext *iface)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
ULONG refcount = InterlockedDecrement(&effect_context->refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
d2d_effect_context_cleanup(effect_context);
free(effect_context);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_effect_context_GetDpi(ID2D1EffectContext *iface, float *dpi_x, float *dpi_y)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
ID2D1DeviceContext1_GetDpi(&effect_context->device_context->ID2D1DeviceContext1_iface, dpi_x, dpi_y);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateEffect(ID2D1EffectContext *iface,
REFCLSID clsid, ID2D1Effect **effect)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, clsid %s, effect %p.\n", iface, debugstr_guid(clsid), effect);
return ID2D1DeviceContext1_CreateEffect(&effect_context->device_context->ID2D1DeviceContext1_iface,
clsid, effect);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_GetMaximumSupportedFeatureLevel(ID2D1EffectContext *iface,
const D3D_FEATURE_LEVEL *levels, UINT32 level_count, D3D_FEATURE_LEVEL *max_level)
{
FIXME("iface %p, levels %p, level_count %u, max_level %p stub!\n", iface, levels, level_count, max_level);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateTransformNodeFromEffect(ID2D1EffectContext *iface,
ID2D1Effect *effect, ID2D1TransformNode **node)
{
FIXME("iface %p, effect %p, node %p stub!\n", iface, effect, node);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBlendTransform(ID2D1EffectContext *iface,
UINT32 num_inputs, const D2D1_BLEND_DESCRIPTION *description, ID2D1BlendTransform **transform)
{
FIXME("iface %p, num_inputs %u, description %p, transform %p stub!\n", iface, num_inputs, description, transform);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBorderTransform(ID2D1EffectContext *iface,
D2D1_EXTEND_MODE mode_x, D2D1_EXTEND_MODE mode_y, ID2D1BorderTransform **transform)
{
FIXME("iface %p, mode_x %#x, mode_y %#x, transform %p stub!\n", iface, mode_x, mode_y, transform);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateOffsetTransform(ID2D1EffectContext *iface,
D2D1_POINT_2L offset, ID2D1OffsetTransform **transform)
{
FIXME("iface %p, offset %s, transform %p stub!\n", iface, debug_d2d_point_2l(&offset), transform);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBoundsAdjustmentTransform(ID2D1EffectContext *iface,
const D2D1_RECT_L *output_rect, ID2D1BoundsAdjustmentTransform **transform)
{
FIXME("iface %p, output_rect %s, transform %p stub!\n", iface, debug_d2d_rect_l(output_rect), transform);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadPixelShader(ID2D1EffectContext *iface,
REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
ID3D11PixelShader *shader;
HRESULT hr;
TRACE("iface %p, shader_id %s, buffer %p, buffer_size %u.\n",
iface, debugstr_guid(shader_id), buffer, buffer_size);
if (ID2D1EffectContext_IsShaderLoaded(iface, shader_id))
return S_OK;
if (FAILED(hr = ID3D11Device1_CreatePixelShader(effect_context->device_context->d3d_device,
buffer, buffer_size, NULL, &shader)))
{
WARN("Failed to create a pixel shader, hr %#lx.\n", hr);
return hr;
}
hr = d2d_effect_context_add_shader(effect_context, shader_id, shader);
ID3D11PixelShader_Release(shader);
return hr;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadVertexShader(ID2D1EffectContext *iface,
REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
ID3D11VertexShader *vertex_shader;
HRESULT hr;
TRACE("iface %p, shader_id %s, buffer %p, buffer_size %u.\n",
iface, debugstr_guid(shader_id), buffer, buffer_size);
if (ID2D1EffectContext_IsShaderLoaded(iface, shader_id))
return S_OK;
if (FAILED(hr = ID3D11Device1_CreateVertexShader(effect_context->device_context->d3d_device,
buffer, buffer_size, NULL, &vertex_shader)))
{
WARN("Failed to create vertex shader, hr %#lx.\n", hr);
return hr;
}
hr = d2d_effect_context_add_shader(effect_context, shader_id, vertex_shader);
ID3D11VertexShader_Release(vertex_shader);
return hr;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadComputeShader(ID2D1EffectContext *iface,
REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
ID3D11ComputeShader *shader;
HRESULT hr;
TRACE("iface %p, shader_id %s, buffer %p, buffer_size %u.\n",
iface, debugstr_guid(shader_id), buffer, buffer_size);
if (ID2D1EffectContext_IsShaderLoaded(iface, shader_id))
return S_OK;
if (FAILED(hr = ID3D11Device1_CreateComputeShader(effect_context->device_context->d3d_device,
buffer, buffer_size, NULL, &shader)))
{
WARN("Failed to create a compute shader, hr %#lx.\n", hr);
return hr;
}
hr = d2d_effect_context_add_shader(effect_context, shader_id, shader);
ID3D11ComputeShader_Release(shader);
return hr;
}
static BOOL STDMETHODCALLTYPE d2d_effect_context_IsShaderLoaded(ID2D1EffectContext *iface, REFGUID shader_id)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
size_t i;
TRACE("iface %p, shader_id %s.\n", iface, debugstr_guid(shader_id));
for (i = 0; i < effect_context->shader_count; ++i)
{
if (IsEqualGUID(shader_id, &effect_context->shaders[i].id))
return TRUE;
}
return FALSE;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateResourceTexture(ID2D1EffectContext *iface,
const GUID *id, const D2D1_RESOURCE_TEXTURE_PROPERTIES *texture_properties,
const BYTE *data, const UINT32 *strides, UINT32 data_size, ID2D1ResourceTexture **texture)
{
FIXME("iface %p, id %s, texture_properties %p, data %p, strides %p, data_size %u, texture %p stub!\n",
iface, debugstr_guid(id), texture_properties, data, strides, data_size, texture);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_FindResourceTexture(ID2D1EffectContext *iface,
const GUID *id, ID2D1ResourceTexture **texture)
{
FIXME("iface %p, id %s, texture %p stub!\n", iface, debugstr_guid(id), texture);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateVertexBuffer(ID2D1EffectContext *iface,
const D2D1_VERTEX_BUFFER_PROPERTIES *buffer_properties, const GUID *id,
const D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *custom_buffer_properties, ID2D1VertexBuffer **buffer)
{
FIXME("iface %p, buffer_properties %p, id %s, custom_buffer_properties %p, buffer %p stub!\n",
iface, buffer_properties, debugstr_guid(id), custom_buffer_properties, buffer);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_FindVertexBuffer(ID2D1EffectContext *iface,
const GUID *id, ID2D1VertexBuffer **buffer)
{
FIXME("iface %p, id %s, buffer %p stub!\n", iface, debugstr_guid(id), buffer);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContext(ID2D1EffectContext *iface,
D2D1_COLOR_SPACE space, const BYTE *profile, UINT32 profile_size, ID2D1ColorContext **color_context)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, space %#x, profile %p, profile_size %u, color_context %p.\n",
iface, space, profile, profile_size, color_context);
return ID2D1DeviceContext1_CreateColorContext(&effect_context->device_context->ID2D1DeviceContext1_iface,
space, profile, profile_size, color_context);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContextFromFilename(ID2D1EffectContext *iface,
const WCHAR *filename, ID2D1ColorContext **color_context)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, filename %s, color_context %p.\n", iface, debugstr_w(filename), color_context);
return ID2D1DeviceContext1_CreateColorContextFromFilename(&effect_context->device_context->ID2D1DeviceContext1_iface,
filename, color_context);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContextFromWicColorContext(ID2D1EffectContext *iface,
IWICColorContext *wic_color_context, ID2D1ColorContext **color_context)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, wic_color_context %p, color_context %p.\n", iface, wic_color_context, color_context);
return ID2D1DeviceContext1_CreateColorContextFromWicColorContext(&effect_context->device_context->ID2D1DeviceContext1_iface,
wic_color_context, color_context);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_context_CheckFeatureSupport(ID2D1EffectContext *iface,
D2D1_FEATURE feature, void *data, UINT32 data_size)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
D3D11_FEATURE d3d11_feature;
TRACE("iface %p, feature %#x, data %p, data_size %u.\n", iface, feature, data, data_size);
/* Data structures are compatible. */
switch (feature)
{
case D2D1_FEATURE_DOUBLES: d3d11_feature = D3D11_FEATURE_DOUBLES; break;
case D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS: d3d11_feature = D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS; break;
default:
WARN("Unexpected feature index %d.\n", feature);
return E_INVALIDARG;
}
return ID3D11Device1_CheckFeatureSupport(effect_context->device_context->d3d_device,
d3d11_feature, data, data_size);
}
static BOOL STDMETHODCALLTYPE d2d_effect_context_IsBufferPrecisionSupported(ID2D1EffectContext *iface,
D2D1_BUFFER_PRECISION precision)
{
struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
TRACE("iface %p, precision %u.\n", iface, precision);
return ID2D1DeviceContext1_IsBufferPrecisionSupported(&effect_context->device_context->ID2D1DeviceContext1_iface,
precision);
}
static const ID2D1EffectContextVtbl d2d_effect_context_vtbl =
{
d2d_effect_context_QueryInterface,
d2d_effect_context_AddRef,
d2d_effect_context_Release,
d2d_effect_context_GetDpi,
d2d_effect_context_CreateEffect,
d2d_effect_context_GetMaximumSupportedFeatureLevel,
d2d_effect_context_CreateTransformNodeFromEffect,
d2d_effect_context_CreateBlendTransform,
d2d_effect_context_CreateBorderTransform,
d2d_effect_context_CreateOffsetTransform,
d2d_effect_context_CreateBoundsAdjustmentTransform,
d2d_effect_context_LoadPixelShader,
d2d_effect_context_LoadVertexShader,
d2d_effect_context_LoadComputeShader,
d2d_effect_context_IsShaderLoaded,
d2d_effect_context_CreateResourceTexture,
d2d_effect_context_FindResourceTexture,
d2d_effect_context_CreateVertexBuffer,
d2d_effect_context_FindVertexBuffer,
d2d_effect_context_CreateColorContext,
d2d_effect_context_CreateColorContextFromFilename,
d2d_effect_context_CreateColorContextFromWicColorContext,
d2d_effect_context_CheckFeatureSupport,
d2d_effect_context_IsBufferPrecisionSupported,
};
void d2d_effect_context_init(struct d2d_effect_context *effect_context, struct d2d_device_context *device_context)
{
effect_context->ID2D1EffectContext_iface.lpVtbl = &d2d_effect_context_vtbl;
effect_context->refcount = 1;
effect_context->device_context = device_context;
ID2D1DeviceContext1_AddRef(&device_context->ID2D1DeviceContext1_iface);
}
static inline struct d2d_effect *impl_from_ID2D1Effect(ID2D1Effect *iface)
{
return CONTAINING_RECORD(iface, struct d2d_effect, ID2D1Effect_iface);
}
static void d2d_effect_cleanup(struct d2d_effect *effect)
{
unsigned int i;
for (i = 0; i < effect->input_count; ++i)
{
if (effect->inputs[i])
ID2D1Image_Release(effect->inputs[i]);
}
free(effect->inputs);
ID2D1EffectContext_Release(&effect->effect_context->ID2D1EffectContext_iface);
ID2D1TransformGraph_Release(&effect->graph->ID2D1TransformGraph_iface);
d2d_effect_properties_cleanup(&effect->properties);
if (effect->impl)
ID2D1EffectImpl_Release(effect->impl);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_QueryInterface(ID2D1Effect *iface, REFIID iid, void **out)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1Effect)
|| IsEqualGUID(iid, &IID_ID2D1Properties)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1Effect_AddRef(iface);
*out = iface;
return S_OK;
}
if (IsEqualGUID(iid, &IID_ID2D1Image)
|| IsEqualGUID(iid, &IID_ID2D1Resource))
{
ID2D1Image_AddRef(&effect->ID2D1Image_iface);
*out = &effect->ID2D1Image_iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_effect_AddRef(ID2D1Effect *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
ULONG refcount = InterlockedIncrement(&effect->refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_effect_Release(ID2D1Effect *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
ULONG refcount = InterlockedDecrement(&effect->refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
d2d_effect_cleanup(effect);
free(effect);
}
return refcount;
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetPropertyCount(ID2D1Effect *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p.\n", iface);
return effect->properties.custom_count;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_GetPropertyName(ID2D1Effect *iface, UINT32 index,
WCHAR *name, UINT32 name_count)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, index %u, name %p, name_count %u.\n", iface, index, name, name_count);
if (!(prop = d2d_effect_properties_get_property_by_index(&effect->properties, index)))
return D2DERR_INVALID_PROPERTY;
return d2d_effect_return_string(prop->name, name, name_count);
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetPropertyNameLength(ID2D1Effect *iface, UINT32 index)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, index %u.\n", iface, index);
if (!(prop = d2d_effect_properties_get_property_by_index(&effect->properties, index)))
return D2DERR_INVALID_PROPERTY;
return wcslen(prop->name) + 1;
}
static D2D1_PROPERTY_TYPE STDMETHODCALLTYPE d2d_effect_GetType(ID2D1Effect *iface, UINT32 index)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, index %#x.\n", iface, index);
if (!(prop = d2d_effect_properties_get_property_by_index(&effect->properties, index)))
return D2D1_PROPERTY_TYPE_UNKNOWN;
return prop->type;
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetPropertyIndex(ID2D1Effect *iface, const WCHAR *name)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, name %s.\n", iface, debugstr_w(name));
if (!(prop = d2d_effect_properties_get_property_by_name(&effect->properties, name)))
return D2D1_INVALID_PROPERTY_INDEX;
return prop->index;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_SetValueByName(ID2D1Effect *iface, const WCHAR *name,
D2D1_PROPERTY_TYPE type, const BYTE *value, UINT32 value_size)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, name %s, type %u, value %p, value_size %u.\n", iface, debugstr_w(name),
type, value, value_size);
if (!(prop = d2d_effect_properties_get_property_by_name(&effect->properties, name)))
return D2DERR_INVALID_PROPERTY;
return d2d_effect_property_set_value(effect, &effect->properties, prop, type, value, value_size);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_SetValue(ID2D1Effect *iface, UINT32 index, D2D1_PROPERTY_TYPE type,
const BYTE *value, UINT32 value_size)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, index %#x, type %u, value %p, value_size %u.\n", iface, index, type, value, value_size);
if (!(prop = d2d_effect_properties_get_property_by_index(&effect->properties, index)))
return D2DERR_INVALID_PROPERTY;
return d2d_effect_property_set_value(effect, &effect->properties, prop, type, value, value_size);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_GetValueByName(ID2D1Effect *iface, const WCHAR *name,
D2D1_PROPERTY_TYPE type, BYTE *value, UINT32 value_size)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, name %s, type %#x, value %p, value_size %u.\n", iface, debugstr_w(name), type,
value, value_size);
if (!(prop = d2d_effect_properties_get_property_by_name(&effect->properties, name)))
return D2DERR_INVALID_PROPERTY;
return d2d_effect_property_get_value(effect, &effect->properties, prop, type, value, value_size);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_GetValue(ID2D1Effect *iface, UINT32 index, D2D1_PROPERTY_TYPE type,
BYTE *value, UINT32 value_size)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
struct d2d_effect_property *prop;
TRACE("iface %p, index %#x, type %u, value %p, value_size %u.\n", iface, index, type, value, value_size);
if (!(prop = d2d_effect_properties_get_property_by_index(&effect->properties, index)))
return D2DERR_INVALID_PROPERTY;
return d2d_effect_property_get_value(effect, &effect->properties, prop, type, value, value_size);
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetValueSize(ID2D1Effect *iface, UINT32 index)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p, index %#x.\n", iface, index);
return d2d_effect_properties_get_value_size(effect, &effect->properties, index);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_GetSubProperties(ID2D1Effect *iface, UINT32 index, ID2D1Properties **props)
{
FIXME("iface %p, index %u, props %p stub!\n", iface, index, props);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d2d_effect_SetInput(ID2D1Effect *iface, UINT32 index, ID2D1Image *input, BOOL invalidate)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p, index %u, input %p, invalidate %#x.\n", iface, index, input, invalidate);
if (index >= effect->input_count)
return;
ID2D1Image_AddRef(input);
if (effect->inputs[index])
ID2D1Image_Release(effect->inputs[index]);
effect->inputs[index] = input;
}
static HRESULT STDMETHODCALLTYPE d2d_effect_SetInputCount(ID2D1Effect *iface, UINT32 count)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
unsigned int i, min_inputs, max_inputs;
TRACE("iface %p, count %u.\n", iface, count);
d2d_effect_GetValue(iface, D2D1_PROPERTY_MIN_INPUTS, D2D1_PROPERTY_TYPE_UINT32,
(BYTE *)&min_inputs, sizeof(min_inputs));
d2d_effect_GetValue(iface, D2D1_PROPERTY_MAX_INPUTS, D2D1_PROPERTY_TYPE_UINT32,
(BYTE *)&max_inputs, sizeof(max_inputs));
if (count < min_inputs || count > max_inputs)
return E_INVALIDARG;
if (count == effect->input_count)
return S_OK;
if (count < effect->input_count)
{
for (i = count; i < effect->input_count; ++i)
{
if (effect->inputs[i])
ID2D1Image_Release(effect->inputs[i]);
}
effect->input_count = count;
return S_OK;
}
if (!d2d_array_reserve((void **)&effect->inputs, &effect->inputs_size,
count, sizeof(*effect->inputs)))
{
ERR("Failed to resize inputs array.\n");
return E_OUTOFMEMORY;
}
memset(&effect->inputs[effect->input_count], 0, sizeof(*effect->inputs) * (count - effect->input_count));
effect->input_count = count;
return S_OK;
}
static void STDMETHODCALLTYPE d2d_effect_GetInput(ID2D1Effect *iface, UINT32 index, ID2D1Image **input)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p, index %u, input %p.\n", iface, index, input);
if (index < effect->input_count && effect->inputs[index])
ID2D1Image_AddRef(*input = effect->inputs[index]);
else
*input = NULL;
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetInputCount(ID2D1Effect *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p.\n", iface);
return effect->input_count;
}
static void STDMETHODCALLTYPE d2d_effect_GetOutput(ID2D1Effect *iface, ID2D1Image **output)
{
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
TRACE("iface %p, output %p.\n", iface, output);
ID2D1Image_AddRef(*output = &effect->ID2D1Image_iface);
}
static const ID2D1EffectVtbl d2d_effect_vtbl =
{
d2d_effect_QueryInterface,
d2d_effect_AddRef,
d2d_effect_Release,
d2d_effect_GetPropertyCount,
d2d_effect_GetPropertyName,
d2d_effect_GetPropertyNameLength,
d2d_effect_GetType,
d2d_effect_GetPropertyIndex,
d2d_effect_SetValueByName,
d2d_effect_SetValue,
d2d_effect_GetValueByName,
d2d_effect_GetValue,
d2d_effect_GetValueSize,
d2d_effect_GetSubProperties,
d2d_effect_SetInput,
d2d_effect_SetInputCount,
d2d_effect_GetInput,
d2d_effect_GetInputCount,
d2d_effect_GetOutput,
};
static inline struct d2d_effect *impl_from_ID2D1Image(ID2D1Image *iface)
{
return CONTAINING_RECORD(iface, struct d2d_effect, ID2D1Image_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_image_QueryInterface(ID2D1Image *iface, REFIID iid, void **out)
{
struct d2d_effect *effect = impl_from_ID2D1Image(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
return d2d_effect_QueryInterface(&effect->ID2D1Effect_iface, iid, out);
}
static ULONG STDMETHODCALLTYPE d2d_effect_image_AddRef(ID2D1Image *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Image(iface);
TRACE("iface %p.\n", iface);
return d2d_effect_AddRef(&effect->ID2D1Effect_iface);
}
static ULONG STDMETHODCALLTYPE d2d_effect_image_Release(ID2D1Image *iface)
{
struct d2d_effect *effect = impl_from_ID2D1Image(iface);
TRACE("iface %p.\n", iface);
return d2d_effect_Release(&effect->ID2D1Effect_iface);
}
static void STDMETHODCALLTYPE d2d_effect_image_GetFactory(ID2D1Image *iface, ID2D1Factory **factory)
{
struct d2d_effect *effect = impl_from_ID2D1Image(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = effect->effect_context->device_context->factory);
}
static const ID2D1ImageVtbl d2d_effect_image_vtbl =
{
d2d_effect_image_QueryInterface,
d2d_effect_image_AddRef,
d2d_effect_image_Release,
d2d_effect_image_GetFactory,
};
HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effect_id,
ID2D1Effect **effect)
{
const struct d2d_effect_info *builtin = NULL;
struct d2d_effect_context *effect_context;
const struct d2d_effect_registration *reg;
struct d2d_transform_graph *graph;
PD2D1_EFFECT_FACTORY factory;
struct d2d_effect *object;
WCHAR clsidW[39];
unsigned int i;
HRESULT hr;
if (!(reg = d2d_factory_get_registered_effect(context->factory, effect_id)))
{
for (i = 0; i < ARRAY_SIZE(builtin_effects); ++i)
{
const struct d2d_effect_info *info = &builtin_effects[i];
if (IsEqualGUID(effect_id, info->clsid))
{
builtin = info;
break;
}
}
}
if (!reg && !builtin)
{
WARN("Effect id %s not found.\n", wine_dbgstr_guid(effect_id));
return D2DERR_EFFECT_IS_NOT_REGISTERED;
}
if (!(effect_context = calloc(1, sizeof(*effect_context))))
return E_OUTOFMEMORY;
d2d_effect_context_init(effect_context, context);
if (!(graph = calloc(1, sizeof(*graph))))
{
ID2D1EffectContext_Release(&effect_context->ID2D1EffectContext_iface);
return E_OUTOFMEMORY;
}
d2d_transform_graph_init(graph);
if (!(object = calloc(1, sizeof(*object))))
{
ID2D1TransformGraph_Release(&graph->ID2D1TransformGraph_iface);
ID2D1EffectContext_Release(&effect_context->ID2D1EffectContext_iface);
return E_OUTOFMEMORY;
}
object->ID2D1Effect_iface.lpVtbl = &d2d_effect_vtbl;
object->ID2D1Image_iface.lpVtbl = &d2d_effect_image_vtbl;
object->refcount = 1;
object->effect_context = effect_context;
object->graph = graph;
/* Create properties */
StringFromGUID2(effect_id, clsidW, ARRAY_SIZE(clsidW));
if (builtin)
{
WCHAR max_inputs[32];
swprintf(max_inputs, ARRAY_SIZE(max_inputs), L"%lu", builtin->max_inputs);
d2d_effect_properties_add(&object->properties, L"MinInputs", D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, L"1");
d2d_effect_properties_add(&object->properties, L"MaxInputs", D2D1_PROPERTY_MAX_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, max_inputs);
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, builtin->default_input_count);
factory = builtin_factory_stub;
}
else
{
d2d_effect_duplicate_properties(&object->properties, &reg->properties);
d2d_effect_properties_add(&object->properties, L"MinInputs", D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, L"1");
d2d_effect_properties_add(&object->properties, L"MaxInputs", D2D1_PROPERTY_MAX_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, L"1" /* FIXME */);
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, 1);
factory = reg->factory;
}
d2d_effect_properties_add(&object->properties, L"CLSID", D2D1_PROPERTY_CLSID, D2D1_PROPERTY_TYPE_CLSID, clsidW);
d2d_effect_properties_add(&object->properties, L"Cached", D2D1_PROPERTY_CACHED, D2D1_PROPERTY_TYPE_BOOL, L"false");
d2d_effect_properties_add(&object->properties, L"Precision", D2D1_PROPERTY_PRECISION, D2D1_PROPERTY_TYPE_ENUM, L"0");
if (FAILED(hr = factory((IUnknown **)&object->impl)))
{
WARN("Failed to create implementation object, hr %#lx.\n", hr);
ID2D1Effect_Release(&object->ID2D1Effect_iface);
return hr;
}
if (FAILED(hr = ID2D1EffectImpl_Initialize(object->impl, &effect_context->ID2D1EffectContext_iface,
&graph->ID2D1TransformGraph_iface)))
{
WARN("Failed to initialize effect, hr %#lx.\n", hr);
ID2D1Effect_Release(&object->ID2D1Effect_iface);
return hr;
}
*effect = &object->ID2D1Effect_iface;
TRACE("Created effect %p.\n", *effect);
return S_OK;
}