wine/dlls/d2d1
Dmitry Timoshkov ac34ebf891 d2d1: Implement ID2D1Factory2::CreateStrokeStyle1().
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-09 17:14:59 +01:00
..
tests d2d1: Implement path_geometry_StrokeContainsPoint() for Bézier segments. 2021-12-08 22:14:45 +01:00
bitmap.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
bitmap_render_target.c
brush.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
d2d1.spec
d2d1_private.h d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
dc_render_target.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
device.c d2d1: Explicitly set default blend state. 2021-11-03 21:06:48 +01:00
effect.c d2d1: Add D2D1Crop. 2021-08-11 23:00:50 +02:00
factory.c d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
geometry.c d2d1: Implement path_geometry_StrokeContainsPoint() for Bézier segments. 2021-12-08 22:14:45 +01:00
hwnd_render_target.c
layer.c
Makefile.in makefiles: Make -mno-cygwin the default. 2021-09-20 22:45:48 +02:00
mesh.c
state_block.c
stroke.c d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
version.rc
wic_render_target.c