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39f2398913
Shin Megami Tensei III Nocturne HD Remaster depends on the frame latency semaphore being released several times after it calls IDXGISwapChain2::SetMaximumFrameLatency(3). Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
adapter.c | ||
device.c | ||
dxgi.spec | ||
dxgi_main.c | ||
dxgi_private.h | ||
factory.c | ||
Makefile.in | ||
output.c | ||
surface.c | ||
swapchain.c | ||
utils.c | ||
version.rc |