wine/memory/heap.c
Alexandre Julliard a69b88b2f2 Release 980315
Sun Mar 15 03:46:50 1998  Dimitrie O. Paun  <dimi@mail.cs.toronto.edu>

	* [*/*]
	Fixed some dprintf_ such that there is one and only one
	new line for each dprintf and that new line occurs at the end.
	Transformed some fprintfs into proper debug statements.
	Removed much redundancy from most of the debug statements. The
	redundancy appeared because now the component and function
	name is output automatically. Most debug statements also used to
	output the name of the function.
	All these changes prepared the source to switch completely to
	the new debugging interface.
	For more info, refer to ./documentation/debug-msg

Sat Mar 14 19:45:23 1997  Andreas Mohr <100.30936@germany.net>

	* [misc/shell.c] [if1632/kernel.spec]
	Changed parameters of FUNC004() to fix a crash.
	Not sure if this fix is correct (doc wanted).

	* [windows/user.c] [if1632/user.spec] [include/user.h]
	Implemented UserSeeUserDo.

	* [msdos/int21.c] [include/msdos.h]
	Added "GET LIST OF LISTS" (INT 21/52h).

Sat Mar 14 15:48:02 1998  Douglas Ridgway <ridgway@gmcl.com>

	* [include/windows.h] [relay32/gdi32.spec] [objects/enhmetafile.c]
	Beginnings of enhanced metafile support.

Fri Mar 13 20:53:09 1998  John Richardson <jrichard@zko.dec.com>

	* [win32/console.c]
	Restart interrupted console writes.

Fri Mar 13 18:59:24 1998  Matthew Becker <mbecker@glasscity.net>

	* [*/*.c]
	Updated documentation for API manpages.

	* [windows/dce.c]
	ReleaseDC16: Fixed cast.

	* [include/windows.h] [memory/virtual.c]
	VirtualQuery{Ex} should return DWORD instead of BOOL32.

Fri Mar 13 13:03:06 1998  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [README][documentation/status/]
	README updated, added lzexpand,version and multimedia
	status notes to new documentation/status directory.

	* [ole/*.c][if1632/typelib.spec]
	Added typelib stubs, several small additions and fixes.

	* [loader/pe_image.c]
	Fixed a small bug (fixup_imports got passed the wrong hModule in a
	remapcase).

	* [loader/signal.c][if1632/signal.c][misc/winsock_dns.c]
	  [loader/module.c]
	Fixed some recursive debugger crashes (caused by invalid FS).

	* [misc/registry.c]
	Two bugs fixed.

Fri Mar 13 04:55:01 1998  David Lee Lambert <lamber45@egr.msu.edu>

	* [include/winnt.h] [include/winnls.h]
	Moved LANG_xxx flags to winnls.h

	* [include/winnls.h]
	Added flags for GetDateFormat(); fixed validity of
	LOCALE_SYSTEM_DEFAULT.

	* [include/windows.h] 
	Added GetTimeFormat() prototypes.

	* [ole/ole2nls.c]
	Implemented ASCII date- and time-functions,  using an
	optimized common core;  added stubs for Unicode versions;  
	started work on a Unicode core.

	* [AUTHORS]
	Added my name.

Mon Mar  9 20:10:15 1998  Eric Kohl <ekohl@abo.rhein-zeitung.de>

	* [relay32/comctl32.spec] [include/imagelist.h]
	  [include/commctrl.h] [misc/imagelist.c] [misc/Makefile.in]
	First attempt at implementing ImageLists.

Sun Mar  8 20:19:49 1998  Uwe Bonnes  <bon@elektron.ikp.physik.tu-darmstadt.de>

	* [files/dos_fs.c] [configure.in]
	Try to get FileTimeToLocalFileTime,FileTimeToSystemTime and
	SystemTimeToFileTime right.
	Use timegm() where available.

	* [misc/lstr.c]
	Fix an off by one error in FormatMessage and handle the case 
	when args = NULL (used by programs to get the length of the 
	string).

	* [win32/console.c]
	Actual display a per-process Title string, better working
	attempt for WriteConsole32W and ReadConsole32W.

Fri Mar  6 20:33:45 1998  Slaven Rezic  <eserte@cs.tu-berlin.de>

	* [include/config.h.in][configure.in][multimedia/audio.c]
	  [multimedia/dsound.c]
	Added check for FreeBSD sound system.

Sun Mar  1 17:40:10 1998  Jason Schonberg <schon@mti.sgi.com>

	* [controls/edit.c] [include/ole.h] [include/shlobj.h]
	Removed final commas in enum types.

Mon Feb 23 07:52:18 1998  Luiz Otavio L. Zorzella  <zorzella@nr.conexware.com>

	* [multimedia/time.c]
	Workaround to avoid infinite recursion inside timeGetTime.

	* [multimedia/audio.c]
	WODM_GETNUMDEVS and WIDM_GETNUMDEVS only return 1 now if the
	SOUND_DEV can be opened, or if it's busy.
1998-03-15 20:29:56 +00:00

1274 lines
41 KiB
C

/*
* Win32 heap functions
*
* Copyright 1996 Alexandre Julliard
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "windows.h"
#include "selectors.h"
#include "winbase.h"
#include "winerror.h"
#include "winnt.h"
#include "heap.h"
#include "debug.h"
/* Note: the heap data structures are based on what Pietrek describes in his
* book 'Windows 95 System Programming Secrets'. The layout is not exactly
* the same, but could be easily adapted if it turns out some programs
* require it.
*/
typedef struct tagARENA_INUSE
{
DWORD size; /* Block size; must be the first field */
WORD threadId; /* Allocating thread id */
WORD magic; /* Magic number */
DWORD callerEIP; /* EIP of caller upon allocation */
} ARENA_INUSE;
typedef struct tagARENA_FREE
{
DWORD size; /* Block size; must be the first field */
WORD threadId; /* Freeing thread id */
WORD magic; /* Magic number */
struct tagARENA_FREE *next; /* Next free arena */
struct tagARENA_FREE *prev; /* Prev free arena */
} ARENA_FREE;
#define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
#define ARENA_FLAG_PREV_FREE 0x00000002
#define ARENA_SIZE_MASK 0xfffffffc
#define ARENA_INUSE_MAGIC 0x4842 /* Value for arena 'magic' field */
#define ARENA_FREE_MAGIC 0x4846 /* Value for arena 'magic' field */
#define ARENA_INUSE_FILLER 0x55
#define ARENA_FREE_FILLER 0xaa
#define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
/* Max size of the blocks on the free lists */
static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
{
0x20, 0x80, 0x200, 0xffffffff
};
typedef struct
{
DWORD size;
ARENA_FREE arena;
} FREE_LIST_ENTRY;
struct tagHEAP;
typedef struct tagSUBHEAP
{
DWORD size; /* Size of the whole sub-heap */
DWORD commitSize; /* Committed size of the sub-heap */
DWORD headerSize; /* Size of the heap header */
struct tagSUBHEAP *next; /* Next sub-heap */
struct tagHEAP *heap; /* Main heap structure */
DWORD magic; /* Magic number */
WORD selector; /* Selector for HEAP_WINE_SEGPTR heaps */
} SUBHEAP;
#define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
typedef struct tagHEAP
{
SUBHEAP subheap; /* First sub-heap */
struct tagHEAP *next; /* Next heap for this process */
FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
CRITICAL_SECTION critSection; /* Critical section for serialization */
DWORD flags; /* Heap flags */
DWORD magic; /* Magic number */
} HEAP;
#define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
#define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
#define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
HANDLE32 SystemHeap = 0;
HANDLE32 SegptrHeap = 0;
CRITICAL_SECTION *HEAP_SystemLock = NULL;
/***********************************************************************
* HEAP_Dump
*/
void HEAP_Dump( HEAP *heap )
{
int i;
SUBHEAP *subheap;
char *ptr;
printf( "Heap: %08lx\n", (DWORD)heap );
printf( "Next: %08lx Sub-heaps: %08lx",
(DWORD)heap->next, (DWORD)&heap->subheap );
subheap = &heap->subheap;
while (subheap->next)
{
printf( " -> %08lx", (DWORD)subheap->next );
subheap = subheap->next;
}
printf( "\nFree lists:\n Block Stat Size Id\n" );
for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
printf( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
(DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
heap->freeList[i].arena.threadId,
(DWORD)heap->freeList[i].arena.prev,
(DWORD)heap->freeList[i].arena.next );
subheap = &heap->subheap;
while (subheap)
{
DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
printf( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
(DWORD)subheap, subheap->size, subheap->commitSize );
printf( "\n Block Stat Size Id\n" );
ptr = (char*)subheap + subheap->headerSize;
while (ptr < (char *)subheap + subheap->size)
{
if (*(DWORD *)ptr & ARENA_FLAG_FREE)
{
ARENA_FREE *pArena = (ARENA_FREE *)ptr;
printf( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
(DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
pArena->threadId, (DWORD)pArena->prev,
(DWORD)pArena->next);
ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
arenaSize += sizeof(ARENA_FREE);
freeSize += pArena->size & ARENA_SIZE_MASK;
}
else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
{
ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
printf( "%08lx Used %08lx %04x back=%08lx EIP=%08lx\n",
(DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
pArena->threadId, *((DWORD *)pArena - 1),
pArena->callerEIP );
ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
arenaSize += sizeof(ARENA_INUSE);
usedSize += pArena->size & ARENA_SIZE_MASK;
}
else
{
ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
printf( "%08lx used %08lx %04x EIP=%08lx\n",
(DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
pArena->threadId, pArena->callerEIP );
ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
arenaSize += sizeof(ARENA_INUSE);
usedSize += pArena->size & ARENA_SIZE_MASK;
}
}
printf( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
subheap->size, subheap->commitSize, freeSize, usedSize,
arenaSize, (arenaSize * 100) / subheap->size );
subheap = subheap->next;
}
}
/***********************************************************************
* HEAP_GetPtr
*/
static HEAP *HEAP_GetPtr( HANDLE32 heap )
{
HEAP *heapPtr = (HEAP *)heap;
if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
{
fprintf( stderr, "Invalid heap %08x!\n", heap );
SetLastError( ERROR_INVALID_HANDLE );
return NULL;
}
if (TRACE_ON(heap) && !HeapValidate( heap, 0, NULL ))
{
HEAP_Dump( heapPtr );
assert( FALSE );
SetLastError( ERROR_INVALID_HANDLE );
return NULL;
}
return heapPtr;
}
/***********************************************************************
* HEAP_InsertFreeBlock
*
* Insert a free block into the free list.
*/
static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
{
FREE_LIST_ENTRY *pEntry = heap->freeList;
while (pEntry->size < pArena->size) pEntry++;
pArena->size |= ARENA_FLAG_FREE;
pArena->next = pEntry->arena.next;
pArena->next->prev = pArena;
pArena->prev = &pEntry->arena;
pEntry->arena.next = pArena;
}
/***********************************************************************
* HEAP_FindSubHeap
*
* Find the sub-heap containing a given address.
*/
static SUBHEAP *HEAP_FindSubHeap( HEAP *heap, LPCVOID ptr )
{
SUBHEAP *sub = &heap->subheap;
while (sub)
{
if (((char *)ptr >= (char *)sub) &&
((char *)ptr < (char *)sub + sub->size)) return sub;
sub = sub->next;
}
return NULL;
}
/***********************************************************************
* HEAP_Commit
*
* Make sure the heap storage is committed up to (not including) ptr.
*/
static BOOL32 HEAP_Commit( SUBHEAP *subheap, void *ptr )
{
DWORD size = (DWORD)((char *)ptr - (char *)subheap);
size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
if (size > subheap->size) size = subheap->size;
if (size <= subheap->commitSize) return TRUE;
if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
size - subheap->commitSize, MEM_COMMIT,
PAGE_EXECUTE_READWRITE))
{
fprintf( stderr, "HEAP_Commit: could not commit %08lx bytes at %08lx for heap %08lx\n",
size - subheap->commitSize,
(DWORD)((char *)subheap + subheap->commitSize),
(DWORD)subheap->heap );
return FALSE;
}
subheap->commitSize = size;
return TRUE;
}
/***********************************************************************
* HEAP_Decommit
*
* If possible, decommit the heap storage from (including) 'ptr'.
*/
static BOOL32 HEAP_Decommit( SUBHEAP *subheap, void *ptr )
{
DWORD size = (DWORD)((char *)ptr - (char *)subheap);
size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
if (size >= subheap->commitSize) return TRUE;
if (!VirtualFree( (char *)subheap + size,
subheap->commitSize - size, MEM_DECOMMIT ))
{
fprintf( stderr, "HEAP_Decommit: could not decommit %08lx bytes at %08lx for heap %08lx\n",
subheap->commitSize - size,
(DWORD)((char *)subheap + size),
(DWORD)subheap->heap );
return FALSE;
}
subheap->commitSize = size;
return TRUE;
}
/***********************************************************************
* HEAP_CreateFreeBlock
*
* Create a free block at a specified address. 'size' is the size of the
* whole block, including the new arena.
*/
static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
{
ARENA_FREE *pFree;
/* Create a free arena */
pFree = (ARENA_FREE *)ptr;
pFree->threadId = GetCurrentTask();
pFree->magic = ARENA_FREE_MAGIC;
/* If debugging, erase the freed block content */
if (TRACE_ON(heap))
{
char *pEnd = (char *)ptr + size;
if (pEnd > (char *)subheap + subheap->commitSize)
pEnd = (char *)subheap + subheap->commitSize;
if (pEnd > (char *)(pFree + 1))
memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
}
/* Check if next block is free also */
if (((char *)ptr + size < (char *)subheap + subheap->size) &&
(*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
{
/* Remove the next arena from the free list */
ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
pNext->next->prev = pNext->prev;
pNext->prev->next = pNext->next;
size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
if (TRACE_ON(heap))
memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
}
/* Set the next block PREV_FREE flag and pointer */
if ((char *)ptr + size < (char *)subheap + subheap->size)
{
DWORD *pNext = (DWORD *)((char *)ptr + size);
*pNext |= ARENA_FLAG_PREV_FREE;
*(ARENA_FREE **)(pNext - 1) = pFree;
}
/* Last, insert the new block into the free list */
pFree->size = size - sizeof(*pFree);
HEAP_InsertFreeBlock( subheap->heap, pFree );
}
/***********************************************************************
* HEAP_MakeInUseBlockFree
*
* Turn an in-use block into a free block. Can also decommit the end of
* the heap, and possibly even free the sub-heap altogether.
*/
static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
{
ARENA_FREE *pFree;
DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
/* Check if we can merge with previous block */
if (pArena->size & ARENA_FLAG_PREV_FREE)
{
pFree = *((ARENA_FREE **)pArena - 1);
size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
/* Remove it from the free list */
pFree->next->prev = pFree->prev;
pFree->prev->next = pFree->next;
}
else pFree = (ARENA_FREE *)pArena;
/* Create a free block */
HEAP_CreateFreeBlock( subheap, pFree, size );
size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
if ((char *)pFree + size < (char *)subheap + subheap->size)
return; /* Not the last block, so nothing more to do */
/* Free the whole sub-heap if it's empty and not the original one */
if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
(subheap != &subheap->heap->subheap))
{
SUBHEAP *pPrev = &subheap->heap->subheap;
/* Remove the free block from the list */
pFree->next->prev = pFree->prev;
pFree->prev->next = pFree->next;
/* Remove the subheap from the list */
while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
if (pPrev) pPrev->next = subheap->next;
/* Free the memory */
subheap->magic = 0;
if (subheap->selector) FreeSelector( subheap->selector );
VirtualFree( subheap, 0, MEM_RELEASE );
return;
}
/* Decommit the end of the heap */
HEAP_Decommit( subheap, pFree + 1 );
}
/***********************************************************************
* HEAP_ShrinkBlock
*
* Shrink an in-use block.
*/
static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
{
if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
{
HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
(pArena->size & ARENA_SIZE_MASK) - size );
pArena->size = (pArena->size & ~ARENA_SIZE_MASK) | size;
}
else
{
/* Turn off PREV_FREE flag in next block */
char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
if (pNext < (char *)subheap + subheap->size)
*(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
}
}
/***********************************************************************
* HEAP_CreateSubHeap
*
* Create a sub-heap of the given size.
*/
static SUBHEAP *HEAP_CreateSubHeap( DWORD flags, DWORD commitSize,
DWORD totalSize )
{
SUBHEAP *subheap;
WORD selector = 0;
/* Round-up sizes on a 64K boundary */
if (flags & HEAP_WINE_SEGPTR)
{
totalSize = commitSize = 0x10000; /* Only 64K at a time for SEGPTRs */
}
else
{
totalSize = (totalSize + 0xffff) & 0xffff0000;
commitSize = (commitSize + 0xffff) & 0xffff0000;
if (!commitSize) commitSize = 0x10000;
if (totalSize < commitSize) totalSize = commitSize;
}
/* Allocate the memory block */
if (!(subheap = VirtualAlloc( NULL, totalSize,
MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
{
fprintf( stderr, "HEAP_CreateSubHeap: could not VirtualAlloc %08lx bytes\n",
totalSize );
return NULL;
}
if (!VirtualAlloc(subheap, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
{
fprintf( stderr, "HEAP_CreateSubHeap: could not commit %08lx bytes for sub-heap %08lx\n",
commitSize, (DWORD)subheap );
VirtualFree( subheap, 0, MEM_RELEASE );
return NULL;
}
/* Allocate a selector if needed */
if (flags & HEAP_WINE_SEGPTR)
{
selector = SELECTOR_AllocBlock( subheap, totalSize,
(flags & HEAP_WINE_CODESEG) ? SEGMENT_CODE : SEGMENT_DATA,
(flags & HEAP_WINE_CODESEG) != 0, FALSE );
if (!selector)
{
fprintf( stderr, "HEAP_CreateSubHeap: could not allocate selector\n" );
VirtualFree( subheap, 0, MEM_RELEASE );
return NULL;
}
}
/* Fill the sub-heap structure */
subheap->size = totalSize;
subheap->commitSize = commitSize;
subheap->headerSize = sizeof(*subheap);
subheap->next = NULL;
subheap->heap = NULL;
subheap->magic = SUBHEAP_MAGIC;
subheap->selector = selector;
return subheap;
}
/***********************************************************************
* HEAP_FindFreeBlock
*
* Find a free block at least as large as the requested size, and make sure
* the requested size is committed.
*/
static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
SUBHEAP **ppSubHeap )
{
SUBHEAP *subheap;
ARENA_FREE *pArena;
FREE_LIST_ENTRY *pEntry = heap->freeList;
/* Find a suitable free list, and in it find a block large enough */
while (pEntry->size < size) pEntry++;
pArena = pEntry->arena.next;
while (pArena != &heap->freeList[0].arena)
{
if (pArena->size > size)
{
subheap = HEAP_FindSubHeap( heap, pArena );
if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
+ size + HEAP_MIN_BLOCK_SIZE))
return NULL;
*ppSubHeap = subheap;
return pArena;
}
pArena = pArena->next;
}
/* If no block was found, attempt to grow the heap */
if (!(heap->flags & HEAP_GROWABLE))
{
fprintf( stderr, "HEAP_FindFreeBlock: Not enough space in heap %08lx for %08lx bytes\n",
(DWORD)heap, size );
return NULL;
}
size += sizeof(SUBHEAP) + sizeof(ARENA_FREE);
if (!(subheap = HEAP_CreateSubHeap( heap->flags, size,
MAX( HEAP_DEF_SIZE, size ) )))
return NULL;
/* Insert the new sub-heap in the list */
subheap->heap = heap;
subheap->next = heap->subheap.next;
heap->subheap.next = subheap;
size = subheap->size;
TRACE(heap, "created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
(DWORD)subheap, size, (DWORD)heap );
HEAP_CreateFreeBlock( subheap, subheap + 1, size - sizeof(*subheap) );
*ppSubHeap = subheap;
return (ARENA_FREE *)(subheap + 1);
}
/***********************************************************************
* HEAP_IsValidArenaPtr
*
* Check that the pointer is inside the range possible for arenas.
*/
static BOOL32 HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
{
int i;
SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
if (!subheap) return FALSE;
if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
if (subheap != &heap->subheap) return FALSE;
for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
return FALSE;
}
/***********************************************************************
* HEAP_ValidateFreeArena
*/
static BOOL32 HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
{
char *heapEnd = (char *)subheap + subheap->size;
/* Check magic number */
if (pArena->magic != ARENA_FREE_MAGIC)
{
fprintf( stderr, "Heap %08lx: invalid free arena magic for %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena );
return FALSE;
}
/* Check size flags */
if (!(pArena->size & ARENA_FLAG_FREE) ||
(pArena->size & ARENA_FLAG_PREV_FREE))
{
fprintf( stderr, "Heap %08lx: bad flags %lx for free arena %08lx\n",
(DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
}
/* Check arena size */
if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
{
fprintf( stderr, "Heap %08lx: bad size %08lx for free arena %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
return FALSE;
}
/* Check that next pointer is valid */
if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
{
fprintf( stderr, "Heap %08lx: bad next ptr %08lx for arena %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
return FALSE;
}
/* Check that next arena is free */
if (!(pArena->next->size & ARENA_FLAG_FREE) ||
(pArena->next->magic != ARENA_FREE_MAGIC))
{
fprintf( stderr, "Heap %08lx: next arena %08lx invalid for %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
return FALSE;
}
/* Check that prev pointer is valid */
if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
{
fprintf( stderr, "Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
return FALSE;
}
/* Check that prev arena is free */
if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
(pArena->prev->magic != ARENA_FREE_MAGIC))
{
fprintf( stderr, "Heap %08lx: prev arena %08lx invalid for %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
return FALSE;
}
/* Check that next block has PREV_FREE flag */
if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
{
if (!(*(DWORD *)((char *)(pArena + 1) +
(pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
{
fprintf( stderr, "Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
(DWORD)subheap->heap, (DWORD)pArena );
return FALSE;
}
/* Check next block back pointer */
if (*((ARENA_FREE **)((char *)(pArena + 1) +
(pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
{
fprintf( stderr, "Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena,
*((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
return FALSE;
}
}
return TRUE;
}
/***********************************************************************
* HEAP_ValidateInUseArena
*/
static BOOL32 HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena )
{
char *heapEnd = (char *)subheap + subheap->size;
/* Check magic number */
if (pArena->magic != ARENA_INUSE_MAGIC)
{
fprintf( stderr, "Heap %08lx: invalid in-use arena magic for %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena );
return FALSE;
}
/* Check size flags */
if (pArena->size & ARENA_FLAG_FREE)
{
fprintf( stderr, "Heap %08lx: bad flags %lx for in-use arena %08lx\n",
(DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
}
/* Check arena size */
if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
{
fprintf( stderr, "Heap %08lx: bad size %08lx for in-use arena %08lx\n",
(DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
return FALSE;
}
/* Check next arena PREV_FREE flag */
if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
(*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
{
fprintf( stderr, "Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
(DWORD)subheap->heap, (DWORD)pArena );
return FALSE;
}
/* Check prev free arena */
if (pArena->size & ARENA_FLAG_PREV_FREE)
{
ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
/* Check prev pointer */
if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
{
fprintf(stderr, "Heap %08lx: bad back ptr %08lx for arena %08lx\n",
(DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
return FALSE;
}
/* Check that prev arena is free */
if (!(pPrev->size & ARENA_FLAG_FREE) ||
(pPrev->magic != ARENA_FREE_MAGIC))
{
fprintf( stderr, "Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
(DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
return FALSE;
}
/* Check that prev arena is really the previous block */
if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
{
fprintf( stderr, "Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
(DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
return FALSE;
}
}
return TRUE;
}
/***********************************************************************
* HEAP_IsInsideHeap
*
* Check whether the pointer is to a block inside a given heap.
*/
int HEAP_IsInsideHeap( HANDLE32 heap, DWORD flags, LPCVOID ptr )
{
HEAP *heapPtr = HEAP_GetPtr( heap );
SUBHEAP *subheap;
int ret;
/* Validate the parameters */
if (!heapPtr) return 0;
flags |= heapPtr->flags;
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
ret = (((subheap = HEAP_FindSubHeap( heapPtr, ptr )) != NULL) &&
(((char *)ptr >= (char *)subheap + subheap->headerSize
+ sizeof(ARENA_INUSE))));
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
return ret;
}
/***********************************************************************
* HEAP_GetSegptr
*
* Transform a linear pointer into a SEGPTR. The pointer must have been
* allocated from a HEAP_WINE_SEGPTR heap.
*/
SEGPTR HEAP_GetSegptr( HANDLE32 heap, DWORD flags, LPCVOID ptr )
{
HEAP *heapPtr = HEAP_GetPtr( heap );
SUBHEAP *subheap;
SEGPTR ret;
/* Validate the parameters */
if (!heapPtr) return 0;
flags |= heapPtr->flags;
if (!(flags & HEAP_WINE_SEGPTR))
{
fprintf( stderr, "HEAP_GetSegptr: heap %08x is not a SEGPTR heap\n",
heap );
return 0;
}
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
/* Get the subheap */
if (!(subheap = HEAP_FindSubHeap( heapPtr, ptr )))
{
fprintf( stderr, "HEAP_GetSegptr: %p is not inside heap %08x\n",
ptr, heap );
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
return 0;
}
/* Build the SEGPTR */
ret = PTR_SEG_OFF_TO_SEGPTR(subheap->selector, (DWORD)ptr-(DWORD)subheap);
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
return ret;
}
/***********************************************************************
* HeapCreate (KERNEL32.336)
*/
HANDLE32 WINAPI HeapCreate( DWORD flags, DWORD initialSize, DWORD maxSize )
{
int i;
HEAP *heap;
SUBHEAP *subheap;
FREE_LIST_ENTRY *pEntry;
/* Allocate the heap block */
if (!maxSize)
{
maxSize = HEAP_DEF_SIZE;
flags |= HEAP_GROWABLE;
}
if (!(subheap = HEAP_CreateSubHeap( flags, initialSize, maxSize )))
{
SetLastError( ERROR_OUTOFMEMORY );
return 0;
}
/* Fill the heap structure */
heap = (HEAP *)subheap;
subheap->heap = heap;
subheap->headerSize = sizeof(HEAP);
heap->next = NULL;
heap->flags = flags;
heap->magic = HEAP_MAGIC;
/* Build the free lists */
for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
{
pEntry->size = HEAP_freeListSizes[i];
pEntry->arena.size = 0 | ARENA_FLAG_FREE;
pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
&heap->freeList[i+1].arena : &heap->freeList[0].arena;
pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
&heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
pEntry->arena.threadId = 0;
pEntry->arena.magic = ARENA_FREE_MAGIC;
}
/* Create the first free block */
HEAP_CreateFreeBlock( subheap, heap + 1, subheap->size - sizeof(*heap) );
/* Initialize critical section */
InitializeCriticalSection( &heap->critSection );
if (!SystemHeap) HEAP_SystemLock = &heap->critSection;
/* We are done */
return (HANDLE32)heap;
}
/***********************************************************************
* HeapDestroy (KERNEL32.337)
*/
BOOL32 WINAPI HeapDestroy( HANDLE32 heap )
{
HEAP *heapPtr = HEAP_GetPtr( heap );
SUBHEAP *subheap;
TRACE(heap, "%08x\n", heap );
if (!heapPtr) return FALSE;
DeleteCriticalSection( &heapPtr->critSection );
subheap = &heapPtr->subheap;
while (subheap)
{
SUBHEAP *next = subheap->next;
if (subheap->selector) FreeSelector( subheap->selector );
VirtualFree( subheap, 0, MEM_RELEASE );
subheap = next;
}
return TRUE;
}
/***********************************************************************
* HeapAlloc (KERNEL32.334)
*/
LPVOID WINAPI HeapAlloc( HANDLE32 heap, DWORD flags, DWORD size )
{
ARENA_FREE *pArena;
ARENA_INUSE *pInUse;
SUBHEAP *subheap;
HEAP *heapPtr = HEAP_GetPtr( heap );
/* Validate the parameters */
if (!heapPtr) return NULL;
flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
flags |= heapPtr->flags;
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
size = (size + 3) & ~3;
if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
/* Locate a suitable free block */
if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
{
TRACE(heap, "(%08x,%08lx,%08lx): returning NULL\n",
heap, flags, size );
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
SetLastError( ERROR_COMMITMENT_LIMIT );
return NULL;
}
/* Remove the arena from the free list */
pArena->next->prev = pArena->prev;
pArena->prev->next = pArena->next;
/* Build the in-use arena */
pInUse = (ARENA_INUSE *)pArena;
pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
+ sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
pInUse->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
pInUse->threadId = GetCurrentTask();
pInUse->magic = ARENA_INUSE_MAGIC;
/* Shrink the block */
HEAP_ShrinkBlock( subheap, pInUse, size );
if (flags & HEAP_ZERO_MEMORY) memset( pInUse + 1, 0, size );
else if (TRACE_ON(heap)) memset( pInUse + 1, ARENA_INUSE_FILLER, size );
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
heap, flags, size, (DWORD)(pInUse + 1) );
return (LPVOID)(pInUse + 1);
}
/***********************************************************************
* HeapFree (KERNEL32.338)
*/
BOOL32 WINAPI HeapFree( HANDLE32 heap, DWORD flags, LPVOID ptr )
{
ARENA_INUSE *pInUse;
SUBHEAP *subheap;
HEAP *heapPtr = HEAP_GetPtr( heap );
/* Validate the parameters */
if (!heapPtr) return FALSE;
flags &= HEAP_NO_SERIALIZE;
flags |= heapPtr->flags;
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
if (!ptr || !HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
{
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
SetLastError( ERROR_INVALID_PARAMETER );
TRACE(heap, "(%08x,%08lx,%08lx): returning FALSE\n",
heap, flags, (DWORD)ptr );
return FALSE;
}
/* Turn the block into a free block */
pInUse = (ARENA_INUSE *)ptr - 1;
subheap = HEAP_FindSubHeap( heapPtr, pInUse );
HEAP_MakeInUseBlockFree( subheap, pInUse );
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
/* SetLastError( 0 ); */
TRACE(heap, "(%08x,%08lx,%08lx): returning TRUE\n",
heap, flags, (DWORD)ptr );
return TRUE;
}
/***********************************************************************
* HeapReAlloc (KERNEL32.340)
*/
LPVOID WINAPI HeapReAlloc( HANDLE32 heap, DWORD flags, LPVOID ptr, DWORD size )
{
ARENA_INUSE *pArena;
DWORD oldSize;
HEAP *heapPtr;
SUBHEAP *subheap;
if (!ptr) return HeapAlloc( heap, flags, size ); /* FIXME: correct? */
if (!(heapPtr = HEAP_GetPtr( heap ))) return FALSE;
/* Validate the parameters */
flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
HEAP_REALLOC_IN_PLACE_ONLY;
flags |= heapPtr->flags;
size = (size + 3) & ~3;
if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
{
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
SetLastError( ERROR_INVALID_PARAMETER );
TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning NULL\n",
heap, flags, (DWORD)ptr, size );
return NULL;
}
/* Check if we need to grow the block */
pArena = (ARENA_INUSE *)ptr - 1;
pArena->threadId = GetCurrentTask();
subheap = HEAP_FindSubHeap( heapPtr, pArena );
oldSize = (pArena->size & ARENA_SIZE_MASK);
if (size > oldSize)
{
char *pNext = (char *)(pArena + 1) + oldSize;
if ((pNext < (char *)subheap + subheap->size) &&
(*(DWORD *)pNext & ARENA_FLAG_FREE) &&
(oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
{
/* The next block is free and large enough */
ARENA_FREE *pFree = (ARENA_FREE *)pNext;
pFree->next->prev = pFree->prev;
pFree->prev->next = pFree->next;
pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
+ size + HEAP_MIN_BLOCK_SIZE))
{
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
SetLastError( ERROR_OUTOFMEMORY );
return NULL;
}
HEAP_ShrinkBlock( subheap, pArena, size );
}
else /* Do it the hard way */
{
ARENA_FREE *pNew;
ARENA_INUSE *pInUse;
SUBHEAP *newsubheap;
if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
!(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
{
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
SetLastError( ERROR_OUTOFMEMORY );
return NULL;
}
/* Build the in-use arena */
pNew->next->prev = pNew->prev;
pNew->prev->next = pNew->next;
pInUse = (ARENA_INUSE *)pNew;
pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
+ sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
pInUse->threadId = GetCurrentTask();
pInUse->magic = ARENA_INUSE_MAGIC;
HEAP_ShrinkBlock( newsubheap, pInUse, size );
memcpy( pInUse + 1, pArena + 1, oldSize );
/* Free the previous block */
HEAP_MakeInUseBlockFree( subheap, pArena );
subheap = newsubheap;
pArena = pInUse;
}
}
else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
/* Clear the extra bytes if needed */
if (size > oldSize)
{
if (flags & HEAP_ZERO_MEMORY)
memset( (char *)(pArena + 1) + oldSize, 0,
(pArena->size & ARENA_SIZE_MASK) - oldSize );
else if (TRACE_ON(heap))
memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
(pArena->size & ARENA_SIZE_MASK) - oldSize );
}
/* Return the new arena */
pArena->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
return (LPVOID)(pArena + 1);
}
/***********************************************************************
* HeapCompact (KERNEL32.335)
*/
DWORD WINAPI HeapCompact( HANDLE32 heap, DWORD flags )
{
return 0;
}
/***********************************************************************
* HeapLock (KERNEL32.339)
*/
BOOL32 WINAPI HeapLock( HANDLE32 heap )
{
HEAP *heapPtr = HEAP_GetPtr( heap );
if (!heapPtr) return FALSE;
EnterCriticalSection( &heapPtr->critSection );
return TRUE;
}
/***********************************************************************
* HeapUnlock (KERNEL32.342)
*/
BOOL32 WINAPI HeapUnlock( HANDLE32 heap )
{
HEAP *heapPtr = HEAP_GetPtr( heap );
if (!heapPtr) return FALSE;
LeaveCriticalSection( &heapPtr->critSection );
return TRUE;
}
/***********************************************************************
* HeapSize (KERNEL32.341)
*/
DWORD WINAPI HeapSize( HANDLE32 heap, DWORD flags, LPVOID ptr )
{
DWORD ret;
HEAP *heapPtr = HEAP_GetPtr( heap );
if (!heapPtr) return FALSE;
flags &= HEAP_NO_SERIALIZE;
flags |= heapPtr->flags;
if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
{
SetLastError( ERROR_INVALID_PARAMETER );
ret = 0xffffffff;
}
else
{
ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
ret = pArena->size & ARENA_SIZE_MASK;
}
if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
heap, flags, (DWORD)ptr, ret );
return ret;
}
/***********************************************************************
* HeapValidate (KERNEL32.343)
*/
BOOL32 WINAPI HeapValidate( HANDLE32 heap, DWORD flags, LPCVOID block )
{
SUBHEAP *subheap;
HEAP *heapPtr = (HEAP *)heap;
if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
{
fprintf( stderr, "Invalid heap %08x!\n", heap );
return FALSE;
}
if (block)
{
if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
((char *)block < (char *)subheap + subheap->headerSize
+ sizeof(ARENA_INUSE)))
{
fprintf( stderr, "Heap %08lx: block %08lx is not inside heap\n",
(DWORD)heap, (DWORD)block );
return FALSE;
}
return HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1 );
}
subheap = &heapPtr->subheap;
while (subheap)
{
char *ptr = (char *)subheap + subheap->headerSize;
while (ptr < (char *)subheap + subheap->size)
{
if (*(DWORD *)ptr & ARENA_FLAG_FREE)
{
if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr ))
return FALSE;
ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
}
else
{
if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr ))
return FALSE;
ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
}
}
subheap = subheap->next;
}
return TRUE;
}
/***********************************************************************
* HeapWalk (KERNEL32.344)
*/
BOOL32 WINAPI HeapWalk( HANDLE32 heap, void *entry )
{
fprintf( stderr, "HeapWalk(%08x): not implemented\n", heap );
return FALSE;
}
/***********************************************************************
* HEAP_xalloc
*
* Same as HeapAlloc(), but die on failure.
*/
LPVOID HEAP_xalloc( HANDLE32 heap, DWORD flags, DWORD size )
{
LPVOID p = HeapAlloc( heap, flags, size );
if (!p)
{
fprintf( stderr, "Virtual memory exhausted.\n" );
exit(1);
}
return p;
}
/***********************************************************************
* HEAP_strdupA
*/
LPSTR HEAP_strdupA( HANDLE32 heap, DWORD flags, LPCSTR str )
{
LPSTR p = HEAP_xalloc( heap, flags, lstrlen32A(str) + 1 );
lstrcpy32A( p, str );
return p;
}
/***********************************************************************
* HEAP_strdupW
*/
LPWSTR HEAP_strdupW( HANDLE32 heap, DWORD flags, LPCWSTR str )
{
INT32 len = lstrlen32W(str) + 1;
LPWSTR p = HEAP_xalloc( heap, flags, len * sizeof(WCHAR) );
lstrcpy32W( p, str );
return p;
}
/***********************************************************************
* HEAP_strdupAtoW
*/
LPWSTR HEAP_strdupAtoW( HANDLE32 heap, DWORD flags, LPCSTR str )
{
LPWSTR ret;
if (!str) return NULL;
ret = HEAP_xalloc( heap, flags, (lstrlen32A(str)+1) * sizeof(WCHAR) );
lstrcpyAtoW( ret, str );
return ret;
}
/***********************************************************************
* HEAP_strdupWtoA
*/
LPSTR HEAP_strdupWtoA( HANDLE32 heap, DWORD flags, LPCWSTR str )
{
LPSTR ret;
if (!str) return NULL;
ret = HEAP_xalloc( heap, flags, lstrlen32W(str) + 1 );
lstrcpyWtoA( ret, str );
return ret;
}