wine/dlls/secur32/util.c
Zebediah Figura d56f684707 secur32: Use RtlComputeCrc32().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 10:52:03 +02:00

187 lines
5.6 KiB
C

/*
* Copyright 2006 Kai Blin
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
* This file contains various helper functions needed for NTLM and maybe others
*/
#include <stdarg.h>
#include <stdio.h>
#include "windef.h"
#include "winbase.h"
#include "rpc.h"
#include "sspi.h"
#include "secur32_priv.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ntlm);
static const char client_to_server_sign_constant[] = "session key to client-to-server signing key magic constant";
static const char client_to_server_seal_constant[] = "session key to client-to-server sealing key magic constant";
static const char server_to_client_sign_constant[] = "session key to server-to-client signing key magic constant";
static const char server_to_client_seal_constant[] = "session key to server-to-client sealing key magic constant";
typedef struct
{
unsigned int buf[4];
unsigned int i[2];
unsigned char in[64];
unsigned char digest[16];
} MD4_CTX;
/* And now the same with a different memory layout. */
typedef struct
{
unsigned int i[2];
unsigned int buf[4];
unsigned char in[64];
unsigned char digest[16];
} MD5_CTX;
VOID WINAPI MD4Init( MD4_CTX *ctx );
VOID WINAPI MD4Update( MD4_CTX *ctx, const unsigned char *buf, unsigned int len );
VOID WINAPI MD4Final( MD4_CTX *ctx );
VOID WINAPI MD5Init( MD5_CTX *ctx );
VOID WINAPI MD5Update( MD5_CTX *ctx, const unsigned char *buf, unsigned int len );
VOID WINAPI MD5Final( MD5_CTX *ctx );
SECURITY_STATUS SECUR32_CreateNTLM1SessionKey(PBYTE password, int len, PBYTE session_key)
{
MD4_CTX ctx;
BYTE ntlm_hash[16];
TRACE("(%p, %p)\n", password, session_key);
MD4Init(&ctx);
MD4Update(&ctx, password, len);
MD4Final(&ctx);
memcpy(ntlm_hash, ctx.digest, 0x10);
MD4Init(&ctx);
MD4Update(&ctx, ntlm_hash, 0x10u);
MD4Final(&ctx);
memcpy(session_key, ctx.digest, 0x10);
return SEC_E_OK;
}
static void SECUR32_CalcNTLM2Subkey(const BYTE *session_key, const char *magic, PBYTE subkey)
{
MD5_CTX ctx;
MD5Init(&ctx);
MD5Update(&ctx, session_key, 16);
MD5Update(&ctx, (const unsigned char*)magic, lstrlenA(magic)+1);
MD5Final(&ctx);
memcpy(subkey, ctx.digest, 16);
}
/* This assumes we do have a valid NTLM2 user session key */
SECURITY_STATUS SECUR32_CreateNTLM2SubKeys(PNegoHelper helper)
{
helper->crypt.ntlm2.send_sign_key = heap_alloc(16);
helper->crypt.ntlm2.send_seal_key = heap_alloc(16);
helper->crypt.ntlm2.recv_sign_key = heap_alloc(16);
helper->crypt.ntlm2.recv_seal_key = heap_alloc(16);
if(helper->mode == NTLM_CLIENT)
{
SECUR32_CalcNTLM2Subkey(helper->session_key, client_to_server_sign_constant,
helper->crypt.ntlm2.send_sign_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, client_to_server_seal_constant,
helper->crypt.ntlm2.send_seal_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, server_to_client_sign_constant,
helper->crypt.ntlm2.recv_sign_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, server_to_client_seal_constant,
helper->crypt.ntlm2.recv_seal_key);
}
else
{
SECUR32_CalcNTLM2Subkey(helper->session_key, server_to_client_sign_constant,
helper->crypt.ntlm2.send_sign_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, server_to_client_seal_constant,
helper->crypt.ntlm2.send_seal_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, client_to_server_sign_constant,
helper->crypt.ntlm2.recv_sign_key);
SECUR32_CalcNTLM2Subkey(helper->session_key, client_to_server_seal_constant,
helper->crypt.ntlm2.recv_seal_key);
}
return SEC_E_OK;
}
arc4_info *SECUR32_arc4Alloc(void)
{
arc4_info *a4i = heap_alloc(sizeof(arc4_info));
return a4i;
}
/*
* The arc4 code is based on dlls/advapi32/crypt_arc4.c by Mike McCormack,
* which in turn is based on public domain code by Wei Dai
*/
void SECUR32_arc4Init(arc4_info *a4i, const BYTE *key, unsigned int keyLen)
{
unsigned int keyIndex = 0, stateIndex = 0;
unsigned int i, a;
TRACE("(%p, %p, %d)\n", a4i, key, keyLen);
a4i->x = a4i->y = 0;
for (i=0; i<256; i++)
a4i->state[i] = i;
for (i=0; i<256; i++)
{
a = a4i->state[i];
stateIndex += key[keyIndex] + a;
stateIndex &= 0xff;
a4i->state[i] = a4i->state[stateIndex];
a4i->state[stateIndex] = a;
if (++keyIndex >= keyLen)
keyIndex = 0;
}
}
void SECUR32_arc4Process(arc4_info *a4i, BYTE *inoutString, unsigned int length)
{
BYTE *const s=a4i->state;
unsigned int x = a4i->x;
unsigned int y = a4i->y;
unsigned int a, b;
while(length--)
{
x = (x+1) & 0xff;
a = s[x];
y = (y+a) & 0xff;
b = s[y];
s[x] = b;
s[y] = a;
*inoutString++ ^= s[(a+b) & 0xff];
}
a4i->x = x;
a4i->y = y;
}
void SECUR32_arc4Cleanup(arc4_info *a4i)
{
heap_free(a4i);
}