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235 lines
9.4 KiB
Text
235 lines
9.4 KiB
Text
<chapter id="mfc">
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<title id="mfc.title">Dealing with the MFC</title>
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<sect1 id="mfc-introduction">
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<title id="mfc-introduction.title">Introduction</title>
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<para>
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To use the MFC in a Winelib application you will first have to
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recompile the MFC with Winelib. In theory it should be possible to
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write a wrapper for the Windows MFC as described in
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<xref linkend="bindlls" endterm="bindlls.title">. But in practice
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it does not seem to be a realistic approach for the MFC:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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the huge number of APIs makes writing the wrapper a big task in
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itself.
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</para>
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</listitem>
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<listitem>
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<para>
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furthermore the MFC contain a huge number of APIs which are tricky
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to deal with when making a wrapper.
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</para>
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</listitem>
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<listitem>
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<para>
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even once you have written the wrapper you will need to modify
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the MFC headers so that the compiler does not choke on them.
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</para>
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</listitem>
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<listitem>
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<para>
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a big part of the MFC code is actually in your application in
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the form of macros. This means even more of the MFC headers have
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to actually work to in order for you to be able to compile an
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MFC based application.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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This is why this guide includes a section dedicated to helping you
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compile the MFC with Winelib.
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</para>
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</sect1>
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<sect1 id="mfc-legal-issues">
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<title id="mfc-legal-issues.title">Legal issues</title>
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<para>
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(Extracted from the HOWTO-Winelib written by Wilbur Dale
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<wilbur.dale@lumin.nl>)
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</para>
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<para>
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The purpose of this section is to make you aware of potential legal
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problems. Be sure to read your licenses and to consult your lawyers.
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In any case you should not consider the remainder of this section to
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be authoritative since it has not been written by a lawyer.
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</para>
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<para>
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Well, let's try to have a look at the situation anyway.
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</para>
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<para>
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During the compilation of your program, you will be combining code
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from several sources: your code, Winelib code, Microsoft MFC code,
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and possibly code from other vendor sources. As a result, you must
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ensure that the licenses of all code sources are obeyed. What you are
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allowed and not allowed to do can vary depending on how you compile
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your program and if you will be distributing it. For example, if you
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are releasing your code under the GPL, you cannot link your code to
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MFC code because the GPL requires that you provide ALL sources to your
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users. The MFC license forbids you from distributing the MFC source so
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you cannot both distribute your program and comply with the GPL
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license. On the other hand, if your code is released under the LGPL,
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you cannot statically link your program to the MFC and distribute it,
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but you can dynamically link your LGPL code and the MFC library and
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distribute it.
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</para>
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<para>
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Wine/Winelib is distributed under an X11-like license. It places few
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restrictions on the use and distribution of Wine/Winelib code. I doubt
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the Wine license will cause you any problems. On the other hand, MFC
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is distributed under a very restrictive license and the restrictions
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vary from version to version and between service packs. There are
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basically three aspects you must be aware of when using the MFC.
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</para>
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<para>
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First you must legally get MFC source code on your computer. The MFC
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source code comes as a part of Visual Studio. The license for
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Visual Studio implies it is a single product that can not
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be broken up into its components. So the cleanest way to get MFC on
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your system is to buy Visual Studio and install it on a dual boot
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Linux box.
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</para>
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<para>
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Then you must check that you are allowed to recompile MFC on a
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non-Microsoft operating system! This varies with the version of MFC.
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The MFC license from Visual Studio 6.0 reads in part:
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</para>
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<blockquote>
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<para>
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1.1 General License Grant. Microsoft grants to you as an
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individual, a personal, nonexclusive license to make and use
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copies of the SOFTWARE PRODUCT for the sole purposes of designing,
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developing, and testing your software product(s) that are designed
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to operate in conjunction with any Microsoft operating system
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product. [Other unrelated stuff deleted.]
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</para>
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</blockquote>
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<para>
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So it appears you cannot even compile MFC for Winelib using this
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license. Fortunately the Visual Studio 6.0 service pack 3 license
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reads (the Visual Studio 5.0 license is similar):
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</para>
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<blockquote>
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<para>
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1.1 General License Grant. Microsoft grants to you as an
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individual, a personal, nonexclusive license to make and use
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copies of the SOFTWARE PRODUCT for the purpose of designing,
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developing, and testing your software product(s). [Other unrelated
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stuff deleted]
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</para>
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</blockquote>
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<para>
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So under this license it appears you can compile MFC for Winelib.
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</para>
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<para>
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Finally you must check whether you have the right to distribute an
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MFC library. Check the relevant section of the license on
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<quote>redistributables and your redistribution rights</quote>. The
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license seems to specify that you only have the right to distribute
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binaries of the MFC library if it has no debug information and if
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you distribute it with an application that provides significant
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added functionality to the MFC library.
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<!-- FIXME: quote relevant sections of EULA in above paragraph. -->
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</para>
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</sect1>
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<sect1 id="mfc-compiling">
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<title id="mfc-compiling.title">Compiling the MFC</title>
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<para>
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Here is a set of recommendations for getting the MFC compiled with
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WineLib:
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</para>
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<para>
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We recommend running winemaker in
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'<option>--interactive</option>' mode to specify the right
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options for the MFC and the ATL part (to get the include paths
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right, to not consider the MFC MFC-based, and to get it to
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build libraries, not executables).
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</para>
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<para>
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Then when compiling it you will indeed need a number of
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<literal>_AFX_NO_XXX</literal> macros. But this is not enough
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and there are other things you will need to
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'<literal>#ifdef</literal>-out'. For instance Wine's richedit
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support is not very good. Here are the AFX options I use:
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</para>
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<para>
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<programlisting>
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#define _AFX_PORTABLE
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#define _FORCENAMELESSUNION
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#define _AFX_NO_DAO_SUPPORT
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#define _AFX_NO_DHTML_SUPPORT
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#define _AFX_NO_OLEDB_SUPPORT
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#define _AFX_NO_RICHEDIT_SUPPORT
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</programlisting>
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</para>
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<para>
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You will also need custom ones for
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<function>CMonikerFile</function>, <function>OleDB</function>,
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<function>HtmlView</function>, ...
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</para>
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<para>
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We recommend using Wine's msvcrt headers (<literal>-isystem
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$(WINE_INCLUDE_ROOT)/msvcrt</literal>), though it means you
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will have to temporarily disable winsock support
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(<literal>#ifdef</literal> it out in
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<filename>windows.h</filename>).
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</para>
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<para>
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You should use g++ compiler more recent than g++ 2.95. g++
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2.95 does not support unnamed structs while the more recent
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ones do, and this helps a lot. Here are the options worth
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mentioning:
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<itemizedlist>
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<listitem>
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<para>
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<literal>-fms-extensions</literal> (helps get more code
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to compile)
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>-fshort-wchar -DWINE_UNICODE_NATIVE</literal>
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(helps with Unicode support)
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>-DICOM_USE_COM_INTERFACE_ATTRIBUTE</literal>
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(to get the COM code to work)
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<para>
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When you first reach the link stage you will get a lot of
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undefined symbol errors. To fix these you will need to go back
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to the source and <literal>#ifdef</literal>-out more code
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until you reach a 'closure'. There are also some files that
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don't need to be compiled.
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</para>
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<para>
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Maybe we will have ready-made makefile here someday...
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</para>
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</sect1>
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<sect1 id="mfc-using">
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<title id="mfc-using.title">Using the MFC</title>
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<para>
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</para>
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<para>
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Specific winemaker options,
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the configure options,
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the initialization problem...
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</para>
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</sect1>
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</chapter>
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<!-- Keep this comment at the end of the file
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Local variables:
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mode: sgml
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sgml-parent-document:("wine-doc.sgml" "book" "chapter" "")
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End:
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-->
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