wine/dlls/d3d9/tests
Stefan Dösinger a5abe2c53a d3d9/tests: Work around a r500 Windows point sprite bug.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:22:47 +01:00
..
d3d9ex.c d3d9: Clear the "surface" pointer on error in d3d9_device_CreateDepthStencilSurfaceEx(). 2017-02-09 12:55:38 +01:00
device.c d3d9: Do not decrease swapchain refcount when it is already 0. 2017-02-13 18:50:12 +01:00
Makefile.in
stateblock.c d3d9: Avoid shift overflow in render_state_test_data_init. 2015-09-08 21:59:17 +09:00
visual.c d3d9/tests: Work around a r500 Windows point sprite bug. 2017-02-21 17:22:47 +01:00