wine/dlls/windows.gaming.input
..
tests
async.c
classes.idl
condition_effect.c
constant_effect.c
controller.c
event_handlers.c
force_feedback.c
gamepad.c
main.c
Makefile.in
manager.c
periodic_effect.c
private.h
provider.c
provider.idl
racing_wheel.c
ramp_effect.c
vector.c
windows.gaming.input.spec