mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
199 lines
7 KiB
C
199 lines
7 KiB
C
/*
|
|
* IDirect3DStateBlock9 implementation
|
|
*
|
|
* Copyright 2002-2003 Raphael Junqueira
|
|
* Copyright 2002-2003 Jason Edmeades
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "d3d9_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
|
|
|
|
/* IDirect3DStateBlock9 IUnknown parts follow: */
|
|
static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
|
|
IDirect3DStateBlock9_AddRef(iface);
|
|
*ppobj = This;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
|
|
*ppobj = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p) : AddRef from %d\n", This, ref - 1);
|
|
|
|
return ref;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
|
|
|
|
if (ref == 0) {
|
|
EnterCriticalSection(&d3d9_cs);
|
|
IWineD3DStateBlock_Release(This->wineD3DStateBlock);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
IDirect3DDevice9Ex_Release(This->parentDevice);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3DStateBlock9 Interface follow: */
|
|
static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
IWineD3DDevice *wined3d_device;
|
|
HRESULT hr;
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hr = IWineD3DStateBlock_GetDevice(This->wineD3DStateBlock, &wined3d_device);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
|
|
IWineD3DDevice_Release(wined3d_device);
|
|
}
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hr = IWineD3DStateBlock_Capture(This->wineD3DStateBlock);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
|
|
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hr = IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
return hr;
|
|
}
|
|
|
|
|
|
static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
|
|
{
|
|
/* IUnknown */
|
|
IDirect3DStateBlock9Impl_QueryInterface,
|
|
IDirect3DStateBlock9Impl_AddRef,
|
|
IDirect3DStateBlock9Impl_Release,
|
|
/* IDirect3DStateBlock9 */
|
|
IDirect3DStateBlock9Impl_GetDevice,
|
|
IDirect3DStateBlock9Impl_Capture,
|
|
IDirect3DStateBlock9Impl_Apply
|
|
};
|
|
|
|
|
|
/* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
|
|
HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppStateBlock) {
|
|
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
|
IDirect3DStateBlock9Impl* object;
|
|
HRESULT hrc = D3D_OK;
|
|
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
if(Type != D3DSBT_ALL && Type != D3DSBT_PIXELSTATE &&
|
|
Type != D3DSBT_VERTEXSTATE ) {
|
|
WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n");
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
|
|
if (NULL == object) return E_OUTOFMEMORY;
|
|
object->lpVtbl = &Direct3DStateBlock9_Vtbl;
|
|
object->ref = 1;
|
|
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hrc = IWineD3DDevice_CreateStateBlock(This->WineD3DDevice, (WINED3DSTATEBLOCKTYPE)Type, &object->wineD3DStateBlock, (IUnknown*)object);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
if(hrc != D3D_OK){
|
|
FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This);
|
|
HeapFree(GetProcessHeap(), 0, object);
|
|
} else {
|
|
IDirect3DDevice9Ex_AddRef(iface);
|
|
object->parentDevice = iface;
|
|
*ppStateBlock = (IDirect3DStateBlock9*)object;
|
|
TRACE("(%p) : Created stateblock %p\n", This, object);
|
|
}
|
|
TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object);
|
|
return hrc;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9EX iface) {
|
|
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hr = IWineD3DDevice_BeginStateBlock(This->WineD3DDevice);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
return hr;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface, IDirect3DStateBlock9** ppSB) {
|
|
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
|
HRESULT hr;
|
|
IWineD3DStateBlock* wineD3DStateBlock;
|
|
IDirect3DStateBlock9Impl* object;
|
|
|
|
TRACE("(%p) Relay\n", This);
|
|
|
|
/* Tell wineD3D to endstateblock before anything else (in case we run out
|
|
* of memory later and cause locking problems)
|
|
*/
|
|
EnterCriticalSection(&d3d9_cs);
|
|
hr=IWineD3DDevice_EndStateBlock(This->WineD3DDevice,&wineD3DStateBlock);
|
|
LeaveCriticalSection(&d3d9_cs);
|
|
if(hr!= D3D_OK){
|
|
WARN("IWineD3DDevice_EndStateBlock returned an error\n");
|
|
return hr;
|
|
}
|
|
/* allocate a new IDirectD3DStateBlock */
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));
|
|
if (!object) return E_OUTOFMEMORY;
|
|
object->ref = 1;
|
|
object->lpVtbl = &Direct3DStateBlock9_Vtbl;
|
|
object->wineD3DStateBlock = wineD3DStateBlock;
|
|
|
|
IDirect3DDevice9Ex_AddRef(iface);
|
|
object->parentDevice = iface;
|
|
*ppSB=(IDirect3DStateBlock9*)object;
|
|
TRACE("(%p) Returning *ppSB %p, wineD3DStateBlock %p\n", This, *ppSB, wineD3DStateBlock);
|
|
return D3D_OK;
|
|
}
|