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Thu Aug 31 17:19:57 1995 Alexandre Julliard <julliard@sunsite.unc.edu> * [Configure] Added compile-time option for IPC. * [configure.in] Added command-line options for language, IPC and malloc debugging. * [controls/menu.c] WM_MENUSELECT was sometimes sent to the wrong window. * [debugger/break.c] For the 'next' command, only step over instruction that require it. This allows 'next' to do the right thing with jmp and ret instructions. * [ipc/*.c] [memory/atom.c] [memory/global.c] IPC can now be configured out at compile-time. * [loader/task.c] Bug fix in TASK_Reschedule() that could cause a task to be deleted twice. * [miscemu/dosmem.c] (New file) Partial emulation of the BIOS data segment. * [miscemu/instr.c] Trap attempts to access selector 0x40 and remap the access to segment __0040H. * [tools/build.c] Fixed bug in CallTo32_LargeStack() that caused problems when compiling Wine with the -fomit-frame-pointer option. * [windows/message.c] Fixed bug in hardware event handling that could cause some events to get ignored. Sat Aug 26 13:12:59 IST 1995 Michael Veksler <mveksler@vnet.ibm.com> * [ipc/README] [ipc/dde.tex] LaTeX documentation for the ipc and DDE stuff. Wed Aug 23 22:01:23 GMT 1995 Michael Veksler <mveksler@vnet.ibm.com> * [ipc/Imakefile] [ipc/wine_test_stub.c] Fixed IPC testing. Now it can be compiled with "make tests" Wed Aug 23 21:04:14 1995 Fons Botman <botman@wab-tis.rabobank.nl> * [if1632/kernel.spec] [include/windows.h] [misc/main.c] Added GetWinDebugInfo/SetWinDebugInfo stub for player.exe Sun Aug 20 13:49:42 1995 Marcus Meissner <msmeissn@faui01.informatik.uni-erlangen.de> * [miscemu/int21.c] Misc fix to int21,ah=40 (write) to match _lwrite(). AX=0x440A (check if handle is remote) added. * [multimedia/mmsystem.c] Moved mciSendString to mcistring.c. * [multimedia/mcistring.c] New file, string interface for MCI (not complete, not thoroughly tested). * [multimedia/audio.c] IOCTL prints errors; one paranoid check disabled. * [misc/file.c] Misc operator precedence fixes. * [if1632/gdi.spec] [objects/bitblt.c] Stub for FastWindowFrame (parameters not correct). Sat Aug 19 01:31:23 1995 Graham Menhennitt <gfm@werple.mira.net.au> * [loader/ne_image.c] Preliminary support for iterated segments. Sat Aug 19 00:43:04 1995 Andrew Taylor (andrew@riscan.com) * [windows/mapping.c] In function MAPPING_FixIsotropic(), VportExt[XY] is multiplied by the absolute value of (ydim / xdim) or (xdim / ydim). Thu Aug 15 23:00:16 Gregory Trubetskoy <grisha@mira.com> * [objects/oembitmap.c] Added some includes for Windows 95. * [include/sysmetrics.h] Added some sysmetrics for Windows 95. * [include/bitmaps/*95] New files: obm_close_95, obm_closed_95, obm_reduce_95, obm_reduced_95 obm_zoom_95, obm_zoomd_95 - these are some pixmaps for Windows 95. Thu Aug 10 12:00:00 1995 Jan Willamowius (jan@janhh.shnet.org) * [misc/shell.c] [rc/sysres*.rc] The caption of the ShellAbout dialog box is language specific and should be defined in the resources.
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1.3 KiB
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34 lines
1.3 KiB
Text
Technion- Israel Institute of Technology
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Electrical Engineering software lab.
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Author : Michael Veksler 11678223
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Tutor: Avner Lottem
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DDE support for Wine
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====================
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Wine emulator is able to run MS-Windows 3.1 applications under Linux
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(Linux is a UNIX clone) . Wine is also a toolkit allowing MS-Windows
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applications to compile under Linux. Wine is a world-wide Internet
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project with more than 20 developers. Wine is still under development
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so many vital MS-Windows features are still missing.
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DDE is Dynamic Data Exchange used for communication between MS-Windows
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applications. This project adds DDE capabilities into Wine. The new
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improved Wine will be able to send messages and share memory between
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two different Wine processes.
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This project uses System-V IPC mechanisms to implement DDE.
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Besides sharing memory handles and sending DDE messages, Wine processes
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are synchronize to emulates MS-Windows non-preemptive task switching.
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(MS-Windows switches tasks only on given instructions). This is done
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without hurting the performance or stability of a single Wine process.
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The project adds DDE to Wine emulator and to the toolkit. This allows
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old MS-Windows applications to be compiled for UNIX, and have DDE
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working among them.
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