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git://source.winehq.org/git/wine.git
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330 lines
9.3 KiB
C
330 lines
9.3 KiB
C
/*
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* Builtin dlls resource support
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*
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* Copyright 2000 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <assert.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include "build.h"
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/* Unicode string or integer id */
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struct string_id
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{
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char *str; /* ptr to string */
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unsigned short id; /* integer id if str is NULL */
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};
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/* descriptor for a resource */
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struct resource
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{
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struct string_id type;
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struct string_id name;
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const void *data;
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unsigned int name_offset;
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unsigned int data_size;
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unsigned int memopt;
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};
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/* type level of the resource tree */
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struct res_type
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{
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const struct string_id *type; /* type name */
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struct resource *res; /* first resource of this type */
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unsigned int name_offset; /* name offset if string */
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unsigned int nb_names; /* total number of names */
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};
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/* top level of the resource tree */
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struct res_tree
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{
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struct res_type *types; /* types array */
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unsigned int nb_types; /* total number of types */
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};
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static inline struct resource *add_resource( DLLSPEC *spec )
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{
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spec->resources = xrealloc( spec->resources, (spec->nb_resources + 1) * sizeof(*spec->resources) );
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return &spec->resources[spec->nb_resources++];
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}
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static struct res_type *add_type( struct res_tree *tree, struct resource *res )
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{
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struct res_type *type;
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tree->types = xrealloc( tree->types, (tree->nb_types + 1) * sizeof(*tree->types) );
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type = &tree->types[tree->nb_types++];
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type->type = &res->type;
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type->res = res;
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type->nb_names = 0;
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return type;
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}
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/* get a string from the current resource file */
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static void get_string( struct string_id *str )
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{
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unsigned char c = get_byte();
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if (c == 0xff)
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{
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str->str = NULL;
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str->id = get_word();
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}
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else
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{
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str->str = (char *)input_buffer + input_buffer_pos - 1;
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str->id = 0;
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while (get_byte()) /* nothing */;
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}
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}
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/* load the next resource from the current file */
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static void load_next_resource( DLLSPEC *spec )
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{
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struct resource *res = add_resource( spec );
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get_string( &res->type );
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get_string( &res->name );
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res->memopt = get_word();
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res->data_size = get_dword();
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res->data = input_buffer + input_buffer_pos;
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input_buffer_pos += res->data_size;
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if (input_buffer_pos > input_buffer_size)
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fatal_error( "%s is a truncated/corrupted file\n", input_buffer_filename );
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}
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/* load a Win16 .res file */
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void load_res16_file( const char *name, DLLSPEC *spec )
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{
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init_input_buffer( name );
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while (input_buffer_pos < input_buffer_size) load_next_resource( spec );
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}
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/* compare two strings/ids */
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static int cmp_string( const struct string_id *str1, const struct string_id *str2 )
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{
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if (!str1->str)
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{
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if (!str2->str) return str1->id - str2->id;
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return 1; /* an id compares larger than a string */
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}
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if (!str2->str) return -1;
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return strcasecmp( str1->str, str2->str );
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}
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/* compare two resources for sorting the resource directory */
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/* resources are stored first by type, then by name */
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static int cmp_res( const void *ptr1, const void *ptr2 )
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{
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const struct resource *res1 = ptr1;
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const struct resource *res2 = ptr2;
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int ret;
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if ((ret = cmp_string( &res1->type, &res2->type ))) return ret;
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return cmp_string( &res1->name, &res2->name );
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}
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/* build the 2-level (type,name) resource tree */
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static struct res_tree *build_resource_tree( DLLSPEC *spec )
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{
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unsigned int i, j, offset;
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struct res_tree *tree;
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struct res_type *type = NULL;
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struct resource *res;
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qsort( spec->resources, spec->nb_resources, sizeof(*spec->resources), cmp_res );
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offset = 2; /* alignment */
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tree = xmalloc( sizeof(*tree) );
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tree->types = NULL;
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tree->nb_types = 0;
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for (i = 0; i < spec->nb_resources; i++)
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{
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if (!i || cmp_string( &spec->resources[i].type, &spec->resources[i-1].type )) /* new type */
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{
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type = add_type( tree, &spec->resources[i] );
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offset += 8;
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}
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type->nb_names++;
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offset += 12;
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}
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offset += 2; /* terminator */
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for (i = 0, type = tree->types; i < tree->nb_types; i++, type++)
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{
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if (type->type->str)
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{
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type->name_offset = offset;
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offset += strlen(type->type->str) + 1;
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}
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else type->name_offset = type->type->id | 0x8000;
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for (j = 0, res = type->res; j < type->nb_names; j++, res++)
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{
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if (res->name.str)
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{
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res->name_offset = offset;
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offset += strlen(res->name.str) + 1;
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}
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else res->name_offset = res->name.id | 0x8000;
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}
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}
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return tree;
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}
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/* free the resource tree */
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static void free_resource_tree( struct res_tree *tree )
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{
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free( tree->types );
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free( tree );
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}
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/* output a string preceded by its length */
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static void output_string( const char *str )
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{
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unsigned int i, len = strlen(str);
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output( "\t.byte 0x%02x", len );
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for (i = 0; i < len; i++) output( ",0x%02x", (unsigned char)str[i] );
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output( " /* %s */\n", str );
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}
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/* output a string preceded by its length in binary format*/
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static void output_bin_string( const char *str )
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{
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put_byte( strlen(str) );
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while (*str) put_byte( *str++ );
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}
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/* output the resource data */
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void output_res16_data( DLLSPEC *spec )
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{
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const struct resource *res;
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unsigned int i;
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for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++)
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{
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output( ".L__wine_spec_resource_%u:\n", i );
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dump_bytes( res->data, res->data_size );
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}
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}
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/* output the resource definitions */
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void output_res16_directory( DLLSPEC *spec )
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{
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unsigned int i, j;
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struct res_tree *tree;
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const struct res_type *type;
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const struct resource *res;
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tree = build_resource_tree( spec );
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output( "\n.L__wine_spec_ne_rsrctab:\n" );
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output( "\t.short 0\n" ); /* alignment */
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/* type and name structures */
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for (i = 0, type = tree->types; i < tree->nb_types; i++, type++)
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{
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output( "\t.short 0x%04x,%u,0,0\n", type->name_offset, type->nb_names );
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for (j = 0, res = type->res; j < type->nb_names; j++, res++)
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{
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output( "\t.short .L__wine_spec_resource_%lu-.L__wine_spec_dos_header,%u\n",
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(unsigned long)(res - spec->resources), res->data_size );
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output( "\t.short 0x%04x,0x%04x,0,0\n", res->memopt, res->name_offset );
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}
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}
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output( "\t.short 0\n" ); /* terminator */
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/* name strings */
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for (i = 0, type = tree->types; i < tree->nb_types; i++, type++)
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{
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if (type->type->str) output_string( type->type->str );
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for (j = 0, res = type->res; j < type->nb_names; j++, res++)
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if (res->name.str) output_string( res->name.str );
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}
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output( "\t.byte 0\n" ); /* names terminator */
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free_resource_tree( tree );
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}
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/* output the resource data in binary format */
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void output_bin_res16_data( DLLSPEC *spec )
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{
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const struct resource *res;
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unsigned int i;
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for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++)
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put_data( res->data, res->data_size );
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}
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/* output the resource definitions in binary format */
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void output_bin_res16_directory( DLLSPEC *spec, unsigned int data_offset )
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{
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unsigned int i, j;
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struct res_tree *tree;
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const struct res_type *type;
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const struct resource *res;
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tree = build_resource_tree( spec );
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put_word( 0 ); /* alignment */
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/* type and name structures */
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for (i = 0, type = tree->types; i < tree->nb_types; i++, type++)
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{
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put_word( type->name_offset );
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put_word( type->nb_names );
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put_word( 0 );
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put_word( 0 );
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for (j = 0, res = type->res; j < type->nb_names; j++, res++)
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{
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put_word( data_offset );
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put_word( res->data_size );
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put_word( res->memopt );
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put_word( res->name_offset );
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put_word( 0 );
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put_word( 0 );
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data_offset += res->data_size;
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}
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}
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put_word( 0 ); /* terminator */
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/* name strings */
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for (i = 0, type = tree->types; i < tree->nb_types; i++, type++)
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{
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if (type->type->str) output_bin_string( type->type->str );
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for (j = 0, res = type->res; j < type->nb_names; j++, res++)
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if (res->name.str) output_bin_string( res->name.str );
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}
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put_byte( 0 ); /* names terminator */
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free_resource_tree( tree );
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}
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