wine/graphics/Makefile.in
Lionel Ulmer 5ff007747f - beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
1999-01-03 17:00:19 +00:00

34 lines
467 B
Makefile

DEFS = @DLLFLAGS@ -D__WINE__
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = graphics
C_SRCS = \
bitblt.c \
cache.c \
d3dcommon.c \
d3ddevices.c \
d3dexecutebuffer.c \
d3dlight.c \
d3dmaterial.c \
d3dtexture.c \
d3dviewport.c \
ddraw.c \
dispdib.c \
driver.c \
env.c \
escape.c \
fontengine.c \
mapping.c \
painting.c \
path.c \
vga.c \
wing.c
all: $(MODULE).o
@MAKE_RULES@
### Dependencies: