mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
5e93a74478
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
382 lines
17 KiB
Text
382 lines
17 KiB
Text
/*
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* Copyright (C) 2005 Dmitry Timoshkov
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "oaidl.idl";
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#ifndef __WIDL__
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#define threading(model)
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#endif
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cpp_quote("#define NAVDIR_MIN 0")
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cpp_quote("#define NAVDIR_UP 1")
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cpp_quote("#define NAVDIR_DOWN 2")
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cpp_quote("#define NAVDIR_LEFT 3")
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cpp_quote("#define NAVDIR_RIGHT 4")
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cpp_quote("#define NAVDIR_NEXT 5")
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cpp_quote("#define NAVDIR_PREVIOUS 6")
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cpp_quote("#define NAVDIR_FIRSTCHILD 7")
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cpp_quote("#define NAVDIR_LASTCHILD 8")
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cpp_quote("#define NAVDIR_MAX 9")
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cpp_quote("#define ROLE_SYSTEM_TITLEBAR 1")
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cpp_quote("#define ROLE_SYSTEM_MENUBAR 2")
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cpp_quote("#define ROLE_SYSTEM_SCROLLBAR 3")
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cpp_quote("#define ROLE_SYSTEM_GRIP 4")
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cpp_quote("#define ROLE_SYSTEM_SOUND 5")
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cpp_quote("#define ROLE_SYSTEM_CURSOR 6")
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cpp_quote("#define ROLE_SYSTEM_CARET 7")
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cpp_quote("#define ROLE_SYSTEM_ALERT 8")
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cpp_quote("#define ROLE_SYSTEM_WINDOW 9")
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cpp_quote("#define ROLE_SYSTEM_CLIENT 10")
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cpp_quote("#define ROLE_SYSTEM_MENUPOPUP 11")
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cpp_quote("#define ROLE_SYSTEM_MENUITEM 12")
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cpp_quote("#define ROLE_SYSTEM_TOOLTIP 13")
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cpp_quote("#define ROLE_SYSTEM_APPLICATION 14")
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cpp_quote("#define ROLE_SYSTEM_DOCUMENT 15")
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cpp_quote("#define ROLE_SYSTEM_PANE 16")
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cpp_quote("#define ROLE_SYSTEM_CHART 17")
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cpp_quote("#define ROLE_SYSTEM_DIALOG 18")
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cpp_quote("#define ROLE_SYSTEM_BORDER 19")
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cpp_quote("#define ROLE_SYSTEM_GROUPING 20")
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cpp_quote("#define ROLE_SYSTEM_SEPARATOR 21")
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cpp_quote("#define ROLE_SYSTEM_TOOLBAR 22")
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cpp_quote("#define ROLE_SYSTEM_STATUSBAR 23")
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cpp_quote("#define ROLE_SYSTEM_TABLE 24")
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cpp_quote("#define ROLE_SYSTEM_COLUMNHEADER 25")
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cpp_quote("#define ROLE_SYSTEM_ROWHEADER 26")
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cpp_quote("#define ROLE_SYSTEM_COLUMN 27")
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cpp_quote("#define ROLE_SYSTEM_ROW 28")
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cpp_quote("#define ROLE_SYSTEM_CELL 29")
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cpp_quote("#define ROLE_SYSTEM_LINK 30")
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cpp_quote("#define ROLE_SYSTEM_HELPBALLOON 31")
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cpp_quote("#define ROLE_SYSTEM_CHARACTER 32")
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cpp_quote("#define ROLE_SYSTEM_LIST 33")
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cpp_quote("#define ROLE_SYSTEM_LISTITEM 34")
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cpp_quote("#define ROLE_SYSTEM_OUTLINE 35")
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cpp_quote("#define ROLE_SYSTEM_OUTLINEITEM 36")
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cpp_quote("#define ROLE_SYSTEM_PAGETAB 37")
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cpp_quote("#define ROLE_SYSTEM_PROPERTYPAGE 38")
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cpp_quote("#define ROLE_SYSTEM_INDICATOR 39")
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cpp_quote("#define ROLE_SYSTEM_GRAPHIC 40")
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cpp_quote("#define ROLE_SYSTEM_STATICTEXT 41")
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cpp_quote("#define ROLE_SYSTEM_TEXT 42")
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cpp_quote("#define ROLE_SYSTEM_PUSHBUTTON 43")
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cpp_quote("#define ROLE_SYSTEM_CHECKBUTTON 44")
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cpp_quote("#define ROLE_SYSTEM_RADIOBUTTON 45")
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cpp_quote("#define ROLE_SYSTEM_COMBOBOX 46")
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cpp_quote("#define ROLE_SYSTEM_DROPLIST 47")
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cpp_quote("#define ROLE_SYSTEM_PROGRESSBAR 48")
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cpp_quote("#define ROLE_SYSTEM_DIAL 49")
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cpp_quote("#define ROLE_SYSTEM_HOTKEYFIELD 50")
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cpp_quote("#define ROLE_SYSTEM_SLIDER 51")
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cpp_quote("#define ROLE_SYSTEM_SPINBUTTON 52")
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cpp_quote("#define ROLE_SYSTEM_DIAGRAM 53")
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cpp_quote("#define ROLE_SYSTEM_ANIMATION 54")
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cpp_quote("#define ROLE_SYSTEM_EQUATION 55")
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cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWN 56")
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cpp_quote("#define ROLE_SYSTEM_BUTTONMENU 57")
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cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58")
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cpp_quote("#define ROLE_SYSTEM_WHITESPACE 59")
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cpp_quote("#define ROLE_SYSTEM_PAGETABLIST 60")
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cpp_quote("#define ROLE_SYSTEM_CLOCK 61")
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cpp_quote("#define ROLE_SYSTEM_SPLITBUTTON 62")
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cpp_quote("#define ROLE_SYSTEM_IPADDRESS 63")
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cpp_quote("#define ROLE_SYSTEM_OUTLINEBUTTON 64")
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cpp_quote("#define SELFLAG_NONE 0x00")
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cpp_quote("#define SELFLAG_TAKEFOCUS 0x01")
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cpp_quote("#define SELFLAG_TAKESELECTION 0x02")
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cpp_quote("#define SELFLAG_EXTENDSELECTION 0x04")
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cpp_quote("#define SELFLAG_ADDSELECTION 0x08")
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cpp_quote("#define SELFLAG_REMOVESELECTION 0x10")
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cpp_quote("#define SELFLAG_VALID 0x1f")
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cpp_quote("#ifndef STATE_SYSTEM_UNAVAILABLE")
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cpp_quote("#define STATE_SYSTEM_NORMAL 0x00000000")
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cpp_quote("#define STATE_SYSTEM_UNAVAILABLE 0x00000001")
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cpp_quote("#define STATE_SYSTEM_SELECTED 0x00000002")
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cpp_quote("#define STATE_SYSTEM_FOCUSED 0x00000004")
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cpp_quote("#define STATE_SYSTEM_PRESSED 0x00000008")
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cpp_quote("#define STATE_SYSTEM_CHECKED 0x00000010")
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cpp_quote("#define STATE_SYSTEM_MIXED 0x00000020")
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cpp_quote("#define STATE_SYSTEM_INDETERMINATE STATE_SYSTEM_MIXED")
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cpp_quote("#define STATE_SYSTEM_READONLY 0x00000040")
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cpp_quote("#define STATE_SYSTEM_HOTTRACKED 0x00000080")
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cpp_quote("#define STATE_SYSTEM_DEFAULT 0x00000100")
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cpp_quote("#define STATE_SYSTEM_EXPANDED 0x00000200")
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cpp_quote("#define STATE_SYSTEM_COLLAPSED 0x00000400")
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cpp_quote("#define STATE_SYSTEM_BUSY 0x00000800")
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cpp_quote("#define STATE_SYSTEM_FLOATING 0x00001000")
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cpp_quote("#define STATE_SYSTEM_MARQUEED 0x00002000")
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cpp_quote("#define STATE_SYSTEM_ANIMATED 0x00004000")
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cpp_quote("#define STATE_SYSTEM_INVISIBLE 0x00008000")
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cpp_quote("#define STATE_SYSTEM_OFFSCREEN 0x00010000")
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cpp_quote("#define STATE_SYSTEM_SIZEABLE 0x00020000")
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cpp_quote("#define STATE_SYSTEM_MOVEABLE 0x00040000")
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cpp_quote("#define STATE_SYSTEM_SELFVOICING 0x00080000")
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cpp_quote("#define STATE_SYSTEM_FOCUSABLE 0x00100000")
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cpp_quote("#define STATE_SYSTEM_SELECTABLE 0x00200000")
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cpp_quote("#define STATE_SYSTEM_LINKED 0x00400000")
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cpp_quote("#define STATE_SYSTEM_TRAVERSED 0x00800000")
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cpp_quote("#define STATE_SYSTEM_MULTISELECTABLE 0x01000000")
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cpp_quote("#define STATE_SYSTEM_EXTSELECTABLE 0x02000000")
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cpp_quote("#define STATE_SYSTEM_ALERT_LOW 0x04000000")
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cpp_quote("#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000")
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cpp_quote("#define STATE_SYSTEM_ALERT_HIGH 0x10000000")
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cpp_quote("#define STATE_SYSTEM_PROTECTED 0x20000000")
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cpp_quote("#define STATE_SYSTEM_VALID 0x7FFFFFFF")
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cpp_quote("#endif")
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cpp_quote("#ifndef STATE_SYSTEM_HASPOPUP")
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cpp_quote("#define STATE_SYSTEM_HASPOPUP 0x40000000")
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cpp_quote("#endif")
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typedef GUID MSAAPROPID;
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typedef enum AnnoScope
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{
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ANNO_THIS,
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ANNO_CONTAINER
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} AnnoScope;
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[
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object,
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hidden,
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dual,
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uuid(618736e0-3c3d-11cf-810c-00aa00389b71),
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pointer_default(unique)
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]
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interface IAccessible : IDispatch
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{
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typedef [unique] IAccessible *LPACCESSIBLE;
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const long DISPID_ACC_PARENT = -5000;
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const long DISPID_ACC_CHILDCOUNT = -5001;
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const long DISPID_ACC_CHILD = -5002;
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const long DISPID_ACC_NAME = -5003;
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const long DISPID_ACC_VALUE = -5004;
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const long DISPID_ACC_DESCRIPTION= -5005;
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const long DISPID_ACC_ROLE = -5006;
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const long DISPID_ACC_STATE = -5007;
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const long DISPID_ACC_HELP = -5008;
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const long DISPID_ACC_HELPTOPIC = -5009;
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const long DISPID_ACC_KEYBOARDSHORTCUT = -5010;
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const long DISPID_ACC_FOCUS = -5011;
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const long DISPID_ACC_SELECTION = -5012;
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const long DISPID_ACC_DEFAULTACTION = -5013;
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const long DISPID_ACC_SELECT = -5014;
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const long DISPID_ACC_LOCATION = -5015;
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const long DISPID_ACC_NAVIGATE = -5016;
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const long DISPID_ACC_HITTEST = -5017;
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const long DISPID_ACC_DODEFAULTACTION = -5018;
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[hidden, propget, id(DISPID_ACC_PARENT)] HRESULT accParent([out, retval]IDispatch** ppdispParent);
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[hidden, propget, id(DISPID_ACC_CHILDCOUNT)] HRESULT accChildCount([out, retval] long* pcountChildren);
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[hidden, propget, id(DISPID_ACC_CHILD)] HRESULT accChild([in] VARIANT varChildID, [out, retval]IDispatch **ppdispChild);
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[hidden, propget, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [out, retval] BSTR* pszName);
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[hidden, propget, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [out, retval] BSTR* pszValue);
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[hidden, propget, id(DISPID_ACC_DESCRIPTION)] HRESULT accDescription([in, optional] VARIANT varID, [out, retval] BSTR *description);
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[hidden, propget, id(DISPID_ACC_ROLE)] HRESULT accRole([in, optional] VARIANT varID, [out, retval] VARIANT *role);
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[hidden, propget, id(DISPID_ACC_STATE)] HRESULT accState([in, optional] VARIANT varID, [out, retval] VARIANT *state);
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[hidden, propget, id(DISPID_ACC_HELP)] HRESULT accHelp([in, optional] VARIANT varID, [out, retval] BSTR *help);
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[hidden, propget, id(DISPID_ACC_HELPTOPIC)] HRESULT accHelpTopic([out] BSTR *helpfile, [in, optional] VARIANT varID, [out, retval] long* pidTopic);
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[hidden, propget, id(DISPID_ACC_KEYBOARDSHORTCUT)] HRESULT accKeyboardShortcut([in, optional] VARIANT varID, [out, retval] BSTR *shortcut);
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[hidden, propget, id(DISPID_ACC_FOCUS)] HRESULT accFocus([out, retval] VARIANT* pvarID);
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[hidden, propget, id(DISPID_ACC_SELECTION)] HRESULT accSelection([out, retval] VARIANT* pvarID);
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[hidden, propget, id(DISPID_ACC_DEFAULTACTION)] HRESULT accDefaultAction([in, optional] VARIANT varID, [out, retval] BSTR *action);
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[hidden, id(DISPID_ACC_SELECT)] HRESULT accSelect([in] long flagsSelect, [in, optional] VARIANT varID);
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[hidden, id(DISPID_ACC_LOCATION)] HRESULT accLocation([out] long *left, [out] long *top, [out] long *width, [out] long *height, [in, optional] VARIANT varID);
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[hidden, id(DISPID_ACC_NAVIGATE)] HRESULT accNavigate([in] long dir, [in, optional] VARIANT varStart, [out, retval] VARIANT *pvarEnd);
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[hidden, id(DISPID_ACC_HITTEST)] HRESULT accHitTest([in] long left, [in] long top, [out, retval] VARIANT *pvarID);
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[hidden, id(DISPID_ACC_DODEFAULTACTION)] HRESULT accDoDefaultAction([in, optional] VARIANT varID);
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[hidden, propput, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [in] BSTR name);
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[hidden, propput, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [in] BSTR value);
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}
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[
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object,
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uuid(03022430-ABC4-11d0-BDE2-00AA001A1953),
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hidden,
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oleautomation,
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pointer_default(unique)
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]
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interface IAccessibleHandler : IUnknown
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{
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typedef [unique] IAccessibleHandler *LPACCESSIBLEHANDLER;
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HRESULT AccessibleObjectFromID( [in] long hwnd, [in] long lObjectID, [out] LPACCESSIBLE *pIAccessible );
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}
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[
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object,
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uuid(7852b78d-1cfd-41c1-a615-9c0c85960b5f),
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pointer_default(unique)
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]
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interface IAccIdentity : IUnknown
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{
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HRESULT GetIdentityString([in] DWORD idchild,
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[out, size_is(,*string_len)] BYTE **str,
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[out] DWORD *string_len);
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}
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[
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object,
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uuid(76c0dbbb-15e0-4e7b-b61b-20eeea2001e0),
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pointer_default(unique)
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]
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interface IAccPropServer: IUnknown
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{
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HRESULT GetPropValue([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[in] MSAAPROPID idProp,
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[out] VARIANT *value,
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[out] BOOL *has_prop);
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}
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[
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object,
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uuid(6e26e776-04f0-495d-80e4-3330352e3169),
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pointer_default(unique)
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]
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interface IAccPropServices : IUnknown
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{
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HRESULT SetPropValue([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[in] MSAAPROPID idProp,
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[in] VARIANT var);
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HRESULT SetPropServer([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps,
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[in] IAccPropServer* pServer,
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[in] AnnoScope AnnoScope);
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HRESULT ClearProps([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps);
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HRESULT SetHwndProp([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
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[in] MSAAPROPID idProp, [in] VARIANT var);
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HRESULT SetHwndPropStr([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
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[in] MSAAPROPID idProp, [in, string] LPWSTR str);
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HRESULT SetHwndPropServer([in] HWND hwnd,
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[in] DWORD idObject,
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[in] DWORD idChild,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps,
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[in] IAccPropServer *server,
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[in] AnnoScope scope);
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HRESULT ClearHwndProps([in] HWND hwnd,
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[in] DWORD idObject,
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[in] DWORD idChild,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps);
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HRESULT ComposeHwndIdentityString([in] HWND hwnd,
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[in] DWORD idObject,
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[in] DWORD idChild,
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[out, size_is(,*string_len)] BYTE **str,
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[out] DWORD *string_len);
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HRESULT DecomposeHwndIdentityString([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[out] HWND *phwnd,
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[out] DWORD *pidObject,
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[out] DWORD *pidChild);
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HRESULT SetHmenuProp([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in] VARIANT var);
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HRESULT SetHmenuPropStr([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in, string] LPWSTR str);
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HRESULT SetHmenuPropServer([in] HMENU hmenu,
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[in] DWORD idChild,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps,
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[in] IAccPropServer *server,
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[in] AnnoScope scope);
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HRESULT ClearHmenuProps([in] HMENU hmenu,
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[in] DWORD idChild,
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[in, size_is(cProps)] const MSAAPROPID *props,
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[in] int cProps);
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HRESULT ComposeHmenuIdentityString([in] HMENU hmenu,
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[in] DWORD idChild,
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[out, size_is(,*string_len)] BYTE **str,
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[out] DWORD *string_len);
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HRESULT DecomposeHmenuIdentityString([in, size_is(string_len)] const BYTE *str,
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[in] DWORD string_len,
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[out] HMENU *phmenu,
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[out] DWORD *pidChild);
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}
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[
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uuid(1ea4dbf0-3c3b-11cf-810c-00aa00389b71),
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lcid(0),
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version(1.1),
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hidden
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]
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library Accessibility
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{
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importlib ("stdole2.tlb");
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interface IAccessible;
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interface IAccessibleHandler;
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interface IAccIdentity;
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interface IAccPropServer;
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interface IAccPropServices;
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[
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uuid(b5f8350b-0548-48b1-a6ee-88bd00b4a5e7),
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threading(apartment)
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]
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coclass CAccPropServices
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{
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interface IAccPropServices;
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}
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}
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cpp_quote("DEFINE_GUID(CLSID_AccPropServices, 0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);")
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cpp_quote("DEFINE_GUID(IIS_IsOleaccProxy, 0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);")
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cpp_quote("LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);")
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cpp_quote("HRESULT WINAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void **);")
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cpp_quote("HRESULT WINAPI WindowFromAccessibleObject(IAccessible *,HWND *);")
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cpp_quote("HRESULT WINAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void **);")
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cpp_quote("HRESULT WINAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible **,VARIANT *);")
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cpp_quote("HRESULT WINAPI AccessibleObjectFromPoint(POINT,IAccessible **,VARIANT *);")
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cpp_quote("HRESULT WINAPI AccessibleChildren(IAccessible *,LONG,LONG,VARIANT *,LONG *);")
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cpp_quote("void WINAPI GetOleaccVersionInfo(DWORD *,DWORD *);")
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cpp_quote("HRESULT WINAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void **);")
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cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void **);")
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cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void **);")
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cpp_quote("#define CreateStdAccessibleProxy WINELIB_NAME_AW(CreateStdAccessibleProxy)")
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cpp_quote("UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);")
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cpp_quote("UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);")
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cpp_quote("#define GetRoleText WINELIB_NAME_AW(GetRoleText)")
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cpp_quote("UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);")
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cpp_quote("UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);")
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cpp_quote("#define GetStateText WINELIB_NAME_AW(GetStateText)")
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