wine/dlls/ddraw
2023-07-20 21:48:39 +02:00
..
tests ddraw/tests: Make test_texture_wrong_caps() a bit clearer. 2023-03-29 22:29:37 +02:00
clipper.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
ddraw.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Remove DECLSPEC_HIDDEN usage. 2023-07-20 21:48:39 +02:00
device.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
executebuffer.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
light.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
main.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
Makefile.in ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
material.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
palette.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
surface.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
utils.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00
version.rc
vertexbuffer.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
viewport.c ddraw: Use nameless unions/structs. 2023-07-13 11:56:15 +02:00