.. |
tests
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ddraw/tests: Make test_texture_wrong_caps() a bit clearer.
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2023-03-29 22:29:37 +02:00 |
clipper.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
ddraw.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
ddraw.spec
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ddraw_classes.idl
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ddraw_private.h
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ddraw: Remove DECLSPEC_HIDDEN usage.
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2023-07-20 21:48:39 +02:00 |
device.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
executebuffer.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
light.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
main.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
Makefile.in
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
material.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
palette.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
surface.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
utils.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |
version.rc
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vertexbuffer.c
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wined3d: Make video memory accounting a per-resource flag.
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2023-03-28 11:43:38 +02:00 |
viewport.c
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ddraw: Use nameless unions/structs.
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2023-07-13 11:56:15 +02:00 |