wine/dlls/d3d10
Ziqing Hui bd5cdef5dd d3d10: Handle invalid arguments for effect creation.
Passing NULL data to D3D10CreateEffectFromMemory crashes.
Passing NULL data to D3D10CreateEffectPoolFromMemory returns E_INVALIDARG.
2022-09-02 22:10:34 +02:00
..
tests d3d10: Handle invalid arguments for effect creation. 2022-09-02 22:10:34 +02:00
d3d10.spec d3d10: Fix D3D10CompileEffectFromMemory spec file entry. 2022-01-13 17:16:41 +01:00
d3d10_main.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
d3d10_private.h d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
effect.c d3d10: Handle invalid arguments for effect creation. 2022-09-02 22:10:34 +02:00
Makefile.in d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
shader.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
stateblock.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
version.rc