wine/dlls/d3dx9_36
David Adam 956d7356e0 d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Most of those new tests were written by Rico Schüller.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 22:22:44 +01:00
..
tests d3dx9/tests: Add more tests for D3DXMatrixTransformation(). 2019-01-28 22:22:44 +01:00
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. 2019-01-23 16:31:31 +01:00
effect.c d3dx9: Fix D3DCompile() call. 2018-04-24 18:15:09 +02:00
font.c d3dx9: Use the ARRAY_SIZE() macro. 2018-11-14 16:52:55 +01:00
line.c
main.c
Makefile.in d3dx9: Use wincodecs directly without initializing COM system. 2019-01-28 22:22:37 +01:00
math.c d3dx9: Improve D3DXMatrixTransformation2D(). 2019-01-25 23:20:11 +01:00
mesh.c d3dx9: Return a mesh in D3DXCreateTeapot(). 2018-08-14 10:16:03 +02:00
preshader.c d3dx9: Add a comment about a specific preshader parsing failure mode. 2018-03-21 10:14:10 +01:00
render.c
shader.c d3dx9: Return correct comment length from get_instr_length(). 2019-01-09 15:27:55 -06:00
skin.c
sprite.c
surface.c d3dx9: Use wincodecs directly without initializing COM system. 2019-01-28 22:22:37 +01:00
texture.c d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. 2019-01-23 16:31:31 +01:00
util.c
version.rc
volume.c
xfile.c